// // $Source: /cvsroot/gambit/gambit/sources/gui/dlefglogit.h,v $ // $Date: 2005/12/12 07:17:05 $ // $Revision: 1.2 $ // // DESCRIPTION: // Dialog for monitoring logit equilibrium computation // // This file is part of Gambit // Copyright (c) 2005, The Gambit Project // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // #ifndef DLEFGLOGIT_H #define DLEFGLOGIT_H #include #include "gamedoc.h" class gbtLogitBehavList; class gbtLogitBehavDialog : public wxDialog { private: gbtGameDocument *m_doc; int m_pid; wxProcess *m_process; gbtLogitBehavList *m_behavList; wxStaticText *m_statusText; wxButton *m_stopButton, *m_okButton, *m_saveButton; wxTimer m_timer; wxString m_output; void OnStop(wxCommandEvent &); void OnTimer(wxTimerEvent &); void OnIdle(wxIdleEvent &); void OnEndProcess(wxProcessEvent &); void OnSave(wxCommandEvent &); void Start(void); public: gbtLogitBehavDialog(wxWindow *p_parent, gbtGameDocument *p_doc); DECLARE_EVENT_TABLE() }; #endif // DLLOGIT_H