# Subspace - 2D asteroids-style multiplayer space game - http://subspacehq.com # Pattern quality: marginal veryfast # # By Myles Uyema # # This pattern matches the initial 2 packets of the client-server # 'handshake' when joining a Zone. # # The first packet is an 8 byte UDP payload sent from client # 0x00 0x01 0x?? 0x?? 0x?? 0x?? 0x11 # The next packet is a 12 byte UDP response from server # 0x00 0x10 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x01 0x00 # # l7-filter strips out the null bytes, leaving me with this pattern subspace ^\x01....\x11\x10........\x01$