/* glext.h Copyright (C) 2004 Thomas Jansen (jansen@caesar.de) */ /* (C) 2004 research center caesar */ /* */ /* This file is part of OglExt, a free OpenGL extension library. */ /* */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser */ /* General Public License as published by the Free Software Foundation; either version 2.1 of the License, or */ /* (at your option) any later version. */ /* */ /* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the */ /* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General */ /* Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public License along with this library; if not, */ /* write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* */ /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ /* */ /* This file was automatically generated on June 15, 2004, 11:47 am */ #ifndef _GLEXT_H_ #define _GLEXT_H_ #ifdef __cplusplus extern "C" { #endif /* ========================================================================================================== */ /* === P R E - D E F I N I T I O N S === */ /* ========================================================================================================== */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #if (defined(__APPLE__) && defined(__GNUC__)) || defined(__MACOSX__) #include #else #include #endif #if !defined(APIENTRY) #define APIENTRY #endif #if !defined(GLAPI) #if defined(_WIN32) #define GLAPI extern _declspec(dllimport) #else #define GLAPI extern #endif #endif #include /* ========================================================================================================== */ /* === M A C R O S === */ /* ========================================================================================================== */ #ifndef OGLGLEXT_NOALIAS /* Macro for creating the OpenGL name (change the alias prefix if needed) */ #ifndef OGLEXT_MAKEGLNAME #define OGLEXT_MAKEGLNAME(NAME) oglext ## NAME #endif /* OGLEXT_MAKEGLNAME */ #endif /* OGLGLEXT_NOALIAS */ /* ========================================================================================================== */ /* === O P E N G L V E R S I O N === */ /* ========================================================================================================== */ /* ---[ GL_VERSION_1_2 ]------------------------------------------------------------------------------------- */ /*! link : http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf */ #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #define GL_VERSION_1_2_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SMOOTH_POINT_SIZE_RANGE #define GL_SMOOTH_POINT_SIZE_RANGE 0xb12 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0xb13 #define GL_SMOOTH_LINE_WIDTH_RANGE 0xb22 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0xb23 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_RESCALE_NORMAL 0x803a #define GL_TEXTURE_BINDING_3D 0x806a #define GL_PACK_SKIP_IMAGES 0x806b #define GL_PACK_IMAGE_HEIGHT 0x806c #define GL_UNPACK_SKIP_IMAGES 0x806d #define GL_UNPACK_IMAGE_HEIGHT 0x806e #define GL_TEXTURE_3D 0x806f #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_BGR 0x80e0 #define GL_BGRA 0x80e1 #define GL_MAX_ELEMENTS_VERTICES 0x80e8 #define GL_MAX_ELEMENTS_INDICES 0x80e9 #define GL_CLAMP_TO_EDGE 0x812f #define GL_TEXTURE_MIN_LOD 0x813a #define GL_TEXTURE_MAX_LOD 0x813b #define GL_TEXTURE_BASE_LEVEL 0x813c #define GL_TEXTURE_MAX_LEVEL 0x813d #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81f8 #define GL_SINGLE_COLOR 0x81f9 #define GL_SEPARATE_SPECULAR_COLOR 0x81fa #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_ALIASED_POINT_SIZE_RANGE 0x846d #define GL_ALIASED_LINE_WIDTH_RANGE 0x846e #endif /* GL_SMOOTH_POINT_SIZE_RANGE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendColor OGLEXT_MAKEGLNAME(BlendColor) #define glBlendEquation OGLEXT_MAKEGLNAME(BlendEquation) #define glColorSubTable OGLEXT_MAKEGLNAME(ColorSubTable) #define glColorTable OGLEXT_MAKEGLNAME(ColorTable) #define glColorTableParameterfv OGLEXT_MAKEGLNAME(ColorTableParameterfv) #define glColorTableParameteriv OGLEXT_MAKEGLNAME(ColorTableParameteriv) #define glConvolutionFilter1D OGLEXT_MAKEGLNAME(ConvolutionFilter1D) #define glConvolutionFilter2D OGLEXT_MAKEGLNAME(ConvolutionFilter2D) #define glConvolutionParameterf OGLEXT_MAKEGLNAME(ConvolutionParameterf) #define glConvolutionParameterfv OGLEXT_MAKEGLNAME(ConvolutionParameterfv) #define glConvolutionParameteri OGLEXT_MAKEGLNAME(ConvolutionParameteri) #define glConvolutionParameteriv OGLEXT_MAKEGLNAME(ConvolutionParameteriv) #define glCopyColorSubTable OGLEXT_MAKEGLNAME(CopyColorSubTable) #define glCopyColorTable OGLEXT_MAKEGLNAME(CopyColorTable) #define glCopyConvolutionFilter1D OGLEXT_MAKEGLNAME(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2D OGLEXT_MAKEGLNAME(CopyConvolutionFilter2D) #define glCopyTexSubImage3D OGLEXT_MAKEGLNAME(CopyTexSubImage3D) #define glDrawRangeElements OGLEXT_MAKEGLNAME(DrawRangeElements) #define glGetColorTable OGLEXT_MAKEGLNAME(GetColorTable) #define glGetColorTableParameterfv OGLEXT_MAKEGLNAME(GetColorTableParameterfv) #define glGetColorTableParameteriv OGLEXT_MAKEGLNAME(GetColorTableParameteriv) #define glGetConvolutionFilter OGLEXT_MAKEGLNAME(GetConvolutionFilter) #define glGetConvolutionParameterfv OGLEXT_MAKEGLNAME(GetConvolutionParameterfv) #define glGetConvolutionParameteriv OGLEXT_MAKEGLNAME(GetConvolutionParameteriv) #define glGetHistogram OGLEXT_MAKEGLNAME(GetHistogram) #define glGetHistogramParameterfv OGLEXT_MAKEGLNAME(GetHistogramParameterfv) #define glGetHistogramParameteriv OGLEXT_MAKEGLNAME(GetHistogramParameteriv) #define glGetMinmax OGLEXT_MAKEGLNAME(GetMinmax) #define glGetMinmaxParameterfv OGLEXT_MAKEGLNAME(GetMinmaxParameterfv) #define glGetMinmaxParameteriv OGLEXT_MAKEGLNAME(GetMinmaxParameteriv) #define glGetSeparableFilter OGLEXT_MAKEGLNAME(GetSeparableFilter) #define glHistogram OGLEXT_MAKEGLNAME(Histogram) #define glMinmax OGLEXT_MAKEGLNAME(Minmax) #define glResetHistogram OGLEXT_MAKEGLNAME(ResetHistogram) #define glResetMinmax OGLEXT_MAKEGLNAME(ResetMinmax) #define glSeparableFilter2D OGLEXT_MAKEGLNAME(SeparableFilter2D) #define glTexImage3D OGLEXT_MAKEGLNAME(TexImage3D) #define glTexSubImage3D OGLEXT_MAKEGLNAME(TexSubImage3D) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendColor(GLclampf, GLclampf, GLclampf, GLclampf); GLAPI GLvoid glBlendEquation(GLenum); GLAPI GLvoid glColorSubTable(GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glColorTable(GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glColorTableParameterfv(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glColorTableParameteriv(GLenum, GLenum, GLint const *); GLAPI GLvoid glConvolutionFilter1D(GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glConvolutionFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glConvolutionParameterf(GLenum, GLenum, GLfloat); GLAPI GLvoid glConvolutionParameterfv(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glConvolutionParameteri(GLenum, GLenum, GLint); GLAPI GLvoid glConvolutionParameteriv(GLenum, GLenum, GLint const *); GLAPI GLvoid glCopyColorSubTable(GLenum, GLsizei, GLint, GLint, GLsizei); GLAPI GLvoid glCopyColorTable(GLenum, GLenum, GLint, GLint, GLsizei); GLAPI GLvoid glCopyConvolutionFilter1D(GLenum, GLenum, GLint, GLint, GLsizei); GLAPI GLvoid glCopyConvolutionFilter2D(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI GLvoid glCopyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); GLAPI GLvoid glDrawRangeElements(GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid const *); GLAPI GLvoid glGetColorTable(GLenum, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetColorTableParameterfv(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetColorTableParameteriv(GLenum, GLenum, GLint *); GLAPI GLvoid glGetConvolutionFilter(GLenum, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetConvolutionParameterfv(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetConvolutionParameteriv(GLenum, GLenum, GLint *); GLAPI GLvoid glGetHistogram(GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetHistogramParameterfv(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetHistogramParameteriv(GLenum, GLenum, GLint *); GLAPI GLvoid glGetMinmax(GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetMinmaxParameterfv(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetMinmaxParameteriv(GLenum, GLenum, GLint *); GLAPI GLvoid glGetSeparableFilter(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI GLvoid glHistogram(GLenum, GLsizei, GLenum, GLboolean); GLAPI GLvoid glMinmax(GLenum, GLenum, GLboolean); GLAPI GLvoid glResetHistogram(GLenum); GLAPI GLvoid glResetMinmax(GLenum); GLAPI GLvoid glSeparableFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *, GLvoid const *); GLAPI GLvoid glTexImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_VERSION_1_2 */ /* ---[ GL_VERSION_1_3 ]------------------------------------------------------------------------------------- */ /*! link : http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf */ #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #define GL_VERSION_1_3_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809d #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809e #define GL_SAMPLE_ALPHA_TO_ONE 0x809f #define GL_SAMPLE_COVERAGE 0x80a0 #define GL_SAMPLE_BUFFERS 0x80a8 #define GL_SAMPLES 0x80a9 #define GL_SAMPLE_COVERAGE_VALUE 0x80aa #define GL_SAMPLE_COVERAGE_INVERT 0x80ab #define GL_CLAMP_TO_BORDER 0x812d #define GL_TEXTURE0 0x84c0 #define GL_TEXTURE1 0x84c1 #define GL_TEXTURE2 0x84c2 #define GL_TEXTURE3 0x84c3 #define GL_TEXTURE4 0x84c4 #define GL_TEXTURE5 0x84c5 #define GL_TEXTURE6 0x84c6 #define GL_TEXTURE7 0x84c7 #define GL_TEXTURE8 0x84c8 #define GL_TEXTURE9 0x84c9 #define GL_TEXTURE10 0x84ca #define GL_TEXTURE11 0x84cb #define GL_TEXTURE12 0x84cc #define GL_TEXTURE13 0x84cd #define GL_TEXTURE14 0x84ce #define GL_TEXTURE15 0x84cf #define GL_TEXTURE16 0x84d0 #define GL_TEXTURE17 0x84d1 #define GL_TEXTURE18 0x84d2 #define GL_TEXTURE19 0x84d3 #define GL_TEXTURE20 0x84d4 #define GL_TEXTURE21 0x84d5 #define GL_TEXTURE22 0x84d6 #define GL_TEXTURE23 0x84d7 #define GL_TEXTURE24 0x84d8 #define GL_TEXTURE25 0x84d9 #define GL_TEXTURE26 0x84da #define GL_TEXTURE27 0x84db #define GL_TEXTURE28 0x84dc #define GL_TEXTURE29 0x84dd #define GL_TEXTURE30 0x84de #define GL_TEXTURE31 0x84df #define GL_ACTIVE_TEXTURE 0x84e0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84e1 #define GL_MAX_TEXTURE_UNITS 0x84e2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84e3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84e4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84e5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84e6 #define GL_SUBTRACT 0x84e7 #define GL_COMPRESSED_ALPHA 0x84e9 #define GL_COMPRESSED_LUMINANCE 0x84ea #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84eb #define GL_COMPRESSED_INTENSITY 0x84ec #define GL_COMPRESSED_RGB 0x84ed #define GL_COMPRESSED_RGBA 0x84ee #define GL_TEXTURE_COMPRESSION_HINT 0x84ef #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851a #define GL_PROXY_TEXTURE_CUBE_MAP 0x851b #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851c #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858a #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859a #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86a0 #define GL_TEXTURE_COMPRESSED 0x86a1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86a2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86a3 #define GL_DOT3_RGB 0x86ae #define GL_DOT3_RGBA 0x86af #define GL_MULTISAMPLE_BIT 0x20000000 #endif /* GL_MULTISAMPLE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glActiveTexture OGLEXT_MAKEGLNAME(ActiveTexture) #define glClientActiveTexture OGLEXT_MAKEGLNAME(ClientActiveTexture) #define glCompressedTexImage1D OGLEXT_MAKEGLNAME(CompressedTexImage1D) #define glCompressedTexImage2D OGLEXT_MAKEGLNAME(CompressedTexImage2D) #define glCompressedTexImage3D OGLEXT_MAKEGLNAME(CompressedTexImage3D) #define glCompressedTexSubImage1D OGLEXT_MAKEGLNAME(CompressedTexSubImage1D) #define glCompressedTexSubImage2D OGLEXT_MAKEGLNAME(CompressedTexSubImage2D) #define glCompressedTexSubImage3D OGLEXT_MAKEGLNAME(CompressedTexSubImage3D) #define glGetCompressedTexImage OGLEXT_MAKEGLNAME(GetCompressedTexImage) #define glLoadTransposeMatrixd OGLEXT_MAKEGLNAME(LoadTransposeMatrixd) #define glLoadTransposeMatrixf OGLEXT_MAKEGLNAME(LoadTransposeMatrixf) #define glMultiTexCoord1d OGLEXT_MAKEGLNAME(MultiTexCoord1d) #define glMultiTexCoord1dv OGLEXT_MAKEGLNAME(MultiTexCoord1dv) #define glMultiTexCoord1f OGLEXT_MAKEGLNAME(MultiTexCoord1f) #define glMultiTexCoord1fv OGLEXT_MAKEGLNAME(MultiTexCoord1fv) #define glMultiTexCoord1i OGLEXT_MAKEGLNAME(MultiTexCoord1i) #define glMultiTexCoord1iv OGLEXT_MAKEGLNAME(MultiTexCoord1iv) #define glMultiTexCoord1s OGLEXT_MAKEGLNAME(MultiTexCoord1s) #define glMultiTexCoord1sv OGLEXT_MAKEGLNAME(MultiTexCoord1sv) #define glMultiTexCoord2d OGLEXT_MAKEGLNAME(MultiTexCoord2d) #define glMultiTexCoord2dv OGLEXT_MAKEGLNAME(MultiTexCoord2dv) #define glMultiTexCoord2f OGLEXT_MAKEGLNAME(MultiTexCoord2f) #define glMultiTexCoord2fv OGLEXT_MAKEGLNAME(MultiTexCoord2fv) #define glMultiTexCoord2i OGLEXT_MAKEGLNAME(MultiTexCoord2i) #define glMultiTexCoord2iv OGLEXT_MAKEGLNAME(MultiTexCoord2iv) #define glMultiTexCoord2s OGLEXT_MAKEGLNAME(MultiTexCoord2s) #define glMultiTexCoord2sv OGLEXT_MAKEGLNAME(MultiTexCoord2sv) #define glMultiTexCoord3d OGLEXT_MAKEGLNAME(MultiTexCoord3d) #define glMultiTexCoord3dv OGLEXT_MAKEGLNAME(MultiTexCoord3dv) #define glMultiTexCoord3f OGLEXT_MAKEGLNAME(MultiTexCoord3f) #define glMultiTexCoord3fv OGLEXT_MAKEGLNAME(MultiTexCoord3fv) #define glMultiTexCoord3i OGLEXT_MAKEGLNAME(MultiTexCoord3i) #define glMultiTexCoord3iv OGLEXT_MAKEGLNAME(MultiTexCoord3iv) #define glMultiTexCoord3s OGLEXT_MAKEGLNAME(MultiTexCoord3s) #define glMultiTexCoord3sv OGLEXT_MAKEGLNAME(MultiTexCoord3sv) #define glMultiTexCoord4d OGLEXT_MAKEGLNAME(MultiTexCoord4d) #define glMultiTexCoord4dv OGLEXT_MAKEGLNAME(MultiTexCoord4dv) #define glMultiTexCoord4f OGLEXT_MAKEGLNAME(MultiTexCoord4f) #define glMultiTexCoord4fv OGLEXT_MAKEGLNAME(MultiTexCoord4fv) #define glMultiTexCoord4i OGLEXT_MAKEGLNAME(MultiTexCoord4i) #define glMultiTexCoord4iv OGLEXT_MAKEGLNAME(MultiTexCoord4iv) #define glMultiTexCoord4s OGLEXT_MAKEGLNAME(MultiTexCoord4s) #define glMultiTexCoord4sv OGLEXT_MAKEGLNAME(MultiTexCoord4sv) #define glMultTransposeMatrixd OGLEXT_MAKEGLNAME(MultTransposeMatrixd) #define glMultTransposeMatrixf OGLEXT_MAKEGLNAME(MultTransposeMatrixf) #define glSampleCoverage OGLEXT_MAKEGLNAME(SampleCoverage) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glActiveTexture(GLenum); GLAPI GLvoid glClientActiveTexture(GLenum); GLAPI GLvoid glCompressedTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glGetCompressedTexImage(GLenum, GLint, GLvoid *); GLAPI GLvoid glLoadTransposeMatrixd(GLdouble const *); GLAPI GLvoid glLoadTransposeMatrixf(GLfloat const *); GLAPI GLvoid glMultiTexCoord1d(GLenum, GLdouble); GLAPI GLvoid glMultiTexCoord1dv(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord1f(GLenum, GLfloat); GLAPI GLvoid glMultiTexCoord1fv(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord1i(GLenum, GLint); GLAPI GLvoid glMultiTexCoord1iv(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord1s(GLenum, GLshort); GLAPI GLvoid glMultiTexCoord1sv(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord2d(GLenum, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord2dv(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord2f(GLenum, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord2fv(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord2i(GLenum, GLint, GLint); GLAPI GLvoid glMultiTexCoord2iv(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord2s(GLenum, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord2sv(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord3d(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord3dv(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord3f(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord3fv(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord3i(GLenum, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord3iv(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord3s(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord3sv(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord4d(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord4dv(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord4f(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord4fv(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord4i(GLenum, GLint, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord4iv(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord4s(GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord4sv(GLenum, GLshort const *); GLAPI GLvoid glMultTransposeMatrixd(GLdouble const *); GLAPI GLvoid glMultTransposeMatrixf(GLfloat const *); GLAPI GLvoid glSampleCoverage(GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_VERSION_1_3 */ /* ---[ GL_VERSION_1_4 ]------------------------------------------------------------------------------------- */ /*! link : http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf */ #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #define GL_VERSION_1_4_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_BLEND_DST_RGB #define GL_BLEND_DST_RGB 0x80c8 #define GL_BLEND_SRC_RGB 0x80c9 #define GL_BLEND_DST_ALPHA 0x80ca #define GL_BLEND_SRC_ALPHA 0x80cb #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_DEPTH_COMPONENT16 0x81a5 #define GL_DEPTH_COMPONENT24 0x81a6 #define GL_DEPTH_COMPONENT32 0x81a7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845a #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845b #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845c #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845d #define GL_SECONDARY_COLOR_ARRAY 0x845e #define GL_MAX_TEXTURE_LOD_BIAS 0x84fd #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884a #define GL_DEPTH_TEXTURE_MODE 0x884b #define GL_TEXTURE_COMPARE_MODE 0x884c #define GL_TEXTURE_COMPARE_FUNC 0x884d #define GL_COMPARE_R_TO_TEXTURE 0x884e #endif /* GL_BLEND_DST_RGB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendFuncSeparate OGLEXT_MAKEGLNAME(BlendFuncSeparate) #define glFogCoordd OGLEXT_MAKEGLNAME(FogCoordd) #define glFogCoorddv OGLEXT_MAKEGLNAME(FogCoorddv) #define glFogCoordf OGLEXT_MAKEGLNAME(FogCoordf) #define glFogCoordfv OGLEXT_MAKEGLNAME(FogCoordfv) #define glFogCoordPointer OGLEXT_MAKEGLNAME(FogCoordPointer) #define glMultiDrawArrays OGLEXT_MAKEGLNAME(MultiDrawArrays) #define glMultiDrawElements OGLEXT_MAKEGLNAME(MultiDrawElements) #define glPointParameterf OGLEXT_MAKEGLNAME(PointParameterf) #define glPointParameterfv OGLEXT_MAKEGLNAME(PointParameterfv) #define glPointParameteri OGLEXT_MAKEGLNAME(PointParameteri) #define glPointParameteriv OGLEXT_MAKEGLNAME(PointParameteriv) #define glSecondaryColor3b OGLEXT_MAKEGLNAME(SecondaryColor3b) #define glSecondaryColor3bv OGLEXT_MAKEGLNAME(SecondaryColor3bv) #define glSecondaryColor3d OGLEXT_MAKEGLNAME(SecondaryColor3d) #define glSecondaryColor3dv OGLEXT_MAKEGLNAME(SecondaryColor3dv) #define glSecondaryColor3f OGLEXT_MAKEGLNAME(SecondaryColor3f) #define glSecondaryColor3fv OGLEXT_MAKEGLNAME(SecondaryColor3fv) #define glSecondaryColor3i OGLEXT_MAKEGLNAME(SecondaryColor3i) #define glSecondaryColor3iv OGLEXT_MAKEGLNAME(SecondaryColor3iv) #define glSecondaryColor3s OGLEXT_MAKEGLNAME(SecondaryColor3s) #define glSecondaryColor3sv OGLEXT_MAKEGLNAME(SecondaryColor3sv) #define glSecondaryColor3ub OGLEXT_MAKEGLNAME(SecondaryColor3ub) #define glSecondaryColor3ubv OGLEXT_MAKEGLNAME(SecondaryColor3ubv) #define glSecondaryColor3ui OGLEXT_MAKEGLNAME(SecondaryColor3ui) #define glSecondaryColor3uiv OGLEXT_MAKEGLNAME(SecondaryColor3uiv) #define glSecondaryColor3us OGLEXT_MAKEGLNAME(SecondaryColor3us) #define glSecondaryColor3usv OGLEXT_MAKEGLNAME(SecondaryColor3usv) #define glSecondaryColorPointer OGLEXT_MAKEGLNAME(SecondaryColorPointer) #define glWindowPos2d OGLEXT_MAKEGLNAME(WindowPos2d) #define glWindowPos2dv OGLEXT_MAKEGLNAME(WindowPos2dv) #define glWindowPos2f OGLEXT_MAKEGLNAME(WindowPos2f) #define glWindowPos2fv OGLEXT_MAKEGLNAME(WindowPos2fv) #define glWindowPos2i OGLEXT_MAKEGLNAME(WindowPos2i) #define glWindowPos2iv OGLEXT_MAKEGLNAME(WindowPos2iv) #define glWindowPos2s OGLEXT_MAKEGLNAME(WindowPos2s) #define glWindowPos2sv OGLEXT_MAKEGLNAME(WindowPos2sv) #define glWindowPos3d OGLEXT_MAKEGLNAME(WindowPos3d) #define glWindowPos3dv OGLEXT_MAKEGLNAME(WindowPos3dv) #define glWindowPos3f OGLEXT_MAKEGLNAME(WindowPos3f) #define glWindowPos3fv OGLEXT_MAKEGLNAME(WindowPos3fv) #define glWindowPos3i OGLEXT_MAKEGLNAME(WindowPos3i) #define glWindowPos3iv OGLEXT_MAKEGLNAME(WindowPos3iv) #define glWindowPos3s OGLEXT_MAKEGLNAME(WindowPos3s) #define glWindowPos3sv OGLEXT_MAKEGLNAME(WindowPos3sv) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendFuncSeparate(GLenum, GLenum, GLenum, GLenum); GLAPI GLvoid glFogCoordd(GLdouble); GLAPI GLvoid glFogCoorddv(GLdouble const *); GLAPI GLvoid glFogCoordf(GLfloat); GLAPI GLvoid glFogCoordfv(GLfloat const *); GLAPI GLvoid glFogCoordPointer(GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glMultiDrawArrays(GLenum, GLint *, GLsizei *, GLsizei); GLAPI GLvoid glMultiDrawElements(GLenum, GLsizei const *, GLenum, GLvoid const * *, GLsizei); GLAPI GLvoid glPointParameterf(GLenum, GLfloat); GLAPI GLvoid glPointParameterfv(GLenum, GLfloat const *); GLAPI GLvoid glPointParameteri(GLenum, GLint); GLAPI GLvoid glPointParameteriv(GLenum, GLint const *); GLAPI GLvoid glSecondaryColor3b(GLbyte, GLbyte, GLbyte); GLAPI GLvoid glSecondaryColor3bv(GLbyte const *); GLAPI GLvoid glSecondaryColor3d(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glSecondaryColor3dv(GLdouble const *); GLAPI GLvoid glSecondaryColor3f(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glSecondaryColor3fv(GLfloat const *); GLAPI GLvoid glSecondaryColor3i(GLint, GLint, GLint); GLAPI GLvoid glSecondaryColor3iv(GLint const *); GLAPI GLvoid glSecondaryColor3s(GLshort, GLshort, GLshort); GLAPI GLvoid glSecondaryColor3sv(GLshort const *); GLAPI GLvoid glSecondaryColor3ub(GLubyte, GLubyte, GLubyte); GLAPI GLvoid glSecondaryColor3ubv(GLubyte const *); GLAPI GLvoid glSecondaryColor3ui(GLuint, GLuint, GLuint); GLAPI GLvoid glSecondaryColor3uiv(GLuint const *); GLAPI GLvoid glSecondaryColor3us(GLushort, GLushort, GLushort); GLAPI GLvoid glSecondaryColor3usv(GLushort const *); GLAPI GLvoid glSecondaryColorPointer(GLint, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glWindowPos2d(GLdouble, GLdouble); GLAPI GLvoid glWindowPos2dv(GLdouble const *); GLAPI GLvoid glWindowPos2f(GLfloat, GLfloat); GLAPI GLvoid glWindowPos2fv(GLfloat const *); GLAPI GLvoid glWindowPos2i(GLint, GLint); GLAPI GLvoid glWindowPos2iv(GLint const *); GLAPI GLvoid glWindowPos2s(GLshort, GLshort); GLAPI GLvoid glWindowPos2sv(GLshort const *); GLAPI GLvoid glWindowPos3d(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glWindowPos3dv(GLdouble const *); GLAPI GLvoid glWindowPos3f(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glWindowPos3fv(GLfloat const *); GLAPI GLvoid glWindowPos3i(GLint, GLint, GLint); GLAPI GLvoid glWindowPos3iv(GLint const *); GLAPI GLvoid glWindowPos3s(GLshort, GLshort, GLshort); GLAPI GLvoid glWindowPos3sv(GLshort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_VERSION_1_4 */ /* ---[ GL_VERSION_1_5 ]------------------------------------------------------------------------------------- */ /*! link : http://www.opengl.org/documentation/specs/version1.5/glspec15.pdf */ #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #define GL_VERSION_1_5_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_COORD_SOURCE #define GL_FOG_COORD_SOURCE 0x8450 #define GL_FOG_COORD 0x8451 #define GL_CURRENT_FOG_COORD 0x8453 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 #define GL_FOG_COORD_ARRAY 0x8457 #define GL_SRC0_RGB 0x8580 #define GL_SRC1_RGB 0x8581 #define GL_SRC2_RGB 0x8582 #define GL_SRC0_ALPHA 0x8588 #define GL_SRC1_ALPHA 0x8589 #define GL_SRC2_ALPHA 0x858a #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889a #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889b #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889c #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889d #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889d #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889e #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889f #define GL_READ_ONLY 0x88b8 #define GL_WRITE_ONLY 0x88b9 #define GL_READ_WRITE 0x88ba #define GL_BUFFER_ACCESS 0x88bb #define GL_BUFFER_MAPPED 0x88bc #define GL_BUFFER_MAP_POINTER 0x88bd #define GL_STREAM_DRAW 0x88e0 #define GL_STREAM_READ 0x88e1 #define GL_STREAM_COPY 0x88e2 #define GL_STATIC_DRAW 0x88e4 #define GL_STATIC_READ 0x88e5 #define GL_STATIC_COPY 0x88e6 #define GL_DYNAMIC_DRAW 0x88e8 #define GL_DYNAMIC_READ 0x88e9 #define GL_DYNAMIC_COPY 0x88ea #define GL_SAMPLES_PASSED 0x8914 #endif /* GL_FOG_COORD_SOURCE */ /* - -[ type definitions ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ typedef ptrdiff_t GLintptr; typedef ptrdiff_t GLsizeiptr; /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBeginQuery OGLEXT_MAKEGLNAME(BeginQuery) #define glBindBuffer OGLEXT_MAKEGLNAME(BindBuffer) #define glBufferData OGLEXT_MAKEGLNAME(BufferData) #define glBufferSubData OGLEXT_MAKEGLNAME(BufferSubData) #define glDeleteBuffers OGLEXT_MAKEGLNAME(DeleteBuffers) #define glDeleteQueries OGLEXT_MAKEGLNAME(DeleteQueries) #define glEndQuery OGLEXT_MAKEGLNAME(EndQuery) #define glGenBuffers OGLEXT_MAKEGLNAME(GenBuffers) #define glGenQueries OGLEXT_MAKEGLNAME(GenQueries) #define glGetBufferParameteriv OGLEXT_MAKEGLNAME(GetBufferParameteriv) #define glGetBufferPointerv OGLEXT_MAKEGLNAME(GetBufferPointerv) #define glGetBufferSubData OGLEXT_MAKEGLNAME(GetBufferSubData) #define glGetQueryiv OGLEXT_MAKEGLNAME(GetQueryiv) #define glGetQueryObjectiv OGLEXT_MAKEGLNAME(GetQueryObjectiv) #define glGetQueryObjectuiv OGLEXT_MAKEGLNAME(GetQueryObjectuiv) #define glIsBuffer OGLEXT_MAKEGLNAME(IsBuffer) #define glIsQuery OGLEXT_MAKEGLNAME(IsQuery) #define glMapBuffer OGLEXT_MAKEGLNAME(MapBuffer) #define glUnmapBuffer OGLEXT_MAKEGLNAME(UnmapBuffer) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBeginQuery(GLenum, GLuint); GLAPI GLvoid glBindBuffer(GLenum, GLuint); GLAPI GLvoid glBufferData(GLenum, GLsizeiptr, GLvoid const *, GLenum); GLAPI GLvoid glBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid const *); GLAPI GLvoid glDeleteBuffers(GLsizei, GLuint const *); GLAPI GLvoid glDeleteQueries(GLsizei, GLuint const *); GLAPI GLvoid glEndQuery(GLenum); GLAPI GLvoid glGenBuffers(GLsizei, GLuint *); GLAPI GLvoid glGenQueries(GLsizei, GLuint *); GLAPI GLvoid glGetBufferParameteriv(GLenum, GLenum, GLint *); GLAPI GLvoid glGetBufferPointerv(GLenum, GLenum, GLvoid * *); GLAPI GLvoid glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid *); GLAPI GLvoid glGetQueryiv(GLenum, GLenum, GLint); GLAPI GLvoid glGetQueryObjectiv(GLuint, GLenum, GLint *); GLAPI GLvoid glGetQueryObjectuiv(GLuint, GLenum, GLuint *); GLAPI GLboolean glIsBuffer(GLuint); GLAPI GLboolean glIsQuery(GLuint); GLAPI GLvoid * glMapBuffer(GLenum, GLenum); GLAPI GLboolean glUnmapBuffer(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_VERSION_1_5 */ /* ========================================================================================================== */ /* === O P E N G L E X T E N S I O N === */ /* ========================================================================================================== */ /* ---[ GL_3DFX_multisample ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/3DFX/3dfx_multisample.txt */ #ifndef GL_3DFX_multisample #define GL_3DFX_multisample 1 #define GL_3DFX_multisample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE_3DFX #define GL_MULTISAMPLE_3DFX 0x86b2 #define GL_SAMPLE_BUFFERS_3DFX 0x86b3 #define GL_SAMPLES_3DFX 0x86b4 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #endif /* GL_MULTISAMPLE_3DFX */ #endif /* GL_3DFX_multisample */ /* ---[ GL_3DFX_tbuffer ]------------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/3DFX/tbuffer.txt */ #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 #define GL_3DFX_tbuffer_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTbufferMask3DFX OGLEXT_MAKEGLNAME(TbufferMask3DFX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTbufferMask3DFX(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_3DFX_tbuffer */ /* ---[ GL_3DFX_texture_compression_FXT1 ]------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/3DFX/texture_compression_FXT1.txt */ #ifndef GL_3DFX_texture_compression_FXT1 #define GL_3DFX_texture_compression_FXT1 1 #define GL_3DFX_texture_compression_FXT1_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COMPRESSED_RGB_FXT1_3DFX #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86b0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86b1 #endif /* GL_COMPRESSED_RGB_FXT1_3DFX */ #endif /* GL_3DFX_texture_compression_FXT1 */ /* ---[ GL_APPLE_client_storage ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/client_storage.txt */ #ifndef GL_APPLE_client_storage #define GL_APPLE_client_storage 1 #define GL_APPLE_client_storage_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_UNPACK_CLIENT_STORAGE_APPLE #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85b2 #endif /* GL_UNPACK_CLIENT_STORAGE_APPLE */ #endif /* GL_APPLE_client_storage */ /* ---[ GL_APPLE_element_array ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/element_array.txt */ #ifndef GL_APPLE_element_array #define GL_APPLE_element_array 1 #define GL_APPLE_element_array_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ELEMENT_ARRAY_APPLE #define GL_ELEMENT_ARRAY_APPLE 0x8768 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876a #endif /* GL_ELEMENT_ARRAY_APPLE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDrawElementArrayAPPLE OGLEXT_MAKEGLNAME(DrawElementArrayAPPLE) #define glDrawRangeElementArrayAPPLE OGLEXT_MAKEGLNAME(DrawRangeElementArrayAPPLE) #define glElementPointerAPPLE OGLEXT_MAKEGLNAME(ElementPointerAPPLE) #define glMultiDrawElementArrayAPPLE OGLEXT_MAKEGLNAME(MultiDrawElementArrayAPPLE) #define glMultiDrawRangeElementArrayAPPLE OGLEXT_MAKEGLNAME(MultiDrawRangeElementArrayAPPLE) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDrawElementArrayAPPLE(GLenum, GLint, GLsizei); GLAPI GLvoid glDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, GLint, GLsizei); GLAPI GLvoid glElementPointerAPPLE(GLenum, GLvoid const *); GLAPI GLvoid glMultiDrawElementArrayAPPLE(GLenum, GLint const *, GLsizei const *, GLsizei); GLAPI GLvoid glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, GLint const *, GLsizei const *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_APPLE_element_array */ /* ---[ GL_APPLE_fence ]------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/fence.txt */ #ifndef GL_APPLE_fence #define GL_APPLE_fence 1 #define GL_APPLE_fence_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DRAW_PIXELS_APPLE #define GL_DRAW_PIXELS_APPLE 0x8a0a #define GL_FENCE_APPLE 0x8a0b #endif /* GL_DRAW_PIXELS_APPLE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDeleteFencesAPPLE OGLEXT_MAKEGLNAME(DeleteFencesAPPLE) #define glFinishFenceAPPLE OGLEXT_MAKEGLNAME(FinishFenceAPPLE) #define glFinishObjectAPPLE OGLEXT_MAKEGLNAME(FinishObjectAPPLE) #define glGenFencesAPPLE OGLEXT_MAKEGLNAME(GenFencesAPPLE) #define glIsFenceAPPLE OGLEXT_MAKEGLNAME(IsFenceAPPLE) #define glSetFenceAPPLE OGLEXT_MAKEGLNAME(SetFenceAPPLE) #define glTestFenceAPPLE OGLEXT_MAKEGLNAME(TestFenceAPPLE) #define glTestObjectAPPLE OGLEXT_MAKEGLNAME(TestObjectAPPLE) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDeleteFencesAPPLE(GLsizei, GLuint const *); GLAPI GLvoid glFinishFenceAPPLE(GLuint); GLAPI GLvoid glFinishObjectAPPLE(GLenum, GLint); GLAPI GLvoid glGenFencesAPPLE(GLsizei, GLuint *); GLAPI GLboolean glIsFenceAPPLE(GLuint); GLAPI GLvoid glSetFenceAPPLE(GLuint); GLAPI GLboolean glTestFenceAPPLE(GLuint); GLAPI GLboolean glTestObjectAPPLE(GLenum, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_APPLE_fence */ /* ---[ GL_APPLE_specular_vector ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/specular_vector.txt */ #ifndef GL_APPLE_specular_vector #define GL_APPLE_specular_vector 1 #define GL_APPLE_specular_vector_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85b0 #endif /* GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE */ #endif /* GL_APPLE_specular_vector */ /* ---[ GL_APPLE_transform_hint ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/transform_hint.txt */ #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #define GL_APPLE_transform_hint_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TRANSFORM_HINT_APPLE #define GL_TRANSFORM_HINT_APPLE 0x85b1 #endif /* GL_TRANSFORM_HINT_APPLE */ #endif /* GL_APPLE_transform_hint */ /* ---[ GL_APPLE_vertex_array_object ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/vertex_array_object.txt */ #ifndef GL_APPLE_vertex_array_object #define GL_APPLE_vertex_array_object 1 #define GL_APPLE_vertex_array_object_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_BINDING_APPLE #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85b5 #endif /* GL_VERTEX_ARRAY_BINDING_APPLE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBindVertexArrayAPPLE OGLEXT_MAKEGLNAME(BindVertexArrayAPPLE) #define glDeleteVertexArraysAPPLE OGLEXT_MAKEGLNAME(DeleteVertexArraysAPPLE) #define glGenVertexArraysAPPLE OGLEXT_MAKEGLNAME(GenVertexArraysAPPLE) #define glIsVertexArrayAPPLE OGLEXT_MAKEGLNAME(IsVertexArrayAPPLE) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBindVertexArrayAPPLE(GLuint); GLAPI GLvoid glDeleteVertexArraysAPPLE(GLsizei, GLuint const *); GLAPI GLvoid glGenVertexArraysAPPLE(GLsizei, GLuint const *); GLAPI GLboolean glIsVertexArrayAPPLE(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_APPLE_vertex_array_object */ /* ---[ GL_APPLE_vertex_array_range ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/vertex_array_range.txt */ #ifndef GL_APPLE_vertex_array_range #define GL_APPLE_vertex_array_range 1 #define GL_APPLE_vertex_array_range_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_RANGE_APPLE #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851d #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851e #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851f #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_STORAGE_CACHED_APPLE 0x85be #define GL_STORAGE_SHARED_APPLE 0x85bf #endif /* GL_VERTEX_ARRAY_RANGE_APPLE */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFlushVertexArrayRangeAPPLE OGLEXT_MAKEGLNAME(FlushVertexArrayRangeAPPLE) #define glVertexArrayParameteriAPPLE OGLEXT_MAKEGLNAME(VertexArrayParameteriAPPLE) #define glVertexArrayRangeAPPLE OGLEXT_MAKEGLNAME(VertexArrayRangeAPPLE) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFlushVertexArrayRangeAPPLE(GLsizei, GLvoid *); GLAPI GLvoid glVertexArrayParameteriAPPLE(GLenum, GLint); GLAPI GLvoid glVertexArrayRangeAPPLE(GLsizei, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_APPLE_vertex_array_range */ /* ---[ GL_APPLE_ycbcr_422 ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/APPLE/ycbcr_422.txt */ #ifndef GL_APPLE_ycbcr_422 #define GL_APPLE_ycbcr_422 1 #define GL_APPLE_ycbcr_422_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_YCBCR_422_APPLE #define GL_YCBCR_422_APPLE 0x85b9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85ba #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85bb #endif /* GL_YCBCR_422_APPLE */ #endif /* GL_APPLE_ycbcr_422 */ /* ---[ GL_ARB_depth_texture ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/depth_texture.txt */ #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #define GL_ARB_depth_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DEPTH_COMPONENT16_ARB #define GL_DEPTH_COMPONENT16_ARB 0x81a5 #define GL_DEPTH_COMPONENT24_ARB 0x81a6 #define GL_DEPTH_COMPONENT32_ARB 0x81a7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884a #define GL_DEPTH_TEXTURE_MODE_ARB 0x884b #endif /* GL_DEPTH_COMPONENT16_ARB */ #endif /* GL_ARB_depth_texture */ /* ---[ GL_ARB_fragment_program ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program.txt */ #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 #define GL_ARB_fragment_program_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FRAGMENT_PROGRAM_ARB #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880a #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880b #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880c #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880d #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880e #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880f #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #endif /* GL_FRAGMENT_PROGRAM_ARB */ #endif /* GL_ARB_fragment_program */ /* ---[ GL_ARB_matrix_palette ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt */ #ifndef GL_ARB_matrix_palette #define GL_ARB_matrix_palette 1 #define GL_ARB_matrix_palette_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MATRIX_PALETTE_ARB #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 #endif /* GL_MATRIX_PALETTE_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCurrentPaletteMatrixARB OGLEXT_MAKEGLNAME(CurrentPaletteMatrixARB) #define glMatrixIndexPointerARB OGLEXT_MAKEGLNAME(MatrixIndexPointerARB) #define glMatrixIndexubvARB OGLEXT_MAKEGLNAME(MatrixIndexubvARB) #define glMatrixIndexuivARB OGLEXT_MAKEGLNAME(MatrixIndexuivARB) #define glMatrixIndexusvARB OGLEXT_MAKEGLNAME(MatrixIndexusvARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCurrentPaletteMatrixARB(GLint); GLAPI GLvoid glMatrixIndexPointerARB(GLint, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glMatrixIndexubvARB(GLint, GLubyte const *); GLAPI GLvoid glMatrixIndexuivARB(GLint, GLuint const *); GLAPI GLvoid glMatrixIndexusvARB(GLint, GLushort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_matrix_palette */ /* ---[ GL_ARB_multisample ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/multisample.txt */ #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #define GL_ARB_multisample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE_ARB #define GL_MULTISAMPLE_ARB 0x809d #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809e #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809f #define GL_SAMPLE_COVERAGE_ARB 0x80a0 #define GL_SAMPLE_BUFFERS_ARB 0x80a8 #define GL_SAMPLES_ARB 0x80a9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80aa #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80ab #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif /* GL_MULTISAMPLE_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glSampleCoverageARB OGLEXT_MAKEGLNAME(SampleCoverageARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glSampleCoverageARB(GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_multisample */ /* ---[ GL_ARB_multitexture ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt */ #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #define GL_ARB_multitexture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE0_ARB #define GL_TEXTURE0_ARB 0x84c0 #define GL_TEXTURE1_ARB 0x84c1 #define GL_TEXTURE2_ARB 0x84c2 #define GL_TEXTURE3_ARB 0x84c3 #define GL_TEXTURE4_ARB 0x84c4 #define GL_TEXTURE5_ARB 0x84c5 #define GL_TEXTURE6_ARB 0x84c6 #define GL_TEXTURE7_ARB 0x84c7 #define GL_TEXTURE8_ARB 0x84c8 #define GL_TEXTURE9_ARB 0x84c9 #define GL_TEXTURE10_ARB 0x84ca #define GL_TEXTURE11_ARB 0x84cb #define GL_TEXTURE12_ARB 0x84cc #define GL_TEXTURE13_ARB 0x84cd #define GL_TEXTURE14_ARB 0x84ce #define GL_TEXTURE15_ARB 0x84cf #define GL_TEXTURE16_ARB 0x84d0 #define GL_TEXTURE17_ARB 0x84d1 #define GL_TEXTURE18_ARB 0x84d2 #define GL_TEXTURE19_ARB 0x84d3 #define GL_TEXTURE20_ARB 0x84d4 #define GL_TEXTURE21_ARB 0x84d5 #define GL_TEXTURE22_ARB 0x84d6 #define GL_TEXTURE23_ARB 0x84d7 #define GL_TEXTURE24_ARB 0x84d8 #define GL_TEXTURE25_ARB 0x84d9 #define GL_TEXTURE26_ARB 0x84da #define GL_TEXTURE27_ARB 0x84db #define GL_TEXTURE28_ARB 0x84dc #define GL_TEXTURE29_ARB 0x84dd #define GL_TEXTURE30_ARB 0x84de #define GL_TEXTURE31_ARB 0x84df #define GL_ACTIVE_TEXTURE_ARB 0x84e0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84e1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84e2 #endif /* GL_TEXTURE0_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glActiveTextureARB OGLEXT_MAKEGLNAME(ActiveTextureARB) #define glClientActiveTextureARB OGLEXT_MAKEGLNAME(ClientActiveTextureARB) #define glMultiTexCoord1dARB OGLEXT_MAKEGLNAME(MultiTexCoord1dARB) #define glMultiTexCoord1dvARB OGLEXT_MAKEGLNAME(MultiTexCoord1dvARB) #define glMultiTexCoord1fARB OGLEXT_MAKEGLNAME(MultiTexCoord1fARB) #define glMultiTexCoord1fvARB OGLEXT_MAKEGLNAME(MultiTexCoord1fvARB) #define glMultiTexCoord1iARB OGLEXT_MAKEGLNAME(MultiTexCoord1iARB) #define glMultiTexCoord1ivARB OGLEXT_MAKEGLNAME(MultiTexCoord1ivARB) #define glMultiTexCoord1sARB OGLEXT_MAKEGLNAME(MultiTexCoord1sARB) #define glMultiTexCoord1svARB OGLEXT_MAKEGLNAME(MultiTexCoord1svARB) #define glMultiTexCoord2dARB OGLEXT_MAKEGLNAME(MultiTexCoord2dARB) #define glMultiTexCoord2dvARB OGLEXT_MAKEGLNAME(MultiTexCoord2dvARB) #define glMultiTexCoord2fARB OGLEXT_MAKEGLNAME(MultiTexCoord2fARB) #define glMultiTexCoord2fvARB OGLEXT_MAKEGLNAME(MultiTexCoord2fvARB) #define glMultiTexCoord2iARB OGLEXT_MAKEGLNAME(MultiTexCoord2iARB) #define glMultiTexCoord2ivARB OGLEXT_MAKEGLNAME(MultiTexCoord2ivARB) #define glMultiTexCoord2sARB OGLEXT_MAKEGLNAME(MultiTexCoord2sARB) #define glMultiTexCoord2svARB OGLEXT_MAKEGLNAME(MultiTexCoord2svARB) #define glMultiTexCoord3dARB OGLEXT_MAKEGLNAME(MultiTexCoord3dARB) #define glMultiTexCoord3dvARB OGLEXT_MAKEGLNAME(MultiTexCoord3dvARB) #define glMultiTexCoord3fARB OGLEXT_MAKEGLNAME(MultiTexCoord3fARB) #define glMultiTexCoord3fvARB OGLEXT_MAKEGLNAME(MultiTexCoord3fvARB) #define glMultiTexCoord3iARB OGLEXT_MAKEGLNAME(MultiTexCoord3iARB) #define glMultiTexCoord3ivARB OGLEXT_MAKEGLNAME(MultiTexCoord3ivARB) #define glMultiTexCoord3sARB OGLEXT_MAKEGLNAME(MultiTexCoord3sARB) #define glMultiTexCoord3svARB OGLEXT_MAKEGLNAME(MultiTexCoord3svARB) #define glMultiTexCoord4dARB OGLEXT_MAKEGLNAME(MultiTexCoord4dARB) #define glMultiTexCoord4dvARB OGLEXT_MAKEGLNAME(MultiTexCoord4dvARB) #define glMultiTexCoord4fARB OGLEXT_MAKEGLNAME(MultiTexCoord4fARB) #define glMultiTexCoord4fvARB OGLEXT_MAKEGLNAME(MultiTexCoord4fvARB) #define glMultiTexCoord4iARB OGLEXT_MAKEGLNAME(MultiTexCoord4iARB) #define glMultiTexCoord4ivARB OGLEXT_MAKEGLNAME(MultiTexCoord4ivARB) #define glMultiTexCoord4sARB OGLEXT_MAKEGLNAME(MultiTexCoord4sARB) #define glMultiTexCoord4svARB OGLEXT_MAKEGLNAME(MultiTexCoord4svARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glActiveTextureARB(GLenum); GLAPI GLvoid glClientActiveTextureARB(GLenum); GLAPI GLvoid glMultiTexCoord1dARB(GLenum, GLdouble); GLAPI GLvoid glMultiTexCoord1dvARB(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord1fARB(GLenum, GLfloat); GLAPI GLvoid glMultiTexCoord1fvARB(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord1iARB(GLenum, GLint); GLAPI GLvoid glMultiTexCoord1ivARB(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord1sARB(GLenum, GLshort); GLAPI GLvoid glMultiTexCoord1svARB(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord2dARB(GLenum, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord2dvARB(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord2fARB(GLenum, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord2fvARB(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord2iARB(GLenum, GLint, GLint); GLAPI GLvoid glMultiTexCoord2ivARB(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord2sARB(GLenum, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord2svARB(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord3dARB(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord3dvARB(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord3fARB(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord3fvARB(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord3iARB(GLenum, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord3ivARB(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord3sARB(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord3svARB(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord4dARB(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord4dvARB(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord4fARB(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord4fvARB(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord4iARB(GLenum, GLint, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord4ivARB(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord4sARB(GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord4svARB(GLenum, GLshort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_multitexture */ /* ---[ GL_ARB_occlusion_query ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt */ #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #define GL_ARB_occlusion_query_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBeginQueryARB OGLEXT_MAKEGLNAME(BeginQueryARB) #define glDeleteQueriesARB OGLEXT_MAKEGLNAME(DeleteQueriesARB) #define glEndQueryARB OGLEXT_MAKEGLNAME(EndQueryARB) #define glGenQueriesARB OGLEXT_MAKEGLNAME(GenQueriesARB) #define glGetQueryivARB OGLEXT_MAKEGLNAME(GetQueryivARB) #define glGetQueryObjectivARB OGLEXT_MAKEGLNAME(GetQueryObjectivARB) #define glGetQueryObjectuivARB OGLEXT_MAKEGLNAME(GetQueryObjectuivARB) #define glIsQueryARB OGLEXT_MAKEGLNAME(IsQueryARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBeginQueryARB(GLenum, GLuint); GLAPI GLvoid glDeleteQueriesARB(GLsizei, GLuint const *); GLAPI GLvoid glEndQueryARB(GLenum); GLAPI GLvoid glGenQueriesARB(GLsizei, GLuint *); GLAPI GLvoid glGetQueryivARB(GLenum, GLenum, GLint *); GLAPI GLvoid glGetQueryObjectivARB(GLuint, GLenum, GLint *); GLAPI GLvoid glGetQueryObjectuivARB(GLuint, GLenum, GLuint *); GLAPI GLboolean glIsQueryARB(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_occlusion_query */ /* ---[ GL_ARB_point_parameters ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_parameters.txt */ #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #define GL_ARB_point_parameters_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POINT_SIZE_MIN_ARB #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #endif /* GL_POINT_SIZE_MIN_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPointParameterfARB OGLEXT_MAKEGLNAME(PointParameterfARB) #define glPointParameterfvARB OGLEXT_MAKEGLNAME(PointParameterfvARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPointParameterfARB(GLenum, GLfloat); GLAPI GLvoid glPointParameterfvARB(GLenum, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_point_parameters */ /* ---[ GL_ARB_point_sprite ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_sprite.txt */ #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #define GL_ARB_point_sprite_OGLEXT 1 #endif /* GL_ARB_point_sprite */ /* ---[ GL_ARB_shader_objects ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/shader_objects.txt */ #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #define GL_ARB_shader_objects_OGLEXT 1 /* - -[ type definitions ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ typedef char GLcharARB; typedef void * GLhandleARB; /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glAttachObjectARB OGLEXT_MAKEGLNAME(AttachObjectARB) #define glCompileShaderARB OGLEXT_MAKEGLNAME(CompileShaderARB) #define glCreateProgramObjectARB OGLEXT_MAKEGLNAME(CreateProgramObjectARB) #define glCreateShaderObjectARB OGLEXT_MAKEGLNAME(CreateShaderObjectARB) #define glDeleteObjectARB OGLEXT_MAKEGLNAME(DeleteObjectARB) #define glDetachObjectARB OGLEXT_MAKEGLNAME(DetachObjectARB) #define glGetActiveUniformARB OGLEXT_MAKEGLNAME(GetActiveUniformARB) #define glGetAttachedObjectsARB OGLEXT_MAKEGLNAME(GetAttachedObjectsARB) #define glGetHandleARB OGLEXT_MAKEGLNAME(GetHandleARB) #define glGetInfoLogARB OGLEXT_MAKEGLNAME(GetInfoLogARB) #define glGetObjectParameterfvARB OGLEXT_MAKEGLNAME(GetObjectParameterfvARB) #define glGetObjectParameterivARB OGLEXT_MAKEGLNAME(GetObjectParameterivARB) #define glGetShaderSourceARB OGLEXT_MAKEGLNAME(GetShaderSourceARB) #define glGetUniformfvARB OGLEXT_MAKEGLNAME(GetUniformfvARB) #define glGetUniformivARB OGLEXT_MAKEGLNAME(GetUniformivARB) #define glGetUniformLocationARB OGLEXT_MAKEGLNAME(GetUniformLocationARB) #define glLinkProgramARB OGLEXT_MAKEGLNAME(LinkProgramARB) #define glShaderSourceARB OGLEXT_MAKEGLNAME(ShaderSourceARB) #define glUniform1fARB OGLEXT_MAKEGLNAME(Uniform1fARB) #define glUniform1fvARB OGLEXT_MAKEGLNAME(Uniform1fvARB) #define glUniform1iARB OGLEXT_MAKEGLNAME(Uniform1iARB) #define glUniform1ivARB OGLEXT_MAKEGLNAME(Uniform1ivARB) #define glUniform2fARB OGLEXT_MAKEGLNAME(Uniform2fARB) #define glUniform2fvARB OGLEXT_MAKEGLNAME(Uniform2fvARB) #define glUniform2iARB OGLEXT_MAKEGLNAME(Uniform2iARB) #define glUniform2ivARB OGLEXT_MAKEGLNAME(Uniform2ivARB) #define glUniform3fARB OGLEXT_MAKEGLNAME(Uniform3fARB) #define glUniform3fvARB OGLEXT_MAKEGLNAME(Uniform3fvARB) #define glUniform3iARB OGLEXT_MAKEGLNAME(Uniform3iARB) #define glUniform3ivARB OGLEXT_MAKEGLNAME(Uniform3ivARB) #define glUniform4fARB OGLEXT_MAKEGLNAME(Uniform4fARB) #define glUniform4fvARB OGLEXT_MAKEGLNAME(Uniform4fvARB) #define glUniform4iARB OGLEXT_MAKEGLNAME(Uniform4iARB) #define glUniform4ivARB OGLEXT_MAKEGLNAME(Uniform4ivARB) #define glUniformMatrix2fvARB OGLEXT_MAKEGLNAME(UniformMatrix2fvARB) #define glUniformMatrix3fvARB OGLEXT_MAKEGLNAME(UniformMatrix3fvARB) #define glUniformMatrix4fvARB OGLEXT_MAKEGLNAME(UniformMatrix4fvARB) #define glUseProgramObjectARB OGLEXT_MAKEGLNAME(UseProgramObjectARB) #define glValidateProgramARB OGLEXT_MAKEGLNAME(ValidateProgramARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glAttachObjectARB(GLhandleARB, GLhandleARB); GLAPI GLvoid glCompileShaderARB(GLhandleARB); GLAPI GLhandleARB glCreateProgramObjectARB(); GLAPI GLhandleARB glCreateShaderObjectARB(GLenum); GLAPI GLvoid glDeleteObjectARB(GLhandleARB); GLAPI GLvoid glDetachObjectARB(GLhandleARB, GLhandleARB); GLAPI GLvoid glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI GLvoid glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); GLAPI GLhandleARB glGetHandleARB(GLenum); GLAPI GLvoid glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); GLAPI GLvoid glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); GLAPI GLvoid glGetObjectParameterivARB(GLhandleARB, GLenum, GLint *); GLAPI GLvoid glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); GLAPI GLvoid glGetUniformfvARB(GLhandleARB, GLint, GLfloat *); GLAPI GLvoid glGetUniformivARB(GLhandleARB, GLint, GLint *); GLAPI GLint glGetUniformLocationARB(GLhandleARB, GLcharARB const); GLAPI GLvoid glLinkProgramARB(GLhandleARB); GLAPI GLvoid glShaderSourceARB(GLhandleARB, GLsizei, GLcharARB const, GLint const *); GLAPI GLvoid glUniform1fARB(GLint, GLfloat); GLAPI GLvoid glUniform1fvARB(GLint, GLsizei, GLfloat *); GLAPI GLvoid glUniform1iARB(GLint, GLint); GLAPI GLvoid glUniform1ivARB(GLint, GLsizei, GLint *); GLAPI GLvoid glUniform2fARB(GLint, GLfloat, GLfloat); GLAPI GLvoid glUniform2fvARB(GLint, GLsizei, GLfloat *); GLAPI GLvoid glUniform2iARB(GLint, GLint, GLint); GLAPI GLvoid glUniform2ivARB(GLint, GLsizei, GLint *); GLAPI GLvoid glUniform3fARB(GLint, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glUniform3fvARB(GLint, GLsizei, GLfloat *); GLAPI GLvoid glUniform3iARB(GLint, GLint, GLint, GLint); GLAPI GLvoid glUniform3ivARB(GLint, GLsizei, GLint *); GLAPI GLvoid glUniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glUniform4fvARB(GLint, GLsizei, GLfloat *); GLAPI GLvoid glUniform4iARB(GLint, GLint, GLint, GLint, GLint); GLAPI GLvoid glUniform4ivARB(GLint, GLsizei, GLint *); GLAPI GLvoid glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, GLfloat *); GLAPI GLvoid glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, GLfloat *); GLAPI GLvoid glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, GLfloat *); GLAPI GLvoid glUseProgramObjectARB(GLhandleARB); GLAPI GLvoid glValidateProgramARB(GLhandleARB); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_shader_objects */ /* ---[ GL_ARB_shading_language_100 ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/shading_language_100.txt */ #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #define GL_ARB_shading_language_100_OGLEXT 1 #endif /* GL_ARB_shading_language_100 */ /* ---[ GL_ARB_shadow ]-------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow.txt */ #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #define GL_ARB_shadow_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_COMPARE_MODE_ARB #define GL_TEXTURE_COMPARE_MODE_ARB 0x884c #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884d #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884e #endif /* GL_TEXTURE_COMPARE_MODE_ARB */ #endif /* GL_ARB_shadow */ /* ---[ GL_ARB_shadow_ambient ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow_ambient.txt */ #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #define GL_ARB_shadow_ambient_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_COMPARE_FAIL_VALUE_ARB #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80bf #endif /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ #endif /* GL_ARB_shadow_ambient */ /* ---[ GL_ARB_texture_border_clamp ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_border_clamp.txt */ #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #define GL_ARB_texture_border_clamp_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CLAMP_TO_BORDER_ARB #define GL_CLAMP_TO_BORDER_ARB 0x812d #endif /* GL_CLAMP_TO_BORDER_ARB */ #endif /* GL_ARB_texture_border_clamp */ /* ---[ GL_ARB_texture_compression ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt */ #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #define GL_ARB_texture_compression_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COMPRESSED_ALPHA_ARB #define GL_COMPRESSED_ALPHA_ARB 0x84e9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84ea #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84eb #define GL_COMPRESSED_INTENSITY_ARB 0x84ec #define GL_COMPRESSED_RGB_ARB 0x84ed #define GL_COMPRESSED_RGBA_ARB 0x84ee #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84ef #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86a0 #define GL_TEXTURE_COMPRESSED_ARB 0x86a1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86a2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86a3 #endif /* GL_COMPRESSED_ALPHA_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCompressedTexImage1DARB OGLEXT_MAKEGLNAME(CompressedTexImage1DARB) #define glCompressedTexImage2DARB OGLEXT_MAKEGLNAME(CompressedTexImage2DARB) #define glCompressedTexImage3DARB OGLEXT_MAKEGLNAME(CompressedTexImage3DARB) #define glCompressedTexSubImage1DARB OGLEXT_MAKEGLNAME(CompressedTexSubImage1DARB) #define glCompressedTexSubImage2DARB OGLEXT_MAKEGLNAME(CompressedTexSubImage2DARB) #define glCompressedTexSubImage3DARB OGLEXT_MAKEGLNAME(CompressedTexSubImage3DARB) #define glGetCompressedTexImageARB OGLEXT_MAKEGLNAME(GetCompressedTexImageARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCompressedTexImage1DARB(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexImage2DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexImage3DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage1DARB(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage2DARB(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glCompressedTexSubImage3DARB(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glGetCompressedTexImageARB(GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_texture_compression */ /* ---[ GL_ARB_texture_cube_map ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_cube_map.txt */ #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #define GL_ARB_texture_cube_map_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_NORMAL_MAP_ARB #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851a #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851b #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851c #endif /* GL_NORMAL_MAP_ARB */ #endif /* GL_ARB_texture_cube_map */ /* ---[ GL_ARB_texture_env_add ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_add.txt */ #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #define GL_ARB_texture_env_add_OGLEXT 1 #endif /* GL_ARB_texture_env_add */ /* ---[ GL_ARB_texture_env_combine ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt */ #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #define GL_ARB_texture_env_combine_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SUBTRACT_ARB #define GL_SUBTRACT_ARB 0x84e7 #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858a #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859a #endif /* GL_SUBTRACT_ARB */ #endif /* GL_ARB_texture_env_combine */ /* ---[ GL_ARB_texture_env_crossbar ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_crossbar.txt */ #ifndef GL_ARB_texture_env_crossbar #define GL_ARB_texture_env_crossbar 1 #define GL_ARB_texture_env_crossbar_OGLEXT 1 #endif /* GL_ARB_texture_env_crossbar */ /* ---[ GL_ARB_texture_env_dot3 ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_dot3.txt */ #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #define GL_ARB_texture_env_dot3_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DOT3_RGB_ARB #define GL_DOT3_RGB_ARB 0x86ae #define GL_DOT3_RGBA_ARB 0x86af #endif /* GL_DOT3_RGB_ARB */ #endif /* GL_ARB_texture_env_dot3 */ /* ---[ GL_ARB_texture_mirror_repeat ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_mirrored_repeat.txt */ #ifndef GL_ARB_texture_mirror_repeat #define GL_ARB_texture_mirror_repeat 1 #define GL_ARB_texture_mirror_repeat_OGLEXT 1 #endif /* GL_ARB_texture_mirror_repeat */ /* ---[ GL_ARB_texture_non_power_of_two ]-------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_non_power_of_two.txt */ #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #define GL_ARB_texture_non_power_of_two_OGLEXT 1 #endif /* GL_ARB_texture_non_power_of_two */ /* ---[ GL_ARB_transpose_matrix ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/transpose_matrix.txt */ #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #define GL_ARB_transpose_matrix_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TRANSPOSE_MODELVIEW_MATRIX_ARB #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84e3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84e4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84e5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84e6 #endif /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glLoadTransposeMatrixdARB OGLEXT_MAKEGLNAME(LoadTransposeMatrixdARB) #define glLoadTransposeMatrixfARB OGLEXT_MAKEGLNAME(LoadTransposeMatrixfARB) #define glMultTransposeMatrixdARB OGLEXT_MAKEGLNAME(MultTransposeMatrixdARB) #define glMultTransposeMatrixfARB OGLEXT_MAKEGLNAME(MultTransposeMatrixfARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glLoadTransposeMatrixdARB(GLdouble const *); GLAPI GLvoid glLoadTransposeMatrixfARB(GLfloat const *); GLAPI GLvoid glMultTransposeMatrixdARB(GLdouble const *); GLAPI GLvoid glMultTransposeMatrixfARB(GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_transpose_matrix */ /* ---[ GL_ARB_vertex_blend ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt */ #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 #define GL_ARB_vertex_blend_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MODELVIEW0_ARB #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW1_ARB 0x850a #define GL_MAX_VERTEX_UNITS_ARB 0x86a4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86a5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86a6 #define GL_VERTEX_BLEND_ARB 0x86a7 #define GL_CURRENT_WEIGHT_ARB 0x86a8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86a9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86aa #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86ab #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86ac #define GL_WEIGHT_ARRAY_ARB 0x86ad #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872a #define GL_MODELVIEW11_ARB 0x872b #define GL_MODELVIEW12_ARB 0x872c #define GL_MODELVIEW13_ARB 0x872d #define GL_MODELVIEW14_ARB 0x872e #define GL_MODELVIEW15_ARB 0x872f #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873a #define GL_MODELVIEW27_ARB 0x873b #define GL_MODELVIEW28_ARB 0x873c #define GL_MODELVIEW29_ARB 0x873d #define GL_MODELVIEW30_ARB 0x873e #define GL_MODELVIEW31_ARB 0x873f #endif /* GL_MODELVIEW0_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glVertexBlendARB OGLEXT_MAKEGLNAME(VertexBlendARB) #define glWeightbvARB OGLEXT_MAKEGLNAME(WeightbvARB) #define glWeightdvARB OGLEXT_MAKEGLNAME(WeightdvARB) #define glWeightfvARB OGLEXT_MAKEGLNAME(WeightfvARB) #define glWeightivARB OGLEXT_MAKEGLNAME(WeightivARB) #define glWeightPointerARB OGLEXT_MAKEGLNAME(WeightPointerARB) #define glWeightsvARB OGLEXT_MAKEGLNAME(WeightsvARB) #define glWeightubvARB OGLEXT_MAKEGLNAME(WeightubvARB) #define glWeightuivARB OGLEXT_MAKEGLNAME(WeightuivARB) #define glWeightusvARB OGLEXT_MAKEGLNAME(WeightusvARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glVertexBlendARB(GLint); GLAPI GLvoid glWeightbvARB(GLint, GLbyte const *); GLAPI GLvoid glWeightdvARB(GLint, GLdouble const *); GLAPI GLvoid glWeightfvARB(GLint, GLfloat const *); GLAPI GLvoid glWeightivARB(GLint, GLint const *); GLAPI GLvoid glWeightPointerARB(GLint, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glWeightsvARB(GLint, GLshort const *); GLAPI GLvoid glWeightubvARB(GLint, GLubyte const *); GLAPI GLvoid glWeightuivARB(GLint, GLuint const *); GLAPI GLvoid glWeightusvARB(GLint, GLushort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_vertex_blend */ /* ---[ GL_ARB_vertex_buffer_object ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_buffer_object.txt */ #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #define GL_ARB_vertex_buffer_object_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_BUFFER_SIZE_ARB #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889a #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889b #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889c #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889d #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889e #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889f #define GL_READ_ONLY_ARB 0x88b8 #define GL_WRITE_ONLY_ARB 0x88b9 #define GL_READ_WRITE_ARB 0x88ba #define GL_BUFFER_ACCESS_ARB 0x88bb #define GL_BUFFER_MAPPED_ARB 0x88bc #define GL_BUFFER_MAP_POINTER_ARB 0x88bd #define GL_STREAM_DRAW_ARB 0x88e0 #define GL_STREAM_READ_ARB 0x88e1 #define GL_STREAM_COPY_ARB 0x88e2 #define GL_STATIC_DRAW_ARB 0x88e4 #define GL_STATIC_READ_ARB 0x88e5 #define GL_STATIC_COPY_ARB 0x88e6 #define GL_DYNAMIC_DRAW_ARB 0x88e8 #define GL_DYNAMIC_READ_ARB 0x88e9 #define GL_DYNAMIC_COPY_ARB 0x88ea #endif /* GL_BUFFER_SIZE_ARB */ /* - -[ type definitions ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ typedef ptrdiff_t GLintptrARB; typedef ptrdiff_t GLsizeiptrARB; /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBindBufferARB OGLEXT_MAKEGLNAME(BindBufferARB) #define glBufferDataARB OGLEXT_MAKEGLNAME(BufferDataARB) #define glBufferSubDataARB OGLEXT_MAKEGLNAME(BufferSubDataARB) #define glDeleteBuffersARB OGLEXT_MAKEGLNAME(DeleteBuffersARB) #define glGenBuffersARB OGLEXT_MAKEGLNAME(GenBuffersARB) #define glGetBufferParameterivARB OGLEXT_MAKEGLNAME(GetBufferParameterivARB) #define glGetBufferPointervARB OGLEXT_MAKEGLNAME(GetBufferPointervARB) #define glGetBufferSubDataARB OGLEXT_MAKEGLNAME(GetBufferSubDataARB) #define glIsBufferARB OGLEXT_MAKEGLNAME(IsBufferARB) #define glMapBufferARB OGLEXT_MAKEGLNAME(MapBufferARB) #define glUnmapBufferARB OGLEXT_MAKEGLNAME(UnmapBufferARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBindBufferARB(GLenum, GLuint); GLAPI GLvoid glBufferDataARB(GLenum, GLsizeiptrARB, GLvoid const *, GLenum); GLAPI GLvoid glBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid const *); GLAPI GLvoid glDeleteBuffersARB(GLsizei, GLuint const *); GLAPI GLvoid glGenBuffersARB(GLsizei, GLuint *); GLAPI GLvoid glGetBufferParameterivARB(GLenum, GLenum, GLint *); GLAPI GLvoid glGetBufferPointervARB(GLenum, GLenum, GLvoid * *); GLAPI GLvoid glGetBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); GLAPI GLboolean glIsBufferARB(GLuint); GLAPI GLvoid * glMapBufferARB(GLenum, GLenum); GLAPI GLboolean glUnmapBufferARB(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_vertex_buffer_object */ /* ---[ GL_ARB_vertex_program ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_program.txt */ #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #define GL_ARB_vertex_program_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COLOR_SUM_ARB #define GL_COLOR_SUM_ARB 0x8458 #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862e #define GL_MAX_PROGRAM_MATRICES_ARB 0x862f #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864b #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886a #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88a0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88a1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88a2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88a3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88a4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88a5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88a6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88a7 #define GL_PROGRAM_PARAMETERS_ARB 0x88a8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88a9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88aa #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88ab #define GL_PROGRAM_ATTRIBS_ARB 0x88ac #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88ad #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88ae #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88af #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88b0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88b1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88b2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88b3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88b4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88b5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88b6 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88b7 #define GL_MATRIX0_ARB 0x88c0 #define GL_MATRIX1_ARB 0x88c1 #define GL_MATRIX2_ARB 0x88c2 #define GL_MATRIX3_ARB 0x88c3 #define GL_MATRIX4_ARB 0x88c4 #define GL_MATRIX5_ARB 0x88c5 #define GL_MATRIX6_ARB 0x88c6 #define GL_MATRIX7_ARB 0x88c7 #define GL_MATRIX8_ARB 0x88c8 #define GL_MATRIX9_ARB 0x88c9 #define GL_MATRIX10_ARB 0x88ca #define GL_MATRIX11_ARB 0x88cb #define GL_MATRIX12_ARB 0x88cc #define GL_MATRIX13_ARB 0x88cd #define GL_MATRIX14_ARB 0x88ce #define GL_MATRIX15_ARB 0x88cf #define GL_MATRIX16_ARB 0x88d0 #define GL_MATRIX17_ARB 0x88d1 #define GL_MATRIX18_ARB 0x88d2 #define GL_MATRIX19_ARB 0x88d3 #define GL_MATRIX20_ARB 0x88d4 #define GL_MATRIX21_ARB 0x88d5 #define GL_MATRIX22_ARB 0x88d6 #define GL_MATRIX23_ARB 0x88d7 #define GL_MATRIX24_ARB 0x88d8 #define GL_MATRIX25_ARB 0x88d9 #define GL_MATRIX26_ARB 0x88da #define GL_MATRIX27_ARB 0x88db #define GL_MATRIX28_ARB 0x88dc #define GL_MATRIX29_ARB 0x88dd #define GL_MATRIX30_ARB 0x88de #define GL_MATRIX31_ARB 0x88df #endif /* GL_COLOR_SUM_ARB */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBindProgramARB OGLEXT_MAKEGLNAME(BindProgramARB) #define glDeleteProgramsARB OGLEXT_MAKEGLNAME(DeleteProgramsARB) #define glDisableVertexAttribArrayARB OGLEXT_MAKEGLNAME(DisableVertexAttribArrayARB) #define glEnableVertexAttribArrayARB OGLEXT_MAKEGLNAME(EnableVertexAttribArrayARB) #define glGenProgramsARB OGLEXT_MAKEGLNAME(GenProgramsARB) #define glGetProgramEnvParameterdvARB OGLEXT_MAKEGLNAME(GetProgramEnvParameterdvARB) #define glGetProgramEnvParameterfvARB OGLEXT_MAKEGLNAME(GetProgramEnvParameterfvARB) #define glGetProgramivARB OGLEXT_MAKEGLNAME(GetProgramivARB) #define glGetProgramLocalParameterdvARB OGLEXT_MAKEGLNAME(GetProgramLocalParameterdvARB) #define glGetProgramLocalParameterfvARB OGLEXT_MAKEGLNAME(GetProgramLocalParameterfvARB) #define glGetProgramStringARB OGLEXT_MAKEGLNAME(GetProgramStringARB) #define glGetVertexAttribdvARB OGLEXT_MAKEGLNAME(GetVertexAttribdvARB) #define glGetVertexAttribfvARB OGLEXT_MAKEGLNAME(GetVertexAttribfvARB) #define glGetVertexAttribivARB OGLEXT_MAKEGLNAME(GetVertexAttribivARB) #define glGetVertexAttribPointervARB OGLEXT_MAKEGLNAME(GetVertexAttribPointervARB) #define glIsProgramARB OGLEXT_MAKEGLNAME(IsProgramARB) #define glProgramEnvParameter4dARB OGLEXT_MAKEGLNAME(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB OGLEXT_MAKEGLNAME(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB OGLEXT_MAKEGLNAME(ProgramEnvParameter4fARB) #define glProgramEnvParameter4fvARB OGLEXT_MAKEGLNAME(ProgramEnvParameter4fvARB) #define glProgramLocalParameter4dARB OGLEXT_MAKEGLNAME(ProgramLocalParameter4dARB) #define glProgramLocalParameter4dvARB OGLEXT_MAKEGLNAME(ProgramLocalParameter4dvARB) #define glProgramLocalParameter4fARB OGLEXT_MAKEGLNAME(ProgramLocalParameter4fARB) #define glProgramLocalParameter4fvARB OGLEXT_MAKEGLNAME(ProgramLocalParameter4fvARB) #define glProgramStringARB OGLEXT_MAKEGLNAME(ProgramStringARB) #define glVertexAttrib1dARB OGLEXT_MAKEGLNAME(VertexAttrib1dARB) #define glVertexAttrib1dvARB OGLEXT_MAKEGLNAME(VertexAttrib1dvARB) #define glVertexAttrib1fARB OGLEXT_MAKEGLNAME(VertexAttrib1fARB) #define glVertexAttrib1fvARB OGLEXT_MAKEGLNAME(VertexAttrib1fvARB) #define glVertexAttrib1sARB OGLEXT_MAKEGLNAME(VertexAttrib1sARB) #define glVertexAttrib1svARB OGLEXT_MAKEGLNAME(VertexAttrib1svARB) #define glVertexAttrib2dARB OGLEXT_MAKEGLNAME(VertexAttrib2dARB) #define glVertexAttrib2dvARB OGLEXT_MAKEGLNAME(VertexAttrib2dvARB) #define glVertexAttrib2fARB OGLEXT_MAKEGLNAME(VertexAttrib2fARB) #define glVertexAttrib2fvARB OGLEXT_MAKEGLNAME(VertexAttrib2fvARB) #define glVertexAttrib2sARB OGLEXT_MAKEGLNAME(VertexAttrib2sARB) #define glVertexAttrib2svARB OGLEXT_MAKEGLNAME(VertexAttrib2svARB) #define glVertexAttrib3dARB OGLEXT_MAKEGLNAME(VertexAttrib3dARB) #define glVertexAttrib3dvARB OGLEXT_MAKEGLNAME(VertexAttrib3dvARB) #define glVertexAttrib3fARB OGLEXT_MAKEGLNAME(VertexAttrib3fARB) #define glVertexAttrib3fvARB OGLEXT_MAKEGLNAME(VertexAttrib3fvARB) #define glVertexAttrib3sARB OGLEXT_MAKEGLNAME(VertexAttrib3sARB) #define glVertexAttrib3svARB OGLEXT_MAKEGLNAME(VertexAttrib3svARB) #define glVertexAttrib4bvARB OGLEXT_MAKEGLNAME(VertexAttrib4bvARB) #define glVertexAttrib4dARB OGLEXT_MAKEGLNAME(VertexAttrib4dARB) #define glVertexAttrib4dvARB OGLEXT_MAKEGLNAME(VertexAttrib4dvARB) #define glVertexAttrib4fARB OGLEXT_MAKEGLNAME(VertexAttrib4fARB) #define glVertexAttrib4fvARB OGLEXT_MAKEGLNAME(VertexAttrib4fvARB) #define glVertexAttrib4ivARB OGLEXT_MAKEGLNAME(VertexAttrib4ivARB) #define glVertexAttrib4NbvARB OGLEXT_MAKEGLNAME(VertexAttrib4NbvARB) #define glVertexAttrib4NivARB OGLEXT_MAKEGLNAME(VertexAttrib4NivARB) #define glVertexAttrib4NsvARB OGLEXT_MAKEGLNAME(VertexAttrib4NsvARB) #define glVertexAttrib4NubARB OGLEXT_MAKEGLNAME(VertexAttrib4NubARB) #define glVertexAttrib4NubvARB OGLEXT_MAKEGLNAME(VertexAttrib4NubvARB) #define glVertexAttrib4NuivARB OGLEXT_MAKEGLNAME(VertexAttrib4NuivARB) #define glVertexAttrib4NusvARB OGLEXT_MAKEGLNAME(VertexAttrib4NusvARB) #define glVertexAttrib4sARB OGLEXT_MAKEGLNAME(VertexAttrib4sARB) #define glVertexAttrib4svARB OGLEXT_MAKEGLNAME(VertexAttrib4svARB) #define glVertexAttrib4ubvARB OGLEXT_MAKEGLNAME(VertexAttrib4ubvARB) #define glVertexAttrib4uivARB OGLEXT_MAKEGLNAME(VertexAttrib4uivARB) #define glVertexAttrib4usvARB OGLEXT_MAKEGLNAME(VertexAttrib4usvARB) #define glVertexAttribPointerARB OGLEXT_MAKEGLNAME(VertexAttribPointerARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBindProgramARB(GLenum, GLuint); GLAPI GLvoid glDeleteProgramsARB(GLsizei, GLuint const *); GLAPI GLvoid glDisableVertexAttribArrayARB(GLuint); GLAPI GLvoid glEnableVertexAttribArrayARB(GLuint); GLAPI GLvoid glGenProgramsARB(GLsizei, GLuint *); GLAPI GLvoid glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble *); GLAPI GLvoid glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat *); GLAPI GLvoid glGetProgramivARB(GLenum, GLenum, GLint *); GLAPI GLvoid glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble *); GLAPI GLvoid glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat *); GLAPI GLvoid glGetProgramStringARB(GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetVertexAttribdvARB(GLuint, GLenum, GLdouble *); GLAPI GLvoid glGetVertexAttribfvARB(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetVertexAttribivARB(GLuint, GLenum, GLint *); GLAPI GLvoid glGetVertexAttribPointervARB(GLuint, GLenum, GLvoid * *); GLAPI GLboolean glIsProgramARB(GLuint); GLAPI GLvoid glProgramEnvParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glProgramEnvParameter4dvARB(GLenum, GLuint, GLdouble const *); GLAPI GLvoid glProgramEnvParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glProgramEnvParameter4fvARB(GLenum, GLuint, GLfloat const *); GLAPI GLvoid glProgramLocalParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glProgramLocalParameter4dvARB(GLenum, GLuint, GLdouble const *); GLAPI GLvoid glProgramLocalParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glProgramLocalParameter4fvARB(GLenum, GLuint, GLfloat const *); GLAPI GLvoid glProgramStringARB(GLenum, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glVertexAttrib1dARB(GLuint, GLdouble); GLAPI GLvoid glVertexAttrib1dvARB(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib1fARB(GLuint, GLfloat); GLAPI GLvoid glVertexAttrib1fvARB(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib1sARB(GLuint, GLshort); GLAPI GLvoid glVertexAttrib1svARB(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib2dARB(GLuint, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib2dvARB(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib2fARB(GLuint, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib2fvARB(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib2sARB(GLuint, GLshort, GLshort); GLAPI GLvoid glVertexAttrib2svARB(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib3dARB(GLuint, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib3dvARB(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib3fARB(GLuint, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib3fvARB(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib3sARB(GLuint, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexAttrib3svARB(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib4bvARB(GLuint, GLbyte const *); GLAPI GLvoid glVertexAttrib4dARB(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib4dvARB(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib4fARB(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib4fvARB(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib4ivARB(GLuint, GLint const *); GLAPI GLvoid glVertexAttrib4NbvARB(GLuint, GLbyte const *); GLAPI GLvoid glVertexAttrib4NivARB(GLuint, GLint const *); GLAPI GLvoid glVertexAttrib4NsvARB(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib4NubARB(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI GLvoid glVertexAttrib4NubvARB(GLuint, GLubyte const *); GLAPI GLvoid glVertexAttrib4NuivARB(GLuint, GLuint const *); GLAPI GLvoid glVertexAttrib4NusvARB(GLuint, GLushort const *); GLAPI GLvoid glVertexAttrib4sARB(GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexAttrib4svARB(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib4ubvARB(GLuint, GLubyte const *); GLAPI GLvoid glVertexAttrib4uivARB(GLuint, GLuint const *); GLAPI GLvoid glVertexAttrib4usvARB(GLuint, GLushort const *); GLAPI GLvoid glVertexAttribPointerARB(GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_vertex_program */ /* ---[ GL_ARB_window_pos ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ARB/window_pos.txt */ #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #define GL_ARB_window_pos_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glWindowPos2dARB OGLEXT_MAKEGLNAME(WindowPos2dARB) #define glWindowPos2dvARB OGLEXT_MAKEGLNAME(WindowPos2dvARB) #define glWindowPos2fARB OGLEXT_MAKEGLNAME(WindowPos2fARB) #define glWindowPos2fvARB OGLEXT_MAKEGLNAME(WindowPos2fvARB) #define glWindowPos2iARB OGLEXT_MAKEGLNAME(WindowPos2iARB) #define glWindowPos2ivARB OGLEXT_MAKEGLNAME(WindowPos2ivARB) #define glWindowPos2sARB OGLEXT_MAKEGLNAME(WindowPos2sARB) #define glWindowPos2svARB OGLEXT_MAKEGLNAME(WindowPos2svARB) #define glWindowPos3dARB OGLEXT_MAKEGLNAME(WindowPos3dARB) #define glWindowPos3dvARB OGLEXT_MAKEGLNAME(WindowPos3dvARB) #define glWindowPos3fARB OGLEXT_MAKEGLNAME(WindowPos3fARB) #define glWindowPos3fvARB OGLEXT_MAKEGLNAME(WindowPos3fvARB) #define glWindowPos3iARB OGLEXT_MAKEGLNAME(WindowPos3iARB) #define glWindowPos3ivARB OGLEXT_MAKEGLNAME(WindowPos3ivARB) #define glWindowPos3sARB OGLEXT_MAKEGLNAME(WindowPos3sARB) #define glWindowPos3svARB OGLEXT_MAKEGLNAME(WindowPos3svARB) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glWindowPos2dARB(GLdouble, GLdouble); GLAPI GLvoid glWindowPos2dvARB(GLdouble const *); GLAPI GLvoid glWindowPos2fARB(GLfloat, GLfloat); GLAPI GLvoid glWindowPos2fvARB(GLfloat const *); GLAPI GLvoid glWindowPos2iARB(GLint, GLint); GLAPI GLvoid glWindowPos2ivARB(GLint const *); GLAPI GLvoid glWindowPos2sARB(GLshort, GLshort); GLAPI GLvoid glWindowPos2svARB(GLshort const *); GLAPI GLvoid glWindowPos3dARB(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glWindowPos3dvARB(GLdouble const *); GLAPI GLvoid glWindowPos3fARB(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glWindowPos3fvARB(GLfloat const *); GLAPI GLvoid glWindowPos3iARB(GLint, GLint, GLint); GLAPI GLvoid glWindowPos3ivARB(GLint const *); GLAPI GLvoid glWindowPos3sARB(GLshort, GLshort, GLshort); GLAPI GLvoid glWindowPos3svARB(GLshort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ARB_window_pos */ /* ---[ GL_ATI_draw_buffers ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/draw_buffers.txt */ #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #define GL_ATI_draw_buffers_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_DRAW_BUFFERS_ATI #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882a #define GL_DRAW_BUFFER6_ATI 0x882b #define GL_DRAW_BUFFER7_ATI 0x882c #define GL_DRAW_BUFFER8_ATI 0x882d #define GL_DRAW_BUFFER9_ATI 0x882e #define GL_DRAW_BUFFER10_ATI 0x882f #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 #endif /* GL_MAX_DRAW_BUFFERS_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDrawBuffersATI OGLEXT_MAKEGLNAME(DrawBuffersATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDrawBuffersATI(GLsizei, GLenum const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_draw_buffers */ /* ---[ GL_ATI_element_array ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/element_array.txt */ #ifndef GL_ATI_element_array #define GL_ATI_element_array 1 #define GL_ATI_element_array_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ELEMENT_ARRAY_ATI #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876a #endif /* GL_ELEMENT_ARRAY_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDrawElementArrayATI OGLEXT_MAKEGLNAME(DrawElementArrayATI) #define glDrawRangeElementArrayATI OGLEXT_MAKEGLNAME(DrawRangeElementArrayATI) #define glElementPointerATI OGLEXT_MAKEGLNAME(ElementPointerATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDrawElementArrayATI(GLenum, GLsizei); GLAPI GLvoid glDrawRangeElementArrayATI(GLenum, GLuint, GLuint, GLsizei); GLAPI GLvoid glElementPointerATI(GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_element_array */ /* ---[ GL_ATI_envmap_bumpmap ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt */ #ifndef GL_ATI_envmap_bumpmap #define GL_ATI_envmap_bumpmap 1 #define GL_ATI_envmap_bumpmap_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_BUMP_ROT_MATRIX_ATI #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877a #define GL_BUMP_ENVMAP_ATI 0x877b #define GL_BUMP_TARGET_ATI 0x877c #endif /* GL_BUMP_ROT_MATRIX_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetTexBumpParameterfvATI OGLEXT_MAKEGLNAME(GetTexBumpParameterfvATI) #define glGetTexBumpParameterivATI OGLEXT_MAKEGLNAME(GetTexBumpParameterivATI) #define glTexBumpParameterfvATI OGLEXT_MAKEGLNAME(TexBumpParameterfvATI) #define glTexBumpParameterivATI OGLEXT_MAKEGLNAME(TexBumpParameterivATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetTexBumpParameterfvATI(GLenum, GLfloat *); GLAPI GLvoid glGetTexBumpParameterivATI(GLenum, GLint *); GLAPI GLvoid glTexBumpParameterfvATI(GLenum, GLfloat const *); GLAPI GLvoid glTexBumpParameterivATI(GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_envmap_bumpmap */ /* ---[ GL_ATI_fragment_shader ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/fragment_shader.txt */ #ifndef GL_ATI_fragment_shader #define GL_ATI_fragment_shader 1 #define GL_ATI_fragment_shader_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RED_BIT_ATI #define GL_RED_BIT_ATI 0x1 #define GL_2X_BIT_ATI 0x1 #define GL_GREEN_BIT_ATI 0x2 #define GL_4X_BIT_ATI 0x2 #define GL_COMP_BIT_ATI 0x2 #define GL_BLUE_BIT_ATI 0x4 #define GL_8X_BIT_ATI 0x4 #define GL_NEGATE_BIT_ATI 0x4 #define GL_HALF_BIT_ATI 0x8 #define GL_BIAS_BIT_ATI 0x8 #define GL_QUARTER_BIT_ATI 0x10 #define GL_EIGHTH_BIT_ATI 0x20 #define GL_SATURATE_BIT_ATI 0x40 #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892a #define GL_REG_10_ATI 0x892b #define GL_REG_11_ATI 0x892c #define GL_REG_12_ATI 0x892d #define GL_REG_13_ATI 0x892e #define GL_REG_14_ATI 0x892f #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893a #define GL_REG_26_ATI 0x893b #define GL_REG_27_ATI 0x893c #define GL_REG_28_ATI 0x893d #define GL_REG_29_ATI 0x893e #define GL_REG_30_ATI 0x893f #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894a #define GL_CON_10_ATI 0x894b #define GL_CON_11_ATI 0x894c #define GL_CON_12_ATI 0x894d #define GL_CON_13_ATI 0x894e #define GL_CON_14_ATI 0x894f #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895a #define GL_CON_26_ATI 0x895b #define GL_CON_27_ATI 0x895c #define GL_CON_28_ATI 0x895d #define GL_CON_29_ATI 0x895e #define GL_CON_30_ATI 0x895f #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896a #define GL_CND0_ATI 0x896b #define GL_DOT2_ADD_ATI 0x896c #define GL_SECONDARY_INTERPOLATOR_ATI 0x896d #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896e #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896f #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897a #define GL_SWIZZLE_STRQ_DQ_ATI 0x897b #endif /* GL_RED_BIT_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glAlphaFragmentOp1ATI OGLEXT_MAKEGLNAME(AlphaFragmentOp1ATI) #define glAlphaFragmentOp2ATI OGLEXT_MAKEGLNAME(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI OGLEXT_MAKEGLNAME(AlphaFragmentOp3ATI) #define glBeginFragmentShaderATI OGLEXT_MAKEGLNAME(BeginFragmentShaderATI) #define glBindFragmentShaderATI OGLEXT_MAKEGLNAME(BindFragmentShaderATI) #define glColorFragmentOp1ATI OGLEXT_MAKEGLNAME(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI OGLEXT_MAKEGLNAME(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI OGLEXT_MAKEGLNAME(ColorFragmentOp3ATI) #define glDeleteFragmentShaderATI OGLEXT_MAKEGLNAME(DeleteFragmentShaderATI) #define glEndFragmentShaderATI OGLEXT_MAKEGLNAME(EndFragmentShaderATI) #define glGenFragmentShadersATI OGLEXT_MAKEGLNAME(GenFragmentShadersATI) #define glPassTexCoordATI OGLEXT_MAKEGLNAME(PassTexCoordATI) #define glSampleMapATI OGLEXT_MAKEGLNAME(SampleMapATI) #define glSetFragmentShaderConstantATI OGLEXT_MAKEGLNAME(SetFragmentShaderConstantATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glAlphaFragmentOp1ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glAlphaFragmentOp2ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glAlphaFragmentOp3ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glBeginFragmentShaderATI(); GLAPI GLvoid glBindFragmentShaderATI(GLuint); GLAPI GLvoid glColorFragmentOp1ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glColorFragmentOp2ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glColorFragmentOp3ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glDeleteFragmentShaderATI(GLuint); GLAPI GLvoid glEndFragmentShaderATI(); GLAPI GLuint glGenFragmentShadersATI(GLuint); GLAPI GLvoid glPassTexCoordATI(GLuint, GLuint, GLenum); GLAPI GLvoid glSampleMapATI(GLuint, GLuint, GLenum); GLAPI GLvoid glSetFragmentShaderConstantATI(GLuint, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_fragment_shader */ /* ---[ GL_ATI_map_object_buffer ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/map_object_buffer.txt */ #ifndef GL_ATI_map_object_buffer #define GL_ATI_map_object_buffer 1 #define GL_ATI_map_object_buffer_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glMapObjectBufferATI OGLEXT_MAKEGLNAME(MapObjectBufferATI) #define glUnmapObjectBufferATI OGLEXT_MAKEGLNAME(UnmapObjectBufferATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid * glMapObjectBufferATI(GLuint); GLAPI GLvoid glUnmapObjectBufferATI(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_map_object_buffer */ /* ---[ GL_ATI_pn_triangles ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/pn_triangles.txt */ #ifndef GL_ATI_pn_triangles #define GL_ATI_pn_triangles 1 #define GL_ATI_pn_triangles_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PN_TRIANGLES_ATI #define GL_PN_TRIANGLES_ATI 0x87f0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87f1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87f2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87f3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87f4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87f5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87f6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87f7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87f8 #endif /* GL_PN_TRIANGLES_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPNTrianglesfATI OGLEXT_MAKEGLNAME(PNTrianglesfATI) #define glPNTrianglesiATI OGLEXT_MAKEGLNAME(PNTrianglesiATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPNTrianglesfATI(GLenum, GLfloat); GLAPI GLvoid glPNTrianglesiATI(GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_pn_triangles */ /* ---[ GL_ATI_separate_stencil ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/separate_stencil.txt */ #ifndef GL_ATI_separate_stencil #define GL_ATI_separate_stencil 1 #define GL_ATI_separate_stencil_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_STENCIL_BACK_FUNC_ATI #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #endif /* GL_STENCIL_BACK_FUNC_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glStencilFuncSeparateATI OGLEXT_MAKEGLNAME(StencilFuncSeparateATI) #define glStencilOpSeparateATI OGLEXT_MAKEGLNAME(StencilOpSeparateATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glStencilFuncSeparateATI(GLenum, GLenum, GLint, GLuint); GLAPI GLvoid glStencilOpSeparateATI(GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_separate_stencil */ /* ---[ GL_ATI_texture_env_combine3 ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_env_combine3.txt */ #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #define GL_ATI_texture_env_combine3_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MODULATE_ADD_ATI #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif /* GL_MODULATE_ADD_ATI */ #endif /* GL_ATI_texture_env_combine3 */ /* ---[ GL_ATI_texture_float ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_float.txt */ #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #define GL_ATI_texture_float_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RGBA_FLOAT32_ATI #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881a #define GL_RGB_FLOAT16_ATI 0x881b #define GL_ALPHA_FLOAT16_ATI 0x881c #define GL_INTENSITY_FLOAT16_ATI 0x881d #define GL_LUMINANCE_FLOAT16_ATI 0x881e #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881f #endif /* GL_RGBA_FLOAT32_ATI */ #endif /* GL_ATI_texture_float */ /* ---[ GL_ATI_texture_mirror_once ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_mirror_once.txt */ #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #define GL_ATI_texture_mirror_once_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MIRROR_CLAMP_ATI #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #endif /* GL_MIRROR_CLAMP_ATI */ #endif /* GL_ATI_texture_mirror_once */ /* ---[ GL_ATI_text_fragment_shader ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/text_fragment_shader.txt */ #ifndef GL_ATI_text_fragment_shader #define GL_ATI_text_fragment_shader 1 #define GL_ATI_text_fragment_shader_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXT_FRAGMENT_SHADER_ATI #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif /* GL_TEXT_FRAGMENT_SHADER_ATI */ #endif /* GL_ATI_text_fragment_shader */ /* ---[ GL_ATI_vertex_array_object ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_array_object.txt */ #ifndef GL_ATI_vertex_array_object #define GL_ATI_vertex_array_object 1 #define GL_ATI_vertex_array_object_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_STATIC_ATI #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 #endif /* GL_STATIC_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glArrayObjectATI OGLEXT_MAKEGLNAME(ArrayObjectATI) #define glFreeObjectBufferATI OGLEXT_MAKEGLNAME(FreeObjectBufferATI) #define glGetArrayObjectfvATI OGLEXT_MAKEGLNAME(GetArrayObjectfvATI) #define glGetArrayObjectivATI OGLEXT_MAKEGLNAME(GetArrayObjectivATI) #define glGetObjectBufferfvATI OGLEXT_MAKEGLNAME(GetObjectBufferfvATI) #define glGetObjectBufferivATI OGLEXT_MAKEGLNAME(GetObjectBufferivATI) #define glGetVariantArrayObjectfvATI OGLEXT_MAKEGLNAME(GetVariantArrayObjectfvATI) #define glGetVariantArrayObjectivATI OGLEXT_MAKEGLNAME(GetVariantArrayObjectivATI) #define glIsObjectBufferATI OGLEXT_MAKEGLNAME(IsObjectBufferATI) #define glNewObjectBufferATI OGLEXT_MAKEGLNAME(NewObjectBufferATI) #define glUpdateObjectBufferATI OGLEXT_MAKEGLNAME(UpdateObjectBufferATI) #define glVariantArrayObjectATI OGLEXT_MAKEGLNAME(VariantArrayObjectATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glArrayObjectATI(GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); GLAPI GLvoid glFreeObjectBufferATI(GLuint); GLAPI GLvoid glGetArrayObjectfvATI(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetArrayObjectivATI(GLenum, GLenum, GLint *); GLAPI GLvoid glGetObjectBufferfvATI(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetObjectBufferivATI(GLuint, GLenum, GLint *); GLAPI GLvoid glGetVariantArrayObjectfvATI(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetVariantArrayObjectivATI(GLuint, GLenum, GLint *); GLAPI GLboolean glIsObjectBufferATI(GLuint); GLAPI GLuint glNewObjectBufferATI(GLsizei, GLvoid const *, GLenum); GLAPI GLvoid glUpdateObjectBufferATI(GLuint, GLuint, GLsizei, GLvoid const *, GLenum); GLAPI GLvoid glVariantArrayObjectATI(GLuint, GLenum, GLsizei, GLuint, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_vertex_array_object */ /* ---[ GL_ATI_vertex_attrib_array_object ]------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_attrib_array_object.txt */ #ifndef GL_ATI_vertex_attrib_array_object #define GL_ATI_vertex_attrib_array_object 1 #define GL_ATI_vertex_attrib_array_object_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetVertexAttribArrayObjectfvATI OGLEXT_MAKEGLNAME(GetVertexAttribArrayObjectfvATI) #define glGetVertexAttribArrayObjectivATI OGLEXT_MAKEGLNAME(GetVertexAttribArrayObjectivATI) #define glVertexAttribArrayObjectATI OGLEXT_MAKEGLNAME(VertexAttribArrayObjectATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetVertexAttribArrayObjectfvATI(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetVertexAttribArrayObjectivATI(GLuint, GLenum, GLint *); GLAPI GLvoid glVertexAttribArrayObjectATI(GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_vertex_attrib_array_object */ /* ---[ GL_ATI_vertex_streams ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_streams.txt */ #ifndef GL_ATI_vertex_streams #define GL_ATI_vertex_streams 1 #define GL_ATI_vertex_streams_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_VERTEX_STREAMS_ATI #define GL_MAX_VERTEX_STREAMS_ATI 0x876b #define GL_VERTEX_STREAM0_ATI 0x876c #define GL_VERTEX_STREAM1_ATI 0x876d #define GL_VERTEX_STREAM2_ATI 0x876e #define GL_VERTEX_STREAM3_ATI 0x876f #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 #endif /* GL_MAX_VERTEX_STREAMS_ATI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glClientActiveVertexStreamATI OGLEXT_MAKEGLNAME(ClientActiveVertexStreamATI) #define glNormalStream3bATI OGLEXT_MAKEGLNAME(NormalStream3bATI) #define glNormalStream3bvATI OGLEXT_MAKEGLNAME(NormalStream3bvATI) #define glNormalStream3dATI OGLEXT_MAKEGLNAME(NormalStream3dATI) #define glNormalStream3dvATI OGLEXT_MAKEGLNAME(NormalStream3dvATI) #define glNormalStream3fATI OGLEXT_MAKEGLNAME(NormalStream3fATI) #define glNormalStream3fvATI OGLEXT_MAKEGLNAME(NormalStream3fvATI) #define glNormalStream3iATI OGLEXT_MAKEGLNAME(NormalStream3iATI) #define glNormalStream3ivATI OGLEXT_MAKEGLNAME(NormalStream3ivATI) #define glNormalStream3sATI OGLEXT_MAKEGLNAME(NormalStream3sATI) #define glNormalStream3svATI OGLEXT_MAKEGLNAME(NormalStream3svATI) #define glVertexBlendEnvfATI OGLEXT_MAKEGLNAME(VertexBlendEnvfATI) #define glVertexBlendEnviATI OGLEXT_MAKEGLNAME(VertexBlendEnviATI) #define glVertexStream1dATI OGLEXT_MAKEGLNAME(VertexStream1dATI) #define glVertexStream1dvATI OGLEXT_MAKEGLNAME(VertexStream1dvATI) #define glVertexStream1fATI OGLEXT_MAKEGLNAME(VertexStream1fATI) #define glVertexStream1fvATI OGLEXT_MAKEGLNAME(VertexStream1fvATI) #define glVertexStream1iATI OGLEXT_MAKEGLNAME(VertexStream1iATI) #define glVertexStream1ivATI OGLEXT_MAKEGLNAME(VertexStream1ivATI) #define glVertexStream1sATI OGLEXT_MAKEGLNAME(VertexStream1sATI) #define glVertexStream1svATI OGLEXT_MAKEGLNAME(VertexStream1svATI) #define glVertexStream2dATI OGLEXT_MAKEGLNAME(VertexStream2dATI) #define glVertexStream2dvATI OGLEXT_MAKEGLNAME(VertexStream2dvATI) #define glVertexStream2fATI OGLEXT_MAKEGLNAME(VertexStream2fATI) #define glVertexStream2fvATI OGLEXT_MAKEGLNAME(VertexStream2fvATI) #define glVertexStream2iATI OGLEXT_MAKEGLNAME(VertexStream2iATI) #define glVertexStream2ivATI OGLEXT_MAKEGLNAME(VertexStream2ivATI) #define glVertexStream2sATI OGLEXT_MAKEGLNAME(VertexStream2sATI) #define glVertexStream2svATI OGLEXT_MAKEGLNAME(VertexStream2svATI) #define glVertexStream3dATI OGLEXT_MAKEGLNAME(VertexStream3dATI) #define glVertexStream3dvATI OGLEXT_MAKEGLNAME(VertexStream3dvATI) #define glVertexStream3fATI OGLEXT_MAKEGLNAME(VertexStream3fATI) #define glVertexStream3fvATI OGLEXT_MAKEGLNAME(VertexStream3fvATI) #define glVertexStream3iATI OGLEXT_MAKEGLNAME(VertexStream3iATI) #define glVertexStream3ivATI OGLEXT_MAKEGLNAME(VertexStream3ivATI) #define glVertexStream3sATI OGLEXT_MAKEGLNAME(VertexStream3sATI) #define glVertexStream3svATI OGLEXT_MAKEGLNAME(VertexStream3svATI) #define glVertexStream4dATI OGLEXT_MAKEGLNAME(VertexStream4dATI) #define glVertexStream4dvATI OGLEXT_MAKEGLNAME(VertexStream4dvATI) #define glVertexStream4fATI OGLEXT_MAKEGLNAME(VertexStream4fATI) #define glVertexStream4fvATI OGLEXT_MAKEGLNAME(VertexStream4fvATI) #define glVertexStream4iATI OGLEXT_MAKEGLNAME(VertexStream4iATI) #define glVertexStream4ivATI OGLEXT_MAKEGLNAME(VertexStream4ivATI) #define glVertexStream4sATI OGLEXT_MAKEGLNAME(VertexStream4sATI) #define glVertexStream4svATI OGLEXT_MAKEGLNAME(VertexStream4svATI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glClientActiveVertexStreamATI(GLenum); GLAPI GLvoid glNormalStream3bATI(GLenum, GLbyte, GLbyte, GLbyte); GLAPI GLvoid glNormalStream3bvATI(GLenum, GLbyte const *); GLAPI GLvoid glNormalStream3dATI(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glNormalStream3dvATI(GLenum, GLdouble const *); GLAPI GLvoid glNormalStream3fATI(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glNormalStream3fvATI(GLenum, GLfloat const *); GLAPI GLvoid glNormalStream3iATI(GLenum, GLint, GLint, GLint); GLAPI GLvoid glNormalStream3ivATI(GLenum, GLint const *); GLAPI GLvoid glNormalStream3sATI(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glNormalStream3svATI(GLenum, GLshort const *); GLAPI GLvoid glVertexBlendEnvfATI(GLenum, GLfloat); GLAPI GLvoid glVertexBlendEnviATI(GLenum, GLint); GLAPI GLvoid glVertexStream1dATI(GLenum, GLdouble); GLAPI GLvoid glVertexStream1dvATI(GLenum, GLdouble const *); GLAPI GLvoid glVertexStream1fATI(GLenum, GLfloat); GLAPI GLvoid glVertexStream1fvATI(GLenum, GLfloat const *); GLAPI GLvoid glVertexStream1iATI(GLenum, GLint); GLAPI GLvoid glVertexStream1ivATI(GLenum, GLint const *); GLAPI GLvoid glVertexStream1sATI(GLenum, GLshort); GLAPI GLvoid glVertexStream1svATI(GLenum, GLshort const *); GLAPI GLvoid glVertexStream2dATI(GLenum, GLdouble, GLdouble); GLAPI GLvoid glVertexStream2dvATI(GLenum, GLdouble const *); GLAPI GLvoid glVertexStream2fATI(GLenum, GLfloat, GLfloat); GLAPI