/*
* surf - visualizing algebraic curves and algebraic surfaces
* Copyright (C) 1996-1997 Friedrich-Alexander-Universitaet
* Erlangen-Nuernberg
* 1997-2000 Johannes Gutenberg-Universitaet Mainz
* Authors: Stephan Endrass, Hans Huelf, Ruediger Oertel,
* Kai Schneider, Ralf Schmitt, Johannes Beigel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include <stdlib.h>
#include "float_buffer.h"
#include "bit_buffer.h"
#include "stop.h"
// ----------------------------------------------------------------------------
// Perform the stucki algorithm from intensity to pixel
// ----------------------------------------------------------------------------
void dither_stucki (float_buffer &intensity, bit_buffer &pixel,
bool print_random_weights_data, double print_weight_data, bool print_serpentine_raster_data)
{
float value;
float err;
float err1;
float err2;
float err4;
float err8;
float weight_8;
float weight_4;
float weight_2;
float weight_1;
float weight_rand_8 = 0.0;
float weight_rand_4 = 0.0;
float weight_rand_2 = 0.0;
float weight_rand_1 = 0.0;
bool even = true;
int px_m2,px_m1,px,px_p1,px_p2,px_c,px_a;
int py,py_p1,py_p2;
if( print_random_weights_data == 0 ) {
weight_rand_8 = print_weight_data*8.0;
weight_rand_4 = print_weight_data*4.0;
weight_rand_2 = print_weight_data*2.0;
weight_rand_1 = print_weight_data*1.0;
}
for( py = 0, py_p1 = 1, py_p2 = 2;
py < intensity.getHeight() && !stop;
py++, py_p1++, py_p2++, even = !even ) {
if( print_serpentine_raster_data == 0 && !even ) {
px_m2 = intensity.getWidth() + 1;
px_m1 = intensity.getWidth();
px = intensity.getWidth() - 1;
px_p1 = intensity.getWidth() - 2;
px_p2 = intensity.getWidth() - 3;
px_a = -1;
} else {
px_m2 = -2;
px_m1 = -1;
px = 0;
px_p1 = 1;
px_p2 = 2;
px_a = 1;
}
for( px_c = 0; px_c < intensity.getWidth();
px_m2 += px_a,
px_m1 += px_a,
px += px_a,
px_p1 += px_a,
px_p2 += px_a,
px_c++ ) {
value = intensity.Get( px, py );
// value = float_buffer_x_y_get( intensity,px,py );
if( value > 0.5 ) {
pixel.setPixel(px,py,PIXEL_WHITE );
err = value - 1.0;
} else {
pixel.setPixel(px,py,PIXEL_BLACK );
err = value;
}
if( print_random_weights_data != 0 ) {
err1 = err/42;
err2 = err1*2;
err4 = err1*4;
err8 = err1*8;
intensity.Add( px_p1,py ,err8 );
intensity.Add( px_p2,py ,err4 );
intensity.Add( px_m2,py_p1,err2 );
intensity.Add( px_m1,py_p1,err4 );
intensity.Add( px ,py_p1,err8 );
intensity.Add( px_p1,py_p1,err4 );
intensity.Add( px_p2,py_p1,err2 );
intensity.Add( px_m2,py_p2,err1 );
intensity.Add( px_m1,py_p2,err2 );
intensity.Add( px ,py_p2,err4 );
intensity.Add( px_p1,py_p2,err2 );
intensity.Add( px_p2,py_p2,err1 );
} else {
err /= 42;
weight_8 = ( rand( )/4294967295.0 - 1.0 )*weight_rand_8;
weight_4 = ( rand( )/4294967295.0 - 1.0 )*weight_rand_4;
weight_2 = ( rand( )/4294967295.0 - 1.0 )*weight_rand_2;
weight_1 = ( rand( )/4294967295.0 - 1.0 )*weight_rand_1;
intensity.Add( px_p1,py , err*( 8 + weight_8 ) );
intensity.Add( px_p2,py , err*( 4 + weight_4 ) );
intensity.Add( px_m2,py_p1, err*( 2 + weight_2 ) );
intensity.Add( px_m1,py_p1, err*( 4 - weight_4 ) );
intensity.Add( px ,py_p1, err*( 8 - weight_8 ) );
intensity.Add( px_p1,py_p1, err*( 4 + weight_4 ) );
intensity.Add( px_p2,py_p1, err*( 2 - weight_2 ) );
intensity.Add( px_m2,py_p2, err*( 1 + weight_1 ) );
intensity.Add( px_m1,py_p2, err*( 2 + weight_2 ) );
intensity.Add( px ,py_p2, err*( 4 - weight_4 ) );
intensity.Add( px_p1,py_p2, err*( 2 - weight_2 ) );
intensity.Add( px_p2,py_p2, err*( 1 - weight_1 ) );
}
}
}
}
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