/* * Hash Table Data Type * Copyright (C) 1997 Kaz Kylheku * * Free Software License: * * All rights are reserved by the author, with the following exceptions: * Permission is granted to freely reproduce and distribute this software, * possibly in exchange for a fee, provided that this copyright notice appears * intact. Permission is also granted to adapt this software to produce * derivative works, as long as the modified versions carry this copyright * notice and additional notices stating that the work has been modified. * The copyright extends to translations of this work into other languages, * including machine languages. * * $Id: hash.c,v 1.2 2002/03/11 00:51:44 jick Exp $ * $Name: $ */ #include #include #include #include #define HASH_IMPLEMENTATION #include "hash.h" static const char rcsid[] = "$Id: hash.c,v 1.2 2002/03/11 00:51:44 jick Exp $"; static const char right[] = "Copyright (C) 1997 Kaz Kylheku"; #define INIT_BITS 6 #define INIT_SIZE (1UL << (INIT_BITS)) /* must be power of two */ #define INIT_MASK ((INIT_SIZE) - 1) static hnode_t *hnode_alloc(void *context); static void hnode_free(hnode_t *node, void *context); static hash_val_t hash_fun_default(const void *key); static int hash_comp_default(const void *key1, const void *key2); int hash_val_t_bit; /* * Compute the number of bits in the hash_val_t type. We know that hash_val_t * is an unsigned integral type. Thus the highest value it can hold is a * Mersenne number (power of two, less one). We initialize a hash_val_t * object with this value and then shift bits out one by one while counting. * Notes: * 1. HASH_VAL_T_MAX is a Mersenne number---one that is one less than a power * of two. This means that its binary representation consists of all one * bits, and hence ``val'' is initialized to all one bits. * 2. We reset the bit count to zero in case this function is invoked more than * once. * 3. While bits remain in val, we increment the bit count and shift it to the * right, replacing the topmost bit by zero. */ static void compute_bits(void) { hash_val_t val = HASH_VAL_T_MAX; /* 1 */ int bits = 0; while (val) { /* 3 */ bits++; val >>= 1; } hash_val_t_bit = bits; } /* * Verify whether the given argument is a power of two. */ static int is_power_of_two(hash_val_t arg) { if (arg == 0) return 0; while ((arg & 1) == 0) arg >>= 1; return (arg == 1); } /* * Compute a shift amount from a given table size */ static hash_val_t compute_mask(hashcount_t size) { hash_val_t mask = size; assert (is_power_of_two(size)); assert (size >= 2); mask /= 2; while ((mask & 1) == 0) mask |= (mask >> 1); return mask; } /* * Initialize the table of pointers to null. */ static void clear_table(hash_t *hash) { hash_val_t i; for (i = 0; i < hash->nchains; i++) hash->table[i] = NULL; } /* * Double the size of a dynamic table. This works as follows. Each chain splits * into two adjacent chains. The shift amount increases by one, exposing an * additional bit of each hashed key. For each node in the original chain, the * value of this newly exposed bit will decide which of the two new chains will * receive the node: if the bit is 1, the chain with the higher index will have * the node, otherwise the lower chain will receive the node. In this manner, * the hash table will continue to function exactly as before without having to * rehash any of the keys. * Notes: * 1. Overflow check. * 2. The new number of chains is twice the old number of chains. * 3. The new mask is one bit wider than the previous, revealing a * new bit in all hashed keys. * 4. Allocate a new table of chain pointers that is twice as large as the * previous one. * 5. If the reallocation was successful, we perform the rest of the growth * algorithm, otherwise we do nothing. * 6. The exposed_bit variable holds a mask with which each hashed key can be * AND-ed to test the value of its newly exposed bit. * 7. Loop over the lower half of the table, which, at first, holds all of * the chains. * 8. Each chain from the original table must be split into two chains. * The nodes of each chain are examined in turn. The ones whose key value's * newly exposed bit is 1 are removed from the chain and put into newchain * (Steps 9 through 14). After this separation, the new chain is assigned * into its appropriate place in the upper half of the table (Step 15). * 9. Since we have relocated the table of