GLvoid glVertexStream2fvATI(GLenum, GLfloat const *); GLAPI GLvoid glVertexStream2iATI(GLenum, GLint, GLint); GLAPI GLvoid glVertexStream2ivATI(GLenum, GLint const *); GLAPI GLvoid glVertexStream2sATI(GLenum, GLshort, GLshort); GLAPI GLvoid glVertexStream2svATI(GLenum, GLshort const *); GLAPI GLvoid glVertexStream3dATI(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexStream3dvATI(GLenum, GLdouble const *); GLAPI GLvoid glVertexStream3fATI(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexStream3fvATI(GLenum, GLfloat const *); GLAPI GLvoid glVertexStream3iATI(GLenum, GLint, GLint, GLint); GLAPI GLvoid glVertexStream3ivATI(GLenum, GLint const *); GLAPI GLvoid glVertexStream3sATI(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexStream3svATI(GLenum, GLshort const *); GLAPI GLvoid glVertexStream4dATI(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexStream4dvATI(GLenum, GLdouble const *); GLAPI GLvoid glVertexStream4fATI(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexStream4fvATI(GLenum, GLfloat const *); GLAPI GLvoid glVertexStream4iATI(GLenum, GLint, GLint, GLint, GLint); GLAPI GLvoid glVertexStream4ivATI(GLenum, GLint const *); GLAPI GLvoid glVertexStream4sATI(GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexStream4svATI(GLenum, GLshort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_ATI_vertex_streams */ /* ---[ GL_EXT_422_pixels ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/422_pixels.txt */ #ifndef GL_EXT_422_pixels #define GL_EXT_422_pixels 1 #define GL_EXT_422_pixels_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_422_EXT #define GL_422_EXT 0x80cc #define GL_422_REV_EXT 0x80cd #define GL_422_AVERAGE_EXT 0x80ce #define GL_422_REV_AVERAGE_EXT 0x80cf #endif /* GL_422_EXT */ #endif /* GL_EXT_422_pixels */ /* ---[ GL_EXT_abgr ]---------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/abgr.txt */ #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #define GL_EXT_abgr_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ABGR_EXT #define GL_ABGR_EXT 0x8000 #endif /* GL_ABGR_EXT */ #endif /* GL_EXT_abgr */ /* ---[ GL_EXT_bgra ]---------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/bgra.txt */ #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #define GL_EXT_bgra_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_BGR_EXT #define GL_BGR_EXT 0x80e0 #define GL_BGRA_EXT 0x80e1 #endif /* GL_BGR_EXT */ #endif /* GL_EXT_bgra */ /* ---[ GL_EXT_blend_color ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_color.txt */ #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #define GL_EXT_blend_color_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CONSTANT_COLOR_EXT #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 #endif /* GL_CONSTANT_COLOR_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendColorEXT OGLEXT_MAKEGLNAME(BlendColorEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendColorEXT(GLclampf, GLclampf, GLclampf, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_blend_color */ /* ---[ GL_EXT_blend_func_separate ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_func_separate.txt */ #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #define GL_EXT_blend_func_separate_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_BLEND_DST_RGB_EXT #define GL_BLEND_DST_RGB_EXT 0x80c8 #define GL_BLEND_SRC_RGB_EXT 0x80c9 #define GL_BLEND_DST_ALPHA_EXT 0x80ca #define GL_BLEND_SRC_ALPHA_EXT 0x80cb #endif /* GL_BLEND_DST_RGB_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendFuncSeparateEXT OGLEXT_MAKEGLNAME(BlendFuncSeparateEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendFuncSeparateEXT(GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_blend_func_separate */ /* ---[ GL_EXT_blend_logic_op ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_logic_op.txt */ #ifndef GL_EXT_blend_logic_op #define GL_EXT_blend_logic_op 1 #define GL_EXT_blend_logic_op_OGLEXT 1 #endif /* GL_EXT_blend_logic_op */ /* ---[ GL_EXT_blend_minmax ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_minmax.txt */ #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #define GL_EXT_blend_minmax_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FUNC_ADD_EXT #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION_EXT 0x8009 #endif /* GL_FUNC_ADD_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendEquationEXT OGLEXT_MAKEGLNAME(BlendEquationEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendEquationEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_blend_minmax */ /* ---[ GL_EXT_blend_subtract ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_subtract.txt */ #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #define GL_EXT_blend_subtract_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FUNC_SUBTRACT_EXT #define GL_FUNC_SUBTRACT_EXT 0x800a #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800b #endif /* GL_FUNC_SUBTRACT_EXT */ #endif /* GL_EXT_blend_subtract */ /* ---[ GL_EXT_clip_volume_hint ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/clip_volume_hint.txt */ #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #define GL_EXT_clip_volume_hint_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CLIP_VOLUME_CLIPPING_HINT_EXT #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80f0 #endif /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ #endif /* GL_EXT_clip_volume_hint */ /* ---[ GL_EXT_cmyka ]--------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/cmyka.txt */ #ifndef GL_EXT_cmyka #define GL_EXT_cmyka 1 #define GL_EXT_cmyka_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CMYK_EXT #define GL_CMYK_EXT 0x800c #define GL_CMYKA_EXT 0x800d #define GL_PACK_CMYK_HINT_EXT 0x800e #define GL_UNPACK_CMYK_HINT_EXT 0x800f #endif /* GL_CMYK_EXT */ #endif /* GL_EXT_cmyka */ /* ---[ GL_EXT_color_matrix ]-------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_EXT_color_matrix #define GL_EXT_color_matrix 1 #define GL_EXT_color_matrix_OGLEXT 1 #endif /* GL_EXT_color_matrix */ /* ---[ GL_EXT_color_subtable ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/color_subtable.txt */ #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 #define GL_EXT_color_subtable_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColorSubTableEXT OGLEXT_MAKEGLNAME(ColorSubTableEXT) #define glCopyColorSubTableEXT OGLEXT_MAKEGLNAME(CopyColorSubTableEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColorSubTableEXT(GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glCopyColorSubTableEXT(GLenum, GLsizei, GLint, GLint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_color_subtable */ /* ---[ GL_EXT_compiled_vertex_array ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/compiled_vertex_array.txt */ #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #define GL_EXT_compiled_vertex_array_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ARRAY_ELEMENT_LOCK_FIRST_EXT #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81a8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81a9 #endif /* GL_ARRAY_ELEMENT_LOCK_FIRST_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glLockArraysEXT OGLEXT_MAKEGLNAME(LockArraysEXT) #define glUnlockArraysEXT OGLEXT_MAKEGLNAME(UnlockArraysEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glLockArraysEXT(GLint, GLsizei); GLAPI GLvoid glUnlockArraysEXT(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_compiled_vertex_array */ /* ---[ GL_EXT_convolution ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/convolution.txt */ #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #define GL_EXT_convolution_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CONVOLUTION_1D_EXT #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801a #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801b #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801c #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801d #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801e #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801f #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 #endif /* GL_CONVOLUTION_1D_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glConvolutionFilter1DEXT OGLEXT_MAKEGLNAME(ConvolutionFilter1DEXT) #define glConvolutionFilter2DEXT OGLEXT_MAKEGLNAME(ConvolutionFilter2DEXT) #define glConvolutionParameterfEXT OGLEXT_MAKEGLNAME(ConvolutionParameterfEXT) #define glConvolutionParameterfvEXT OGLEXT_MAKEGLNAME(ConvolutionParameterfvEXT) #define glConvolutionParameteriEXT OGLEXT_MAKEGLNAME(ConvolutionParameteriEXT) #define glConvolutionParameterivEXT OGLEXT_MAKEGLNAME(ConvolutionParameterivEXT) #define glCopyConvolutionFilter1DEXT OGLEXT_MAKEGLNAME(CopyConvolutionFilter1DEXT) #define glCopyConvolutionFilter2DEXT OGLEXT_MAKEGLNAME(CopyConvolutionFilter2DEXT) #define glGetConvolutionFilterEXT OGLEXT_MAKEGLNAME(GetConvolutionFilterEXT) #define glGetConvolutionParameterfvEXT OGLEXT_MAKEGLNAME(GetConvolutionParameterfvEXT) #define glGetConvolutionParameterivEXT OGLEXT_MAKEGLNAME(GetConvolutionParameterivEXT) #define glGetSeparableFilterEXT OGLEXT_MAKEGLNAME(GetSeparableFilterEXT) #define glSeparableFilter2DEXT OGLEXT_MAKEGLNAME(SeparableFilter2DEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glConvolutionFilter1DEXT(GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glConvolutionFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glConvolutionParameterfEXT(GLenum, GLenum, GLfloat); GLAPI GLvoid glConvolutionParameterfvEXT(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glConvolutionParameteriEXT(GLenum, GLenum, GLint); GLAPI GLvoid glConvolutionParameterivEXT(GLenum, GLenum, GLint const *); GLAPI GLvoid glCopyConvolutionFilter1DEXT(GLenum, GLenum, GLint, GLint, GLsizei); GLAPI GLvoid glCopyConvolutionFilter2DEXT(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI GLvoid glGetConvolutionFilterEXT(GLenum, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetConvolutionParameterfvEXT(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetConvolutionParameterivEXT(GLenum, GLenum, GLint *); GLAPI GLvoid glGetSeparableFilterEXT(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI GLvoid glSeparableFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_convolution */ /* ---[ GL_EXT_coordinate_frame ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/coordinate_frame.txt */ #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #define GL_EXT_coordinate_frame_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TANGENT_ARRAY_EXT #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843a #define GL_CURRENT_TANGENT_EXT 0x843b #define GL_CURRENT_BINORMAL_EXT 0x843c #define GL_TANGENT_ARRAY_TYPE_EXT 0x843e #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843f #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 #endif /* GL_TANGENT_ARRAY_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBinormal3bEXT OGLEXT_MAKEGLNAME(Binormal3bEXT) #define glBinormal3bvEXT OGLEXT_MAKEGLNAME(Binormal3bvEXT) #define glBinormal3dEXT OGLEXT_MAKEGLNAME(Binormal3dEXT) #define glBinormal3dvEXT OGLEXT_MAKEGLNAME(Binormal3dvEXT) #define glBinormal3fEXT OGLEXT_MAKEGLNAME(Binormal3fEXT) #define glBinormal3fvEXT OGLEXT_MAKEGLNAME(Binormal3fvEXT) #define glBinormal3iEXT OGLEXT_MAKEGLNAME(Binormal3iEXT) #define glBinormal3ivEXT OGLEXT_MAKEGLNAME(Binormal3ivEXT) #define glBinormal3sEXT OGLEXT_MAKEGLNAME(Binormal3sEXT) #define glBinormal3svEXT OGLEXT_MAKEGLNAME(Binormal3svEXT) #define glBinormalPointerEXT OGLEXT_MAKEGLNAME(BinormalPointerEXT) #define glTangent3bEXT OGLEXT_MAKEGLNAME(Tangent3bEXT) #define glTangent3bvEXT OGLEXT_MAKEGLNAME(Tangent3bvEXT) #define glTangent3dEXT OGLEXT_MAKEGLNAME(Tangent3dEXT) #define glTangent3dvEXT OGLEXT_MAKEGLNAME(Tangent3dvEXT) #define glTangent3fEXT OGLEXT_MAKEGLNAME(Tangent3fEXT) #define glTangent3fvEXT OGLEXT_MAKEGLNAME(Tangent3fvEXT) #define glTangent3iEXT OGLEXT_MAKEGLNAME(Tangent3iEXT) #define glTangent3ivEXT OGLEXT_MAKEGLNAME(Tangent3ivEXT) #define glTangent3sEXT OGLEXT_MAKEGLNAME(Tangent3sEXT) #define glTangent3svEXT OGLEXT_MAKEGLNAME(Tangent3svEXT) #define glTangentPointerEXT OGLEXT_MAKEGLNAME(TangentPointerEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBinormal3bEXT(GLbyte, GLbyte, GLbyte); GLAPI GLvoid glBinormal3bvEXT(GLbyte const *); GLAPI GLvoid glBinormal3dEXT(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glBinormal3dvEXT(GLdouble const *); GLAPI GLvoid glBinormal3fEXT(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glBinormal3fvEXT(GLfloat const *); GLAPI GLvoid glBinormal3iEXT(GLint, GLint, GLint); GLAPI GLvoid glBinormal3ivEXT(GLint const *); GLAPI GLvoid glBinormal3sEXT(GLshort, GLshort, GLshort); GLAPI GLvoid glBinormal3svEXT(GLshort const *); GLAPI GLvoid glBinormalPointerEXT(GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glTangent3bEXT(GLbyte, GLbyte, GLbyte); GLAPI GLvoid glTangent3bvEXT(GLbyte const *); GLAPI GLvoid glTangent3dEXT(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glTangent3dvEXT(GLdouble const *); GLAPI GLvoid glTangent3fEXT(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTangent3fvEXT(GLfloat const *); GLAPI GLvoid glTangent3iEXT(GLint, GLint, GLint); GLAPI GLvoid glTangent3ivEXT(GLint const *); GLAPI GLvoid glTangent3sEXT(GLshort, GLshort, GLshort); GLAPI GLvoid glTangent3svEXT(GLshort const *); GLAPI GLvoid glTangentPointerEXT(GLenum, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_coordinate_frame */ /* ---[ GL_EXT_copy_texture ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/copy_texture.txt */ #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 #define GL_EXT_copy_texture_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCopyTexImage1DEXT OGLEXT_MAKEGLNAME(CopyTexImage1DEXT) #define glCopyTexImage2DEXT OGLEXT_MAKEGLNAME(CopyTexImage2DEXT) #define glCopyTexSubImage1DEXT OGLEXT_MAKEGLNAME(CopyTexSubImage1DEXT) #define glCopyTexSubImage2DEXT OGLEXT_MAKEGLNAME(CopyTexSubImage2DEXT) #define glCopyTexSubImage3DEXT OGLEXT_MAKEGLNAME(CopyTexSubImage3DEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCopyTexImage1DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); GLAPI GLvoid glCopyTexImage2DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); GLAPI GLvoid glCopyTexSubImage1DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei); GLAPI GLvoid glCopyTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); GLAPI GLvoid glCopyTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_copy_texture */ /* ---[ GL_EXT_cull_vertex ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/cull_vertex.txt */ #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #define GL_EXT_cull_vertex_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CULL_VERTEX_EXT #define GL_CULL_VERTEX_EXT 0x81aa #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81ab #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81ac #endif /* GL_CULL_VERTEX_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCullParameterdvEXT OGLEXT_MAKEGLNAME(CullParameterdvEXT) #define glCullParameterfvEXT OGLEXT_MAKEGLNAME(CullParameterfvEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCullParameterdvEXT(GLenum, GLdouble *); GLAPI GLvoid glCullParameterfvEXT(GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_cull_vertex */ /* ---[ GL_EXT_depth_bounds_test ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/depth_bounds_test.txt */ #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #define GL_EXT_depth_bounds_test_OGLEXT 1 #endif /* GL_EXT_depth_bounds_test */ /* ---[ GL_EXT_draw_range_elements ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt */ #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #define GL_EXT_draw_range_elements_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_ELEMENTS_VERTICES_EXT #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80e8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80e9 #endif /* GL_MAX_ELEMENTS_VERTICES_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDrawRangeElementsEXT OGLEXT_MAKEGLNAME(DrawRangeElementsEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDrawRangeElementsEXT(GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_draw_range_elements */ /* ---[ GL_EXT_fog_coord ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt */ #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #define GL_EXT_fog_coord_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_COORDINATE_SOURCE_EXT #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 #endif /* GL_FOG_COORDINATE_SOURCE_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFogCoorddEXT OGLEXT_MAKEGLNAME(FogCoorddEXT) #define glFogCoorddvEXT OGLEXT_MAKEGLNAME(FogCoorddvEXT) #define glFogCoordfEXT OGLEXT_MAKEGLNAME(FogCoordfEXT) #define glFogCoordfvEXT OGLEXT_MAKEGLNAME(FogCoordfvEXT) #define glFogCoordPointerEXT OGLEXT_MAKEGLNAME(FogCoordPointerEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFogCoorddEXT(GLdouble); GLAPI GLvoid glFogCoorddvEXT(GLdouble const *); GLAPI GLvoid glFogCoordfEXT(GLfloat); GLAPI GLvoid glFogCoordfvEXT(GLfloat const *); GLAPI GLvoid glFogCoordPointerEXT(GLenum, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_fog_coord */ /* ---[ GL_EXT_fragment_lighting ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/fragment_lighting.txt */ #ifndef GL_EXT_fragment_lighting #define GL_EXT_fragment_lighting 1 #define GL_EXT_fragment_lighting_OGLEXT 1 #endif /* GL_EXT_fragment_lighting */ /* ---[ GL_EXT_histogram ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/histogram.txt */ #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #define GL_EXT_histogram_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_HISTOGRAM_EXT #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802a #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802b #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802c #define GL_HISTOGRAM_SINK_EXT 0x802d #define GL_MINMAX_EXT 0x802e #define GL_MINMAX_FORMAT_EXT 0x802f #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 #endif /* GL_HISTOGRAM_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetHistogramEXT OGLEXT_MAKEGLNAME(GetHistogramEXT) #define glGetHistogramParameterfvEXT OGLEXT_MAKEGLNAME(GetHistogramParameterfvEXT) #define glGetHistogramParameterivEXT OGLEXT_MAKEGLNAME(GetHistogramParameterivEXT) #define glGetMinmaxEXT OGLEXT_MAKEGLNAME(GetMinmaxEXT) #define glGetMinmaxParameterfvEXT OGLEXT_MAKEGLNAME(GetMinmaxParameterfvEXT) #define glGetMinmaxParameterivEXT OGLEXT_MAKEGLNAME(GetMinmaxParameterivEXT) #define glHistogramEXT OGLEXT_MAKEGLNAME(HistogramEXT) #define glMinmaxEXT OGLEXT_MAKEGLNAME(MinmaxEXT) #define glResetHistogramEXT OGLEXT_MAKEGLNAME(ResetHistogramEXT) #define glResetMinmaxEXT OGLEXT_MAKEGLNAME(ResetMinmaxEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetHistogramEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetHistogramParameterfvEXT(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetHistogramParameterivEXT(GLenum, GLenum, GLint *); GLAPI GLvoid glGetMinmaxEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetMinmaxParameterfvEXT(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetMinmaxParameterivEXT(GLenum, GLenum, GLint *); GLAPI GLvoid glHistogramEXT(GLenum, GLsizei, GLenum, GLboolean); GLAPI GLvoid glMinmaxEXT(GLenum, GLenum, GLboolean); GLAPI GLvoid glResetHistogramEXT(GLenum); GLAPI GLvoid glResetMinmaxEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_histogram */ /* ---[ GL_EXT_index_array_formats ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_array_formats.txt */ #ifndef GL_EXT_index_array_formats #define GL_EXT_index_array_formats 1 #define GL_EXT_index_array_formats_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_IUI_V2F_EXT #define GL_IUI_V2F_EXT 0x81ad #define GL_IUI_V3F_EXT 0x81ae #define GL_IUI_N3F_V2F_EXT 0x81af #define GL_IUI_N3F_V3F_EXT 0x81b0 #define GL_T2F_IUI_V2F_EXT 0x81b1 #define GL_T2F_IUI_V3F_EXT 0x81b2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81b3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81b4 #endif /* GL_IUI_V2F_EXT */ #endif /* GL_EXT_index_array_formats */ /* ---[ GL_EXT_index_func ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_func.txt */ #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #define GL_EXT_index_func_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INDEX_TEST_EXT #define GL_INDEX_TEST_EXT 0x81b5 #define GL_INDEX_TEST_FUNC_EXT 0x81b6 #define GL_INDEX_TEST_REF_EXT 0x81b7 #endif /* GL_INDEX_TEST_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glIndexFuncEXT OGLEXT_MAKEGLNAME(IndexFuncEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glIndexFuncEXT(GLenum, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_index_func */ /* ---[ GL_EXT_index_material ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_material.txt */ #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #define GL_EXT_index_material_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INDEX_MATERIAL_EXT #define GL_INDEX_MATERIAL_EXT 0x81b8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81b9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81ba #endif /* GL_INDEX_MATERIAL_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glIndexMaterialEXT OGLEXT_MAKEGLNAME(IndexMaterialEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glIndexMaterialEXT(GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_index_material */ /* ---[ GL_EXT_index_texture ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_texture.txt */ #ifndef GL_EXT_index_texture #define GL_EXT_index_texture 1 #define GL_EXT_index_texture_OGLEXT 1 #endif /* GL_EXT_index_texture */ /* ---[ GL_EXT_light_texture ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/light_texture.txt */ #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #define GL_EXT_light_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FRAGMENT_MATERIAL_EXT #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834a #define GL_FRAGMENT_COLOR_EXT 0x834c #define GL_ATTENUATION_EXT 0x834d #define GL_SHADOW_ATTENUATION_EXT 0x834e #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834f #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 #endif /* GL_FRAGMENT_MATERIAL_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glApplyTextureEXT OGLEXT_MAKEGLNAME(ApplyTextureEXT) #define glTextureLightEXT OGLEXT_MAKEGLNAME(TextureLightEXT) #define glTextureMaterialEXT OGLEXT_MAKEGLNAME(TextureMaterialEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glApplyTextureEXT(GLenum); GLAPI GLvoid glTextureLightEXT(GLenum); GLAPI GLvoid glTextureMaterialEXT(GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_light_texture */ /* ---[ GL_EXT_misc_attribute ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/misc_attribute.txt */ #ifndef GL_EXT_misc_attribute #define GL_EXT_misc_attribute 1 #define GL_EXT_misc_attribute_OGLEXT 1 #endif /* GL_EXT_misc_attribute */ /* ---[ GL_EXT_multisample ]--------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #define GL_EXT_multisample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE_EXT #define GL_MULTISAMPLE_EXT 0x809d #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809e #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809f #define GL_SAMPLE_MASK_EXT 0x80a0 #define GL_1PASS_EXT 0x80a1 #define GL_2PASS_0_EXT 0x80a2 #define GL_2PASS_1_EXT 0x80a3 #define GL_4PASS_0_EXT 0x80a4 #define GL_4PASS_1_EXT 0x80a5 #define GL_4PASS_2_EXT 0x80a6 #define GL_4PASS_3_EXT 0x80a7 #define GL_SAMPLE_BUFFERS_EXT 0x80a8 #define GL_SAMPLES_EXT 0x80a9 #define GL_SAMPLE_MASK_VALUE_EXT 0x80aa #define GL_SAMPLE_MASK_INVERT_EXT 0x80ab #define GL_SAMPLE_PATTERN_EXT 0x80ac #define GL_MULTISAMPLE_BIT_EXT 0x20000000 #endif /* GL_MULTISAMPLE_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glSampleMaskEXT OGLEXT_MAKEGLNAME(SampleMaskEXT) #define glSamplePatternEXT OGLEXT_MAKEGLNAME(SamplePatternEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glSampleMaskEXT(GLclampf, GLboolean); GLAPI GLvoid glSamplePatternEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_multisample */ /* ---[ GL_EXT_multitexture ]-------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_EXT_multitexture #define GL_EXT_multitexture 1 #define GL_EXT_multitexture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SELECTED_TEXTURE_EXT #define GL_SELECTED_TEXTURE_EXT 0x83c0 #define GL_SELECTED_TEXTURE_COORD_SET_EXT 0x83c1 #define GL_SELECTED_TEXTURE_TRANSFORM_EXT 0x83c2 #define GL_MAX_TEXTURES_EXT 0x83c3 #define GL_MAX_TEXTURE_COORD_SETS_EXT 0x83c4 #define GL_TEXTURE_ENV_COORD_SET_EXT 0x83c5 #define GL_TEXTURE0_EXT 0x83c6 #define GL_TEXTURE1_EXT 0x83c7 #define GL_TEXTURE2_EXT 0x83c8 #define GL_TEXTURE3_EXT 0x83c9 #endif /* GL_SELECTED_TEXTURE_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glInterleavedTextureCoordSetsEXT OGLEXT_MAKEGLNAME(InterleavedTextureCoordSetsEXT) #define glMultiTexCoord1dEXT OGLEXT_MAKEGLNAME(MultiTexCoord1dEXT) #define glMultiTexCoord1dvEXT OGLEXT_MAKEGLNAME(MultiTexCoord1dvEXT) #define glMultiTexCoord1fEXT OGLEXT_MAKEGLNAME(MultiTexCoord1fEXT) #define glMultiTexCoord1fvEXT OGLEXT_MAKEGLNAME(MultiTexCoord1fvEXT) #define glMultiTexCoord1iEXT OGLEXT_MAKEGLNAME(MultiTexCoord1iEXT) #define glMultiTexCoord1ivEXT OGLEXT_MAKEGLNAME(MultiTexCoord1ivEXT) #define glMultiTexCoord1sEXT OGLEXT_MAKEGLNAME(MultiTexCoord1sEXT) #define glMultiTexCoord1svEXT OGLEXT_MAKEGLNAME(MultiTexCoord1svEXT) #define glMultiTexCoord2dEXT OGLEXT_MAKEGLNAME(MultiTexCoord2dEXT) #define glMultiTexCoord2dvEXT OGLEXT_MAKEGLNAME(MultiTexCoord2dvEXT) #define glMultiTexCoord2fEXT OGLEXT_MAKEGLNAME(MultiTexCoord2fEXT) #define glMultiTexCoord2fvEXT OGLEXT_MAKEGLNAME(MultiTexCoord2fvEXT) #define glMultiTexCoord2iEXT OGLEXT_MAKEGLNAME(MultiTexCoord2iEXT) #define glMultiTexCoord2ivEXT OGLEXT_MAKEGLNAME(MultiTexCoord2ivEXT) #define glMultiTexCoord2sEXT OGLEXT_MAKEGLNAME(MultiTexCoord2sEXT) #define glMultiTexCoord2svEXT OGLEXT_MAKEGLNAME(MultiTexCoord2svEXT) #define glMultiTexCoord3dEXT OGLEXT_MAKEGLNAME(MultiTexCoord3dEXT) #define glMultiTexCoord3dvEXT OGLEXT_MAKEGLNAME(MultiTexCoord3dvEXT) #define glMultiTexCoord3fEXT OGLEXT_MAKEGLNAME(MultiTexCoord3fEXT) #define glMultiTexCoord3fvEXT OGLEXT_MAKEGLNAME(MultiTexCoord3fvEXT) #define glMultiTexCoord3iEXT OGLEXT_MAKEGLNAME(MultiTexCoord3iEXT) #define glMultiTexCoord3ivEXT OGLEXT_MAKEGLNAME(MultiTexCoord3ivEXT) #define glMultiTexCoord3sEXT OGLEXT_MAKEGLNAME(MultiTexCoord3sEXT) #define glMultiTexCoord3svEXT OGLEXT_MAKEGLNAME(MultiTexCoord3svEXT) #define glMultiTexCoord4dEXT OGLEXT_MAKEGLNAME(MultiTexCoord4dEXT) #define glMultiTexCoord4dvEXT OGLEXT_MAKEGLNAME(MultiTexCoord4dvEXT) #define glMultiTexCoord4fEXT OGLEXT_MAKEGLNAME(MultiTexCoord4fEXT) #define glMultiTexCoord4fvEXT OGLEXT_MAKEGLNAME(MultiTexCoord4fvEXT) #define glMultiTexCoord4iEXT OGLEXT_MAKEGLNAME(MultiTexCoord4iEXT) #define glMultiTexCoord4ivEXT OGLEXT_MAKEGLNAME(MultiTexCoord4ivEXT) #define glMultiTexCoord4sEXT OGLEXT_MAKEGLNAME(MultiTexCoord4sEXT) #define glMultiTexCoord4svEXT OGLEXT_MAKEGLNAME(MultiTexCoord4svEXT) #define glSelectTextureCoordSetEXT OGLEXT_MAKEGLNAME(SelectTextureCoordSetEXT) #define glSelectTextureEXT OGLEXT_MAKEGLNAME(SelectTextureEXT) #define glSelectTextureTransformEXT OGLEXT_MAKEGLNAME(SelectTextureTransformEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glInterleavedTextureCoordSetsEXT(GLint); GLAPI GLvoid glMultiTexCoord1dEXT(GLenum, GLdouble); GLAPI GLvoid glMultiTexCoord1dvEXT(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord1fEXT(GLenum, GLfloat); GLAPI GLvoid glMultiTexCoord1fvEXT(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord1iEXT(GLenum, GLint); GLAPI GLvoid glMultiTexCoord1ivEXT(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord1sEXT(GLenum, GLshort); GLAPI GLvoid glMultiTexCoord1svEXT(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord2dEXT(GLenum, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord2dvEXT(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord2fEXT(GLenum, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord2fvEXT(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord2iEXT(GLenum, GLint, GLint); GLAPI GLvoid glMultiTexCoord2ivEXT(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord2sEXT(GLenum, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord2svEXT(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord3dEXT(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord3dvEXT(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord3fEXT(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord3fvEXT(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord3iEXT(GLenum, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord3ivEXT(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord3sEXT(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord3svEXT(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord4dEXT(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord4dvEXT(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord4fEXT(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord4fvEXT(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord4iEXT(GLenum, GLint, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord4ivEXT(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord4sEXT(GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord4svEXT(GLenum, GLshort const *); GLAPI GLvoid glSelectTextureCoordSetEXT(GLenum); GLAPI GLvoid glSelectTextureEXT(GLenum); GLAPI GLvoid glSelectTextureTransformEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_multitexture */ /* ---[ GL_EXT_multi_draw_arrays ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/multi_draw_arrays.txt */ #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #define GL_EXT_multi_draw_arrays_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glMultiDrawArraysEXT OGLEXT_MAKEGLNAME(MultiDrawArraysEXT) #define glMultiDrawElementsEXT OGLEXT_MAKEGLNAME(MultiDrawElementsEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glMultiDrawArraysEXT(GLenum, GLint *, GLsizei *, GLsizei); GLAPI GLvoid glMultiDrawElementsEXT(GLenum, GLsizei const *, GLenum, GLvoid const * *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_multi_draw_arrays */ /* ---[ GL_EXT_packed_pixels ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/packed_pixels.txt */ #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #define GL_EXT_packed_pixels_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_UNSIGNED_BYTE_3_3_2_EXT #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #endif /* GL_UNSIGNED_BYTE_3_3_2_EXT */ #endif /* GL_EXT_packed_pixels */ /* ---[ GL_EXT_paletted_texture ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/paletted_texture.txt */ #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #define GL_EXT_paletted_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COLOR_INDEX1_EXT #define GL_COLOR_INDEX1_EXT 0x80e2 #define GL_COLOR_INDEX2_EXT 0x80e3 #define GL_COLOR_INDEX4_EXT 0x80e4 #define GL_COLOR_INDEX8_EXT 0x80e5 #define GL_COLOR_INDEX12_EXT 0x80e6 #define GL_COLOR_INDEX16_EXT 0x80e7 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ed #endif /* GL_COLOR_INDEX1_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColorTableEXT OGLEXT_MAKEGLNAME(ColorTableEXT) #define glGetColorTableEXT OGLEXT_MAKEGLNAME(GetColorTableEXT) #define glGetColorTableParameterfvEXT OGLEXT_MAKEGLNAME(GetColorTableParameterfvEXT) #define glGetColorTableParameterivEXT OGLEXT_MAKEGLNAME(GetColorTableParameterivEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColorTableEXT(GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glGetColorTableEXT(GLenum, GLenum, GLenum, GLvoid *); GLAPI GLvoid glGetColorTableParameterfvEXT(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetColorTableParameterivEXT(GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_paletted_texture */ /* ---[ GL_EXT_pixel_transform ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/pixel_transform.txt */ #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #define GL_EXT_pixel_transform_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PIXEL_TRANSFORM_2D_EXT #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 #endif /* GL_PIXEL_TRANSFORM_2D_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPixelTransformParameterfEXT OGLEXT_MAKEGLNAME(PixelTransformParameterfEXT) #define glPixelTransformParameterfvEXT OGLEXT_MAKEGLNAME(PixelTransformParameterfvEXT) #define glPixelTransformParameteriEXT OGLEXT_MAKEGLNAME(PixelTransformParameteriEXT) #define