//
// $Source: /cvsroot/gambit/gambit/sources/tools/enumpoly/monomial.h,v $
// $Date: 2006/01/07 05:41:26 $
// $Revision: 1.4 $
//
// DESCRIPTION:
// Declaration of monomial class
//
// This file is part of Gambit
// Copyright (c) 2002, The Gambit Project
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#include "prepoly.h"
// This file provides the template class
//
// gMono
//
// whose objects are monomials in several variables
// with coefficients of class T and nonnegative exponents.
// This role of this class is to support the class gPoly.
template<class T> class gMono {
private:
T coef;
exp_vect exps;
public:
// constructors
gMono(const gSpace*, const T&);
gMono(const T&, const exp_vect&);
gMono(const gMono<T>&);
~gMono();
// operators
gMono<T>& operator = (const gMono<T>&);
bool operator == (const gMono<T>&) const;
bool operator != (const gMono<T>&) const;
gMono<T> operator * (const gMono<T>&) const;
gMono<T> operator / (const gMono<T>&) const;
gMono<T> operator + (const gMono<T>&) const; // assert exps ==
gMono<T>& operator += (const gMono<T>&); // assert exps ==
gMono<T>& operator *= (const T&);
gMono<T> operator - () const;
// information
const T & Coef() const;
int Dmnsn() const;
int TotalDegree() const;
bool IsConstant() const;
bool IsMultiaffine() const;
const exp_vect& ExpV() const;
T Evaluate(const Gambit::Array<T>&) const;
T Evaluate(const Gambit::Vector<T>&) const;
};
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