Syntax: /cryptsay STRING Encrypted communication between players on LPmud games. The command "/cryptsay" uses the encryption key given in the variable "/cryptkey" to encrypt STRING, yielding ENCRYPTED-STRING. The command say PMF_CRYPTSAY: ENCRYPTED-STRING is then sent to the MUD game. When another PMF program receives such a line, it is decrypted using the value of "cryptkey" (if set), and then printed in decrypted form. Obviously, you and your partner must have the same cryptkey. WARNING 1: The encryption is simple and can probably be broken easily, at least if you know something about such things. WARNING 2: You still have to transmit the key in some way, and someone could be listening then too. See also: /crypttell, cryptkey