//
// $Source: /cvsroot/gambit/gambit/sources/tools/enumpoly/rectangl.h,v $
// $Date: 2006/08/17 03:05:01 $
// $Revision: 1.6 $
//
// DESCRIPTION:
// Declaration of rectangle class
//
// This file is part of Gambit
// Copyright (c) 2002, The Gambit Project
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef RECTANGL_H
#define RECTANGL_H
#include "interval.h"
#include "libgambit/vector.h"
/* This file provides the template class
gRectangle
which models the concept of a nonempty compact interval.
Since boundary points can be identified, open and half
open (bounded) intervals can be effected, but less directly.
*/
template <class T> class gRectangle {
private:
Gambit::List<gInterval<T> > sides;
public:
// constructors
gRectangle(const gRectangle<T>&);
gRectangle(const Gambit::List<gInterval<T> >&);
gRectangle(const Gambit::Vector<T>, const Gambit::Vector<T>);
~gRectangle();
// operators
gRectangle<T>& operator = (const gRectangle<T>& y);
bool operator == (const gRectangle<T>& y) const;
bool operator != (const gRectangle<T>& y) const;
// information
const int Dmnsn() const;
Gambit::Vector<T> LowerBound() const;
Gambit::Vector<T> UpperBound() const;
const T LowerBoundOfCoord(const int&) const;
const T UpperBoundOfCoord(const int&) const;
const T HeightInCoord(const int&) const;
const gInterval<T> CartesianFactor(const int&) const;
const gRectangle<T> SameCenterDoubleSideLengths() const;
const gRectangle<T> CubeContainingCrcmscrbngSphere() const;
const gRectangle<T> Orthant(const Gambit::Array<int>&) const;
const Gambit::Vector<T> SideLengths() const;
const T MaximalSideLength() const;
bool Contains(const Gambit::Vector<T> &) const;
bool Contains(const gRectangle<T> &) const;
const T Volume() const;
const Gambit::Vector<T> Center() const;
const gRectangle<T> BoundingRectangle() const;
const Gambit::List<Gambit::Vector<T> > VertexList() const;
const int NumberOfCellsInSubdivision() const;
const gRectangle<T> SubdivisionCell(const int&) const;
const T DiameterSquared() const;
};
//-------------
// Conversion:
//-------------
template <class T> gRectangle<double> TogDouble(const gRectangle<T>&);
#endif // RECTANGL_H
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