#include #include #include #include #include #include "palette.h" #include "def.h" #include "SDL_thread.h" #include "struct.h" #include "jess.h" #include "draw.h" extern SDL_Color colors_orig[256][3], colors_used[256]; extern SDL_Surface *screen; extern struct conteur_struct conteur; extern int resx, resy, quit_renderer, resolution_change, video; extern SDL_mutex *mutex_one; void keyboard(void) { SDL_Event event; while(SDL_PollEvent(&event)); /* on prend le dernier event */ switch(event.type) { case SDL_KEYDOWN: switch(event.key.keysym.sym) { /* case SDLK_q: */ /* disable_plugin(get_vplugin_info()); */ /* break; */ /* case SDLK_k: */ /* printf("Killed (use XMMS plug-in option to quit instead)\n"); */ /* exit (1); */ /* break; */ /* case SDLK_RETURN: */ /* printf("Fading palette mode toggled\n"); */ /* conteur.fade_on_off=1-conteur.fade_on_off; */ /* for(i=0;i<256;i++){ */ /* colors_used[i].r=i; */ /* colors_used[i].g=(gint) ( (float) (i*i*i)/(256*256) ); */ /* colors_used[i].b=0; */ /* } */ /* SDL_SetColors(screen, colors_used, 0, 256); */ /* break; */ case SDLK_ESCAPE: case SDLK_SPACE: printf("Full Screen mode toggled\n"); conteur.fullscreen = 1-conteur.fullscreen ; SDL_WM_ToggleFullScreen(screen); break; case SDLK_c: printf("Resolution key 320*180\n"); quit_renderer = 1; resolution_change = 1; resx = 320; resy = 180; break; case SDLK_v: printf("Resolution key 512*200\n"); quit_renderer = 1; resolution_change = 1; resx = 512; resy = 200; break; case SDLK_b: printf("Resolution key 640*480\n"); quit_renderer = 1; resolution_change = 1; resx = 640; resy = 480; break; case SDLK_n: printf("Resolution key 800*400\n"); quit_renderer = 1; resolution_change = 1; resx = 800; resy = 400; break; case SDLK_COMMA: printf("Resolution key 1024x768\n"); quit_renderer = 1; resolution_change = 1; resx = 1024; resy = 768; break; case SDLK_o: printf("Toggle 32/8bits mode\n"); quit_renderer = 1; resolution_change = 1; if (video == 8) video = 32; else video = 8; break; case SDLK_d: printf("Freeze Image\n"); conteur.freeze = 1-conteur.freeze; break; case SDLK_f: printf("Freeze mode\n"); conteur.freeze_mode = 1-conteur.freeze_mode; break; case SDLK_p: printf("Random palette\n"); random_palette(); break; case SDLK_e: printf("Enable/disable new colors\n"); conteur.psy = 1-conteur.psy; break; case SDLK_a: printf("Enable/disable Energie analyser\n"); conteur.analyser = 1-conteur.analyser; break; /************ Blur mode *************/ case SDLK_F1: printf("Blur mode 0\n"); conteur.blur_mode = 0; break; case SDLK_F2: printf("Blur mode 1\n"); conteur.blur_mode = 1; break; case SDLK_F3: printf("Blur mode 2\n"); conteur.blur_mode = 2; break; case SDLK_F4: printf("Blur mode 3\n"); conteur.blur_mode = 3; break; case SDLK_F5: printf("Blur mode 4\n"); conteur.blur_mode = 4; break; /************ Draw mode *************/ case SDLK_F6: /* lignes */ printf("Draw mode 5\n"); conteur.draw_mode = 6; break; case SDLK_F7: /* lignes */ printf("Draw mode 5\n"); conteur.draw_mode = 5; break; case SDLK_F8: /* lignes */ printf("Draw mode 4\n"); conteur.draw_mode = 4; break; case SDLK_F9: printf("Draw mode 0\n"); conteur.draw_mode = 0; break; case SDLK_F10: printf("Draw mode 1\n"); conteur.draw_mode = 1; break; case SDLK_F11: printf("Draw mode 2\n"); conteur.draw_mode = 2; break; case SDLK_F12: printf("Draw mode 3\n"); conteur.draw_mode = 3; break; /************* Key binding ************/ case SDLK_UP: printf("Prev\n"); xmms_remote_playlist_prev(0); break; case SDLK_DOWN: printf("Next\n"); xmms_remote_playlist_next(0); break; case SDLK_LEFT: printf("Jump to time -\n"); xmms_remote_jump_to_time(0, xmms_remote_get_output_time(0) - 10000); break; case SDLK_RIGHT: printf("Jump to time +\n"); xmms_remote_jump_to_time(0, xmms_remote_get_output_time(0) + 10000); break; case SDLK_u: printf("Color mode : %i\n",conteur.triplet); break; default: break; } break; default: break; } }