#define PI 3.1416 #define RESX 640 /* start resolution */ #define RESY 300 #define RESX_D 640 /* rerence resolution */ #define RESY_D 300 #define SCREENFLAG SDL_HWSURFACE|SDL_HWPALETTE|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_RLEACCEL #define RESFACTX(par1) ( (int) ( (float) resx*(par1)/RESX_D )) #define RESFACTY(par1) ( (int) ( (float) resy*(par1)/RESY_D )) #define RESFACTXF(par1) ( (float) resx*(par1)/RESX_D ) #define RESFACTYF(par1) ( (float) resy*(par1)/RESY_D ) #define FUSEE_MAX 10 #define FUSEE_VIE 5 #define FUSEE_RAYON 210 #define FUSEE_COLOR 250 #define LINE_MAX 10 #define LINE_VIE 60 #define MANAGE 0 #define NEW 1 #define REINIT 1 #define NEW_SESSION 2 #define DEDT_FACTOR 10000 /* speed fading control*/ #define STARS_MAX 256 #define MORPH_SPEED 0.5