/*
* IRC - Internet Relay Chat, include/handlers.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: handlers.h,v 1.12.2.6 2002/12/15 01:02:38 isomer Exp $
*/
#ifndef INCLUDED_handlers_h
#define INCLUDED_handlers_h
/*
* m_functions execute protocol messages on this server:
* int m_func(struct Client* cptr, struct Client* sptr, int parc, char* parv[]);
*
* cptr is always NON-NULL, pointing to a *LOCAL* client
* structure (with an open socket connected!). This
* identifies the physical socket where the message
* originated (or which caused the m_function to be
* executed--some m_functions may call others...).
*
* sptr is the source of the message, defined by the
* prefix part of the message if present. If not
* or prefix not found, then sptr==cptr.
*
* (!IsServer(cptr)) => (cptr == sptr), because
* prefixes are taken *only* from servers...
*
* (IsServer(cptr))
* (sptr == cptr) => the message didn't
* have the prefix.
*
* (sptr != cptr && IsServer(sptr) means
* the prefix specified servername. (?)
*
* (sptr != cptr && !IsServer(sptr) means
* that message originated from a remote
* user (not local).
*
*
* combining
*
* (!IsServer(sptr)) means that, sptr can safely
* taken as defining the target structure of the
* message in this server.
*
* *Always* true (if 'parse' and others are working correct):
*
* 1) sptr->from == cptr (note: cptr->from == cptr)
*
* 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr
* *cannot* be a local connection, unless it's
* actually cptr!). [MyConnect(x) should probably
* be defined as (x == x->from) --msa ]
*
* parc number of variable parameter strings (if zero,
* parv is allowed to be NULL)
*
* parv a NULL terminated list of parameter pointers,
*
* parv[0], sender (prefix string), if not present
* this points to an empty string.
* parv[1]...parv[parc-1]
* pointers to additional parameters
* parv[parc] == NULL, *always*
*
* note: it is guaranteed that parv[0]..parv[parc-1] are all
* non-NULL pointers.
*/
struct Client;
extern int m_admin(struct Client*, struct Client*, int, char*[]);
extern int m_away(struct Client*, struct Client*, int, char*[]);
extern int m_cnotice(struct Client*, struct Client*, int, char*[]);
extern int m_cprivmsg(struct Client*, struct Client*, int, char*[]);
extern int m_gline(struct Client*, struct Client*, int, char*[]);
extern int m_help(struct Client*, struct Client*, int, char*[]);
extern int m_ignore(struct Client*, struct Client*, int, char*[]);
extern int m_info(struct Client*, struct Client*, int, char*[]);
extern int m_invite(struct Client*, struct Client*, int, char*[]);
extern int m_ison(struct Client*, struct Client*, int, char*[]);
extern int m_join(struct Client*, struct Client*, int, char*[]);
extern int m_jupe(struct Client*, struct Client*, int, char*[]);
extern int m_kick(struct Client*, struct Client*, int, char*[]);
extern int m_links(struct Client*, struct Client*, int, char*[]);
extern int m_links_redirect(struct Client*, struct Client*, int, char*[]);
extern int m_list(struct Client*, struct Client*, int, char*[]);
extern int m_lusers(struct Client*, struct Client*, int, char*[]);
extern int m_map(struct Client*, struct Client*, int, char*[]);
extern int m_map_redirect(struct Client*, struct Client*, int, char*[]);
extern int m_mode(struct Client*, struct Client*, int, char*[]);
extern int m_motd(struct Client*, struct Client*, int, char*[]);
extern int m_names(struct Client*, struct Client*, int, char*[]);
extern int m_nick(struct Client*, struct Client*, int, char*[]);
extern int m_not_oper(struct Client*, struct Client*, int, char*[]);
extern int m_notice(struct Client*, struct Client*, int, char*[]);
extern int m_notice(struct Client*, struct Client*, int, char*[]);
