Syntax: /crypttell NAME STRING Encrypted communication between two players on LPmud games. The command "/crypttell" uses the encryption key given in the variable "/cryptkey" to encrypt STRING, yielding ENCRYPTED-STRING. The command tell NAME PMF_CRYPTSAY: ENCRYPTED-STRING is then sent to the MUD game. When another PMF program receives such a line, it is decrypted using the value of "cryptkey" (if set), and then printed in de-crypted form. Obviously, you and your partner must have the same cryptkey. See also: /cryptsay, cryptkey