pointers, we have to fix the * back-reference from the first node of each non-empty chain so it * properly refers to the moved pointer. * 10. We loop over the even chain looking for any nodes whose exposed bit is * set. Such nodes are removed from the lower-half chain and put into its * upper-half sister. * 11. Before moving the node to the other chain, we remember what the next * node is so we can coninue the loop. We have to do this because we will * be overwriting the node's next pointer when we insert it to its new * home. * 12. The next node's back pointer must be updated to skip to the previous * node. * 13. The deleted node's back pointer must be updated to refer to the next * node. * 14. We insert the node at the beginning of the new chain. * 15. Place the new chain into an upper-half slot. * 16. We have finished dealing with the chains and nodes. We now update * the various bookeeping fields of the hash structure. */ static void grow_table(hash_t *hash) { hnode_t **newtable; assert (2 * hash->nchains > hash->nchains); /* 1 */ newtable = realloc(hash->table, sizeof *newtable * hash->nchains * 2); /* 4 */ if (newtable) { /* 5 */ hash_val_t mask = (hash->mask << 1) | 1; /* 3 */ hash_val_t exposed_bit = mask ^ hash->mask; /* 6 */ hash_val_t chain; assert (mask != hash->mask); for (chain = 0; chain < hash->nchains; chain++) { /* 7 */ hnode_t *hptr = newtable[chain]; /* 8 */ hnode_t *newchain = NULL; if (hptr) /* 9 */ hptr->pself = &newtable[chain]; while (hptr) { /* 10 */ if ((hptr->hkey & exposed_bit)) { hnode_t *next = hptr->next; /* 11 */ if (next) /* 12 */ next->pself = hptr->pself; *hptr->pself = next; /* 13 */ hptr->next = newchain; /* 14 */ if (newchain) newchain->pself = &hptr->next; newchain = hptr; hptr->pself = &newchain; hptr = next; } else { hptr = hptr->next; } } newtable[chain + hash->nchains] = newchain; /* 15 */ if (newchain) newchain->pself = &newtable[chain + hash->nchains]; } hash->table = newtable; /* 16 */ hash->mask = mask; hash->nchains *= 2; hash->lowmark *= 2; hash->highmark *= 2; } assert (hash_verify(hash)); } /* * Cut a table size in half. This is done by folding together adjacent chains * and populating the lower half of the table with these chains. The chains are * simply spliced together. Once this is done, the whole table is reallocated * to a smaller object. * Notes: * 1. It is illegal to have a hash table with one slot. This would mean that * hash->shift is equal to hash_val_t_bit, an illegal shift value. * Also, other things could go wrong, such as hash->lowmark becoming zero. * 2. Looping over each adjacent chain of pairs, the lo_chain is set to * reference the lower-numbered member of the pair, whereas hi_chain * is the index of the higher-numbered one. * 3. The intent here is to compute a pointer to the last node of the * lower chain into the lo_tail variable. If this chain is empty, * lo_tail ends up with a null value. * 4. If the lower chain is not empty, we have to merge chains, but only * if the upper chain is also not empty. In either case, the lower chain * will come first, with the upper one appended to it. * 5. The first part of the join is done by having the tail node of the lower * chain point to the head node of the upper chain. If the upper chain * is empty, this is remains a null pointer. * 6. If the upper chain is non-empty, we must do the additional house-keeping * task of ensuring that the upper chain's first node's back-pointer * references the tail node of the lower chain properly. * 8. If the low chain is empty, but the high chain is not, then the * high chain simply becomes the new chain. * 9. Otherwise if both chains are empty, then the merged chain is also empty. * 10. All the chain pointers are in the lower half of the table now, so * we reallocate it to a smaller object. This, of course, invalidates * all pointer-to-pointers which reference into the table from the * first node of each chain. * 11. Though it's unlikely, the reallocation may fail. In this case we * pretend that the table _was_ reallocated to a smaller object. * 12. This loop performs the housekeeping task of updating the back pointers * from the first node of each chain so that they reference their * corresponding table entries. * 13. Finally, update the various table parameters to reflect the new size. */ static void shrink_table(hash_t *hash) { hash_val_t