/* Swfdec * Copyright (C) 2006 Benjamin Otte * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "swfdec_event.h" #include "swfdec_as_internal.h" #include "swfdec_as_strings.h" #include "swfdec_debug.h" #include "swfdec_player_internal.h" #include "swfdec_script_internal.h" typedef struct _SwfdecEvent SwfdecEvent; struct _SwfdecEvent { guint conditions; guint8 key; SwfdecScript *script; }; struct _SwfdecEventList { SwfdecPlayer * player; guint refcount; GArray * events; }; /** * swfdec_event_type_get_name: * @type: a #SwfdecEventType * * Gets the name for the event as a refcounted string or %NULL if the * given clip event has no associated event. * * Returns: The name of the event or %NULL if none. **/ const char * swfdec_event_type_get_name (SwfdecEventType type) { switch (type) { case SWFDEC_EVENT_LOAD: return SWFDEC_AS_STR_onLoad; case SWFDEC_EVENT_ENTER: return SWFDEC_AS_STR_onEnterFrame; case SWFDEC_EVENT_UNLOAD: return SWFDEC_AS_STR_onUnload; case SWFDEC_EVENT_MOUSE_MOVE: return SWFDEC_AS_STR_onMouseMove; case SWFDEC_EVENT_MOUSE_DOWN: return SWFDEC_AS_STR_onMouseDown; case SWFDEC_EVENT_MOUSE_UP: return SWFDEC_AS_STR_onMouseUp; case SWFDEC_EVENT_KEY_UP: return SWFDEC_AS_STR_onKeyUp; case SWFDEC_EVENT_KEY_DOWN: return SWFDEC_AS_STR_onKeyDown; case SWFDEC_EVENT_DATA: return SWFDEC_AS_STR_onData; case SWFDEC_EVENT_INITIALIZE: return NULL; case SWFDEC_EVENT_PRESS: return SWFDEC_AS_STR_onPress; case SWFDEC_EVENT_RELEASE: return SWFDEC_AS_STR_onRelease; case SWFDEC_EVENT_RELEASE_OUTSIDE: return SWFDEC_AS_STR_onReleaseOutside; case SWFDEC_EVENT_ROLL_OVER: return SWFDEC_AS_STR_onRollOver; case SWFDEC_EVENT_ROLL_OUT: return SWFDEC_AS_STR_onRollOut; case SWFDEC_EVENT_DRAG_OVER: return SWFDEC_AS_STR_onDragOver; case SWFDEC_EVENT_DRAG_OUT: return SWFDEC_AS_STR_onDragOut; case SWFDEC_EVENT_KEY_PRESS: return NULL; case SWFDEC_EVENT_CONSTRUCT: return SWFDEC_AS_STR_onConstruct; default: g_assert_not_reached (); return NULL; } } SwfdecEventList * swfdec_event_list_new (SwfdecPlayer *player) { SwfdecEventList *list; g_return_val_if_fail (SWFDEC_IS_PLAYER (player), NULL); list = g_new0 (SwfdecEventList, 1); list->player = player; list->refcount = 1; list->events = g_array_new (FALSE, FALSE, sizeof (SwfdecEvent)); return list; } /* FIXME: this is a bit nasty because of modifying */ SwfdecEventList * swfdec_event_list_copy (SwfdecEventList *list) { g_return_val_if_fail (list != NULL, NULL); g_return_val_if_fail (list->refcount > 0, NULL); list->refcount++; return list; } void swfdec_event_list_free (SwfdecEventList *list) { guint i; g_return_if_fail (list != NULL); g_return_if_fail (list->refcount > 0); list->refcount--; if (list->refcount > 0) return; for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); swfdec_script_unref (event->script); } g_array_free (list->events, TRUE); g_free (list); } #define N_CONDITIONS 19 void swfdec_event_list_parse (SwfdecEventList *list, SwfdecBits *bits, int version, guint conditions, guint8 key, const char *description) { SwfdecEvent event; char *name; guint i; g_return_if_fail (list != NULL); g_return_if_fail (list->refcount == 1); g_return_if_fail (description != NULL); event.conditions = conditions; event.key = key; i = g_bit_nth_lsf (conditions, -1); name = g_strconcat (description, ".", i < N_CONDITIONS ? swfdec_event_type_get_name (i) : "???", NULL); event.script = swfdec_script_new_from_bits (bits, name, version); g_free (name); if (event.script) g_array_append_val (list->events, event); } void swfdec_event_list_execute (SwfdecEventList *list, SwfdecAsObject *object, SwfdecSecurity *sec, guint condition, guint8 key) { guint i; g_return_if_fail (list != NULL); g_return_if_fail (SWFDEC_IS_AS_OBJECT (object)); g_return_if_fail (SWFDEC_IS_SECURITY (sec)); g_return_if_fail (condition < N_CONDITIONS); condition = (1 << condition); /* FIXME: Do we execute all events if the event list is gone already? */ /* need to ref here because followup code could free all references to the list */ list = swfdec_event_list_copy (list); for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); if ((event->conditions & condition) && event->key == key) { SWFDEC_LOG ("executing script for event %u on scriptable %p", condition, object); swfdec_as_object_run_with_security (object, event->script, sec); } } swfdec_event_list_free (list); } gboolean swfdec_event_list_has_conditions (SwfdecEventList *list, SwfdecAsObject *object, guint condition, guint8 key) { guint i; g_return_val_if_fail (list != NULL, FALSE); g_return_val_if_fail (SWFDEC_IS_AS_OBJECT (object), FALSE); g_return_val_if_fail (condition < N_CONDITIONS, FALSE); condition = 1 << condition; for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); if ((event->conditions & condition) && event->key == key) return TRUE; } return FALSE; } #define MOUSE_EVENTS 0x1FC0 gboolean swfdec_event_list_has_mouse_events (SwfdecEventList *list) { guint i; g_return_val_if_fail (list != NULL, FALSE); for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); if (event->conditions & MOUSE_EVENTS) return TRUE; } return FALSE; }