// N-D Array manipulations.
/*
Copyright (C) 2004 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#if defined (__GNUG__) && defined (USE_PRAGMA_INTERFACE_IMPLEMENTATION)
#pragma implementation
#endif
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "Array-util.h"
#include "mx-base.h"
#include "lo-ieee.h"
// unary operations
template <class T>
boolNDArray
intNDArray<T>::operator ! (void) const
{
boolNDArray b (this->dims ());
for (int i = 0; i < this->length (); i++)
b.elem (i) = ! this->elem (i);
return b;
}
// XXX FIXME XXX -- this is not quite the right thing.
template <class T>
boolNDArray
intNDArray<T>::all (int dim) const
{
MX_ND_ANY_ALL_REDUCTION (MX_ND_ALL_EVAL (this->elem (iter_idx) == T (0)), true);
}
template <class T>
boolNDArray
intNDArray<T>::any (int dim) const
{
MX_ND_ANY_ALL_REDUCTION (MX_ND_ALL_EVAL (this->elem (iter_idx) == T (0)), false);
}
template <class T>
void
intNDArray<T>::increment_index (Array<int>& ra_idx,
const dim_vector& dimensions,
int start_dimension)
{
::increment_index (ra_idx, dimensions, start_dimension);
}
template <class T>
int
intNDArray<T>::compute_index (Array<int>& ra_idx,
const dim_vector& dimensions)
{
return ::compute_index (ra_idx, dimensions);
}
template <class T>
intNDArray<T>
intNDArray<T>::concat (const intNDArray<T>& rb, const Array<int>& ra_idx)
{
if (rb.numel () > 0);
insert (rb, ra_idx);
return *this;
}
template <class T>
intNDArray<T>&
intNDArray<T>::insert (const intNDArray<T>& a, int r, int c)
{
Array<T>::insert (a, r, c);
return *this;
}
template <class T>
intNDArray<T>&
intNDArray<T>::insert (const intNDArray<T>& a, const Array<int>& ra_idx)
{
Array<T>::insert (a, ra_idx);
return *this;
}
// This contains no information on the array structure !!!
template <class T>
std::ostream&
operator << (std::ostream& os, const intNDArray<T>& a)
{
int nel = a.nelem ();
for (int i = 0; i < nel; i++)
os << " " << a.elem (i) << "\n";
return os;
}
template <class T>
std::istream&
operator >> (std::istream& is, intNDArray<T>& a)
{
int nel = a.nelem ();
if (nel < 1 )
is.clear (std::ios::badbit);
else
{
T tmp;
for (int i = 0; i < nel; i++)
{
is >> tmp;
if (is)
a.elem (i) = tmp;
else
goto done;
}
}
done:
return is;
}
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
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