/* ui.h: some global variables related to the graphics interface */ #ifndef _INTERFACE_H_ #define _INTERFACE_H_ #ifdef __cplusplus extern "C" { #endif #include /* application class name --- determines the name of the application defaults file * for the application. */ #define APP_CLASS_NAME "ViewVRML" /* the program detects the best X visual to use and creates a suitables * standard colormap for use with it automatically. visual.c * contains the routijnes to do the choice */ extern XVisualInfo best_visual; extern Colormap cmap; /* the X visual info is not correctly passed from parent to sub menus * with Motif 1.2, so we set it explicitely ourselves when creating * the submenus */ extern Arg visargs[3]; extern int nrvisargs; /* X application context and some important widgets */ extern XtAppContext app_context; extern Widget topLevel, canvas; extern Display *display; /* sets up the user interface and starts the application main loop. */ extern void StartUserInterface(int argc, char **argv); /* external declarations of submenu creation functions. */ extern void CreateFileMenu(Widget menuBar); extern void CreateRenderMenu(Widget menuBar); extern void CreateHelpMenu(Widget menuBar); extern void CreateCanvasPopupMenu(void); extern void ProcessWaitingEvents(void); extern void CheckForEvents(void); /* ui_file.c */ extern void SetModelInfo(char *info); /* in main.C */ extern void ReadScene(int nfiles, char **fnames); extern void RenderScene(void); extern void SetDefaultView(void); extern void SetBackfaceCulling(int mode); extern double get_time(void); #ifdef __cplusplus } #endif #endif /*_INTERFACE_H_*/