// Copyright 2000 by Kevin Atkinson under the terms of the LGPL #ifndef __aspeller_phonetic__ #define __aspeller_phonetic__ #include "string.hpp" using namespace acommon; namespace acommon {struct Conv;} namespace aspeller { class Language; class Soundslike { public: virtual String soundslike_chars() const = 0; // string must be null terminated even if len is given virtual char * to_soundslike(char *, const char *, int len = -1) const = 0; virtual const char * name() const = 0; virtual const char * version() const = 0; virtual PosibErr setup(Conv &) = 0; virtual ~Soundslike() {} }; PosibErr new_soundslike(ParmString name, Conv & conv, const Language * lang); }; #endif