port enabled).



SYNOPSIS

       pitchplay <track a> <pitch a> <track b> <pitch b>...



DESCRIPTION

       pitchplay  allows  playback  of audio tracks with cdda2wav with pitches
       specified in percentage with 100% being the original pitch,  50%  being
       one octave lower, 200% one octave higher.



EXAMPLES

       pitchplay 1 90  3 140  5 50
       will  play  track  1 with a pitch of 90%, track 3 with a pitch of 140%,
       and track 5 with a pitch of 50%.



SEE ALSO

       cdda2wav(1)



AUTHOR

       cdda2was was written by Joerg Schilling <js@cs.tu-berlin.de>  and  oth-
       ers.

       This  manpage  describes  the  program  implementation  of pitchplay as
       shipped       by       the       cdrkit        distribution.        See
       http://alioth.debian.org/projects/debburn/ for details. It is a spinoff
       from the original program distributed by the cdrtools project. However,
       the  cdrtools  developers  are  not involved in the development of this
       spinoff and therefore shall not be made  responsible  for  any  problem
       caused  by it. Do not try to get support for this program by contacting
       the original authors.

       If you have support questions, send them to

       debburn-devel@lists.alioth.debian.org

       If you have definitely found a bug, send a mail to this list or to

       submit@bugs.debian.org

       writing at least a short description into  the  Subject  and  "Package:
       cdrkit" into the first line of the mail body.

       This  manual  page  was  written  by Oleksandr Moskalenko <malex@tagan-
       cha.org>, for the Debian GNU/Linux system.  It may  be  used  by  other
       distributions without contacting the author.  Any mistakes or omissions
       in the manual page are my fault; inquiries about or corrections to this
       manual page should be directed to me (and not to the primary author).

Man(1) output converted with man2html