extern int m_oper(struct Client*, struct Client*, int, char*[]);
extern int m_part(struct Client*, struct Client*, int, char*[]);
extern int mr_pass(struct Client*, struct Client*, int, char*[]);
extern int m_ping(struct Client*, struct Client*, int, char*[]);
extern int m_pong(struct Client*, struct Client*, int, char*[]);
extern int m_private(struct Client*, struct Client*, int, char*[]);
extern int m_privmsg(struct Client*, struct Client*, int, char*[]);
extern int m_proto(struct Client*, struct Client*, int, char*[]);
extern int m_quit(struct Client*, struct Client*, int, char*[]);
extern int m_registered(struct Client*, struct Client*, int, char*[]);
extern int m_silence(struct Client*, struct Client*, int, char*[]);
extern int m_stats(struct Client*, struct Client*, int, char*[]);
extern int m_time(struct Client*, struct Client*, int, char*[]);
extern int m_topic(struct Client*, struct Client*, int, char*[]);
extern int m_trace(struct Client*, struct Client*, int, char*[]);
extern int m_unregistered(struct Client*, struct Client*, int, char*[]);
extern int m_unsupported(struct Client*, struct Client*, int, char*[]);
extern int m_user(struct Client*, struct Client*, int, char*[]);
extern int m_userhost(struct Client*, struct Client*, int, char*[]);
extern int m_userip(struct Client*, struct Client*, int, char*[]);
extern int m_version(struct Client*, struct Client*, int, char*[]);
extern int m_wallchops(struct Client*, struct Client*, int, char*[]);
extern int m_wallvoices(struct Client*, struct Client*, int, char*[]);
extern int m_who(struct Client*, struct Client*, int, char*[]);
extern int m_whois(struct Client*, struct Client*, int, char*[]);
extern int m_whowas(struct Client*, struct Client*, int, char*[]);
extern int mo_admin(struct Client*, struct Client*, int, char*[]);
extern int mo_asll(struct Client*, struct Client*, int, char*[]);
extern int mo_clearmode(struct Client*, struct Client*, int, char*[]);
extern int mo_close(struct Client*, struct Client*, int, char*[]);
extern int mo_connect(struct Client*, struct Client*, int, char*[]);
extern int mo_die(struct Client*, struct Client*, int, char*[]);
extern int mo_get(struct Client*, struct Client*, int, char*[]);
extern int mo_gline(struct Client*, struct Client*, int, char*[]);
extern int mo_info(struct Client*, struct Client*, int, char*[]);
extern int mo_jupe(struct Client*, struct Client*, int, char*[]);
extern int mo_kill(struct Client*, struct Client*, int, char*[]);
extern int mo_notice(struct Client*, struct Client*, int, char*[]);
extern int mo_oper(struct Client*, struct Client*, int, char*[]);
extern int mo_opmode(struct Client*, struct Client*, int, char*[]);
extern int mo_ping(struct Client*, struct Client*, int, char*[]);
extern int mo_privmsg(struct Client*, struct Client*, int, char*[]);
extern int mo_privs(struct Client*, struct Client*, int, char*[]);
extern int mo_rehash(struct Client*, struct Client*, int, char*[]);
extern int mo_reset(struct Client*, struct Client*, int, char*[]);
extern int mo_restart(struct Client*, struct Client*, int, char*[]);
extern int mo_rping(struct Client*, struct Client*, int, char*[]);
extern int mo_set(struct Client*, struct Client*, int, char*[]);
extern int mo_settime(struct Client*, struct Client*, int, char*[]);
extern int mo_squit(struct Client*, struct Client*, int, char*[]);
extern int mo_stats(struct Client*, struct Client*, int, char*[]);
extern int mo_trace(struct Client*, struct Client*, int, char*[]);
extern int mo_uping(struct Client*, struct Client*, int, char*[]);
extern int mo_version(struct Client*, struct Client*, int, char*[]);
extern int mo_wallops(struct Client*, struct Client*, int, char*[]);
