/* Copyright 2002 Ben Blum, Christian Shelton * * This file is part of GameTracer. * * GameTracer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * GameTracer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GameTracer; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GNM_H #define __GNM_H #include "cmatrix.h" #include "gnmgame.h" int GNM(gnmgame &A, cvector &g, cvector **&Eq, int steps, double fuzz, int LNMFreq, int LNMMax, double LambdaMin, bool wobble, double threshold); #endif