/*
* surf - visualizing algebraic curves and algebraic surfaces
* Copyright (C) 1996-1997 Friedrich-Alexander-Universitaet
* Erlangen-Nuernberg
* 1997-2000 Johannes Gutenberg-Universitaet Mainz
* Authors: Stephan Endrass, Hans Huelf, Ruediger Oertel,
* Kai Schneider, Ralf Schmitt, Johannes Beigel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef BEZIER_H
#define BEZIER_H
#include "UniVariatePolynom.h"
//---------------- bezier polynom class derived from polyx -------------------
class Bezier : public Polyx
{
double Left;
double Right;
// ---------------- internal used functions --------------------------------
void DivideBezier( Bezier*, const double, const double ) const;
// de casteljau
int PolygonCrossing(double&) const;
// return crossing of bezier polygon in double
void DivideLeft( const double ); // divide interval and keep left part
void DivideLeft(const double, const double);
void DivideRight( const double ); // divide interval and keep right part
void DivideRight(const double, const double);
public:
Bezier() : Polyx(), Left(0), Right(0)
{}
Bezier( const Bezier &Bez ) : Polyx(Bez), Left(Bez.Left), Right(Bez.Right)
{}
Bezier( const Polyx&, double, double );
Bezier& operator=( const Bezier &Bez )
{
delete [] Coeff; Coeff = new double[Number=Bez.Number];
CopyCoeffs( Bez ); Left = Bez.Left; Right = Bez.Right; return *this;
}
double GetLeft() const { return Left; }
int LargestRoot( double* Roots, int& NumberOfRoots) const;
void DivideBezier( Bezier*, const double ) const; // de casteljau
void DivideDeflateLeft( const double );
// de casteljau with integrated deflation
};
#endif // BEZIER_H
syntax highlighted by Code2HTML, v. 0.9.1