// swfdraw.c typedef struct _SWFSHAPEDRAWER { SHAPE*shape; TAG*tag; int tagfree; SCOORD firstx; SCOORD firsty; SCOORD lastx; SCOORD lasty; SRECT bbox; char isfinished; } SWFSHAPEDRAWER; static void swf_ShapeDrawerSetLineStyle(drawer_t*draw, void*style); static void swf_ShapeDrawerSetFillStyle(drawer_t*draw, void*style); static void swf_ShapeDrawerMoveTo(drawer_t*draw, FPOINT * to); static void swf_ShapeDrawerLineTo(drawer_t*draw, FPOINT * to); static void swf_ShapeDrawerSplineTo(drawer_t*draw, FPOINT * c1, FPOINT* to); static void swf_ShapeDrawerFinish(drawer_t*draw); static void swf_ShapeDrawerClear(drawer_t*draw); static void swf_ShapeDrawerInit(drawer_t*draw, TAG*tag, int fillstylebits, int linestylebits) { SWFSHAPEDRAWER*sdraw = rfx_calloc(sizeof(SWFSHAPEDRAWER)); draw->internal = sdraw; draw->setLineStyle = swf_ShapeDrawerSetLineStyle; draw->setFillStyle = swf_ShapeDrawerSetFillStyle; draw->moveTo = swf_ShapeDrawerMoveTo; draw->lineTo = swf_ShapeDrawerLineTo; draw->splineTo = swf_ShapeDrawerSplineTo; draw->finish = swf_ShapeDrawerFinish; draw->dealloc = swf_ShapeDrawerClear; sdraw->tagfree = 0; if(tag == 0) { tag = swf_InsertTag(0, ST_DEFINESHAPE); sdraw->tagfree = 1; } sdraw->tag = tag; swf_ShapeNew(&sdraw->shape); draw->pos.x = 0; draw->pos.y = 0; swf_SetU8(sdraw->tag,0); sdraw->shape->bits.fill = fillstylebits; sdraw->shape->bits.line = linestylebits; sdraw->bbox.xmin = sdraw->bbox.ymin = SCOORD_MAX; sdraw->bbox.xmax = sdraw->bbox.ymax = SCOORD_MIN; sdraw->isfinished = 0; swf_ShapeSetStyle(sdraw->tag,sdraw->shape,linestylebits?1:0,fillstylebits?1:0,0/*?*/); } void swf_Shape10DrawerInit(drawer_t*draw, TAG*tag) { swf_ShapeDrawerInit(draw, tag, 0, 1); } void swf_Shape01DrawerInit(drawer_t*draw, TAG*tag) { swf_ShapeDrawerInit(draw, tag, 1, 0); } void swf_Shape11DrawerInit(drawer_t*draw, TAG*tag) { swf_ShapeDrawerInit(draw, tag, 1, 1); } static void swf_ShapeDrawerSetLineStyle(drawer_t*draw, void*style) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; } static void swf_ShapeDrawerSetFillStyle(drawer_t*draw, void*style) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; } static void fixEndPoint(drawer_t*draw) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; if( sdraw->firstx != sdraw->lastx || sdraw->firsty != sdraw->lasty) { /* fix non-closing shapes */ FPOINT to; to.x = sdraw->firstx/20.0; to.y = sdraw->firsty/20.0; if(sdraw->shape->bits.fill) // do this only if the shape is filled draw->lineTo(draw, &to); } } static void swf_ShapeDrawerMoveTo(drawer_t*draw, FPOINT * to) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; int x = to->x*20+0.001; int y = to->y*20+0.001; /* we need to write moveto always- it might be that it signals the end of a polygon, otherwise we would end up connecting two polygons which should be seperate TODO: check if the last operation was a moveTo- if yes we *can* skip it. */ //if(sdraw->lastx != x || sdraw->lasty != y) { fixEndPoint(draw); swf_ShapeSetMove(sdraw->tag,sdraw->shape,x,y); sdraw->firstx = sdraw->lastx = x; sdraw->firsty = sdraw->lasty = y; draw->pos = *to; //} } static void swf_ShapeDrawerLineTo(drawer_t*draw, FPOINT * to) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; int x = to->x*20+0.001; int y = to->y*20+0.001; if(sdraw->lastx < sdraw->bbox.xmin) sdraw->bbox.xmin = sdraw->lastx; if(sdraw->lasty < sdraw->bbox.ymin) sdraw->bbox.ymin = sdraw->lasty; if(sdraw->lastx > sdraw->bbox.xmax) sdraw->bbox.xmax = sdraw->lastx; if(sdraw->lasty > sdraw->bbox.ymax) sdraw->bbox.ymax = sdraw->lasty; if(x < sdraw->bbox.xmin) sdraw->bbox.xmin = x; if(y < sdraw->bbox.ymin) sdraw->bbox.ymin = y; if(x > sdraw->bbox.xmax) sdraw->bbox.xmax = x; if(y > sdraw->bbox.ymax) sdraw->bbox.ymax = y; swf_ShapeSetLine(sdraw->tag,sdraw->shape,x-sdraw->lastx,y-sdraw->lasty); sdraw->lastx = x; sdraw->lasty = y; draw->pos = *to; } static void swf_ShapeDrawerSplineTo(drawer_t*draw, FPOINT * c1, FPOINT* to) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; int tx = c1->x*20+0.001; int ty = c1->y*20+0.001; int x = to->x*20+0.001; int y = to->y*20+0.001; if(sdraw->lastx < sdraw->bbox.xmin) sdraw->bbox.xmin = sdraw->lastx; if(sdraw->lasty < sdraw->bbox.ymin) sdraw->bbox.ymin = sdraw->lasty; if(sdraw->lastx > sdraw->bbox.xmax) sdraw->bbox.xmax = sdraw->lastx; if(sdraw->lasty > sdraw->bbox.ymax) sdraw->bbox.ymax = sdraw->lasty; if(x < sdraw->bbox.xmin) sdraw->bbox.xmin = x; if(y < sdraw->bbox.ymin) sdraw->bbox.ymin = y; if(x > sdraw->bbox.xmax) sdraw->bbox.xmax = x; if(y > sdraw->bbox.ymax) sdraw->bbox.ymax = y; if(tx < sdraw->bbox.xmin) sdraw->bbox.xmin = tx; if(ty < sdraw->bbox.ymin) sdraw->bbox.ymin = ty; if(tx > sdraw->bbox.xmax) sdraw->bbox.xmax = tx; if(ty > sdraw->bbox.ymax) sdraw->bbox.ymax = ty; swf_ShapeSetCurve(sdraw->tag,sdraw->shape, tx-sdraw->lastx,ty-sdraw->lasty, x-tx,y-ty); sdraw->lastx = x; sdraw->lasty = y; draw->pos = *to; } static void swf_ShapeDrawerFinish(drawer_t*draw) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; if(sdraw->isfinished) return; fixEndPoint(draw); if(sdraw->bbox.xmin == SCOORD_MAX) { /* no points at all -> empty bounding box */ sdraw->bbox.xmin = sdraw->bbox.ymin = sdraw->bbox.xmax = sdraw->bbox.ymax = 0; } sdraw->isfinished = 1; swf_ShapeSetEnd(sdraw->tag); } static void swf_ShapeDrawerClear(drawer_t*draw) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; if(sdraw->tagfree) { swf_DeleteTag(sdraw->tag); sdraw->tag = 0; } swf_ShapeFree(sdraw->shape); sdraw->shape = 0; rfx_free(draw->internal); draw->internal = 0; } SRECT swf_ShapeDrawerGetBBox(drawer_t*draw) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; return sdraw->bbox; } SHAPE* swf_ShapeDrawerToShape(drawer_t*draw) { SWFSHAPEDRAWER*sdraw = (SWFSHAPEDRAWER*)draw->internal; SHAPE* shape = rfx_alloc(sizeof(SHAPE)); if(!sdraw->isfinished) { fprintf(stderr, "Warning: you should Finish() your drawer before calling DrawerToShape"); swf_ShapeDrawerFinish(draw); } memcpy(shape, sdraw->shape, sizeof(SHAPE)); shape->bitlen = (sdraw->tag->len-1)*8; shape->data = (U8*)rfx_alloc(sdraw->tag->len-1); memcpy(shape->data, &sdraw->tag->data[1], sdraw->tag->len-1); return shape; }