/* * IRC - Internet Relay Chat, ircd/ircd_relay.c * Copyright (C) 1990 Jarkko Oikarinen and * University of Oulu, Computing Center * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: ircd_relay.c,v 1.8.2.2 2002/10/10 09:13:25 isomer Exp $ */ #include "config.h" #include "ircd_relay.h" #include "channel.h" #include "client.h" #include "hash.h" #include "ircd.h" #include "ircd_chattr.h" #include "ircd_features.h" #include "ircd_reply.h" #include "ircd_string.h" #include "match.h" #include "msg.h" #include "numeric.h" #include "numnicks.h" #include "s_debug.h" #include "s_misc.h" #include "s_user.h" #include "send.h" #include #include #include #include /* * This file contains message relaying functions for client and server * private messages and notices * TODO: This file contains a lot of cut and paste code, and needs * to be cleaned up a bit. The idea is to factor out the common checks * but not introduce any IsOper/IsUser/MyUser/IsServer etc. stuff. */ void relay_channel_message(struct Client* sptr, const char* name, const char* text) { struct Channel* chptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (chptr = FindChannel(name))) { send_reply(sptr, ERR_NOSUCHCHANNEL, name); return; } /* * This first: Almost never a server/service */ if (!client_can_send_to_channel(sptr, chptr)) { send_reply(sptr, ERR_CANNOTSENDTOCHAN, chptr->chname); return; } if ((chptr->mode.mode & MODE_NOPRIVMSGS) && check_target_limit(sptr, chptr, chptr->chname, 0)) return; sendcmdto_channel_butone(sptr, CMD_PRIVATE, chptr, cli_from(sptr), SKIP_DEAF | SKIP_BURST, "%H :%s", chptr, text); } void relay_channel_notice(struct Client* sptr, const char* name, const char* text) { struct Channel* chptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (chptr = FindChannel(name))) return; /* * This first: Almost never a server/service */ if (!client_can_send_to_channel(sptr, chptr)) return; if ((chptr->mode.mode & MODE_NOPRIVMSGS) && check_target_limit(sptr, chptr, chptr->chname, 0)) return; sendcmdto_channel_butone(sptr, CMD_NOTICE, chptr, cli_from(sptr), SKIP_DEAF | SKIP_BURST, "%H :%s", chptr, text); } void server_relay_channel_message(struct Client* sptr, const char* name, const char* text) { struct Channel* chptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (chptr = FindChannel(name))) { /* * XXX - do we need to send this back from a remote server? */ send_reply(sptr, ERR_NOSUCHCHANNEL, name); return; } /* * This first: Almost never a server/service * Servers may have channel services, need to check for it here */ if (client_can_send_to_channel(sptr, chptr) || IsChannelService(sptr)) { sendcmdto_channel_butone(sptr, CMD_PRIVATE, chptr, cli_from(sptr), SKIP_DEAF | SKIP_BURST, "%H :%s", chptr, text); } else send_reply(sptr, ERR_CANNOTSENDTOCHAN, chptr->chname); } void server_relay_channel_notice(struct Client* sptr, const char* name, const char* text) { struct Channel* chptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (chptr = FindChannel(name))) return; /* * This first: Almost never a server/service * Servers may have channel services, need to check for it here */ if (client_can_send_to_channel(sptr, chptr) || IsChannelService(sptr)) { sendcmdto_channel_butone(sptr, CMD_NOTICE, chptr, cli_from(sptr), SKIP_DEAF | SKIP_BURST, "%H :%s", chptr, text); } } void relay_directed_message(struct Client* sptr, char* name, char* server, const char* text) { struct Client* acptr; char* host; assert(0 != sptr); assert(0 != name); assert(0 != text); assert(0 != server); if ((acptr = FindServer(server + 1)) == NULL #if 0 /* X doesn't say it's a service yet! */ || !IsService(acptr) #endif ) { send_reply(sptr, ERR_NOSUCHNICK, name); return; } /* * NICK[%host]@server addressed? See if is me first */ if (!IsMe(acptr)) { sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%s :%s", name, text); return; } /* * Look for an user whose NICK is equal to and then * check if it's hostname matches and if it's a local * user. */ *server = '\0'; if ((host = strchr(name, '%'))) *host++ = '\0'; /* As reported by Vampire-, it's possible to brute force finding users * by sending a message to each server and see which one succeeded. * This means we have to remove error reporting. Sigh. Better than * removing the ability to send directed messages to client servers * Thanks for the suggestion Vampire=. -- Isomer 2001-08-28 * Argh, /ping nick@server, disallow messages to non +k clients :/ I hate * this. -- Isomer 2001-09-16 */ if (!(acptr = FindUser(name)) || !MyUser(acptr) || (!EmptyString(host) && 0 != match(host, cli_user(acptr)->host)) || !IsChannelService(acptr)) { /* * By this stage we might as well not bother because they will * know that this server is currently linked because of the * increased lag. */ send_reply(sptr, ERR_NOSUCHNICK, name); return; } *server = '@'; if (host) *--host = '%'; if (!