# # $Id: Frame.pm,v 1.11 2007/03/26 21:20:53 gomor Exp $ # package Net::Frame; use strict; use warnings; our $VERSION = '1.04'; 1; __END__ =head1 NAME Net::Frame - the base framework for frame crafting =head1 SYNOPSIS # Basic example, send a TCP SYN to a target, using all modules # the framework comprises. It also waits for the response, and # prints it. my $target = '192.168.0.1'; my $port = 22; use Net::Frame::Device; use Net::Write::Layer3; use Net::Frame::Simple; use Net::Frame::Dump::Online; use Net::Frame::Layer::IPv4; use Net::Frame::Layer::TCP; my $oDevice = Net::Frame::Device->new(target => $target); my $ip4 = Net::Frame::Layer::IPv4->new( src => $oDevice->ip, dst => $target, ); my $tcp = Net::Frame::Layer::TCP->new( dst => $port, options => "\x02\x04\x54\x0b", payload => 'test', ); my $oWrite = Net::Write::Layer3->new(dst => $target); my $oDump = Net::Frame::Dump::Online->new(dev => $oDevice->dev); $oDump->start; my $oSimple = Net::Frame::Simple->new( layers => [ $ip4, $tcp ], ); $oWrite->open; $oSimple->send($oWrite); $oWrite->close; until ($oDump->timeout) { if (my $recv = $oSimple->recv($oDump)) { print "RECV:\n".$recv->print."\n"; last; } } $oDump->stop; =head1 DESCRIPTION B is a fork of B. The goal here was to greatly simplify the use of the frame crafting framework. B does many things undercover, and it was difficult to document all the thingies. Also, B may suffer from unease of use, because frames were assembled using layers stored in L2, L3, L4 and L7 attributes. B removes all this, and is splitted in different modules, for those who only want to use part of the framework, and not whole framework. Finally, anyone can create a layer, and put it on his CPAN space, because of the modularity B offers. For an example, see B on my CPAN space. B does ship with basic layers, to start playing. =head1 SEE ALSO L, L, L, L, L, L, L =head1 AUTHOR Patrice EGomoRE Auffret =head1 COPYRIGHT AND LICENSE Copyright (c) 2006-2007, Patrice EGomoRE Auffret You may distribute this module under the terms of the Artistic license. See LICENSE.Artistic file in the source distribution archive. =cut