chain, nchains; hnode_t **newtable, *lo_tail, *lo_chain, *hi_chain; assert (hash->nchains >= 2); /* 1 */ nchains = hash->nchains / 2; for (chain = 0; chain < nchains; chain++) { lo_chain = hash->table[chain]; /* 2 */ hi_chain = hash->table[chain + nchains]; for (lo_tail=lo_chain; lo_tail && lo_tail->next; lo_tail=lo_tail->next) ; /* 3 */ if (lo_chain) { /* 4 */ lo_tail->next = hi_chain; /* 5 */ if (hi_chain) /* 6 */ hi_chain->pself = &lo_tail->next; } else if (hi_chain) { /* 8 */ hash->table[chain] = hi_chain; } else { hash->table[chain] = NULL; /* 9 */ } } newtable = realloc(hash->table, sizeof *newtable * nchains); /* 10 */ if (newtable) /* 11 */ hash->table = newtable; for (chain = 0; chain < nchains; chain++) /* 12 */ if (hash->table[chain]) hash->table[chain]->pself = &hash->table[chain]; hash->mask >>= 1; /* 13 */ hash->nchains = nchains; hash->lowmark /= 2; hash->highmark /= 2; assert (hash_verify(hash)); } /* * Create a dynamic hash table. Both the hash table structure and the table * itself are dynamically allocated. Furthermore, the table is extendible in * that it will automatically grow as its load factor increases beyond a * certain threshold. * Notes: * 1. If the number of bits in the hash_val_t type has not been computed yet, * we do so here, because this is likely to be the first function that the * user calls. * 2. Safe malloc is used for added checking. The checking is disabled by * defining NDEBUG, which turns the safe malloc routines (via the * preprocessor) into direct calls to malloc, free, etc. * 3. If a hash table control structure is successfully allocated, we * proceed to initialize it. Otherwise we return a null pointer. * 4. Using the safe allocator, we try to allocate the table of hash * chains. * 5. If we were able to allocate the hash chain table, we can finish * initializing the hash structure and the table. Otherwise, we must * backtrack by freeing the hash structure. * 6. INIT_SIZE should be a power of two. The high and low marks are always set * to be twice the table size and half the table size respectively. When the * number of nodes in the table grows beyond the high size (beyond load * factor 2), it will double in size to cut the load factor down to about * about 1. If the table shrinks down to or beneath load factor 0.5, * it will shrink, bringing the load up to about 1. However, the table * will never shrink beneath INIT_SIZE even if it's emptied. * 7. This indicates that the table is dynamically allocated and dynamically * resized on the fly. A table that has this value set to zero is * assumed to be statically allocated and will not be resized. * 8. The table of chains must be properly reset to all null pointers. */ hash_t *hash_create(hashcount_t maxcount, hash_comp_t compfun, hash_fun_t hashfun) { hash_t *hash; if (hash_val_t_bit == 0) /* 1 */ compute_bits(); hash = malloc(sizeof *hash); /* 2 */ if (hash) { /* 3 */ hash->table = malloc(sizeof *hash->table * INIT_SIZE); /* 4 */ if (hash->table) { /* 5 */ hash->nchains = INIT_SIZE; /* 6 */ hash->highmark = INIT_SIZE * 2; hash->lowmark = INIT_SIZE / 2; hash->count = 0; hash->maxcount = maxcount; hash->compare = compfun ? compfun : hash_comp_default; hash->hash = hashfun ? hashfun : hash_fun_default; hash->allocnode = hnode_alloc; hash->freenode = hnode_free; hash->context = NULL; hash->mask = INIT_MASK; hash->dynamic = 1; /* 7 */ clear_table(hash); /* 8 */ assert (hash_verify(hash)); return hash; } free(hash); } return NULL; } /* * Select a different set of node allocator routines. */ void hash_set_allocator(hash_t *hash, hnode_alloc_t al, hnode_free_t fr, void *context) { assert (hash_count(hash) == 0); assert ((al == 0 && fr == 0) || (al != 0 && fr != 0)); hash->allocnode = al ? al : hnode_alloc; hash->freenode = fr ? fr : hnode_free; hash->context = context; } void hash_free(hash_t *hash) { hscan_t hs; hnode_t *node; hash_scan_begin(&hs, hash); while ((node = hash_scan_next(&hs))) { hash_scan_delete(hash, node); hash->freenode(node, hash->context); } hash_destroy(hash); } /* * Free a dynamic hash table structure. */ void hash_destroy(hash_t *hash) { assert (hash_val_t_bit != 0); assert (hash_isempty(hash)); free(hash->table); free(hash); } /* * Initialize a user supplied hash structure. The user also supplies a table of * chains which is assigned to the hash structure. The table is static---it * will not grow or shrink. * 1. See note 1. in hash_create(). * 2. The user supplied array of pointers hopefully contains nchains nodes. * 3. See note 7. in hash_create(). * 4. We must dynamically compute the mask from the given power of two table * size. * 5. The user supplied table can't be assumed to contain null pointers, * so we reset it here. */ hash_t *hash_init(hash_t *hash, hashcount_t maxcount, hash_comp_t compfun, hash_fun_t hashfun, hnode_t **table, hashcount_t nchains) { if (hash_val_t_bit == 0) /* 1 */ compute_bits(); assert (is_power_of_two(nchains)); hash->table = table; /* 2 */ hash->nchains = nchains; hash->count = 0; hash->maxcount = maxcount; hash->compare = compfun ? compfun : hash_comp_default; hash->hash = hashfun ? hashfun : hash_fun_default; hash->dynamic = 0; /* 3 */ hash->mask = compute_mask(nchains); /* 4 */ clear_table(hash); /* 5 */ assert (hash_verify(hash)); return hash; } /* * Reset the hash scanner so that the next element retrieved by * hash_scan_next() shall be the first element on the first non-empty chain. * Notes: * 1. Locate the first non empty chain. * 2. If an empty chain is found, remember which one it is and set the next * pointer to refer to its first element. * 3. Otherwise if a chain is not found, set the next pointer to NULL * so that hash_scan_next() shall indicate failure. */ void hash_scan_begin(hscan_t *scan, hash_t *hash) { hash_val_t nchains = hash->nchains; hash_val_t chain; scan->hash = hash; /* 1 */ for (chain = 0; chain < nchains && hash->table[chain] == 0; chain++) ; if (chain < nchains) { /* 2 */ scan->chain = chain; scan->next = hash->table[chain]; } else { /* 3 */ scan->next = NULL; } } /* * Retrieve the next node from the hash table, and update the pointer * for the next invocation of hash_scan_next(). * Notes: * 1. Remember the next pointer in a temporary value so that it can be * returned. * 2. This assertion essentially checks whether the module has been properly * initialized. The first point of interaction with the module should be * either hash_create() or hash_init(), both of which set hash_val_t_bit to * a non zero value. * 3. If the next pointer we are returning is not NULL, then the user is * allowed to call hash_scan_next() again. We prepare the new next pointer * for that call right now. That way the user is allowed to delete the node * we are about to return, since we will no longer be needing it to locate * the next node. * 4. If there is a next node in the chain (next->next), then that becomes the * new next node, otherwise ... * 5. We have exhausted the current chain, and must locate the next subsequent * non-empty chain in the table. * 6. If a non-empty chain is found, the first element of that chain becomes * the new next node. Otherwise there is no new next node and we set the * pointer to NULL so that the next time hash_scan_next() is called, a null * pointer shall be immediately returned. */ hnode_t *hash_scan_next(hscan_t *scan) { hnode_t *next = scan->next; /* 1 */ hash_t *hash = scan->hash; hash_val_t chain = scan->chain + 1; hash_val_t nchains = hash->nchains; assert (hash_val_t_bit != 0); /* 2 */ if (next) { /* 3 */ if (next->next) { /* 4 */ scan->next = next->next; } else { while (chain < nchains && hash->table[chain] == 0) /* 5 */ chain++; if (chain < nchains) { /* 6 */ scan->chain = chain; scan->next = hash->table[chain]; } else { scan->next = NULL; } } } return next; } /* * Insert a node into the hash table. * Notes: * 1. It's illegal to insert more than the maximum number of nodes. The client * should verify that the hash table is not full before attempting an * insertion. * 2. The same key may not be inserted into a table twice. * 3. If the table is dynamic and the load factor is already at >= 2, * grow the table. * 4. We take the top N bits of the hash value to derive the chain index, * where N is the base 2 logarithm of the size of the hash table. */ void hash_insert(hash_t *hash, hnode_t *node, void *key) { hash_val_t hkey, chain; assert (hash_val_t_bit != 0); assert (hash->count < hash->maxcount); /* 1 */ assert (hash_lookup(hash, key) == NULL); /* 2 */ if (hash->dynamic && hash->count >= hash->highmark) /* 3 */ grow_table(hash); hkey = hash->hash(key); chain = hkey & hash->mask; /* 4 */ node->key = key; node->hkey = hkey; node->pself = hash->table + chain; node->next = hash->table[chain]; if (node->next) node->next->pself = &node->next; hash->table[chain] = node; hash->count++; assert (hash_verify(hash)); } /* * Find a node in the hash table and return a pointer to it. * Notes: * 1. We hash the key and keep the entire hash value. As an optimization, when * we descend down the chain, we can compare hash values first and only if * hash values match do we perform a full key comparison. * 2. To locate the chain from among 2^N chains, we look at the lower N bits of * the hash value by anding them with the current mask. * 3. Looping through the chain, we compare the stored hash value inside each * node against our computed hash. If they match, then we do a full * comparison between the unhashed keys. If these match, we have located the * entry. */ hnode_t *hash_lookup(hash_t *hash, void *key) { hash_val_t hkey, chain; hnode_t *nptr; hkey = hash->hash(key); /* 1 */ chain = hkey & hash->mask; /* 2 */ for (nptr = hash->table[chain]; nptr; nptr = nptr->next) { /* 3 */ if (nptr->hkey == hkey && hash->compare(nptr->key, key) == 0) return nptr; } return NULL; } /* * Delete the given node from the hash table. This is easy, because each node * contains a back pointer to the previous node's next pointer. * Notes: * 1. The node must belong to this hash table, and its key must not have * been tampered with. * 2. If there is a next node, then we must update its back pointer to * skip this node. * 3. We must update the pointer that is pointed at by the back-pointer * to skip over the node that is being deleted and instead point to * the successor (or to NULL if the node being deleted is the last one). */ hnode_t *hash_delete(hash_t *hash, hnode_t *node) { assert (hash_lookup(hash, node->key) == node); /* 1 */ assert (hash_val_t_bit != 0); if (hash->dynamic && hash->count <= hash->lowmark && hash->count > INIT_SIZE) shrink_table(hash); if (node->next) /* 2 */ node->next->pself = node->pself; *node->pself = node->next; /* 3 */ hash->count--; assert (hash_verify(hash)); return node; } int hash_alloc_insert(hash_t *hash, void *key, void *data) { hnode_t *node = hash->allocnode(hash->context); if (node) { hnode_init(node, data); hash_insert(hash, node, key); return 1; } return 0; } void hash_delete_free(hash_t *hash, hnode_t *node) { hash_delete(hash, node); hash->freenode(node, hash->context); } /* * Exactly like hash_delete, except does not trigger table shrinkage. This is to be * used from within a hash table scan operation. See notes for hash_delete. */ hnode_t *hash_scan_delete(hash_t *hash, hnode_t *node) { assert (hash_lookup(hash, node->key) == node); /* 1 */ assert (hash_val_t_bit != 0); if (node->next) /* 2 */ node->next->pself = node->pself; *node->pself = node->next; /* 3 */ hash->count--; assert (hash_verify(hash)); return node; } /* * Verify whether the given object is a valid hash table. This means * Notes: * 1. If the hash table is dynamic, verify whether the high and * low expansion/shrinkage thresholds are powers of two. * 2. For each chain, verify whether the back pointers are correctly * set. Count all nodes in the table, and test each hash value * to see whether it is correct for the node's chain. */ int hash_verify(hash_t *hash) { hashcount_t count = 0; hash_val_t chain; hnode_t **npp; if (hash->dynamic) { /* 1 */ if (hash->lowmark >= hash->highmark) return 0; if (!is_power_of_two(hash->highmark)) return 0; if (!is_power_of_two(hash->lowmark)) return 0; } for (chain = 0; chain < hash->nchains; chain++) { /* 2 */ for (npp = hash->table + chain; *npp; npp = &(*npp)->next) { if ((*npp)->pself != npp) return 0; if (((*npp)->hkey & hash->mask) != chain) return 0; count++; } } if (count != hash->count) return 0; return 1; } /* * Test whether the hash table is full and return 1 if this is true, * 0 if it is false. */ #undef hash_isfull int hash_isfull(hash_t *hash) { return hash->count == hash->maxcount; } /* * Test whether the hash table is empty and return 1 if this is true, * 0 if it is false. */ #undef hash_isempty int hash_isempty(hash_t *hash) { return hash->count == 0; } static hnode_t *hnode_alloc(void *context) { return malloc(sizeof *hnode_alloc(NULL)); } static void hnode_free(hnode_t *node, void *context) { free(node); } /* * Create a hash table node dynamically and assign it the given data. */ hnode_t *hnode_create(void *data) { hnode_t *node = malloc(sizeof *node); if (node) { node->data = data; node->next = NULL; node->pself = NULL; } return node; } /* * Initialize a client-supplied node */ hnode_t *hnode_init(hnode_t *hnode, void *data) { hnode->data = data; hnode->next = NULL; hnode->pself = NULL; return hnode; } /* * Destroy a dynamically allocated node. */ void hnode_destroy(hnode_t *hnode) { free(hnode); } #undef hnode_put void hnode_put(hnode_t *node, void *data) { node->data = data; } #undef hnode_get void *hnode_get(hnode_t *node) { return node->data; } #undef hnode_getkey void *hnode_getkey(hnode_t *node) { return node->key; } #undef hash_count hashcount_t hash_count(hash_t *hash) { return hash->count; } #undef hash_size hashcount_t hash_size(hash_t *hash) { return hash->nchains; } static hash_val_t hash_fun_default(const void *key) { static unsigned long randbox[] = { 0x49848f1bU, 0xe6255dbaU, 0x36da5bdcU, 0x47bf94e9U, 0x8cbcce22U, 0x559fc06aU, 0xd268f536U, 0xe10af79aU, 0xc1af4d69U, 0x1d2917b5U, 0xec4c304dU, 0x9ee5016cU, 0x69232f74U, 0xfead7bb3U, 0xe9089ab6U, 0xf012f6aeU, }; const unsigned char *str = key; hash_val_t acc = 0; while (*str) { acc ^= randbox[(*str + acc) & 0xf]; acc = (acc << 1) | (acc >> 31); acc &= 0xffffffffU; acc ^= randbox[((*str++ >> 4) + acc) & 0xf]; acc = (acc << 2) | (acc >> 30); acc &= 0xffffffffU; } return acc; } static int hash_comp_default(const void *key1, const void *key2) { return strcmp(key1, key2); } #ifdef KAZLIB_TEST_MAIN #include #include #include #include typedef char input_t[256]; static int tokenize(char *string, ...) { char **tokptr; va_list arglist; int tokcount = 0; va_start(arglist, string); tokptr = va_arg(arglist, char **); while (tokptr) { while (*string && isspace(*string)) string++; if (!*string) break; *tokptr = string; while (*string && !isspace(*string)) string++; tokptr = va_arg(arglist, char **); tokcount++; if (!*string) break; *string++ = 0; } va_end(arglist); return tokcount; } static char *dupstring(char *str) { int sz = strlen(str) + 1; char *new = malloc(sz); if (new) memcpy(new, str, sz); return new; } static hnode_t *new_node(void *c) { static hnode_t few[5]; static int count; if (count < 5) return few + count++; return NULL; } static void del_node(hnode_t *n, void *c) { } int main(void) { input_t in; hash_t *h = hash_create(HASHCOUNT_T_MAX, 0, 0); hnode_t *hn; hscan_t hs; char *tok1, *tok2, *key, *val; int prompt = 0; char *help = "a add value to hash table\n" "d delete value from hash table\n" "l lookup value in hash table\n" "n show size of hash table\n" "c show number of entries\n" "t dump whole hash table\n" "+ increase hash table (private func)\n" "- decrease hash table (private func)\n" "b print hash_t_bit value\n" "p turn prompt on\n" "s switch to non-functioning allocator\n" "q quit"; if (!h) puts("hash_create failed"); for (;;) { if (prompt) putchar('>'); fflush(stdout); if (!fgets(in, sizeof(input_t), stdin)) break; switch(in[0]) { case '?': puts(help); break; case 'b': printf("%d\n", hash_val_t_bit); break; case 'a': if (tokenize(in+1, &tok1, &tok2, (char **) 0) != 2) { puts("what?"); break; } key = dupstring(tok1); if (!key) { puts("dupstring failed"); break; } val = dupstring(tok2); if (!val) { puts("dupstring failed"); free(key); break; } if (!hash_alloc_insert(h, key, val)) { puts("hash_alloc_insert failed"); free(key); free(val); break; } break; case 'd': if (tokenize(in+1, &tok1, (char **) 0) != 1) { puts("what?"); break; } hn = hash_lookup(h, tok1); if (!hn) { puts("hash_lookup failed"); break; } key = hnode_get(hn); val = hnode_getkey(hn); hash_delete_free(h, hn); free(key); free(val); break; case 'l': if (tokenize(in+1, &tok1, (char **) 0) != 1) { puts("what?"); break; } hn = hash_lookup(h, tok1); if (!hn) { puts("hash_lookup failed"); break; } val = hnode_get(hn); puts(val); break; case 'n': printf("%lu\n", (unsigned long) hash_size(h)); break; case 'c': printf("%lu\n", (unsigned long) hash_count(h)); break; case 't': hash_scan_begin(&hs, h); while ((hn = hash_scan_next(&hs))) printf("%s\t%s\n", (char*) hnode_getkey(hn), (char*) hnode_get(hn)); break; case '+': grow_table(h); /* private function */ break; case '-': shrink_table(h); /* private function */ break; case 'q': exit(0); break; case '\0': break; case 'p': prompt = 1; break; case 's': hash_set_allocator(h, new_node, del_node, NULL); break; default: putchar('?'); putchar('\n'); break; } } return 0; } #endif