extern int mo_wallusers(struct Client*, struct Client*, int, char*[]);
extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_pong(struct Client*, struct Client*, int, char*[]);
extern int mr_server(struct Client*, struct Client*, int, char*[]);
extern int ms_account(struct Client*, struct Client*, int, char*[]);
extern int ms_admin(struct Client*, struct Client*, int, char*[]);
extern int ms_asll(struct Client*, struct Client*, int, char*[]);
extern int ms_away(struct Client*, struct Client*, int, char*[]);
extern int ms_burst(struct Client*, struct Client*, int, char*[]);
extern int ms_clearmode(struct Client*, struct Client*, int, char*[]);
extern int ms_connect(struct Client*, struct Client*, int, char*[]);
extern int ms_create(struct Client*, struct Client*, int, char*[]);
extern int ms_destruct(struct Client*, struct Client*, int, char*[]);
extern int ms_desynch(struct Client*, struct Client*, int, char*[]);
extern int ms_end_of_burst(struct Client*, struct Client*, int, char*[]);
extern int ms_end_of_burst_ack(struct Client*, struct Client*, int, char*[]);
extern int ms_error(struct Client*, struct Client*, int, char*[]);
extern int ms_gline(struct Client*, struct Client*, int, char*[]);
extern int ms_info(struct Client*, struct Client*, int, char*[]);
extern int ms_invite(struct Client*, struct Client*, int, char*[]);
extern int ms_join(struct Client*, struct Client*, int, char*[]);
extern int ms_jupe(struct Client*, struct Client*, int, char*[]);
extern int ms_kick(struct Client*, struct Client*, int, char*[]);
extern int ms_kill(struct Client*, struct Client*, int, char*[]);
extern int ms_links(struct Client*, struct Client*, int, char*[]);
extern int ms_lusers(struct Client*, struct Client*, int, char*[]);
extern int ms_mode(struct Client*, struct Client*, int, char*[]);
extern int ms_motd(struct Client*, struct Client*, int, char*[]);
extern int ms_names(struct Client*, struct Client*, int, char*[]);
extern int ms_nick(struct Client*, struct Client*, int, char*[]);
extern int ms_notice(struct Client*, struct Client*, int, char*[]);
extern int ms_oper(struct Client*, struct Client*, int, char*[]);
extern int ms_opmode(struct Client*, struct Client*, int, char*[]);
extern int ms_part(struct Client*, struct Client*, int, char*[]);
extern int ms_ping(struct Client*, struct Client*, int, char*[]);
extern int ms_pong(struct Client*, struct Client*, int, char*[]);
extern int ms_privmsg(struct Client*, struct Client*, int, char*[]);
extern int ms_quit(struct Client*, struct Client*, int, char*[]);
extern int ms_rping(struct Client*, struct Client*, int, char*[]);
extern int ms_rpong(struct Client*, struct Client*, int, char*[]);
extern int ms_server(struct Client*, struct Client*, int, char*[]);
extern int ms_settime(struct Client*, struct Client*, int, char*[]);
extern int ms_silence(struct Client*, struct Client*, int, char*[]);
extern int ms_squit(struct Client*, struct Client*, int, char*[]);
extern int ms_stats(struct Client*, struct Client*, int, char*[]);
extern int ms_topic(struct Client*, struct Client*, int, char*[]);
extern int ms_trace(struct Client*, struct Client*, int, char*[]);
extern int ms_uping(struct Client*, struct Client*, int, char*[]);
extern int ms_version(struct Client*, struct Client*, int, char*[]);
extern int ms_wallchops(struct Client*, struct Client*, int, char*[]);
extern int ms_wallvoices(struct Client*, struct Client*, int, char*[]);
extern int ms_wallops(struct Client*, struct Client*, int, char*[]);
extern int ms_wallusers(struct Client*, struct Client*, int, char*[]);
extern int ms_whois(struct Client*, struct Client*, int, char*[]);
#endif /* INCLUDED_handlers_h */
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