#include "colors.inc"
#include "skies.inc"
#declare BAS = true;
#declare SPF = false;
#declare CST = false;
#declare TRANS = false;
#include "dioxin.inc";
background{White}
sky_sphere{S_Cloud1}
//The molecule
object{
dioxin
translate dioxin_center //Translate to (0|0|0)
}
camera {
location <0,0,-12>
look_at <0,0,0>
}
light_source {<0,10,0>
color White
}