(is_silenced(sptr, acptr))) sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%s :%s", name, text); } void relay_directed_notice(struct Client* sptr, char* name, char* server, const char* text) { struct Client* acptr; char* host; assert(0 != sptr); assert(0 != name); assert(0 != text); assert(0 != server); if (0 == (acptr = FindServer(server + 1))) return; /* * NICK[%host]@server addressed? See if is me first */ if (!IsMe(acptr)) { sendcmdto_one(sptr, CMD_NOTICE, acptr, "%s :%s", name, text); return; } /* * Look for an user whose NICK is equal to and then * check if it's hostname matches and if it's a local * user. */ *server = '\0'; if ((host = strchr(name, '%'))) *host++ = '\0'; if (!(acptr = FindUser(name)) || !MyUser(acptr) || (!EmptyString(host) && 0 != match(host, cli_user(acptr)->host))) return; *server = '@'; if (host) *--host = '%'; if (!(is_silenced(sptr, acptr))) sendcmdto_one(sptr, CMD_NOTICE, acptr, "%s :%s", name, text); } void relay_private_message(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (acptr = FindUser(name))) { send_reply(sptr, ERR_NOSUCHNICK, name); return; } if ((!IsChannelService(acptr) && check_target_limit(sptr, acptr, cli_name(acptr), 0)) || is_silenced(sptr, acptr)) return; /* * send away message if user away */ if (cli_user(acptr) && cli_user(acptr)->away) send_reply(sptr, RPL_AWAY, cli_name(acptr), cli_user(acptr)->away); /* * deliver the message */ if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%C :%s", acptr, text); } void relay_private_notice(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (acptr = FindUser(name))) return; if ((!IsChannelService(acptr) && check_target_limit(sptr, acptr, cli_name(acptr), 0)) || is_silenced(sptr, acptr)) return; /* * deliver the message */ if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_NOTICE, acptr, "%C :%s", acptr, text); } void server_relay_private_message(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); /* * nickname addressed? */ if (0 == (acptr = findNUser(name)) || !IsUser(acptr)) { send_reply(sptr, SND_EXPLICIT | ERR_NOSUCHNICK, "* :Target left %s. " "Failed to deliver: [%.20s]", feature_str(FEAT_NETWORK), text); return; } if (is_silenced(sptr, acptr)) return; if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%C :%s", acptr, text); } void server_relay_private_notice(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); /* * nickname addressed? */ if (0 == (acptr = findNUser(name)) || !IsUser(acptr)) return; if (is_silenced(sptr, acptr)) return; if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_NOTICE, acptr, "%C :%s", acptr, text); } void relay_masked_message(struct Client* sptr, const char* mask, const char* text) { const char* s; int host_mask = 0; assert(0 != sptr); assert(0 != mask); assert(0 != text); /* * look for the last '.' in mask and scan forward */ if (0 == (s = strrchr(mask, '.'))) { send_reply(sptr, ERR_NOTOPLEVEL, mask); return; } while (*++s) { if (*s == '.' || *s == '*' || *s == '?') break; } if (*s == '*' || *s == '?') { send_reply(sptr, ERR_WILDTOPLEVEL, mask); return; } s = mask; if ('@' == *++s) { host_mask = 1; ++s; } sendcmdto_match_butone(sptr, CMD_PRIVATE, s, IsServer(cli_from(sptr)) ? cli_from(sptr) : 0, host_mask ? MATCH_HOST : MATCH_SERVER, "%s :%s", mask, text); } void relay_masked_notice(struct Client* sptr, const char* mask, const char* text) { const char* s; int host_mask = 0; assert(0 != sptr); assert(0 != mask); assert(0 != text); /* * look for the last '.' in mask and scan forward */ if (0 == (s = strrchr(mask, '.'))) { send_reply(sptr, ERR_NOTOPLEVEL, mask); return; } while (*++s) { if (*s == '.' || *s == '*' || *s == '?') break; } if (*s == '*' || *s == '?') { send_reply(sptr, ERR_WILDTOPLEVEL, mask); return; } s = mask; if ('@' == *++s) { host_mask = 1; ++s; } sendcmdto_match_butone(sptr, CMD_NOTICE, s, IsServer(cli_from(sptr)) ? cli_from(sptr) : 0, host_mask ? MATCH_HOST : MATCH_SERVER, "%s :%s", mask, text); } void server_relay_masked_message(struct Client* sptr, const char* mask, const char* text) { const char* s = mask; int host_mask = 0; assert(0 != sptr); assert(0 != mask); assert(0 != text); if ('@' == *++s) { host_mask = 1; ++s; } sendcmdto_match_butone(sptr, CMD_PRIVATE, s, IsServer(cli_from(sptr)) ? cli_from(sptr) : 0, host_mask ? MATCH_HOST : MATCH_SERVER, "%s :%s", mask, text); } void server_relay_masked_notice(struct Client* sptr, const char* mask, const char* text) { const char* s = mask; int host_mask = 0; assert(0 != sptr); assert(0 != mask); assert(0 != text); if ('@' == *++s) { host_mask = 1; ++s; } sendcmdto_match_butone(sptr, CMD_NOTICE, s, IsServer(cli_from(sptr)) ? cli_from(sptr) : 0, host_mask ? MATCH_HOST : MATCH_SERVER, "%s :%s", mask, text); }