//
// $Source: /cvsroot/gambit/gambit/sources/gui/dlefglogit.h,v $
// $Date: 2005/12/12 07:17:05 $
// $Revision: 1.2 $
//
// DESCRIPTION:
// Dialog for monitoring logit equilibrium computation
//
// This file is part of Gambit
// Copyright (c) 2005, The Gambit Project
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef DLEFGLOGIT_H
#define DLEFGLOGIT_H
#include <wx/process.h>
#include "gamedoc.h"
class gbtLogitBehavList;
class gbtLogitBehavDialog : public wxDialog {
private:
gbtGameDocument *m_doc;
int m_pid;
wxProcess *m_process;
gbtLogitBehavList *m_behavList;
wxStaticText *m_statusText;
wxButton *m_stopButton, *m_okButton, *m_saveButton;
wxTimer m_timer;
wxString m_output;
void OnStop(wxCommandEvent &);
void OnTimer(wxTimerEvent &);
void OnIdle(wxIdleEvent &);
void OnEndProcess(wxProcessEvent &);
void OnSave(wxCommandEvent &);
void Start(void);
public:
gbtLogitBehavDialog(wxWindow *p_parent, gbtGameDocument *p_doc);
DECLARE_EVENT_TABLE()
};
#endif // DLLOGIT_H
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