//
// $Source: /cvsroot/gambit/gambit/sources/gui/dlnashmon.h,v $
// $Date: 2006/08/20 16:18:18 $
// $Revision: 1.7 $
//
// DESCRIPTION:
// Dialog for monitoring Nash equilibrium computation progress
//
// This file is part of Gambit
// Copyright (c) 2005, The Gambit Project
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef DLNASHMON_H
#define DLNASHMON_H
#include <wx/process.h>
#include "wx/sheet/sheet.h"
#include "gamedoc.h"
class gbtNashMonitorDialog : public wxDialog {
private:
gbtGameDocument *m_doc;
int m_pid;
wxProcess *m_process;
wxWindow *m_profileList;
wxStaticText *m_statusText, *m_countText;
wxButton *m_stopButton, *m_okButton;
wxTimer m_timer;
gbtAnalysisOutput *m_output;
void Start(gbtAnalysisOutput *);
void OnStop(wxCommandEvent &);
void OnTimer(wxTimerEvent &);
void OnIdle(wxIdleEvent &);
void OnEndProcess(wxProcessEvent &);
public:
gbtNashMonitorDialog(wxWindow *p_parent, gbtGameDocument *p_doc,
gbtAnalysisOutput *p_command);
DECLARE_EVENT_TABLE()
};
#endif // DLNASHMON_H
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