/*= -*- c-basic-offset: 4; indent-tabs-mode: nil; -*- * * rollsum -- the librsync rolling checksum * $Id: rollsum.h,v 1.18 2003/10/17 16:15:21 abo Exp $ * * Copyright (C) 2003 by Donovan Baarda * based on work, Copyright (C) 2000, 2001 by Martin Pool * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ROLLSUM_H_ #define _ROLLSUM_H_ /* We should make this something other than zero to improve the * checksum algorithm: tridge suggests a prime number. */ #define ROLLSUM_CHAR_OFFSET 31 /* the Rollsum struct type*/ typedef struct _Rollsum { unsigned long count; /* count of bytes included in sum */ unsigned long s1; /* s1 part of sum */ unsigned long s2; /* s2 part of sum */ } Rollsum; void RollsumUpdate(Rollsum *sum,const unsigned char *buf,unsigned int len); /* The following are implemented as macros. void RollsumInit(Rollsum *sum); void RollsumRotate(Rollsum *sum,unsigned char out, unsigned char in); void RollsumRollin(Rollsum *sum,unsigned char c); void RollsumRollout(Rollsum *sum,unsigned char c); unsigned long RollsumDigest(Rollsum *sum); */ /* macro implementations of simple routines */ #define RollsumInit(sum) { \ (sum)->count=(sum)->s1=(sum)->s2=0; \ } #define RollsumRotate(sum,out,in) { \ (sum)->s1 += (unsigned char)(in) - (unsigned char)(out); \ (sum)->s2 += (sum)->s1 - (sum)->count*((unsigned char)(out)+ROLLSUM_CHAR_OFFSET); \ } #define RollsumRollin(sum,c) { \ (sum)->s1 += ((unsigned char)(c)+ROLLSUM_CHAR_OFFSET); \ (sum)->s2 += (sum)->s1; \ (sum)->count++; \ } #define RollsumRollout(sum,c) { \ (sum)->s1 -= ((unsigned char)(c)+ROLLSUM_CHAR_OFFSET); \ (sum)->s2 -= (sum)->count*((unsigned char)(c)+ROLLSUM_CHAR_OFFSET); \ (sum)->count--; \ } #define RollsumDigest(sum) (((sum)->s2 << 16) | ((sum)->s1 & 0xffff)) #endif /* _ROLLSUM_H_ */