/**
** File ......... SocketHandler.h
** Published .... 2004-02-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETHANDLER_H
#define _SOCKETHANDLER_H
#include <map>
#include <string>
#include "socket_include.h"
#include <StdLog.h>
class Socket;
class PoolSocket;
class ResolvServer;
class SocketHandler
{
/** Map type for holding file descriptors/socket object pointers. */
typedef std::map<SOCKET,Socket *> socket_m;
public:
SocketHandler(StdLog * = NULL);
virtual ~SocketHandler();
/** Register StdLog object for error callback. */
void RegStdLog(StdLog *);
void LogError(Socket *,const std::string&,int,const std::string&,loglevel_t = LOG_LEVEL_WARNING);
void Add(Socket *);
/** Set read/write/exception file descriptor sets (fd_set). */
void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true);
int Select(long sec,long usec);
bool Valid(Socket *);
/** Override and return false to deny all incoming connections. */
virtual bool OkToAccept();
/** Get status of read/write/exception file descriptor set for a socket. */
void Get(SOCKET s,bool& r,bool& w,bool& e);
/** ResolveLocal (hostname) - call once before calling any GetLocal method. */
void ResolveLocal();
const std::string& GetLocalHostname();
ipaddr_t GetLocalIP();
const std::string& GetLocalAddress();
const struct in6_addr& GetLocalIP6();
const std::string& GetLocalAddress6();
/** Return number of sockets handled by this handler. */
size_t GetCount();
/** Indicates that the handler runs under SocketThread. */
void SetSlave(bool x = true);
/** Find available open connection (used by connection pool). */
PoolSocket *FindConnection(int type,const std::string& protocol,ipaddr_t,port_t);
/** Enable transparent Socks4 client support. */
void SetSocks4Host(ipaddr_t);
void SetSocks4Host(const std::string& );
void SetSocks4Port(port_t);
void SetSocks4Userid(const std::string& );
void SetSocks4TryDirect(bool x = true) { m_bTryDirect = x; }
ipaddr_t GetSocks4Host() { return m_socks4_host; }
port_t GetSocks4Port() { return m_socks4_port; }
const std::string& GetSocks4Userid() { return m_socks4_userid; }
bool Socks4TryDirect() { return m_bTryDirect; }
/** Enable asynchronous DNS. */
void EnableResolver(port_t port = 16667);
bool ResolverEnabled() { return m_resolver ? true : false; }
int Resolve(Socket *,const std::string& host,port_t);
port_t GetResolverPort() { return m_resolver_port; }
protected:
socket_m m_sockets;
socket_m m_add;
private:
SocketHandler(const SocketHandler& ) {}
SocketHandler& operator=(const SocketHandler& ) { return *this; }
StdLog *m_stdlog;
SOCKET m_maxsock;
std::string m_host; // local
ipaddr_t m_ip; // local
std::string m_addr; // local
fd_set m_rfds;
fd_set m_wfds;
fd_set m_efds;
int m_preverror;
bool m_slave;
#ifdef IPPROTO_IPV6
struct in6_addr m_local_ip6;
#endif
std::string m_local_addr6;
bool m_local_resolved;
ipaddr_t m_socks4_host;
port_t m_socks4_port;
std::string m_socks4_userid;
bool m_bTryDirect;
int m_resolv_id;
ResolvServer *m_resolver;
port_t m_resolver_port;
};
#endif // _SOCKETHANDLER_H
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