glPixelTransformParameterivEXT OGLEXT_MAKEGLNAME(PixelTransformParameterivEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPixelTransformParameterfEXT(GLenum, GLenum, GLfloat); GLAPI GLvoid glPixelTransformParameterfvEXT(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glPixelTransformParameteriEXT(GLenum, GLenum, GLint); GLAPI GLvoid glPixelTransformParameterivEXT(GLenum, GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_pixel_transform */ /* ---[ GL_EXT_pixel_transform_color_table ]----------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/pixel_transform_color_table.txt */ #ifndef GL_EXT_pixel_transform_color_table #define GL_EXT_pixel_transform_color_table 1 #define GL_EXT_pixel_transform_color_table_OGLEXT 1 #endif /* GL_EXT_pixel_transform_color_table */ /* ---[ GL_EXT_point_parameters ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/point_parameters.txt */ #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #define GL_EXT_point_parameters_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POINT_SIZE_MIN_EXT #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #endif /* GL_POINT_SIZE_MIN_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPointParameterfEXT OGLEXT_MAKEGLNAME(PointParameterfEXT) #define glPointParameterfvEXT OGLEXT_MAKEGLNAME(PointParameterfvEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPointParameterfEXT(GLenum, GLfloat); GLAPI GLvoid glPointParameterfvEXT(GLenum, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_point_parameters */ /* ---[ GL_EXT_polygon_offset ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/polygon_offset.txt */ #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #define GL_EXT_polygon_offset_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POLYGON_OFFSET_EXT #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 #endif /* GL_POLYGON_OFFSET_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPolygonOffsetEXT OGLEXT_MAKEGLNAME(PolygonOffsetEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPolygonOffsetEXT(GLfloat, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_polygon_offset */ /* ---[ GL_EXT_rescale_normal ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/rescale_normal.txt */ #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #define GL_EXT_rescale_normal_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RESCALE_NORMAL_EXT #define GL_RESCALE_NORMAL_EXT 0x803a #endif /* GL_RESCALE_NORMAL_EXT */ #endif /* GL_EXT_rescale_normal */ /* ---[ GL_EXT_secondary_color ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt */ #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #define GL_EXT_secondary_color_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COLOR_SUM_EXT #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845a #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845b #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845c #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845d #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845e #endif /* GL_COLOR_SUM_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glSecondaryColor3bEXT OGLEXT_MAKEGLNAME(SecondaryColor3bEXT) #define glSecondaryColor3bvEXT OGLEXT_MAKEGLNAME(SecondaryColor3bvEXT) #define glSecondaryColor3dEXT OGLEXT_MAKEGLNAME(SecondaryColor3dEXT) #define glSecondaryColor3dvEXT OGLEXT_MAKEGLNAME(SecondaryColor3dvEXT) #define glSecondaryColor3fEXT OGLEXT_MAKEGLNAME(SecondaryColor3fEXT) #define glSecondaryColor3fvEXT OGLEXT_MAKEGLNAME(SecondaryColor3fvEXT) #define glSecondaryColor3iEXT OGLEXT_MAKEGLNAME(SecondaryColor3iEXT) #define glSecondaryColor3ivEXT OGLEXT_MAKEGLNAME(SecondaryColor3ivEXT) #define glSecondaryColor3sEXT OGLEXT_MAKEGLNAME(SecondaryColor3sEXT) #define glSecondaryColor3svEXT OGLEXT_MAKEGLNAME(SecondaryColor3svEXT) #define glSecondaryColor3ubEXT OGLEXT_MAKEGLNAME(SecondaryColor3ubEXT) #define glSecondaryColor3ubvEXT OGLEXT_MAKEGLNAME(SecondaryColor3ubvEXT) #define glSecondaryColor3uiEXT OGLEXT_MAKEGLNAME(SecondaryColor3uiEXT) #define glSecondaryColor3uivEXT OGLEXT_MAKEGLNAME(SecondaryColor3uivEXT) #define glSecondaryColor3usEXT OGLEXT_MAKEGLNAME(SecondaryColor3usEXT) #define glSecondaryColor3usvEXT OGLEXT_MAKEGLNAME(SecondaryColor3usvEXT) #define glSecondaryColorPointerEXT OGLEXT_MAKEGLNAME(SecondaryColorPointerEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glSecondaryColor3bEXT(GLbyte, GLbyte, GLbyte); GLAPI GLvoid glSecondaryColor3bvEXT(GLbyte const *); GLAPI GLvoid glSecondaryColor3dEXT(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glSecondaryColor3dvEXT(GLdouble const *); GLAPI GLvoid glSecondaryColor3fEXT(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glSecondaryColor3fvEXT(GLfloat const *); GLAPI GLvoid glSecondaryColor3iEXT(GLint, GLint, GLint); GLAPI GLvoid glSecondaryColor3ivEXT(GLint const *); GLAPI GLvoid glSecondaryColor3sEXT(GLshort, GLshort, GLshort); GLAPI GLvoid glSecondaryColor3svEXT(GLshort const *); GLAPI GLvoid glSecondaryColor3ubEXT(GLubyte, GLubyte, GLubyte); GLAPI GLvoid glSecondaryColor3ubvEXT(GLubyte const *); GLAPI GLvoid glSecondaryColor3uiEXT(GLuint, GLuint, GLuint); GLAPI GLvoid glSecondaryColor3uivEXT(GLuint const *); GLAPI GLvoid glSecondaryColor3usEXT(GLushort, GLushort, GLushort); GLAPI GLvoid glSecondaryColor3usvEXT(GLushort const *); GLAPI GLvoid glSecondaryColorPointerEXT(GLint, GLenum, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_secondary_color */ /* ---[ GL_EXT_separate_specular_color ]--------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/separate_specular_color.txt */ #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #define GL_EXT_separate_specular_color_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_LIGHT_MODEL_COLOR_CONTROL_EXT #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81f8 #define GL_SINGLE_COLOR_EXT 0x81f9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81fa #endif /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ #endif /* GL_EXT_separate_specular_color */ /* ---[ GL_EXT_shadow_funcs ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/shadow_funcs.txt */ #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #define GL_EXT_shadow_funcs_OGLEXT 1 #endif /* GL_EXT_shadow_funcs */ /* ---[ GL_EXT_shared_texture_palette ]---------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/shared_texture_palette.txt */ #ifndef GL_EXT_shared_texture_palette #define GL_EXT_shared_texture_palette 1 #define GL_EXT_shared_texture_palette_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SHARED_TEXTURE_PALETTE_EXT #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81fb #endif /* GL_SHARED_TEXTURE_PALETTE_EXT */ #endif /* GL_EXT_shared_texture_palette */ /* ---[ GL_EXT_stencil_two_side ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_two_side.txt */ #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #define GL_EXT_stencil_two_side_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 #endif /* GL_STENCIL_TEST_TWO_SIDE_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glActiveStencilFaceEXT OGLEXT_MAKEGLNAME(ActiveStencilFaceEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glActiveStencilFaceEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_stencil_two_side */ /* ---[ GL_EXT_stencil_wrap ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_wrap.txt */ #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #define GL_EXT_stencil_wrap_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INCR_WRAP_EXT #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 #endif /* GL_INCR_WRAP_EXT */ #endif /* GL_EXT_stencil_wrap */ /* ---[ GL_EXT_subtexture ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/subtexture.txt */ #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 #define GL_EXT_subtexture_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTexSubImage1DEXT OGLEXT_MAKEGLNAME(TexSubImage1DEXT) #define glTexSubImage2DEXT OGLEXT_MAKEGLNAME(TexSubImage2DEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTexSubImage1DEXT(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_subtexture */ /* ---[ GL_EXT_texture ]------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture.txt */ #ifndef GL_EXT_texture #define GL_EXT_texture 1 #define GL_EXT_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ALPHA4_EXT #define GL_ALPHA4_EXT 0x803b #define GL_ALPHA8_EXT 0x803c #define GL_ALPHA12_EXT 0x803d #define GL_ALPHA16_EXT 0x803e #define GL_LUMINANCE4_EXT 0x803f #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4_EXT 0x804a #define GL_INTENSITY8_EXT 0x804b #define GL_INTENSITY12_EXT 0x804c #define GL_INTENSITY16_EXT 0x804d #define GL_RGB2_EXT 0x804e #define GL_RGB4_EXT 0x804f #define GL_RGB5_EXT 0x8050 #define GL_RGB8_EXT 0x8051 #define GL_RGB10_EXT 0x8052 #define GL_RGB12_EXT 0x8053 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4_EXT 0x8056 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGBA8_EXT 0x8058 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12_EXT 0x805a #define GL_RGBA16_EXT 0x805b #define GL_TEXTURE_RED_SIZE_EXT 0x805c #define GL_TEXTURE_GREEN_SIZE_EXT 0x805d #define GL_TEXTURE_BLUE_SIZE_EXT 0x805e #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805f #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #endif /* GL_ALPHA4_EXT */ #endif /* GL_EXT_texture */ /* ---[ GL_EXT_texture3D ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture3D.txt */ #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #define GL_EXT_texture3D_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PACK_SKIP_IMAGES_EXT #define GL_PACK_SKIP_IMAGES_EXT 0x806b #define GL_PACK_IMAGE_HEIGHT_EXT 0x806c #define GL_UNPACK_SKIP_IMAGES_EXT 0x806d #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806e #define GL_TEXTURE_3D_EXT 0x806f #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #endif /* GL_PACK_SKIP_IMAGES_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTexImage3DEXT OGLEXT_MAKEGLNAME(TexImage3DEXT) #define glTexSubImage3DEXT OGLEXT_MAKEGLNAME(TexSubImage3DEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTexImage3DEXT(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_texture3D */ /* ---[ GL_EXT_texture_compression_s3tc ]-------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt */ #ifndef GL_EXT_texture_compression_s3tc #define GL_EXT_texture_compression_s3tc 1 #define GL_EXT_texture_compression_s3tc_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83f0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83f1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83f2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83f3 #endif /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ #endif /* GL_EXT_texture_compression_s3tc */ /* ---[ GL_EXT_texture_env_add ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_add.txt */ #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #define GL_EXT_texture_env_add_OGLEXT 1 #endif /* GL_EXT_texture_env_add */ /* ---[ GL_EXT_texture_env_combine ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_combine.txt */ #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #define GL_EXT_texture_env_combine_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COMBINE_EXT #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858a #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859a #endif /* GL_COMBINE_EXT */ #endif /* GL_EXT_texture_env_combine */ /* ---[ GL_EXT_texture_env_dot3 ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_dot3.txt */ #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #define GL_EXT_texture_env_dot3_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DOT3_RGB_EXT #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #endif /* GL_DOT3_RGB_EXT */ #endif /* GL_EXT_texture_env_dot3 */ /* ---[ GL_EXT_texture_filter_anisotropic ]------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_filter_anisotropic.txt */ #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #define GL_EXT_texture_filter_anisotropic_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84fe #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84ff #endif /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ #endif /* GL_EXT_texture_filter_anisotropic */ /* ---[ GL_EXT_texture_lod_bias ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_lod_bias.txt */ #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #define GL_EXT_texture_lod_bias_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_TEXTURE_LOD_BIAS_EXT #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84fd #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ #endif /* GL_EXT_texture_lod_bias */ /* ---[ GL_EXT_texture_mirror_clamp ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_mirror_clamp.txt */ #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #define GL_EXT_texture_mirror_clamp_OGLEXT 1 #endif /* GL_EXT_texture_mirror_clamp */ /* ---[ GL_EXT_texture_object ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_object.txt */ #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #define GL_EXT_texture_object_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_PRIORITY_EXT #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806a #endif /* GL_TEXTURE_PRIORITY_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glAreTexturesResidentEXT OGLEXT_MAKEGLNAME(AreTexturesResidentEXT) #define glBindTextureEXT OGLEXT_MAKEGLNAME(BindTextureEXT) #define glDeleteTexturesEXT OGLEXT_MAKEGLNAME(DeleteTexturesEXT) #define glGenTexturesEXT OGLEXT_MAKEGLNAME(GenTexturesEXT) #define glIsTextureEXT OGLEXT_MAKEGLNAME(IsTextureEXT) #define glPrioritizeTexturesEXT OGLEXT_MAKEGLNAME(PrioritizeTexturesEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean glAreTexturesResidentEXT(GLsizei, GLuint const *, GLboolean *); GLAPI GLvoid glBindTextureEXT(GLenum, GLuint); GLAPI GLvoid glDeleteTexturesEXT(GLsizei, GLuint const *); GLAPI GLvoid glGenTexturesEXT(GLsizei, GLuint *); GLAPI GLboolean glIsTextureEXT(GLuint); GLAPI GLvoid glPrioritizeTexturesEXT(GLsizei, GLuint const *, GLclampf const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_texture_object */ /* ---[ GL_EXT_texture_perturb_normal ]---------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_perturb_normal.txt */ #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #define GL_EXT_texture_perturb_normal_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PERTURB_EXT #define GL_PERTURB_EXT 0x85ae #define GL_TEXTURE_NORMAL_EXT 0x85af #endif /* GL_PERTURB_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTextureNormalEXT OGLEXT_MAKEGLNAME(TextureNormalEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTextureNormalEXT(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_texture_perturb_normal */ /* ---[ GL_EXT_vertex_array ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_array.txt */ #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #define GL_EXT_vertex_array_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_EXT #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807a #define GL_VERTEX_ARRAY_TYPE_EXT 0x807b #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807c #define GL_VERTEX_ARRAY_COUNT_EXT 0x807d #define GL_NORMAL_ARRAY_TYPE_EXT 0x807e #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807f #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808a #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808b #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808c #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808d #define GL_VERTEX_ARRAY_POINTER_EXT 0x808e #define GL_NORMAL_ARRAY_POINTER_EXT 0x808f #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #endif /* GL_VERTEX_ARRAY_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glArrayElementEXT OGLEXT_MAKEGLNAME(ArrayElementEXT) #define glColorPointerEXT OGLEXT_MAKEGLNAME(ColorPointerEXT) #define glDrawArraysEXT OGLEXT_MAKEGLNAME(DrawArraysEXT) #define glEdgeFlagPointerEXT OGLEXT_MAKEGLNAME(EdgeFlagPointerEXT) #define glGetPointervEXT OGLEXT_MAKEGLNAME(GetPointervEXT) #define glIndexPointerEXT OGLEXT_MAKEGLNAME(IndexPointerEXT) #define glNormalPointerEXT OGLEXT_MAKEGLNAME(NormalPointerEXT) #define glTexCoordPointerEXT OGLEXT_MAKEGLNAME(TexCoordPointerEXT) #define glVertexPointerEXT OGLEXT_MAKEGLNAME(VertexPointerEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glArrayElementEXT(GLint); GLAPI GLvoid glColorPointerEXT(GLint, GLenum, GLsizei, GLsizei, GLvoid const *); GLAPI GLvoid glDrawArraysEXT(GLenum, GLint, GLsizei); GLAPI GLvoid glEdgeFlagPointerEXT(GLsizei, GLsizei, GLboolean const); GLAPI GLvoid glGetPointervEXT(GLenum, GLvoid * *); GLAPI GLvoid glIndexPointerEXT(GLenum, GLsizei, GLsizei, GLvoid const *); GLAPI GLvoid glNormalPointerEXT(GLenum, GLsizei, GLsizei, GLvoid const *); GLAPI GLvoid glTexCoordPointerEXT(GLint, GLenum, GLsizei, GLsizei, GLvoid const *); GLAPI GLvoid glVertexPointerEXT(GLint, GLenum, GLsizei, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_vertex_array */ /* ---[ GL_EXT_vertex_shader ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt */ #ifndef GL_EXT_vertex_shader #define GL_EXT_vertex_shader 1 #define GL_EXT_vertex_shader_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_SHADER_EXT #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878a #define GL_OP_MIN_EXT 0x878b #define GL_OP_SET_GE_EXT 0x878c #define GL_OP_SET_LT_EXT 0x878d #define GL_OP_CLAMP_EXT 0x878e #define GL_OP_FLOOR_EXT 0x878f #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879a #define GL_OUTPUT_COLOR0_EXT 0x879b #define GL_OUTPUT_COLOR1_EXT 0x879c #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879d #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879e #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879f #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87a0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87a1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87a2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87a3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87a4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87a5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87a6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87a7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87a8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87a9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87aa #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87ab #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87ac #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87ad #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87ae #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87af #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87b0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87b1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87b2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87b3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87b4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87b5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87b6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87b7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87b8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87b9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87ba #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87bb #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87bc #define GL_OUTPUT_FOG_EXT 0x87bd #define GL_SCALAR_EXT 0x87be #define GL_VECTOR_EXT 0x87bf #define GL_MATRIX_EXT 0x87c0 #define GL_VARIANT_EXT 0x87c1 #define GL_INVARIANT_EXT 0x87c2 #define GL_LOCAL_CONSTANT_EXT 0x87c3 #define GL_LOCAL_EXT 0x87c4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87c5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87c6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87c7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87c8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87c9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87ca #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87cb #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87cc #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87cd #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87ce #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87cf #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87d0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87d1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87d2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87d3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87d4 #define GL_X_EXT 0x87d5 #define GL_Y_EXT 0x87d6 #define GL_Z_EXT 0x87d7 #define GL_W_EXT 0x87d8 #define GL_NEGATIVE_X_EXT 0x87d9 #define GL_NEGATIVE_Y_EXT 0x87da #define GL_NEGATIVE_Z_EXT 0x87db #define GL_NEGATIVE_W_EXT 0x87dc #define GL_ZERO_EXT 0x87dd #define GL_ONE_EXT 0x87de #define GL_NEGATIVE_ONE_EXT 0x87df #define GL_NORMALIZED_RANGE_EXT 0x87e0 #define GL_FULL_RANGE_EXT 0x87e1 #define GL_CURRENT_VERTEX_EXT 0x87e2 #define GL_MVP_MATRIX_EXT 0x87e3 #define GL_VARIANT_VALUE_EXT 0x87e4 #define GL_VARIANT_DATATYPE_EXT 0x87e5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87e6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87e7 #define GL_VARIANT_ARRAY_EXT 0x87e8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87e9 #define GL_INVARIANT_VALUE_EXT 0x87ea #define GL_INVARIANT_DATATYPE_EXT 0x87eb #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87ec #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ed #endif /* GL_VERTEX_SHADER_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBeginVertexShaderEXT OGLEXT_MAKEGLNAME(BeginVertexShaderEXT) #define glBindLightParameterEXT OGLEXT_MAKEGLNAME(BindLightParameterEXT) #define glBindMaterialParameterEXT OGLEXT_MAKEGLNAME(BindMaterialParameterEXT) #define glBindParameterEXT OGLEXT_MAKEGLNAME(BindParameterEXT) #define glBindTexGenParameterEXT OGLEXT_MAKEGLNAME(BindTexGenParameterEXT) #define glBindTextureUnitParameterEXT OGLEXT_MAKEGLNAME(BindTextureUnitParameterEXT) #define glBindVertexShaderEXT OGLEXT_MAKEGLNAME(BindVertexShaderEXT) #define glDeleteVertexShaderEXT OGLEXT_MAKEGLNAME(DeleteVertexShaderEXT) #define glDisableVariantClientStateEXT OGLEXT_MAKEGLNAME(DisableVariantClientStateEXT) #define glEnableVariantClientStateEXT OGLEXT_MAKEGLNAME(EnableVariantClientStateEXT) #define glEndVertexShaderEXT OGLEXT_MAKEGLNAME(EndVertexShaderEXT) #define glExtractComponentEXT OGLEXT_MAKEGLNAME(ExtractComponentEXT) #define glGenSymbolsEXT OGLEXT_MAKEGLNAME(GenSymbolsEXT) #define glGenVertexShadersEXT OGLEXT_MAKEGLNAME(GenVertexShadersEXT) #define glGetInvariantBooleanvEXT OGLEXT_MAKEGLNAME(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT OGLEXT_MAKEGLNAME(GetInvariantFloatvEXT) #define glGetInvariantIntegervEXT OGLEXT_MAKEGLNAME(GetInvariantIntegervEXT) #define glGetLocalConstantBooleanvEXT OGLEXT_MAKEGLNAME(GetLocalConstantBooleanvEXT) #define glGetLocalConstantFloatvEXT OGLEXT_MAKEGLNAME(GetLocalConstantFloatvEXT) #define glGetLocalConstantIntegervEXT OGLEXT_MAKEGLNAME(GetLocalConstantIntegervEXT) #define glGetVariantBooleanvEXT OGLEXT_MAKEGLNAME(GetVariantBooleanvEXT) #define glGetVariantFloatvEXT OGLEXT_MAKEGLNAME(GetVariantFloatvEXT) #define glGetVariantIntegervEXT OGLEXT_MAKEGLNAME(GetVariantIntegervEXT) #define glGetVariantPointervEXT OGLEXT_MAKEGLNAME(GetVariantPointervEXT) #define glInsertComponentEXT OGLEXT_MAKEGLNAME(InsertComponentEXT) #define glIsVariantEnabledEXT OGLEXT_MAKEGLNAME(IsVariantEnabledEXT) #define glSetInvariantEXT OGLEXT_MAKEGLNAME(SetInvariantEXT) #define glSetLocalConstantEXT OGLEXT_MAKEGLNAME(SetLocalConstantEXT) #define glShaderOp1EXT OGLEXT_MAKEGLNAME(ShaderOp1EXT) #define glShaderOp2EXT OGLEXT_MAKEGLNAME(ShaderOp2EXT) #define glShaderOp3EXT OGLEXT_MAKEGLNAME(ShaderOp3EXT) #define glSwizzleEXT OGLEXT_MAKEGLNAME(SwizzleEXT) #define glVariantbvEXT OGLEXT_MAKEGLNAME(VariantbvEXT) #define glVariantdvEXT OGLEXT_MAKEGLNAME(VariantdvEXT) #define glVariantfvEXT OGLEXT_MAKEGLNAME(VariantfvEXT) #define glVariantivEXT OGLEXT_MAKEGLNAME(VariantivEXT) #define glVariantPointerEXT OGLEXT_MAKEGLNAME(VariantPointerEXT) #define glVariantsvEXT OGLEXT_MAKEGLNAME(VariantsvEXT) #define glVariantubvEXT OGLEXT_MAKEGLNAME(VariantubvEXT) #define glVariantuivEXT OGLEXT_MAKEGLNAME(VariantuivEXT) #define glVariantusvEXT OGLEXT_MAKEGLNAME(VariantusvEXT) #define glWriteMaskEXT OGLEXT_MAKEGLNAME(WriteMaskEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBeginVertexShaderEXT(); GLAPI GLuint glBindLightParameterEXT(GLenum, GLenum); GLAPI GLuint glBindMaterialParameterEXT(GLenum, GLenum); GLAPI GLuint glBindParameterEXT(GLenum); GLAPI GLuint glBindTexGenParameterEXT(GLenum, GLenum, GLenum); GLAPI GLuint glBindTextureUnitParameterEXT(GLenum, GLenum); GLAPI GLvoid glBindVertexShaderEXT(GLuint); GLAPI GLvoid glDeleteVertexShaderEXT(GLuint); GLAPI GLvoid glDisableVariantClientStateEXT(GLuint); GLAPI GLvoid glEnableVariantClientStateEXT(GLuint); GLAPI GLvoid glEndVertexShaderEXT(); GLAPI GLvoid glExtractComponentEXT(GLuint, GLuint, GLuint); GLAPI GLuint glGenSymbolsEXT(GLenum, GLenum, GLenum, GLuint); GLAPI GLuint glGenVertexShadersEXT(GLuint); GLAPI GLvoid glGetInvariantBooleanvEXT(GLuint, GLenum, GLboolean *); GLAPI GLvoid glGetInvariantFloatvEXT(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetInvariantIntegervEXT(GLuint, GLenum, GLint *); GLAPI GLvoid glGetLocalConstantBooleanvEXT(GLuint, GLenum, GLboolean *); GLAPI GLvoid glGetLocalConstantFloatvEXT(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetLocalConstantIntegervEXT(GLuint, GLenum, GLint *); GLAPI GLvoid glGetVariantBooleanvEXT(GLuint, GLenum, GLboolean *); GLAPI GLvoid glGetVariantFloatvEXT(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetVariantIntegervEXT(GLuint, GLenum, GLint *); GLAPI GLvoid glGetVariantPointervEXT(GLuint, GLenum, GLvoid * *); GLAPI GLvoid glInsertComponentEXT(GLuint, GLuint, GLuint); GLAPI GLboolean glIsVariantEnabledEXT(GLuint, GLenum); GLAPI GLvoid glSetInvariantEXT(GLuint, GLenum, GLvoid const *); GLAPI GLvoid glSetLocalConstantEXT(GLuint, GLenum, GLvoid const *); GLAPI GLvoid glShaderOp1EXT(GLenum, GLuint, GLuint); GLAPI GLvoid glShaderOp2EXT(GLenum, GLuint, GLuint, GLuint); GLAPI GLvoid glShaderOp3EXT(GLenum, GLuint, GLuint, GLuint, GLuint); GLAPI GLvoid glSwizzleEXT(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI GLvoid glVariantbvEXT(GLuint, GLbyte const *); GLAPI GLvoid glVariantdvEXT(GLuint, GLdouble const *); GLAPI GLvoid glVariantfvEXT(GLuint, GLfloat const *); GLAPI GLvoid glVariantivEXT(GLuint, GLint const *); GLAPI GLvoid glVariantPointerEXT(GLuint, GLenum, GLuint, GLvoid const *); GLAPI GLvoid glVariantsvEXT(GLuint, GLshort const *); GLAPI GLvoid glVariantubvEXT(GLuint, GLubyte const *); GLAPI GLvoid glVariantuivEXT(GLuint, GLuint const *); GLAPI GLvoid glVariantusvEXT(GLuint, GLushort const *); GLAPI GLvoid glWriteMaskEXT(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_vertex_shader */ /* ---[ GL_EXT_vertex_weighting ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_weighting.txt */ #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #define GL_EXT_vertex_weighting_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MODELVIEW0_STACK_DEPTH_EXT #define GL_MODELVIEW0_STACK_DEPTH_EXT 0xba3 #define GL_MODELVIEW0_MATRIX_EXT 0xba6 #define GL_MODELVIEW0_EXT 0x1700 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW1_EXT 0x850a #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850b #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850c #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850d #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850e #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850f #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 #endif /* GL_MODELVIEW0_STACK_DEPTH_EXT */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glVertexWeightfEXT OGLEXT_MAKEGLNAME(VertexWeightfEXT) #define glVertexWeightfvEXT OGLEXT_MAKEGLNAME(VertexWeightfvEXT) #define glVertexWeightPointerEXT OGLEXT_MAKEGLNAME(VertexWeightPointerEXT) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glVertexWeightfEXT(GLfloat); GLAPI GLvoid glVertexWeightfvEXT(GLfloat const *); GLAPI GLvoid glVertexWeightPointerEXT(GLsizei, GLenum, GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_EXT_vertex_weighting */ /* ---[ GL_HP_convolution_border_modes ]--------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/HP/convolution_border_modes.txt */ #ifndef GL_HP_convolution_border_modes #define GL_HP_convolution_border_modes 1 #define GL_HP_convolution_border_modes_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_IGNORE_BORDER_HP #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #endif /* GL_IGNORE_BORDER_HP */ #endif /* GL_HP_convolution_border_modes */ /* ---[ GL_HP_image_transform ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/HP/image_transform.txt */ #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #define GL_HP_image_transform_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_IMAGE_SCALE_X_HP #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815a #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815b #define GL_IMAGE_MAG_FILTER_HP 0x815c #define GL_IMAGE_MIN_FILTER_HP 0x815d #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815e #define GL_CUBIC_HP 0x815f #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 #endif /* GL_IMAGE_SCALE_X_HP */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetImageTransformParameterfvHP OGLEXT_MAKEGLNAME(GetImageTransformParameterfvHP) #define glGetImageTransformParameterivHP OGLEXT_MAKEGLNAME(GetImageTransformParameterivHP) #define glImageTransformParameterfHP OGLEXT_MAKEGLNAME(ImageTransformParameterfHP) #define glImageTransformParameterfvHP OGLEXT_MAKEGLNAME(ImageTransformParameterfvHP) #define glImageTransformParameteriHP OGLEXT_MAKEGLNAME(ImageTransformParameteriHP) #define glImageTransformParameterivHP OGLEXT_MAKEGLNAME(ImageTransformParameterivHP) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetImageTransformParameterfvHP(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetImageTransformParameterivHP(GLenum, GLenum, GLint *); GLAPI GLvoid glImageTransformParameterfHP(GLenum, GLenum, GLfloat); GLAPI GLvoid glImageTransformParameterfvHP(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glImageTransformParameteriHP(GLenum, GLenum, GLint); GLAPI GLvoid glImageTransformParameterivHP(GLenum, GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_HP_image_transform */ /* ---[ GL_HP_occlusion_test ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/HP/occlusion_test.txt */ #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #define GL_HP_occlusion_test_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_OCCLUSION_TEST_HP #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #endif /* GL_OCCLUSION_TEST_HP */ #endif /* GL_HP_occlusion_test */ /* ---[ GL_HP_texture_lighting ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/HP/texture_lighting.txt */ #ifndef GL_HP_texture_lighting #define GL_HP_texture_lighting 1 #define GL_HP_texture_lighting_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_LIGHTING_MODE_HP #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 #endif /* GL_TEXTURE_LIGHTING_MODE_HP */ #endif /* GL_HP_texture_lighting */ /* ---[ GL_IBM_cull_vertex ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/cull_vertex.txt */ #ifndef GL_IBM_cull_vertex #define GL_IBM_cull_vertex 1 #define GL_IBM_cull_vertex_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CULL_VERTEX_IBM #define GL_CULL_VERTEX_IBM 0x1928a #endif /* GL_CULL_VERTEX_IBM */ #endif /* GL_IBM_cull_vertex */ /* ---[ GL_IBM_multimode_draw_arrays ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/multimode_draw_arrays.txt */ #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 #define GL_IBM_multimode_draw_arrays_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glMultiModeDrawArraysIBM OGLEXT_MAKEGLNAME(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM OGLEXT_MAKEGLNAME(MultiModeDrawElementsIBM) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glMultiModeDrawArraysIBM(GLenum, GLint const *, GLsizei const *, GLsizei, GLint); GLAPI GLvoid glMultiModeDrawElementsIBM(GLenum const *, GLsizei const *, GLenum, GLvoid const * *, GLsizei, GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_IBM_multimode_draw_arrays */ /* ---[ GL_IBM_rasterpos_clip ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/rasterpos_clip.txt */ #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #define GL_IBM_rasterpos_clip_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RASTER_POSITION_UNCLIPPED_IBM #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #endif /* GL_RASTER_POSITION_UNCLIPPED_IBM */ #endif /* GL_IBM_rasterpos_clip */ /* ---[ GL_IBM_static_data ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/static_data.txt */ #ifndef GL_IBM_static_data #define GL_IBM_static_data 1 #define GL_IBM_static_data_OGLEXT 1 #endif /* GL_IBM_static_data */ /* ---[ GL_IBM_texture_mirrored_repeat ]--------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/texture_mirrored_repeat.txt */ #ifndef GL_IBM_texture_mirrored_repeat #define GL_IBM_texture_mirrored_repeat 1 #define GL_IBM_texture_mirrored_repeat_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MIRRORED_REPEAT_IBM #define GL_MIRRORED_REPEAT_IBM 0x8370 #endif /* GL_MIRRORED_REPEAT_IBM */ #endif /* GL_IBM_texture_mirrored_repeat */ /* ---[ GL_IBM_vertex_array_lists ]-------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/IBM/vertex_array_lists.txt */ #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #define GL_IBM_vertex_array_lists_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_LIST_IBM #define GL_VERTEX_ARRAY_LIST_IBM 0x1929e #define GL_NORMAL_ARRAY_LIST_IBM 0x1929f #define GL_COLOR_ARRAY_LIST_IBM 0x192a0 #define GL_INDEX_ARRAY_LIST_IBM 0x192a1 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 0x192a2 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 0x192a3 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 0x192a4 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 0x192a5 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 0x192a8 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 0x192a9 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 0x192aa #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 0x192ab #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 0x192ac #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 0x192ad #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 0x192ae #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 0x192af #endif /* GL_VERTEX_ARRAY_LIST_IBM */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColorPointerListIBM OGLEXT_MAKEGLNAME(ColorPointerListIBM) #define glEdgeFlagPointerListIBM OGLEXT_MAKEGLNAME(EdgeFlagPointerListIBM) #define glFogCoordPointerListIBM OGLEXT_MAKEGLNAME(FogCoordPointerListIBM) #define glIndexPointerListIBM OGLEXT_MAKEGLNAME(IndexPointerListIBM) #define glNormalPointerListIBM OGLEXT_MAKEGLNAME(NormalPointerListIBM) #define glSecondaryColorPointerListIBM OGLEXT_MAKEGLNAME(SecondaryColorPointerListIBM) #define glTexCoordPointerListIBM OGLEXT_MAKEGLNAME(TexCoordPointerListIBM) #define glVertexPointerListIBM OGLEXT_MAKEGLNAME(VertexPointerListIBM) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColorPointerListIBM(GLint, GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glEdgeFlagPointerListIBM(GLint, GLboolean const, GLint); GLAPI GLvoid glFogCoordPointerListIBM(GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glIndexPointerListIBM(GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glNormalPointerListIBM(GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glSecondaryColorPointerListIBM(GLint, GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glTexCoordPointerListIBM(GLint, GLenum, GLint, GLvoid const * *, GLint); GLAPI GLvoid glVertexPointerListIBM(GLint, GLenum, GLint, GLvoid const * *, GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_IBM_vertex_array_lists */ /* ---[ GL_INGR_blend_func_separate ]------------------------------------------------------------------------ */ /*! link : */ #ifndef GL_INGR_blend_func_separate #define GL_INGR_blend_func_separate 1 #define GL_INGR_blend_func_separate_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBlendFuncSeparateINGR OGLEXT_MAKEGLNAME(BlendFuncSeparateINGR) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBlendFuncSeparateINGR(GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_INGR_blend_func_separate */ /* ---[ GL_INGR_color_clamp ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/INGR/color_clamp.txt */ #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #define GL_INGR_color_clamp_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RED_MIN_CLAMP_INGR #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #endif /* GL_RED_MIN_CLAMP_INGR */ #endif /* GL_INGR_color_clamp */ /* ---[ GL_INGR_interlace_read ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/INGR/interlace_read.txt */ #ifndef GL_INGR_interlace_read #define GL_INGR_interlace_read 1 #define GL_INGR_interlace_read_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INTERLACE_READ_INGR #define GL_INTERLACE_READ_INGR 0x8568 #endif /* GL_INTERLACE_READ_INGR */ #endif /* GL_INGR_interlace_read */ /* ---[ GL_INTEL_parallel_arrays ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/INTEL/parallel_arrays.txt */ #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #define GL_INTEL_parallel_arrays_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PARALLEL_ARRAYS_INTEL #define GL_PARALLEL_ARRAYS_INTEL 0x83f4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83f5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83f6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83f7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83f8 #endif /* GL_PARALLEL_ARRAYS_INTEL */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColorPointervINTEL OGLEXT_MAKEGLNAME(ColorPointervINTEL) #define glNormalPointervINTEL OGLEXT_MAKEGLNAME(NormalPointervINTEL) #define glTexCoordPointervINTEL OGLEXT_MAKEGLNAME(TexCoordPointervINTEL) #define glVertexPointervINTEL OGLEXT_MAKEGLNAME(VertexPointervINTEL) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColorPointervINTEL(GLint, GLenum, GLvoid const * *); GLAPI GLvoid glNormalPointervINTEL(GLenum, GLvoid const * *); GLAPI GLvoid glTexCoordPointervINTEL(GLint, GLenum, GLvoid const * *); GLAPI GLvoid glVertexPointervINTEL(GLint, GLenum, GLvoid const * *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_INTEL_parallel_arrays */ /* ---[ GL_MESA_resize_buffers ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/MESA/resize_buffers.txt */ #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 #define GL_MESA_resize_buffers_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glResizeBuffersMESA OGLEXT_MAKEGLNAME(ResizeBuffersMESA) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glResizeBuffersMESA(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_MESA_resize_buffers */ /* ---[ GL_MESA_window_pos ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/MESA/window_pos.txt */ #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 #define GL_MESA_window_pos_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glWindowPos2dMESA OGLEXT_MAKEGLNAME(WindowPos2dMESA) #define glWindowPos2dvMESA OGLEXT_MAKEGLNAME(WindowPos2dvMESA) #define glWindowPos2fMESA OGLEXT_MAKEGLNAME(WindowPos2fMESA) #define glWindowPos2fvMESA OGLEXT_MAKEGLNAME(WindowPos2fvMESA) #define glWindowPos2iMESA OGLEXT_MAKEGLNAME(WindowPos2iMESA) #define glWindowPos2ivMESA OGLEXT_MAKEGLNAME(WindowPos2ivMESA) #define glWindowPos2sMESA OGLEXT_MAKEGLNAME(WindowPos2sMESA) #define glWindowPos2svMESA OGLEXT_MAKEGLNAME(WindowPos2svMESA) #define glWindowPos3dMESA OGLEXT_MAKEGLNAME(WindowPos3dMESA) #define glWindowPos3dvMESA OGLEXT_MAKEGLNAME(WindowPos3dvMESA) #define glWindowPos3fMESA OGLEXT_MAKEGLNAME(WindowPos3fMESA) #define glWindowPos3fvMESA OGLEXT_MAKEGLNAME(WindowPos3fvMESA) #define glWindowPos3iMESA OGLEXT_MAKEGLNAME(WindowPos3iMESA) #define glWindowPos3ivMESA OGLEXT_MAKEGLNAME(WindowPos3ivMESA) #define glWindowPos3sMESA OGLEXT_MAKEGLNAME(WindowPos3sMESA) #define glWindowPos3svMESA OGLEXT_MAKEGLNAME(WindowPos3svMESA) #define glWindowPos4dMESA OGLEXT_MAKEGLNAME(WindowPos4dMESA) #define glWindowPos4dvMESA OGLEXT_MAKEGLNAME(WindowPos4dvMESA) #define glWindowPos4fMESA OGLEXT_MAKEGLNAME(WindowPos4fMESA) #define glWindowPos4fvMESA OGLEXT_MAKEGLNAME(WindowPos4fvMESA) #define glWindowPos4iMESA OGLEXT_MAKEGLNAME(WindowPos4iMESA) #define glWindowPos4ivMESA OGLEXT_MAKEGLNAME(WindowPos4ivMESA) #define glWindowPos4sMESA OGLEXT_MAKEGLNAME(WindowPos4sMESA) #define glWindowPos4svMESA OGLEXT_MAKEGLNAME(WindowPos4svMESA) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glWindowPos2dMESA(GLdouble, GLdouble); GLAPI GLvoid glWindowPos2dvMESA(GLdouble const *); GLAPI GLvoid glWindowPos2fMESA(GLfloat, GLfloat); GLAPI GLvoid glWindowPos2fvMESA(GLfloat const *); GLAPI GLvoid glWindowPos2iMESA(GLint, GLint); GLAPI GLvoid glWindowPos2ivMESA(GLint const *); GLAPI GLvoid glWindowPos2sMESA(GLshort, GLshort); GLAPI GLvoid glWindowPos2svMESA(GLshort const *); GLAPI GLvoid glWindowPos3dMESA(GLdouble, GLdouble, GLdouble); GLAPI GLvoid glWindowPos3dvMESA(GLdouble const *); GLAPI GLvoid glWindowPos3fMESA(GLfloat, GLfloat, GLfloat); GLAPI GLvoid glWindowPos3fvMESA(GLfloat const *); GLAPI GLvoid glWindowPos3iMESA(GLint, GLint, GLint); GLAPI GLvoid glWindowPos3ivMESA(GLint const *); GLAPI GLvoid glWindowPos3sMESA(GLshort, GLshort, GLshort); GLAPI GLvoid glWindowPos3svMESA(GLshort const *); GLAPI GLvoid glWindowPos4dMESA(GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glWindowPos4dvMESA(GLdouble const *); GLAPI GLvoid glWindowPos4fMESA(GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glWindowPos4fvMESA(GLfloat const *); GLAPI GLvoid glWindowPos4iMESA(GLint, GLint, GLint, GLint); GLAPI GLvoid glWindowPos4ivMESA(GLint const *); GLAPI GLvoid glWindowPos4sMESA(GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glWindowPos4svMESA(GLshort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_MESA_window_pos */ /* ---[ GL_NV_blend_square ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/blend_square.txt */ #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #define GL_NV_blend_square_OGLEXT 1 #endif /* GL_NV_blend_square */ /* ---[ GL_NV_copy_depth_to_color ]-------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/copy_depth_to_color.txt */ #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #define GL_NV_copy_depth_to_color_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DEPTH_STENCIL_TO_RGBA_NV #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886e #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886f #endif /* GL_DEPTH_STENCIL_TO_RGBA_NV */ #endif /* GL_NV_copy_depth_to_color */ /* ---[ GL_NV_depth_clamp ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/depth_clamp.txt */ #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #define GL_NV_depth_clamp_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DEPTH_CLAMP_NV #define GL_DEPTH_CLAMP_NV 0x864f #endif /* GL_DEPTH_CLAMP_NV */ #endif /* GL_NV_depth_clamp */ /* ---[ GL_NV_evaluators ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/evaluators.txt */ #ifndef GL_NV_evaluators #define GL_NV_evaluators 1 #define GL_NV_evaluators_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_EVAL_2D_NV #define GL_EVAL_2D_NV 0x86c0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86c1 #define GL_MAP_TESSELLATION_NV 0x86c2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86c3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86c4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86c5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86c6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86c7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86c8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86c9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86ca #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86cb #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86cc #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86cd #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86ce #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86cf #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86d0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86d1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86d2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86d3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86d4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86d5 #define GL_MAX_MAP_TESSELLATION_NV 0x86d6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86d7 #endif /* GL_EVAL_2D_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glEvalMapsNV OGLEXT_MAKEGLNAME(EvalMapsNV) #define glGetMapAttribParameterfvNV OGLEXT_MAKEGLNAME(GetMapAttribParameterfvNV) #define glGetMapAttribParameterivNV OGLEXT_MAKEGLNAME(GetMapAttribParameterivNV) #define glGetMapControlPointsNV OGLEXT_MAKEGLNAME(GetMapControlPointsNV) #define glGetMapParameterfvNV OGLEXT_MAKEGLNAME(GetMapParameterfvNV) #define glGetMapParameterivNV OGLEXT_MAKEGLNAME(GetMapParameterivNV) #define glMapControlPointsNV OGLEXT_MAKEGLNAME(MapControlPointsNV) #define glMapParameterfvNV OGLEXT_MAKEGLNAME(MapParameterfvNV) #define glMapParameterivNV OGLEXT_MAKEGLNAME(MapParameterivNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glEvalMapsNV(GLenum, GLenum); GLAPI GLvoid glGetMapAttribParameterfvNV(GLenum, GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetMapAttribParameterivNV(GLenum, GLuint, GLenum, GLint *); GLAPI GLvoid glGetMapControlPointsNV(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); GLAPI GLvoid glGetMapParameterfvNV(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetMapParameterivNV(GLenum, GLenum, GLint *); GLAPI GLvoid glMapControlPointsNV(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid const *); GLAPI GLvoid glMapParameterfvNV(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glMapParameterivNV(GLenum, GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_evaluators */ /* ---[ GL_NV_fence ]---------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/fence.txt */ #ifndef GL_NV_fence #define GL_NV_fence 1 #define GL_NV_fence_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ALL_COMPLETED_NV #define GL_ALL_COMPLETED_NV 0x84f2 #define GL_FENCE_STATUS_NV 0x84f3 #define GL_FENCE_CONDITION_NV 0x84f4 #endif /* GL_ALL_COMPLETED_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDeleteFencesNV OGLEXT_MAKEGLNAME(DeleteFencesNV) #define glFinishFenceNV OGLEXT_MAKEGLNAME(FinishFenceNV) #define glGenFencesNV OGLEXT_MAKEGLNAME(GenFencesNV) #define glGetFenceivNV OGLEXT_MAKEGLNAME(GetFenceivNV) #define glIsFenceNV OGLEXT_MAKEGLNAME(IsFenceNV) #define glSetFenceNV OGLEXT_MAKEGLNAME(SetFenceNV) #define glTestFenceNV OGLEXT_MAKEGLNAME(TestFenceNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDeleteFencesNV(GLsizei, GLuint const *); GLAPI GLvoid glFinishFenceNV(GLuint); GLAPI GLvoid glGenFencesNV(GLsizei, GLuint *); GLAPI GLvoid glGetFenceivNV(GLuint, GLenum, GLint *); GLAPI GLboolean glIsFenceNV(GLuint); GLAPI GLvoid glSetFenceNV(GLuint, GLenum); GLAPI GLboolean glTestFenceNV(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_fence */ /* ---[ GL_NV_float_buffer ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/float_buffer.txt */ #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #define GL_NV_float_buffer_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FLOAT_R_NV #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888a #define GL_FLOAT_RGBA32_NV 0x888b #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888c #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888d #define GL_FLOAT_RGBA_MODE_NV 0x888e #endif /* GL_FLOAT_R_NV */ #endif /* GL_NV_float_buffer */ /* ---[ GL_NV_fog_distance ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/fog_distance.txt */ #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #define GL_NV_fog_distance_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_DISTANCE_MODE_NV #define GL_FOG_DISTANCE_MODE_NV 0x855a #define GL_EYE_RADIAL_NV 0x855b #define GL_EYE_PLANE_ABSOLUTE_NV 0x855c #endif /* GL_FOG_DISTANCE_MODE_NV */ #endif /* GL_NV_fog_distance */ /* ---[ GL_NV_fragment_program ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/fragment_program.txt */ #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 #define GL_NV_fragment_program_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #endif /* GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetProgramNamedParameterdvNV OGLEXT_MAKEGLNAME(GetProgramNamedParameterdvNV) #define glGetProgramNamedParameterfvNV OGLEXT_MAKEGLNAME(GetProgramNamedParameterfvNV) #define glProgramNamedParameter4dNV OGLEXT_MAKEGLNAME(ProgramNamedParameter4dNV) #define glProgramNamedParameter4dvNV OGLEXT_MAKEGLNAME(ProgramNamedParameter4dvNV) #define glProgramNamedParameter4fNV OGLEXT_MAKEGLNAME(ProgramNamedParameter4fNV) #define glProgramNamedParameter4fvNV OGLEXT_MAKEGLNAME(ProgramNamedParameter4fvNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetProgramNamedParameterdvNV(GLuint, GLsizei, GLubyte const *, GLdouble *); GLAPI GLvoid glGetProgramNamedParameterfvNV(GLuint, GLsizei, GLubyte const *, GLfloat *); GLAPI GLvoid glProgramNamedParameter4dNV(GLuint, GLsizei, GLubyte const *, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glProgramNamedParameter4dvNV(GLuint, GLsizei, GLubyte const *, GLdouble const *); GLAPI GLvoid glProgramNamedParameter4fNV(GLuint, GLsizei, GLubyte const *, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glProgramNamedParameter4fvNV(GLuint, GLsizei, GLubyte const *, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_fragment_program */ /* ---[ GL_NV_half_float ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/half_float.txt */ #ifndef GL_NV_half_float #define GL_NV_half_float 1 #define GL_NV_half_float_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_HALF_FLOAT_NV #define GL_HALF_FLOAT_NV 0x140b #endif /* GL_HALF_FLOAT_NV */ /* - -[ type definitions ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ typedef unsigned short GLhalfNV; /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColor3hNV OGLEXT_MAKEGLNAME(Color3hNV) #define glColor3hvNV OGLEXT_MAKEGLNAME(Color3hvNV) #define glColor4hNV OGLEXT_MAKEGLNAME(Color4hNV) #define glColor4hvNV OGLEXT_MAKEGLNAME(Color4hvNV) #define glFogCoordhNV OGLEXT_MAKEGLNAME(FogCoordhNV) #define glFogCoordhvNV OGLEXT_MAKEGLNAME(FogCoordhvNV) #define glMultiTexCoord1hNV OGLEXT_MAKEGLNAME(MultiTexCoord1hNV) #define glMultiTexCoord1hvNV OGLEXT_MAKEGLNAME(MultiTexCoord1hvNV) #define glMultiTexCoord2hNV OGLEXT_MAKEGLNAME(MultiTexCoord2hNV) #define glMultiTexCoord2hvNV OGLEXT_MAKEGLNAME(MultiTexCoord2hvNV) #define glMultiTexCoord3hNV OGLEXT_MAKEGLNAME(MultiTexCoord3hNV) #define glMultiTexCoord3hvNV OGLEXT_MAKEGLNAME(MultiTexCoord3hvNV) #define glMultiTexCoord4hNV OGLEXT_MAKEGLNAME(MultiTexCoord4hNV) #define glMultiTexCoord4hvNV OGLEXT_MAKEGLNAME(MultiTexCoord4hvNV) #define glNormal3hNV OGLEXT_MAKEGLNAME(Normal3hNV) #define glNormal3hvNV OGLEXT_MAKEGLNAME(Normal3hvNV) #define glSecondaryColor3hNV OGLEXT_MAKEGLNAME(SecondaryColor3hNV) #define glSecondaryColor3hvNV OGLEXT_MAKEGLNAME(SecondaryColor3hvNV) #define glTexCoord1hNV OGLEXT_MAKEGLNAME(TexCoord1hNV) #define glTexCoord1hvNV OGLEXT_MAKEGLNAME(TexCoord1hvNV) #define glTexCoord2hNV OGLEXT_MAKEGLNAME(TexCoord2hNV) #define glTexCoord2hvNV OGLEXT_MAKEGLNAME(TexCoord2hvNV) #define glTexCoord3hNV OGLEXT_MAKEGLNAME(TexCoord3hNV) #define glTexCoord3hvNV OGLEXT_MAKEGLNAME(TexCoord3hvNV) #define glTexCoord4hNV OGLEXT_MAKEGLNAME(TexCoord4hNV) #define glTexCoord4hvNV OGLEXT_MAKEGLNAME(TexCoord4hvNV) #define glVertex2hNV OGLEXT_MAKEGLNAME(Vertex2hNV) #define glVertex2hvNV OGLEXT_MAKEGLNAME(Vertex2hvNV) #define glVertex3hNV OGLEXT_MAKEGLNAME(Vertex3hNV) #define glVertex3hvNV OGLEXT_MAKEGLNAME(Vertex3hvNV) #define glVertex4hNV OGLEXT_MAKEGLNAME(Vertex4hNV) #define glVertex4hvNV OGLEXT_MAKEGLNAME(Vertex4hvNV) #define glVertexAttrib1hNV OGLEXT_MAKEGLNAME(VertexAttrib1hNV) #define glVertexAttrib1hvNV OGLEXT_MAKEGLNAME(VertexAttrib1hvNV) #define glVertexAttrib2hNV OGLEXT_MAKEGLNAME(VertexAttrib2hNV) #define glVertexAttrib2hvNV OGLEXT_MAKEGLNAME(VertexAttrib2hvNV) #define glVertexAttrib3hNV OGLEXT_MAKEGLNAME(VertexAttrib3hNV) #define glVertexAttrib3hvNV OGLEXT_MAKEGLNAME(VertexAttrib3hvNV) #define glVertexAttrib4hNV OGLEXT_MAKEGLNAME(VertexAttrib4hNV) #define glVertexAttrib4hvNV OGLEXT_MAKEGLNAME(VertexAttrib4hvNV) #define glVertexAttribs1hvNV OGLEXT_MAKEGLNAME(VertexAttribs1hvNV) #define glVertexAttribs2hvNV OGLEXT_MAKEGLNAME(VertexAttribs2hvNV) #define glVertexAttribs3hvNV OGLEXT_MAKEGLNAME(VertexAttribs3hvNV) #define glVertexAttribs4hvNV OGLEXT_MAKEGLNAME(VertexAttribs4hvNV) #define glVertexWeighthNV OGLEXT_MAKEGLNAME(VertexWeighthNV) #define glVertexWeighthvNV OGLEXT_MAKEGLNAME(VertexWeighthvNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColor3hNV(GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glColor3hvNV(GLhalfNV const *); GLAPI GLvoid glColor4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glColor4hvNV(GLhalfNV const *); GLAPI GLvoid glFogCoordhNV(GLhalfNV); GLAPI GLvoid glFogCoordhvNV(GLhalfNV const *); GLAPI GLvoid glMultiTexCoord1hNV(GLenum, GLhalfNV); GLAPI GLvoid glMultiTexCoord1hvNV(GLenum, GLhalfNV const *); GLAPI GLvoid glMultiTexCoord2hNV(GLenum, GLhalfNV, GLhalfNV); GLAPI GLvoid glMultiTexCoord2hvNV(GLenum, GLhalfNV const *); GLAPI GLvoid glMultiTexCoord3hNV(GLenum, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glMultiTexCoord3hvNV(GLenum, GLhalfNV const *); GLAPI GLvoid glMultiTexCoord4hNV(GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glMultiTexCoord4hvNV(GLenum, GLhalfNV const *); GLAPI GLvoid glNormal3hNV(GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glNormal3hvNV(GLhalfNV const *); GLAPI GLvoid glSecondaryColor3hNV(GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glSecondaryColor3hvNV(GLhalfNV const *); GLAPI GLvoid glTexCoord1hNV(GLhalfNV); GLAPI GLvoid glTexCoord1hvNV(GLhalfNV const *); GLAPI GLvoid glTexCoord2hNV(GLhalfNV, GLhalfNV); GLAPI GLvoid glTexCoord2hvNV(GLhalfNV const *); GLAPI GLvoid glTexCoord3hNV(GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glTexCoord3hvNV(GLhalfNV const *); GLAPI GLvoid glTexCoord4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glTexCoord4hvNV(GLhalfNV const *); GLAPI GLvoid glVertex2hNV(GLhalfNV, GLhalfNV); GLAPI GLvoid glVertex2hvNV(GLhalfNV const *); GLAPI GLvoid glVertex3hNV(GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glVertex3hvNV(GLhalfNV const *); GLAPI GLvoid glVertex4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glVertex4hvNV(GLhalfNV const *); GLAPI GLvoid glVertexAttrib1hNV(GLuint, GLhalfNV); GLAPI GLvoid glVertexAttrib1hvNV(GLuint, GLhalfNV const *); GLAPI GLvoid glVertexAttrib2hNV(GLuint, GLhalfNV, GLhalfNV); GLAPI GLvoid glVertexAttrib2hvNV(GLuint, GLhalfNV const *); GLAPI GLvoid glVertexAttrib3hNV(GLuint, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glVertexAttrib3hvNV(GLuint, GLhalfNV const *); GLAPI GLvoid glVertexAttrib4hNV(GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI GLvoid glVertexAttrib4hvNV(GLuint, GLhalfNV const *); GLAPI GLvoid glVertexAttribs1hvNV(GLuint, GLsizei, GLhalfNV const *); GLAPI GLvoid glVertexAttribs2hvNV(GLuint, GLsizei, GLhalfNV const *); GLAPI GLvoid glVertexAttribs3hvNV(GLuint, GLsizei, GLhalfNV const *); GLAPI GLvoid glVertexAttribs4hvNV(GLuint, GLsizei, GLhalfNV const *); GLAPI GLvoid glVertexWeighthNV(GLhalfNV); GLAPI GLvoid glVertexWeighthvNV(GLhalfNV const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_half_float */ /* ---[ GL_NV_light_max_exponent ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/light_max_exponent.txt */ #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #define GL_NV_light_max_exponent_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MAX_SHININESS_NV #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #endif /* GL_MAX_SHININESS_NV */ #endif /* GL_NV_light_max_exponent */ /* ---[ GL_NV_multisample_filter_hint ]---------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/multisample_filter_hint.txt */ #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #define GL_NV_multisample_filter_hint_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE_FILTER_HINT_NV #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif /* GL_MULTISAMPLE_FILTER_HINT_NV */ #endif /* GL_NV_multisample_filter_hint */ /* ---[ GL_NV_occlusion_query ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/occlusion_query.txt */ #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #define GL_NV_occlusion_query_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PIXEL_COUNTER_BITS_NV #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 #endif /* GL_PIXEL_COUNTER_BITS_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glBeginOcclusionQueryNV OGLEXT_MAKEGLNAME(BeginOcclusionQueryNV) #define glDeleteOcclusionQueriesNV OGLEXT_MAKEGLNAME(DeleteOcclusionQueriesNV) #define glEndOcclusionQueryNV OGLEXT_MAKEGLNAME(EndOcclusionQueryNV) #define glGenOcclusionQueriesNV OGLEXT_MAKEGLNAME(GenOcclusionQueriesNV) #define glGetOcclusionQueryivNV OGLEXT_MAKEGLNAME(GetOcclusionQueryivNV) #define glGetOcclusionQueryuivNV OGLEXT_MAKEGLNAME(GetOcclusionQueryuivNV) #define glIsOcclusionQueryNV OGLEXT_MAKEGLNAME(IsOcclusionQueryNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glBeginOcclusionQueryNV(GLuint); GLAPI GLvoid glDeleteOcclusionQueriesNV(GLsizei, GLuint const *); GLAPI GLvoid glEndOcclusionQueryNV(); GLAPI GLvoid glGenOcclusionQueriesNV(GLsizei, GLuint *); GLAPI GLvoid glGetOcclusionQueryivNV(GLuint, GLenum, GLint *); GLAPI GLvoid glGetOcclusionQueryuivNV(GLuint, GLenum, GLuint *); GLAPI GLboolean glIsOcclusionQueryNV(GLuint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_occlusion_query */ /* ---[ GL_NV_packed_depth_stencil ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/packed_depth_stencil.txt */ #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #define GL_NV_packed_depth_stencil_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DEPTH_STENCIL_NV #define GL_DEPTH_STENCIL_NV 0x84f9 #define GL_UNSIGNED_INT_24_8_NV 0x84fa #endif /* GL_DEPTH_STENCIL_NV */ #endif /* GL_NV_packed_depth_stencil */ /* ---[ GL_NV_pixel_data_range ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/pixel_data_range.txt */ #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #define GL_NV_pixel_data_range_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_WRITE_PIXEL_DATA_RANGE_NV #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887a #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887b #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887c #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887d #endif /* GL_WRITE_PIXEL_DATA_RANGE_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFlushPixelDataRangeNV OGLEXT_MAKEGLNAME(FlushPixelDataRangeNV) #define glPixelDataRangeNV OGLEXT_MAKEGLNAME(PixelDataRangeNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFlushPixelDataRangeNV(GLenum); GLAPI GLvoid glPixelDataRangeNV(GLenum, GLsizei, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_pixel_data_range */ /* ---[ GL_NV_point_sprite ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/point_sprite.txt */ #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #define GL_NV_point_sprite_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POINT_SPRITE_NV #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #endif /* GL_POINT_SPRITE_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPointParameteriNV OGLEXT_MAKEGLNAME(PointParameteriNV) #define glPointParameterivNV OGLEXT_MAKEGLNAME(PointParameterivNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPointParameteriNV(GLenum, GLint); GLAPI GLvoid glPointParameterivNV(GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_point_sprite */ /* ---[ GL_NV_primitive_restart ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/primitive_restart.txt */ #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #define GL_NV_primitive_restart_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PRIMITIVE_RESTART_NV #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 #endif /* GL_PRIMITIVE_RESTART_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPrimitiveRestartIndexNV OGLEXT_MAKEGLNAME(PrimitiveRestartIndexNV) #define glPrimitiveRestartNV OGLEXT_MAKEGLNAME(PrimitiveRestartNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPrimitiveRestartIndexNV(GLuint); GLAPI GLvoid glPrimitiveRestartNV(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_primitive_restart */ /* ---[ GL_NV_register_combiners ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/register_combiners.txt */ #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #define GL_NV_register_combiners_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_REGISTER_COMBINERS_NV #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852a #define GL_CONSTANT_COLOR1_NV 0x852b #define GL_PRIMARY_COLOR_NV 0x852c #define GL_SECONDARY_COLOR_NV 0x852d #define GL_SPARE0_NV 0x852e #define GL_SPARE1_NV 0x852f #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853a #define GL_HALF_BIAS_NEGATE_NV 0x853b #define GL_SIGNED_IDENTITY_NV 0x853c #define GL_SIGNED_NEGATE_NV 0x853d #define GL_SCALE_BY_TWO_NV 0x853e #define GL_SCALE_BY_FOUR_NV 0x853f #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854a #define GL_COMBINER_CD_OUTPUT_NV 0x854b #define GL_COMBINER_SUM_OUTPUT_NV 0x854c #define GL_MAX_GENERAL_COMBINERS_NV 0x854d #define GL_NUM_GENERAL_COMBINERS_NV 0x854e #define GL_COLOR_SUM_CLAMP_NV 0x854f #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 #endif /* GL_REGISTER_COMBINERS_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCombinerInputNV OGLEXT_MAKEGLNAME(CombinerInputNV) #define glCombinerOutputNV OGLEXT_MAKEGLNAME(CombinerOutputNV) #define glCombinerParameterfNV OGLEXT_MAKEGLNAME(CombinerParameterfNV) #define glCombinerParameterfvNV OGLEXT_MAKEGLNAME(CombinerParameterfvNV) #define glCombinerParameteriNV OGLEXT_MAKEGLNAME(CombinerParameteriNV) #define glCombinerParameterivNV OGLEXT_MAKEGLNAME(CombinerParameterivNV) #define glFinalCombinerInputNV OGLEXT_MAKEGLNAME(FinalCombinerInputNV) #define glGetCombinerInputParameterfvNV OGLEXT_MAKEGLNAME(GetCombinerInputParameterfvNV) #define glGetCombinerInputParameterivNV OGLEXT_MAKEGLNAME(GetCombinerInputParameterivNV) #define glGetCombinerOutputParameterfvNV OGLEXT_MAKEGLNAME(GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV OGLEXT_MAKEGLNAME(GetCombinerOutputParameterivNV) #define glGetFinalCombinerInputParameterfvNV OGLEXT_MAKEGLNAME(GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV OGLEXT_MAKEGLNAME(GetFinalCombinerInputParameterivNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCombinerInputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); GLAPI GLvoid glCombinerOutputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); GLAPI GLvoid glCombinerParameterfNV(GLenum, GLfloat); GLAPI GLvoid glCombinerParameterfvNV(GLenum, GLfloat const *); GLAPI GLvoid glCombinerParameteriNV(GLenum, GLint); GLAPI GLvoid glCombinerParameterivNV(GLenum, GLint const *); GLAPI GLvoid glFinalCombinerInputNV(GLenum, GLenum, GLenum, GLenum); GLAPI GLvoid glGetCombinerInputParameterfvNV(GLenum, GLenum, GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetCombinerInputParameterivNV(GLenum, GLenum, GLenum, GLenum, GLint *); GLAPI GLvoid glGetCombinerOutputParameterfvNV(GLenum, GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetCombinerOutputParameterivNV(GLenum, GLenum, GLenum, GLint *); GLAPI GLvoid glGetFinalCombinerInputParameterfvNV(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetFinalCombinerInputParameterivNV(GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_register_combiners */ /* ---[ GL_NV_register_combiners2 ]-------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/register_combiners2.txt */ #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #define GL_NV_register_combiners2_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PER_STAGE_CONSTANTS_NV #define GL_PER_STAGE_CONSTANTS_NV 0x8535 #endif /* GL_PER_STAGE_CONSTANTS_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glCombinerStageParameterfvNV OGLEXT_MAKEGLNAME(CombinerStageParameterfvNV) #define glGetCombinerStageParameterfvNV OGLEXT_MAKEGLNAME(GetCombinerStageParameterfvNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glCombinerStageParameterfvNV(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glGetCombinerStageParameterfvNV(GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_register_combiners2 */ /* ---[ GL_NV_texgen_emboss ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texgen_emboss.txt */ #ifndef GL_NV_texgen_emboss #define GL_NV_texgen_emboss 1 #define GL_NV_texgen_emboss_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_EMBOSS_LIGHT_NV #define GL_EMBOSS_LIGHT_NV 0x855d #define GL_EMBOSS_CONSTANT_NV 0x855e #define GL_EMBOSS_MAP_NV 0x855f #endif /* GL_EMBOSS_LIGHT_NV */ #endif /* GL_NV_texgen_emboss */ /* ---[ GL_NV_texgen_reflection ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texgen_reflection.txt */ #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #define GL_NV_texgen_reflection_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_NORMAL_MAP_NV #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 #endif /* GL_NORMAL_MAP_NV */ #endif /* GL_NV_texgen_reflection */ /* ---[ GL_NV_texture_compression_vtc ]---------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_compression_vtc.txt */ #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #define GL_NV_texture_compression_vtc_OGLEXT 1 #endif /* GL_NV_texture_compression_vtc */ /* ---[ GL_NV_texture_env_combine4 ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_env_combine4.txt */ #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #define GL_NV_texture_env_combine4_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COMBINE4_NV #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858b #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859b #endif /* GL_COMBINE4_NV */ #endif /* GL_NV_texture_env_combine4 */ /* ---[ GL_NV_texture_expand_normal ]------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_expand_normal.txt */ #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #define GL_NV_texture_expand_normal_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_UNSIGNED_REMAP_MODE_NV #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888f #endif /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ #endif /* GL_NV_texture_expand_normal */ /* ---[ GL_NV_texture_rectangle ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_rectangle.txt */ #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #define GL_NV_texture_rectangle_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_RECTANGLE_NV #define GL_TEXTURE_RECTANGLE_NV 0x84f5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84f6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84f7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84f8 #endif /* GL_TEXTURE_RECTANGLE_NV */ #endif /* GL_NV_texture_rectangle */ /* ---[ GL_NV_texture_shader ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader.txt */ #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #define GL_NV_texture_shader_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_OFFSET_TEXTURE_RECTANGLE_NV #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864c #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864d #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864e #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86d9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86da #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86db #define GL_DSDT_MAG_INTENSITY_NV 0x86dc #define GL_SHADER_CONSISTENT_NV 0x86dd #define GL_TEXTURE_SHADER_NV 0x86de #define GL_SHADER_OPERATION_NV 0x86df #define GL_CULL_MODES_NV 0x86e0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86e1 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86e1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86e2 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86e2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86e3 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86e3 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86e4 #define GL_CONST_EYE_NV 0x86e5 #define GL_PASS_THROUGH_NV 0x86e6 #define GL_CULL_FRAGMENT_NV 0x86e7 #define GL_OFFSET_TEXTURE_2D_NV 0x86e8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86e9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86ea #define GL_DOT_PRODUCT_NV 0x86ec #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ed #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86ee #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86f0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86f1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86f2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86f3 #define GL_HILO_NV 0x86f4 #define GL_DSDT_NV 0x86f5 #define GL_DSDT_MAG_NV 0x86f6 #define GL_DSDT_MAG_VIB_NV 0x86f7 #define GL_HILO16_NV 0x86f8 #define GL_SIGNED_HILO_NV 0x86f9 #define GL_SIGNED_HILO16_NV 0x86fa #define GL_SIGNED_RGBA_NV 0x86fb #define GL_SIGNED_RGBA8_NV 0x86fc #define GL_SIGNED_RGB_NV 0x86fe #define GL_SIGNED_RGB8_NV 0x86ff #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870a #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870b #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870c #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870d #define GL_HI_SCALE_NV 0x870e #define GL_LO_SCALE_NV 0x870f #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871a #define GL_TEXTURE_HI_SIZE_NV 0x871b #define GL_TEXTURE_LO_SIZE_NV 0x871c #define GL_TEXTURE_DS_SIZE_NV 0x871d #define GL_TEXTURE_DT_SIZE_NV 0x871e #define GL_TEXTURE_MAG_SIZE_NV 0x871f #endif /* GL_OFFSET_TEXTURE_RECTANGLE_NV */ #endif /* GL_NV_texture_shader */ /* ---[ GL_NV_texture_shader2 ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader2.txt */ #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #define GL_NV_texture_shader2_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DOT_PRODUCT_TEXTURE_3D_NV #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86ef #endif /* GL_DOT_PRODUCT_TEXTURE_3D_NV */ #endif /* GL_NV_texture_shader2 */ /* ---[ GL_NV_texture_shader3 ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader3.txt */ #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #define GL_NV_texture_shader3_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885a #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885b #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885c #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885d #define GL_HILO8_NV 0x885e #define GL_SIGNED_HILO8_NV 0x885f #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #endif /* GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV */ #endif /* GL_NV_texture_shader3 */ /* ---[ GL_NV_vertex_array_range ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt */ #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #define GL_NV_vertex_array_range_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_RANGE_NV #define GL_VERTEX_ARRAY_RANGE_NV 0x851d #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851e #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851f #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 #endif /* GL_VERTEX_ARRAY_RANGE_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFlushVertexArrayRangeNV OGLEXT_MAKEGLNAME(FlushVertexArrayRangeNV) #define glVertexArrayRangeNV OGLEXT_MAKEGLNAME(VertexArrayRangeNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFlushVertexArrayRangeNV(); GLAPI GLvoid glVertexArrayRangeNV(GLsizei, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_vertex_array_range */ /* ---[ GL_NV_vertex_array_range2 ]-------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range2.txt */ #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #define GL_NV_vertex_array_range2_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #endif /* GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV */ #endif /* GL_NV_vertex_array_range2 */ /* ---[ GL_NV_vertex_program ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program.txt */ #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #define GL_NV_vertex_program_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_PROGRAM_NV #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862a #define GL_INVERSE_NV 0x862b #define GL_TRANSPOSE_NV 0x862c #define GL_INVERSE_TRANSPOSE_NV 0x862d #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862e #define GL_MAX_TRACK_MATRICES_NV 0x862f #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864a #define GL_PROGRAM_ERROR_POSITION_NV 0x864b #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865a #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865b #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865c #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865d #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865e #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865f #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866a #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866b #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866c #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866d #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866e #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866f #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867a #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867b #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867c #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867d #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867e #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867f #endif /* GL_VERTEX_PROGRAM_NV */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glAreProgramsResidentNV OGLEXT_MAKEGLNAME(AreProgramsResidentNV) #define glBindProgramNV OGLEXT_MAKEGLNAME(BindProgramNV) #define glDeleteProgramsNV OGLEXT_MAKEGLNAME(DeleteProgramsNV) #define glExecuteProgramNV OGLEXT_MAKEGLNAME(ExecuteProgramNV) #define glGenProgramsNV OGLEXT_MAKEGLNAME(GenProgramsNV) #define glGetProgramivNV OGLEXT_MAKEGLNAME(GetProgramivNV) #define glGetProgramParameterdvNV OGLEXT_MAKEGLNAME(GetProgramParameterdvNV) #define glGetProgramParameterfvNV OGLEXT_MAKEGLNAME(GetProgramParameterfvNV) #define glGetProgramStringNV OGLEXT_MAKEGLNAME(GetProgramStringNV) #define glGetTrackMatrixivNV OGLEXT_MAKEGLNAME(GetTrackMatrixivNV) #define glGetVertexAttribdvNV OGLEXT_MAKEGLNAME(GetVertexAttribdvNV) #define glGetVertexAttribfvNV OGLEXT_MAKEGLNAME(GetVertexAttribfvNV) #define glGetVertexAttribivNV OGLEXT_MAKEGLNAME(GetVertexAttribivNV) #define glGetVertexAttribPointervNV OGLEXT_MAKEGLNAME(GetVertexAttribPointervNV) #define glIsProgramNV OGLEXT_MAKEGLNAME(IsProgramNV) #define glLoadProgramNV OGLEXT_MAKEGLNAME(LoadProgramNV) #define glProgramParameter4dNV OGLEXT_MAKEGLNAME(ProgramParameter4dNV) #define glProgramParameter4dvNV OGLEXT_MAKEGLNAME(ProgramParameter4dvNV) #define glProgramParameter4fNV OGLEXT_MAKEGLNAME(ProgramParameter4fNV) #define glProgramParameter4fvNV OGLEXT_MAKEGLNAME(ProgramParameter4fvNV) #define glProgramParameters4dvNV OGLEXT_MAKEGLNAME(ProgramParameters4dvNV) #define glProgramParameters4fvNV OGLEXT_MAKEGLNAME(ProgramParameters4fvNV) #define glRequestResidentProgramsNV OGLEXT_MAKEGLNAME(RequestResidentProgramsNV) #define glTrackMatrixNV OGLEXT_MAKEGLNAME(TrackMatrixNV) #define glVertexAttrib1dNV OGLEXT_MAKEGLNAME(VertexAttrib1dNV) #define glVertexAttrib1dvNV OGLEXT_MAKEGLNAME(VertexAttrib1dvNV) #define glVertexAttrib1fNV OGLEXT_MAKEGLNAME(VertexAttrib1fNV) #define glVertexAttrib1fvNV OGLEXT_MAKEGLNAME(VertexAttrib1fvNV) #define glVertexAttrib1sNV OGLEXT_MAKEGLNAME(VertexAttrib1sNV) #define glVertexAttrib1svNV OGLEXT_MAKEGLNAME(VertexAttrib1svNV) #define glVertexAttrib2dNV OGLEXT_MAKEGLNAME(VertexAttrib2dNV) #define glVertexAttrib2dvNV OGLEXT_MAKEGLNAME(VertexAttrib2dvNV) #define glVertexAttrib2fNV OGLEXT_MAKEGLNAME(VertexAttrib2fNV) #define glVertexAttrib2fvNV OGLEXT_MAKEGLNAME(VertexAttrib2fvNV) #define glVertexAttrib2sNV OGLEXT_MAKEGLNAME(VertexAttrib2sNV) #define glVertexAttrib2svNV OGLEXT_MAKEGLNAME(VertexAttrib2svNV) #define glVertexAttrib3dNV OGLEXT_MAKEGLNAME(VertexAttrib3dNV) #define glVertexAttrib3dvNV OGLEXT_MAKEGLNAME(VertexAttrib3dvNV) #define glVertexAttrib3fNV OGLEXT_MAKEGLNAME(VertexAttrib3fNV) #define glVertexAttrib3fvNV OGLEXT_MAKEGLNAME(VertexAttrib3fvNV) #define glVertexAttrib3sNV OGLEXT_MAKEGLNAME(VertexAttrib3sNV) #define glVertexAttrib3svNV OGLEXT_MAKEGLNAME(VertexAttrib3svNV) #define glVertexAttrib4dNV OGLEXT_MAKEGLNAME(VertexAttrib4dNV) #define glVertexAttrib4dvNV OGLEXT_MAKEGLNAME(VertexAttrib4dvNV) #define glVertexAttrib4fNV OGLEXT_MAKEGLNAME(VertexAttrib4fNV) #define glVertexAttrib4fvNV OGLEXT_MAKEGLNAME(VertexAttrib4fvNV) #define glVertexAttrib4sNV OGLEXT_MAKEGLNAME(VertexAttrib4sNV) #define glVertexAttrib4svNV OGLEXT_MAKEGLNAME(VertexAttrib4svNV) #define glVertexAttrib4ubNV OGLEXT_MAKEGLNAME(VertexAttrib4ubNV) #define glVertexAttrib4ubvNV OGLEXT_MAKEGLNAME(VertexAttrib4ubvNV) #define glVertexAttribPointerNV OGLEXT_MAKEGLNAME(VertexAttribPointerNV) #define glVertexAttribs1dvNV OGLEXT_MAKEGLNAME(VertexAttribs1dvNV) #define glVertexAttribs1fvNV OGLEXT_MAKEGLNAME(VertexAttribs1fvNV) #define glVertexAttribs1svNV OGLEXT_MAKEGLNAME(VertexAttribs1svNV) #define glVertexAttribs2dvNV OGLEXT_MAKEGLNAME(VertexAttribs2dvNV) #define glVertexAttribs2fvNV OGLEXT_MAKEGLNAME(VertexAttribs2fvNV) #define glVertexAttribs2svNV OGLEXT_MAKEGLNAME(VertexAttribs2svNV) #define glVertexAttribs3dvNV OGLEXT_MAKEGLNAME(VertexAttribs3dvNV) #define glVertexAttribs3fvNV OGLEXT_MAKEGLNAME(VertexAttribs3fvNV) #define glVertexAttribs3svNV OGLEXT_MAKEGLNAME(VertexAttribs3svNV) #define glVertexAttribs4dvNV OGLEXT_MAKEGLNAME(VertexAttribs4dvNV) #define glVertexAttribs4fvNV OGLEXT_MAKEGLNAME(VertexAttribs4fvNV) #define glVertexAttribs4svNV OGLEXT_MAKEGLNAME(VertexAttribs4svNV) #define glVertexAttribs4ubvNV OGLEXT_MAKEGLNAME(VertexAttribs4ubvNV) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean glAreProgramsResidentNV(GLsizei, GLuint const *, GLboolean *); GLAPI GLvoid glBindProgramNV(GLenum, GLuint); GLAPI GLvoid glDeleteProgramsNV(GLsizei, GLuint const *); GLAPI GLvoid glExecuteProgramNV(GLenum, GLuint, GLfloat const *); GLAPI GLvoid glGenProgramsNV(GLsizei, GLuint *); GLAPI GLvoid glGetProgramivNV(GLuint, GLenum, GLint *); GLAPI GLvoid glGetProgramParameterdvNV(GLenum, GLuint, GLenum, GLdouble *); GLAPI GLvoid glGetProgramParameterfvNV(GLenum, GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetProgramStringNV(GLuint, GLenum, GLubyte *); GLAPI GLvoid glGetTrackMatrixivNV(GLenum, GLuint, GLenum, GLint *); GLAPI GLvoid glGetVertexAttribdvNV(GLuint, GLenum, GLdouble *); GLAPI GLvoid glGetVertexAttribfvNV(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetVertexAttribivNV(GLuint, GLenum, GLint *); GLAPI GLvoid glGetVertexAttribPointervNV(GLuint, GLenum, GLvoid * *); GLAPI GLboolean glIsProgramNV(GLuint); GLAPI GLvoid glLoadProgramNV(GLenum, GLuint, GLsizei, GLubyte const *); GLAPI GLvoid glProgramParameter4dNV(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glProgramParameter4dvNV(GLenum, GLuint, GLdouble const *); GLAPI GLvoid glProgramParameter4fNV(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glProgramParameter4fvNV(GLenum, GLuint, GLfloat const *); GLAPI GLvoid glProgramParameters4dvNV(GLenum, GLuint, GLuint, GLdouble const *); GLAPI GLvoid glProgramParameters4fvNV(GLenum, GLuint, GLuint, GLfloat const *); GLAPI GLvoid glRequestResidentProgramsNV(GLsizei, GLuint const *); GLAPI GLvoid glTrackMatrixNV(GLenum, GLuint, GLenum, GLenum); GLAPI GLvoid glVertexAttrib1dNV(GLuint, GLdouble); GLAPI GLvoid glVertexAttrib1dvNV(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib1fNV(GLuint, GLfloat); GLAPI GLvoid glVertexAttrib1fvNV(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib1sNV(GLuint, GLshort); GLAPI GLvoid glVertexAttrib1svNV(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib2dNV(GLuint, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib2dvNV(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib2fNV(GLuint, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib2fvNV(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib2sNV(GLuint, GLshort, GLshort); GLAPI GLvoid glVertexAttrib2svNV(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib3dNV(GLuint, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib3dvNV(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib3fNV(GLuint, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib3fvNV(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib3sNV(GLuint, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexAttrib3svNV(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib4dNV(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glVertexAttrib4dvNV(GLuint, GLdouble const *); GLAPI GLvoid glVertexAttrib4fNV(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glVertexAttrib4fvNV(GLuint, GLfloat const *); GLAPI GLvoid glVertexAttrib4sNV(GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glVertexAttrib4svNV(GLuint, GLshort const *); GLAPI GLvoid glVertexAttrib4ubNV(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI GLvoid glVertexAttrib4ubvNV(GLuint, GLubyte const *); GLAPI GLvoid glVertexAttribPointerNV(GLuint, GLint, GLenum, GLsizei, GLvoid const *); GLAPI GLvoid glVertexAttribs1dvNV(GLuint, GLsizei, GLdouble const *); GLAPI GLvoid glVertexAttribs1fvNV(GLuint, GLsizei, GLfloat const *); GLAPI GLvoid glVertexAttribs1svNV(GLuint, GLsizei, GLshort const *); GLAPI GLvoid glVertexAttribs2dvNV(GLuint, GLsizei, GLdouble const *); GLAPI GLvoid glVertexAttribs2fvNV(GLuint, GLsizei, GLfloat const *); GLAPI GLvoid glVertexAttribs2svNV(GLuint, GLsizei, GLshort const *); GLAPI GLvoid glVertexAttribs3dvNV(GLuint, GLsizei, GLdouble const *); GLAPI GLvoid glVertexAttribs3fvNV(GLuint, GLsizei, GLfloat const *); GLAPI GLvoid glVertexAttribs3svNV(GLuint, GLsizei, GLshort const *); GLAPI GLvoid glVertexAttribs4dvNV(GLuint, GLsizei, GLdouble const *); GLAPI GLvoid glVertexAttribs4fvNV(GLuint, GLsizei, GLfloat const *); GLAPI GLvoid glVertexAttribs4svNV(GLuint, GLsizei, GLshort const *); GLAPI GLvoid glVertexAttribs4ubvNV(GLuint, GLsizei, GLubyte const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_NV_vertex_program */ /* ---[ GL_NV_vertex_program1_1 ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program1_1.txt */ #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #define GL_NV_vertex_program1_1_OGLEXT 1 #endif /* GL_NV_vertex_program1_1 */ /* ---[ GL_NV_vertex_program2 ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program2.txt */ #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #define GL_NV_vertex_program2_OGLEXT 1 #endif /* GL_NV_vertex_program2 */ /* ---[ GL_OML_interlace ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/OML/interlace.txt */ #ifndef GL_OML_interlace #define GL_OML_interlace 1 #define GL_OML_interlace_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INTERLACE_OML #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #endif /* GL_INTERLACE_OML */ #endif /* GL_OML_interlace */ /* ---[ GL_OML_resample ]------------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/OML/resample.txt */ #ifndef GL_OML_resample #define GL_OML_resample 1 #define GL_OML_resample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PACK_RESAMPLE_OML #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #endif /* GL_PACK_RESAMPLE_OML */ #endif /* GL_OML_resample */ /* ---[ GL_OML_subsample ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/OML/subsample.txt */ #ifndef GL_OML_subsample #define GL_OML_subsample 1 #define GL_OML_subsample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FORMAT_SUBSAMPLE_24_24_OML #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #endif /* GL_FORMAT_SUBSAMPLE_24_24_OML */ #endif /* GL_OML_subsample */ /* ---[ GL_PGI_misc_hints ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/PGI/misc_hints.txt */ #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #define GL_PGI_misc_hints_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PREFER_DOUBLEBUFFER_HINT_PGI #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1a1f8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1a1fd #define GL_RECLAIM_MEMORY_HINT_PGI 0x1a1fe #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1a202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1a203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1a204 #define GL_ALWAYS_FAST_HINT_PGI 0x1a20c #define GL_ALWAYS_SOFT_HINT_PGI 0x1a20d #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1a20e #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1a20f #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1a210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1a211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1a216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1a217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1a218 #define GL_FULL_STIPPLE_HINT_PGI 0x1a219 #define GL_CLIP_NEAR_HINT_PGI 0x1a220 #define GL_CLIP_FAR_HINT_PGI 0x1a221 #define GL_WIDE_LINE_HINT_PGI 0x1a222 #define GL_BACK_NORMALS_HINT_PGI 0x1a223 #endif /* GL_PREFER_DOUBLEBUFFER_HINT_PGI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glHintPGI OGLEXT_MAKEGLNAME(HintPGI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glHintPGI(GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_PGI_misc_hints */ /* ---[ GL_PGI_vertex_hints ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/PGI/vertex_hints.txt */ #ifndef GL_PGI_vertex_hints #define GL_PGI_vertex_hints 1 #define GL_PGI_vertex_hints_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX23_BIT_PGI #define GL_VERTEX23_BIT_PGI 0x4 #define GL_VERTEX4_BIT_PGI 0x8 #define GL_COLOR3_BIT_PGI 0x10000 #define GL_VERTEX_DATA_HINT_PGI 0x1a22a #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1a22b #define GL_MATERIAL_SIDE_HINT_PGI 0x1a22c #define GL_MAX_VERTEX_HINT_PGI 0x1a22d #define GL_COLOR4_BIT_PGI 0x20000 #define GL_EDGEFLAG_BIT_PGI 0x40000 #define GL_INDEX_BIT_PGI 0x80000 #define GL_MAT_AMBIENT_BIT_PGI 0x100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x400000 #define GL_MAT_EMISSION_BIT_PGI 0x800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x1000000 #define GL_MAT_SHININESS_BIT_PGI 0x2000000 #define GL_MAT_SPECULAR_BIT_PGI 0x4000000 #define GL_NORMAL_BIT_PGI 0x8000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x7fffffff #endif /* GL_VERTEX23_BIT_PGI */ #endif /* GL_PGI_vertex_hints */ /* ---[ GL_REND_screen_coordinates ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/REND/screen_coordinates.txt */ #ifndef GL_REND_screen_coordinates #define GL_REND_screen_coordinates 1 #define GL_REND_screen_coordinates_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SCREEN_COORDINATES_REND #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 #endif /* GL_SCREEN_COORDINATES_REND */ #endif /* GL_REND_screen_coordinates */ /* ---[ GL_S3_s3tc ]----------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/S3/s3tc.txt */ #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #define GL_S3_s3tc_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RGB_S3TC #define GL_RGB_S3TC 0x83a0 #define GL_RGB4_S3TC 0x83a1 #define GL_RGBA_S3TC 0x83a2 #define GL_RGBA4_S3TC 0x83a3 #endif /* GL_RGB_S3TC */ #endif /* GL_S3_s3tc */ /* ---[ GL_SGIS_detail_texture ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/detail_texture.txt */ #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #define GL_SGIS_detail_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DETAIL_TEXTURE_2D_SGIS #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809a #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809b #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809c #endif /* GL_DETAIL_TEXTURE_2D_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDetailTexFuncSGIS OGLEXT_MAKEGLNAME(DetailTexFuncSGIS) #define glGetDetailTexFuncSGIS OGLEXT_MAKEGLNAME(GetDetailTexFuncSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDetailTexFuncSGIS(GLenum, GLsizei, GLfloat const *); GLAPI GLvoid glGetDetailTexFuncSGIS(GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_detail_texture */ /* ---[ GL_SGIS_fog_function ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/fog_func.txt */ #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #define GL_SGIS_fog_function_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_FUNC_SGIS #define GL_FOG_FUNC_SGIS 0x812a #define GL_FOG_FUNC_POINTS_SGIS 0x812b #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812c #endif /* GL_FOG_FUNC_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFogFuncSGIS OGLEXT_MAKEGLNAME(FogFuncSGIS) #define glGetFogFuncSGIS OGLEXT_MAKEGLNAME(GetFogFuncSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFogFuncSGIS(GLsizei, GLfloat const *); GLAPI GLvoid glGetFogFuncSGIS(GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_fog_function */ /* ---[ GL_SGIS_generate_mipmap ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/generate_mipmap.txt */ #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #define GL_SGIS_generate_mipmap_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_GENERATE_MIPMAP_SGIS #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #endif /* GL_GENERATE_MIPMAP_SGIS */ #endif /* GL_SGIS_generate_mipmap */ /* ---[ GL_SGIS_multisample ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/multisample.txt */ #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #define GL_SGIS_multisample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_MULTISAMPLE_SGIS #define GL_MULTISAMPLE_SGIS 0x809d #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809e #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809f #define GL_SAMPLE_MASK_SGIS 0x80a0 #define GL_1PASS_SGIS 0x80a1 #define GL_2PASS_0_SGIS 0x80a2 #define GL_2PASS_1_SGIS 0x80a3 #define GL_4PASS_0_SGIS 0x80a4 #define GL_4PASS_1_SGIS 0x80a5 #define GL_4PASS_2_SGIS 0x80a6 #define GL_4PASS_3_SGIS 0x80a7 #define GL_SAMPLE_BUFFERS_SGIS 0x80a8 #define GL_SAMPLES_SGIS 0x80a9 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80aa #define GL_SAMPLE_MASK_INVERT_SGIS 0x80ab #define GL_SAMPLE_PATTERN_SGIS 0x80ac #endif /* GL_MULTISAMPLE_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glSampleMaskSGIS OGLEXT_MAKEGLNAME(SampleMaskSGIS) #define glSamplePatternSGIS OGLEXT_MAKEGLNAME(SamplePatternSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glSampleMaskSGIS(GLclampf, GLboolean); GLAPI GLvoid glSamplePatternSGIS(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_multisample */ /* ---[ GL_SGIS_multitexture ]------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIS_multitexture #define GL_SGIS_multitexture 1 #define GL_SGIS_multitexture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SELECTED_TEXTURE_SGIS #define GL_SELECTED_TEXTURE_SGIS 0x83c0 #define GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83c1 #define GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83c2 #define GL_MAX_TEXTURES_SGIS 0x83c3 #define GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83c4 #define GL_TEXTURE_ENV_COORD_SET_SGIS 0x83c5 #define GL_TEXTURE0_SGIS 0x83c6 #define GL_TEXTURE1_SGIS 0x83c7 #define GL_TEXTURE2_SGIS 0x83c8 #define GL_TEXTURE3_SGIS 0x83c9 #endif /* GL_SELECTED_TEXTURE_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glInterleavedTextureCoordSetsSGIS OGLEXT_MAKEGLNAME(InterleavedTextureCoordSetsSGIS) #define glMultiTexCoord1dSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1dSGIS) #define glMultiTexCoord1dvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1dvSGIS) #define glMultiTexCoord1fSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1fSGIS) #define glMultiTexCoord1fvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1fvSGIS) #define glMultiTexCoord1iSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1iSGIS) #define glMultiTexCoord1ivSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1ivSGIS) #define glMultiTexCoord1sSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1sSGIS) #define glMultiTexCoord1svSGIS OGLEXT_MAKEGLNAME(MultiTexCoord1svSGIS) #define glMultiTexCoord2dSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2dSGIS) #define glMultiTexCoord2dvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2dvSGIS) #define glMultiTexCoord2fSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2fSGIS) #define glMultiTexCoord2fvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2fvSGIS) #define glMultiTexCoord2iSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2iSGIS) #define glMultiTexCoord2ivSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2ivSGIS) #define glMultiTexCoord2sSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2sSGIS) #define glMultiTexCoord2svSGIS OGLEXT_MAKEGLNAME(MultiTexCoord2svSGIS) #define glMultiTexCoord3dSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3dSGIS) #define glMultiTexCoord3dvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3dvSGIS) #define glMultiTexCoord3fSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3fSGIS) #define glMultiTexCoord3fvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3fvSGIS) #define glMultiTexCoord3iSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3iSGIS) #define glMultiTexCoord3ivSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3ivSGIS) #define glMultiTexCoord3sSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3sSGIS) #define glMultiTexCoord3svSGIS OGLEXT_MAKEGLNAME(MultiTexCoord3svSGIS) #define glMultiTexCoord4dSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4dSGIS) #define glMultiTexCoord4dvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4dvSGIS) #define glMultiTexCoord4fSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4fSGIS) #define glMultiTexCoord4fvSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4fvSGIS) #define glMultiTexCoord4iSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4iSGIS) #define glMultiTexCoord4ivSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4ivSGIS) #define glMultiTexCoord4sSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4sSGIS) #define glMultiTexCoord4svSGIS OGLEXT_MAKEGLNAME(MultiTexCoord4svSGIS) #define glSelectTextureCoordSetSGIS OGLEXT_MAKEGLNAME(SelectTextureCoordSetSGIS) #define glSelectTextureSGIS OGLEXT_MAKEGLNAME(SelectTextureSGIS) #define glSelectTextureTransformSGIS OGLEXT_MAKEGLNAME(SelectTextureTransformSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glInterleavedTextureCoordSetsSGIS(GLint); GLAPI GLvoid glMultiTexCoord1dSGIS(GLenum, GLdouble); GLAPI GLvoid glMultiTexCoord1dvSGIS(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord1fSGIS(GLenum, GLfloat); GLAPI GLvoid glMultiTexCoord1fvSGIS(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord1iSGIS(GLenum, GLint); GLAPI GLvoid glMultiTexCoord1ivSGIS(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord1sSGIS(GLenum, GLshort); GLAPI GLvoid glMultiTexCoord1svSGIS(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord2dSGIS(GLenum, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord2dvSGIS(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord2fSGIS(GLenum, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord2fvSGIS(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord2iSGIS(GLenum, GLint, GLint); GLAPI GLvoid glMultiTexCoord2ivSGIS(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord2sSGIS(GLenum, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord2svSGIS(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord3dSGIS(GLenum, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord3dvSGIS(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord3fSGIS(GLenum, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord3fvSGIS(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord3iSGIS(GLenum, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord3ivSGIS(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord3sSGIS(GLenum, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord3svSGIS(GLenum, GLshort const *); GLAPI GLvoid glMultiTexCoord4dSGIS(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI GLvoid glMultiTexCoord4dvSGIS(GLenum, GLdouble const *); GLAPI GLvoid glMultiTexCoord4fSGIS(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glMultiTexCoord4fvSGIS(GLenum, GLfloat const *); GLAPI GLvoid glMultiTexCoord4iSGIS(GLenum, GLint, GLint, GLint, GLint); GLAPI GLvoid glMultiTexCoord4ivSGIS(GLenum, GLint const *); GLAPI GLvoid glMultiTexCoord4sSGIS(GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI GLvoid glMultiTexCoord4svSGIS(GLenum, GLshort const *); GLAPI GLvoid glSelectTextureCoordSetSGIS(GLenum); GLAPI GLvoid glSelectTextureSGIS(GLenum); GLAPI GLvoid glSelectTextureTransformSGIS(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_multitexture */ /* ---[ GL_SGIS_pixel_texture ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/pixel_texture.txt */ #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #define GL_SGIS_pixel_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PIXEL_TEXTURE_SGIS #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 #endif /* GL_PIXEL_TEXTURE_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetPixelTexGenParameterfvSGIS OGLEXT_MAKEGLNAME(GetPixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS OGLEXT_MAKEGLNAME(GetPixelTexGenParameterivSGIS) #define glPixelTexGenParameterfSGIS OGLEXT_MAKEGLNAME(PixelTexGenParameterfSGIS) #define glPixelTexGenParameterfvSGIS OGLEXT_MAKEGLNAME(PixelTexGenParameterfvSGIS) #define glPixelTexGenParameteriSGIS OGLEXT_MAKEGLNAME(PixelTexGenParameteriSGIS) #define glPixelTexGenParameterivSGIS OGLEXT_MAKEGLNAME(PixelTexGenParameterivSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetPixelTexGenParameterfvSGIS(GLenum, GLfloat *); GLAPI GLvoid glGetPixelTexGenParameterivSGIS(GLenum, GLint *); GLAPI GLvoid glPixelTexGenParameterfSGIS(GLenum, GLfloat); GLAPI GLvoid glPixelTexGenParameterfvSGIS(GLenum, GLfloat const *); GLAPI GLvoid glPixelTexGenParameteriSGIS(GLenum, GLint); GLAPI GLvoid glPixelTexGenParameterivSGIS(GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_pixel_texture */ /* ---[ GL_SGIS_point_line_texgen ]-------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIS_point_line_texgen #define GL_SGIS_point_line_texgen 1 #define GL_SGIS_point_line_texgen_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_EYE_DISTANCE_TO_POINT_SGIS #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81f0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81f1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81f2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81f3 #define GL_EYE_POINT_SGIS 0x81f4 #define GL_OBJECT_POINT_SGIS 0x81f5 #define GL_EYE_LINE_SGIS 0x81f6 #define GL_OBJECT_LINE_SGIS 0x81f7 #endif /* GL_EYE_DISTANCE_TO_POINT_SGIS */ #endif /* GL_SGIS_point_line_texgen */ /* ---[ GL_SGIS_point_parameters ]--------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIS_point_parameters #define GL_SGIS_point_parameters 1 #define GL_SGIS_point_parameters_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POINT_SIZE_MIN_SGIS #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #endif /* GL_POINT_SIZE_MIN_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPointParameterfSGIS OGLEXT_MAKEGLNAME(PointParameterfSGIS) #define glPointParameterfvSGIS OGLEXT_MAKEGLNAME(PointParameterfvSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPointParameterfSGIS(GLenum, GLfloat); GLAPI GLvoid glPointParameterfvSGIS(GLenum, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_point_parameters */ /* ---[ GL_SGIS_sharpen_texture ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/sharpen_texture.txt */ #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #define GL_SGIS_sharpen_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_LINEAR_SHARPEN_SGIS #define GL_LINEAR_SHARPEN_SGIS 0x80ad #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80ae #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80af #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80b0 #endif /* GL_LINEAR_SHARPEN_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetSharpenTexFuncSGIS OGLEXT_MAKEGLNAME(GetSharpenTexFuncSGIS) #define glSharpenTexFuncSGIS OGLEXT_MAKEGLNAME(SharpenTexFuncSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetSharpenTexFuncSGIS(GLenum, GLfloat *); GLAPI GLvoid glSharpenTexFuncSGIS(GLenum, GLsizei, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_sharpen_texture */ /* ---[ GL_SGIS_texture4D ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture4D.txt */ #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #define GL_SGIS_texture4D_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PACK_SKIP_VOLUMES_SGIS #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_TEXTURE_4D_BINDING_SGIS 0x814f #endif /* GL_PACK_SKIP_VOLUMES_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTexImage4DSGIS OGLEXT_MAKEGLNAME(TexImage4DSGIS) #define glTexSubImage4DSGIS OGLEXT_MAKEGLNAME(TexSubImage4DSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTexImage4DSGIS(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glTexSubImage4DSGIS(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_texture4D */ /* ---[ GL_SGIS_texture_border_clamp ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_border_clamp.txt */ #ifndef GL_SGIS_texture_border_clamp #define GL_SGIS_texture_border_clamp 1 #define GL_SGIS_texture_border_clamp_OGLEXT 1 #endif /* GL_SGIS_texture_border_clamp */ /* ---[ GL_SGIS_texture_color_mask ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_color_mask.txt */ #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #define GL_SGIS_texture_color_mask_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_COLOR_WRITEMASK_SGIS #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81ef #endif /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTextureColorMaskSGIS OGLEXT_MAKEGLNAME(TextureColorMaskSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTextureColorMaskSGIS(GLboolean, GLboolean, GLboolean, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_texture_color_mask */ /* ---[ GL_SGIS_texture_edge_clamp ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_edge_clamp.txt */ #ifndef GL_SGIS_texture_edge_clamp #define GL_SGIS_texture_edge_clamp 1 #define GL_SGIS_texture_edge_clamp_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CLAMP_TO_EDGE_SGIS #define GL_CLAMP_TO_EDGE_SGIS 0x812f #endif /* GL_CLAMP_TO_EDGE_SGIS */ #endif /* GL_SGIS_texture_edge_clamp */ /* ---[ GL_SGIS_texture_filter4 ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_filter4.txt */ #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #define GL_SGIS_texture_filter4_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FILTER4_SGIS #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 #endif /* GL_FILTER4_SGIS */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetTexFilterFuncSGIS OGLEXT_MAKEGLNAME(GetTexFilterFuncSGIS) #define glTexFilterFuncSGIS OGLEXT_MAKEGLNAME(TexFilterFuncSGIS) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetTexFilterFuncSGIS(GLenum, GLenum, GLfloat *); GLAPI GLvoid glTexFilterFuncSGIS(GLenum, GLenum, GLsizei, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIS_texture_filter4 */ /* ---[ GL_SGIS_texture_lod ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_lod.txt */ #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #define GL_SGIS_texture_lod_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_MIN_LOD_SGIS #define GL_TEXTURE_MIN_LOD_SGIS 0x813a #define GL_TEXTURE_MAX_LOD_SGIS 0x813b #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813c #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813d #endif /* GL_TEXTURE_MIN_LOD_SGIS */ #endif /* GL_SGIS_texture_lod */ /* ---[ GL_SGIX_async ]-------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async.txt */ #ifndef GL_SGIX_async #define GL_SGIX_async 1 #define GL_SGIX_async_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ASYNC_MARKER_SGIX #define GL_ASYNC_MARKER_SGIX 0x8329 #endif /* GL_ASYNC_MARKER_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glAsyncMarkerSGIX OGLEXT_MAKEGLNAME(AsyncMarkerSGIX) #define glDeleteAsyncMarkersSGIX OGLEXT_MAKEGLNAME(DeleteAsyncMarkersSGIX) #define glFinishAsyncSGIX OGLEXT_MAKEGLNAME(FinishAsyncSGIX) #define glGenAsyncMarkersSGIX OGLEXT_MAKEGLNAME(GenAsyncMarkersSGIX) #define glIsAsyncMarkerSGIX OGLEXT_MAKEGLNAME(IsAsyncMarkerSGIX) #define glPollAsyncSGIX OGLEXT_MAKEGLNAME(PollAsyncSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glAsyncMarkerSGIX(GLuint); GLAPI GLvoid glDeleteAsyncMarkersSGIX(GLuint, GLsizei); GLAPI GLint glFinishAsyncSGIX(GLuint *); GLAPI GLuint glGenAsyncMarkersSGIX(GLsizei); GLAPI GLboolean glIsAsyncMarkerSGIX(GLuint); GLAPI GLint glPollAsyncSGIX(GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_async */ /* ---[ GL_SGIX_async_histogram ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async_histogram.txt */ #ifndef GL_SGIX_async_histogram #define GL_SGIX_async_histogram 1 #define GL_SGIX_async_histogram_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ASYNC_HISTOGRAM_SGIX #define GL_ASYNC_HISTOGRAM_SGIX 0x832c #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832d #endif /* GL_ASYNC_HISTOGRAM_SGIX */ #endif /* GL_SGIX_async_histogram */ /* ---[ GL_SGIX_async_pixel ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async_pixel.txt */ #ifndef GL_SGIX_async_pixel #define GL_SGIX_async_pixel 1 #define GL_SGIX_async_pixel_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ASYNC_TEX_IMAGE_SGIX #define GL_ASYNC_TEX_IMAGE_SGIX 0x835c #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835d #define GL_ASYNC_READ_PIXELS_SGIX 0x835e #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835f #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #endif /* GL_ASYNC_TEX_IMAGE_SGIX */ #endif /* GL_SGIX_async_pixel */ /* ---[ GL_SGIX_blend_alpha_minmax ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/blend_alpha_minmax.txt */ #ifndef GL_SGIX_blend_alpha_minmax #define GL_SGIX_blend_alpha_minmax 1 #define GL_SGIX_blend_alpha_minmax_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_ALPHA_MIN_SGIX #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #endif /* GL_ALPHA_MIN_SGIX */ #endif /* GL_SGIX_blend_alpha_minmax */ /* ---[ GL_SGIX_calligraphic_fragment ]---------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_calligraphic_fragment #define GL_SGIX_calligraphic_fragment 1 #define GL_SGIX_calligraphic_fragment_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CALLIGRAPHIC_FRAGMENT_SGIX #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #endif /* GL_CALLIGRAPHIC_FRAGMENT_SGIX */ #endif /* GL_SGIX_calligraphic_fragment */ /* ---[ GL_SGIX_clipmap ]------------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/clipmap.txt */ #ifndef GL_SGIX_clipmap #define GL_SGIX_clipmap 1 #define GL_SGIX_clipmap_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_LINEAR_CLIPMAP_LINEAR_SGIX #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844d #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844e #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844f #endif /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ #endif /* GL_SGIX_clipmap */ /* ---[ GL_SGIX_convolution_accuracy ]----------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_convolution_accuracy #define GL_SGIX_convolution_accuracy 1 #define GL_SGIX_convolution_accuracy_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_CONVOLUTION_HINT_SGIX #define GL_CONVOLUTION_HINT_SGIX 0x8316 #endif /* GL_CONVOLUTION_HINT_SGIX */ #endif /* GL_SGIX_convolution_accuracy */ /* ---[ GL_SGIX_depth_pass_instrument ]---------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_depth_pass_instrument #define GL_SGIX_depth_pass_instrument 1 #define GL_SGIX_depth_pass_instrument_OGLEXT 1 #endif /* GL_SGIX_depth_pass_instrument */ /* ---[ GL_SGIX_depth_texture ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/depth_texture.txt */ #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #define GL_SGIX_depth_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_DEPTH_COMPONENT16_SGIX #define GL_DEPTH_COMPONENT16_SGIX 0x81a5 #define GL_DEPTH_COMPONENT24_SGIX 0x81a6 #define GL_DEPTH_COMPONENT32_SGIX 0x81a7 #endif /* GL_DEPTH_COMPONENT16_SGIX */ #endif /* GL_SGIX_depth_texture */ /* ---[ GL_SGIX_flush_raster ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/flush_raster.txt */ #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 #define GL_SGIX_flush_raster_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFlushRasterSGIX OGLEXT_MAKEGLNAME(FlushRasterSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFlushRasterSGIX(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_flush_raster */ /* ---[ GL_SGIX_fog_offset ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fog_offset.txt */ #ifndef GL_SGIX_fog_offset #define GL_SGIX_fog_offset 1 #define GL_SGIX_fog_offset_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_OFFSET_SGIX #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #endif /* GL_FOG_OFFSET_SGIX */ #endif /* GL_SGIX_fog_offset */ /* ---[ GL_SGIX_fog_scale ]---------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_fog_scale #define GL_SGIX_fog_scale 1 #define GL_SGIX_fog_scale_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FOG_SCALE_SGIX #define GL_FOG_SCALE_SGIX 0x81fc #define GL_FOG_SCALE_VALUE_SGIX 0x81fd #endif /* GL_FOG_SCALE_SGIX */ #endif /* GL_SGIX_fog_scale */ /* ---[ GL_SGIX_fragment_lighting ]-------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #define GL_SGIX_fragment_lighting_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FRAGMENT_LIGHTING_SGIX #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840a #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840b #define GL_FRAGMENT_LIGHT0_SGIX 0x840c #define GL_FRAGMENT_LIGHT1_SGIX 0x840d #define GL_FRAGMENT_LIGHT2_SGIX 0x840e #define GL_FRAGMENT_LIGHT3_SGIX 0x840f #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 #endif /* GL_FRAGMENT_LIGHTING_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFragmentColorMaterialSGIX OGLEXT_MAKEGLNAME(FragmentColorMaterialSGIX) #define glFragmentLightfSGIX OGLEXT_MAKEGLNAME(FragmentLightfSGIX) #define glFragmentLightfvSGIX OGLEXT_MAKEGLNAME(FragmentLightfvSGIX) #define glFragmentLightiSGIX OGLEXT_MAKEGLNAME(FragmentLightiSGIX) #define glFragmentLightivSGIX OGLEXT_MAKEGLNAME(FragmentLightivSGIX) #define glFragmentLightModelfSGIX OGLEXT_MAKEGLNAME(FragmentLightModelfSGIX) #define glFragmentLightModelfvSGIX OGLEXT_MAKEGLNAME(FragmentLightModelfvSGIX) #define glFragmentLightModeliSGIX OGLEXT_MAKEGLNAME(FragmentLightModeliSGIX) #define glFragmentLightModelivSGIX OGLEXT_MAKEGLNAME(FragmentLightModelivSGIX) #define glFragmentMaterialfSGIX OGLEXT_MAKEGLNAME(FragmentMaterialfSGIX) #define glFragmentMaterialfvSGIX OGLEXT_MAKEGLNAME(FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX OGLEXT_MAKEGLNAME(FragmentMaterialiSGIX) #define glFragmentMaterialivSGIX OGLEXT_MAKEGLNAME(FragmentMaterialivSGIX) #define glGetFragmentLightfvSGIX OGLEXT_MAKEGLNAME(GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX OGLEXT_MAKEGLNAME(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX OGLEXT_MAKEGLNAME(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX OGLEXT_MAKEGLNAME(GetFragmentMaterialivSGIX) #define glLightEnviSGIX OGLEXT_MAKEGLNAME(LightEnviSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFragmentColorMaterialSGIX(GLenum, GLenum); GLAPI GLvoid glFragmentLightfSGIX(GLenum, GLenum, GLfloat); GLAPI GLvoid glFragmentLightfvSGIX(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glFragmentLightiSGIX(GLenum, GLenum, GLint); GLAPI GLvoid glFragmentLightivSGIX(GLenum, GLenum, GLint const *); GLAPI GLvoid glFragmentLightModelfSGIX(GLenum, GLfloat); GLAPI GLvoid glFragmentLightModelfvSGIX(GLenum, GLfloat const *); GLAPI GLvoid glFragmentLightModeliSGIX(GLenum, GLint); GLAPI GLvoid glFragmentLightModelivSGIX(GLenum, GLint const *); GLAPI GLvoid glFragmentMaterialfSGIX(GLenum, GLenum, GLfloat); GLAPI GLvoid glFragmentMaterialfvSGIX(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glFragmentMaterialiSGIX(GLenum, GLenum, GLint); GLAPI GLvoid glFragmentMaterialivSGIX(GLenum, GLenum, GLint const *); GLAPI GLvoid glGetFragmentLightfvSGIX(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetFragmentLightivSGIX(GLenum, GLenum, GLint *); GLAPI GLvoid glGetFragmentMaterialfvSGIX(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetFragmentMaterialivSGIX(GLenum, GLenum, GLint *); GLAPI GLvoid glLightEnviSGIX(GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_fragment_lighting */ /* ---[ GL_SGIX_framezoom ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/framezoom.txt */ #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #define GL_SGIX_framezoom_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_FRAMEZOOM_SGIX #define GL_FRAMEZOOM_SGIX 0x818b #define GL_FRAMEZOOM_FACTOR_SGIX 0x818c #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818d #endif /* GL_FRAMEZOOM_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFrameZoomSGIX OGLEXT_MAKEGLNAME(FrameZoomSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFrameZoomSGIX(GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_framezoom */ /* ---[ GL_SGIX_igloo_interface ]---------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 #define GL_SGIX_igloo_interface_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glIglooInterfaceSGIX OGLEXT_MAKEGLNAME(IglooInterfaceSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glIglooInterfaceSGIX(GLenum, GLvoid const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_igloo_interface */ /* ---[ GL_SGIX_instruments ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/instruments.txt */ #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #define GL_SGIX_instruments_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INSTRUMENT_BUFFER_POINTER_SGIX #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 #endif /* GL_INSTRUMENT_BUFFER_POINTER_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetInstrumentsSGIX OGLEXT_MAKEGLNAME(GetInstrumentsSGIX) #define glInstrumentsBufferSGIX OGLEXT_MAKEGLNAME(InstrumentsBufferSGIX) #define glPollInstrumentsSGIX OGLEXT_MAKEGLNAME(PollInstrumentsSGIX) #define glReadInstrumentsSGIX OGLEXT_MAKEGLNAME(ReadInstrumentsSGIX) #define glStartInstrumentsSGIX OGLEXT_MAKEGLNAME(StartInstrumentsSGIX) #define glStopInstrumentsSGIX OGLEXT_MAKEGLNAME(StopInstrumentsSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint glGetInstrumentsSGIX(); GLAPI GLvoid glInstrumentsBufferSGIX(GLsizei, GLint *); GLAPI GLint glPollInstrumentsSGIX(GLint *); GLAPI GLvoid glReadInstrumentsSGIX(GLint); GLAPI GLvoid glStartInstrumentsSGIX(); GLAPI GLvoid glStopInstrumentsSGIX(GLint); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_instruments */ /* ---[ GL_SGIX_interlace ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/interlace.txt */ #ifndef GL_SGIX_interlace #define GL_SGIX_interlace 1 #define GL_SGIX_interlace_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_INTERLACE_SGIX #define GL_INTERLACE_SGIX 0x8094 #endif /* GL_INTERLACE_SGIX */ #endif /* GL_SGIX_interlace */ /* ---[ GL_SGIX_ir_instrument1 ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/ir_instrument1.txt */ #ifndef GL_SGIX_ir_instrument1 #define GL_SGIX_ir_instrument1 1 #define GL_SGIX_ir_instrument1_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_IR_INSTRUMENT1_SGIX #define GL_IR_INSTRUMENT1_SGIX 0x817f #endif /* GL_IR_INSTRUMENT1_SGIX */ #endif /* GL_SGIX_ir_instrument1 */ /* ---[ GL_SGIX_list_priority ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/list_priority.txt */ #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #define GL_SGIX_list_priority_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_LIST_PRIORITY_SGIX #define GL_LIST_PRIORITY_SGIX 0x8182 #endif /* GL_LIST_PRIORITY_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGetListParameterfvSGIX OGLEXT_MAKEGLNAME(GetListParameterfvSGIX) #define glGetListParameterivSGIX OGLEXT_MAKEGLNAME(GetListParameterivSGIX) #define glListParameterfSGIX OGLEXT_MAKEGLNAME(ListParameterfSGIX) #define glListParameterfvSGIX OGLEXT_MAKEGLNAME(ListParameterfvSGIX) #define glListParameteriSGIX OGLEXT_MAKEGLNAME(ListParameteriSGIX) #define glListParameterivSGIX OGLEXT_MAKEGLNAME(ListParameterivSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGetListParameterfvSGIX(GLuint, GLenum, GLfloat *); GLAPI GLvoid glGetListParameterivSGIX(GLuint, GLenum, GLint *); GLAPI GLvoid glListParameterfSGIX(GLuint, GLenum, GLfloat); GLAPI GLvoid glListParameterfvSGIX(GLuint, GLenum, GLfloat const *); GLAPI GLvoid glListParameteriSGIX(GLuint, GLenum, GLint); GLAPI GLvoid glListParameterivSGIX(GLuint, GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_list_priority */ /* ---[ GL_SGIX_pixel_texture ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/sgix_pixel_texture.txt */ #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #define GL_SGIX_pixel_texture_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PIXEL_TEX_GEN_SGIX #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832b #endif /* GL_PIXEL_TEX_GEN_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glPixelTexGenSGIX OGLEXT_MAKEGLNAME(PixelTexGenSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glPixelTexGenSGIX(GLenum); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_pixel_texture */ /* ---[ GL_SGIX_pixel_tiles ]-------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_pixel_tiles #define GL_SGIX_pixel_tiles 1 #define GL_SGIX_pixel_tiles_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813e #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813f #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #endif /* GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX */ #endif /* GL_SGIX_pixel_tiles */ /* ---[ GL_SGIX_polynomial_ffd ]----------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #define GL_SGIX_polynomial_ffd_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_GEOMETRY_DEFORMATION_SGIX #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 #endif /* GL_GEOMETRY_DEFORMATION_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDeformationMap3dSGIX OGLEXT_MAKEGLNAME(DeformationMap3dSGIX) #define glDeformationMap3fSGIX OGLEXT_MAKEGLNAME(DeformationMap3fSGIX) #define glDeformSGIX OGLEXT_MAKEGLNAME(DeformSGIX) #define glLoadIdentityDeformationMapSGIX OGLEXT_MAKEGLNAME(LoadIdentityDeformationMapSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDeformationMap3dSGIX(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble const *); GLAPI GLvoid glDeformationMap3fSGIX(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat const *); GLAPI GLvoid glDeformSGIX(GLbitfield); GLAPI GLvoid glLoadIdentityDeformationMapSGIX(GLbitfield); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_polynomial_ffd */ /* ---[ GL_SGIX_reference_plane ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/reference_plane.txt */ #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #define GL_SGIX_reference_plane_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_REFERENCE_PLANE_SGIX #define GL_REFERENCE_PLANE_SGIX 0x817d #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817e #endif /* GL_REFERENCE_PLANE_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glReferencePlaneSGIX OGLEXT_MAKEGLNAME(ReferencePlaneSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glReferencePlaneSGIX(GLdouble const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_reference_plane */ /* ---[ GL_SGIX_resample ]----------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/resample.txt */ #ifndef GL_SGIX_resample #define GL_SGIX_resample 1 #define GL_SGIX_resample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PACK_RESAMPLE_SGIX #define GL_PACK_RESAMPLE_SGIX 0x842c #define GL_UNPACK_RESAMPLE_SGIX 0x842d #define GL_RESAMPLE_REPLICATE_SGIX 0x842e #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842f #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #endif /* GL_PACK_RESAMPLE_SGIX */ #endif /* GL_SGIX_resample */ /* ---[ GL_SGIX_scalebias_hint ]----------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_scalebias_hint #define GL_SGIX_scalebias_hint 1 #define GL_SGIX_scalebias_hint_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SCALEBIAS_HINT_SGIX #define GL_SCALEBIAS_HINT_SGIX 0x8322 #endif /* GL_SCALEBIAS_HINT_SGIX */ #endif /* GL_SGIX_scalebias_hint */ /* ---[ GL_SGIX_shadow ]------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt */ #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #define GL_SGIX_shadow_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_COMPARE_SGIX #define GL_TEXTURE_COMPARE_SGIX 0x819a #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819b #define GL_TEXTURE_LEQUAL_R_SGIX 0x819c #define GL_TEXTURE_GEQUAL_R_SGIX 0x819d #endif /* GL_TEXTURE_COMPARE_SGIX */ #endif /* GL_SGIX_shadow */ /* ---[ GL_SGIX_shadow_ambient ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow_ambient.txt */ #ifndef GL_SGIX_shadow_ambient #define GL_SGIX_shadow_ambient 1 #define GL_SGIX_shadow_ambient_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SHADOW_AMBIENT_SGIX #define GL_SHADOW_AMBIENT_SGIX 0x80bf #endif /* GL_SHADOW_AMBIENT_SGIX */ #endif /* GL_SGIX_shadow_ambient */ /* ---[ GL_SGIX_sprite ]------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/sprite.txt */ #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #define GL_SGIX_sprite_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SPRITE_SGIX #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814a #define GL_SPRITE_TRANSLATION_SGIX 0x814b #define GL_SPRITE_AXIAL_SGIX 0x814c #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814d #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814e #endif /* GL_SPRITE_SGIX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glSpriteParameterfSGIX OGLEXT_MAKEGLNAME(SpriteParameterfSGIX) #define glSpriteParameterfvSGIX OGLEXT_MAKEGLNAME(SpriteParameterfvSGIX) #define glSpriteParameteriSGIX OGLEXT_MAKEGLNAME(SpriteParameteriSGIX) #define glSpriteParameterivSGIX OGLEXT_MAKEGLNAME(SpriteParameterivSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glSpriteParameterfSGIX(GLenum, GLfloat); GLAPI GLvoid glSpriteParameterfvSGIX(GLenum, GLfloat const *); GLAPI GLvoid glSpriteParameteriSGIX(GLenum, GLint); GLAPI GLvoid glSpriteParameterivSGIX(GLenum, GLint const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_sprite */ /* ---[ GL_SGIX_subsample ]---------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_subsample #define GL_SGIX_subsample 1 #define GL_SGIX_subsample_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_PACK_SUBSAMPLE_RATE_SGIX #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85a0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85a1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85a2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85a3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85a4 #endif /* GL_PACK_SUBSAMPLE_RATE_SGIX */ #endif /* GL_SGIX_subsample */ /* ---[ GL_SGIX_tag_sample_buffer ]-------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/tag_sample_buffer.txt */ #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 #define GL_SGIX_tag_sample_buffer_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glTagSampleBufferSGIX OGLEXT_MAKEGLNAME(TagSampleBufferSGIX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glTagSampleBufferSGIX(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGIX_tag_sample_buffer */ /* ---[ GL_SGIX_texture_add_env ]---------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_env_add.txt */ #ifndef GL_SGIX_texture_add_env #define GL_SGIX_texture_add_env 1 #define GL_SGIX_texture_add_env_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_ENV_BIAS_SGIX #define GL_TEXTURE_ENV_BIAS_SGIX 0x80be #endif /* GL_TEXTURE_ENV_BIAS_SGIX */ #endif /* GL_SGIX_texture_add_env */ /* ---[ GL_SGIX_texture_coordinate_clamp ]------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_coordinate_clamp.txt */ #ifndef GL_SGIX_texture_coordinate_clamp #define GL_SGIX_texture_coordinate_clamp 1 #define GL_SGIX_texture_coordinate_clamp_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_MAX_CLAMP_S_SGIX #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836a #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836b #endif /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ #endif /* GL_SGIX_texture_coordinate_clamp */ /* ---[ GL_SGIX_texture_lod_bias ]--------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_lod_bias.txt */ #ifndef GL_SGIX_texture_lod_bias #define GL_SGIX_texture_lod_bias 1 #define GL_SGIX_texture_lod_bias_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_LOD_BIAS_S_SGIX #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818e #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818f #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #endif /* GL_TEXTURE_LOD_BIAS_S_SGIX */ #endif /* GL_SGIX_texture_lod_bias */ /* ---[ GL_SGIX_texture_multi_buffer ]----------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_multi_buffer.txt */ #ifndef GL_SGIX_texture_multi_buffer #define GL_SGIX_texture_multi_buffer 1 #define GL_SGIX_texture_multi_buffer_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_MULTI_BUFFER_HINT_SGIX #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812e #endif /* GL_TEXTURE_MULTI_BUFFER_HINT_SGIX */ #endif /* GL_SGIX_texture_multi_buffer */ /* ---[ GL_SGIX_texture_scale_bias ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_range.txt */ #ifndef GL_SGIX_texture_scale_bias #define GL_SGIX_texture_scale_bias 1 #define GL_SGIX_texture_scale_bias_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_POST_TEXTURE_FILTER_BIAS_SGIX #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817a #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817b #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817c #endif /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ #endif /* GL_SGIX_texture_scale_bias */ /* ---[ GL_SGIX_texture_select ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_scale_bias.txt */ #ifndef GL_SGIX_texture_select #define GL_SGIX_texture_select 1 #define GL_SGIX_texture_select_OGLEXT 1 #endif /* GL_SGIX_texture_select */ /* ---[ GL_SGIX_vertex_preclip ]----------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/vertex_preclip.txt */ #ifndef GL_SGIX_vertex_preclip #define GL_SGIX_vertex_preclip 1 #define GL_SGIX_vertex_preclip_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_VERTEX_PRECLIP_SGIX #define GL_VERTEX_PRECLIP_SGIX 0x83ee #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83ef #endif /* GL_VERTEX_PRECLIP_SGIX */ #endif /* GL_SGIX_vertex_preclip */ /* ---[ GL_SGIX_ycrcb ]-------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGIX/ycrcb.txt */ #ifndef GL_SGIX_ycrcb #define GL_SGIX_ycrcb 1 #define GL_SGIX_ycrcb_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_YCRCB_422_SGIX #define GL_YCRCB_422_SGIX 0x81bb #define GL_YCRCB_444_SGIX 0x81bc #endif /* GL_YCRCB_422_SGIX */ #endif /* GL_SGIX_ycrcb */ /* ---[ GL_SGIX_ycrcba ]------------------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_ycrcba #define GL_SGIX_ycrcba 1 #define GL_SGIX_ycrcba_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_YCRCB_SGIX #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #endif /* GL_YCRCB_SGIX */ #endif /* GL_SGIX_ycrcba */ /* ---[ GL_SGIX_ycrcb_subsample ]---------------------------------------------------------------------------- */ /*! link : */ #ifndef GL_SGIX_ycrcb_subsample #define GL_SGIX_ycrcb_subsample 1 #define GL_SGIX_ycrcb_subsample_OGLEXT 1 #endif /* GL_SGIX_ycrcb_subsample */ /* ---[ GL_SGI_color_matrix ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGI/color_matrix.txt */ #ifndef GL_SGI_color_matrix #define GL_SGI_color_matrix 1 #define GL_SGI_color_matrix_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COLOR_MATRIX_SGI #define GL_COLOR_MATRIX_SGI 0x80b1 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80b2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80b3 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80b4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80b5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80b6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80b7 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80b8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80b9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80ba #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80bb #endif /* GL_COLOR_MATRIX_SGI */ #endif /* GL_SGI_color_matrix */ /* ---[ GL_SGI_color_table ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGI/color_table.txt */ #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #define GL_SGI_color_table_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_COLOR_TABLE_SGI #define GL_COLOR_TABLE_SGI 0x80d0 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80d1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80d2 #define GL_PROXY_COLOR_TABLE_SGI 0x80d3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80d4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80d5 #define GL_COLOR_TABLE_SCALE_SGI 0x80d6 #define GL_COLOR_TABLE_BIAS_SGI 0x80d7 #define GL_COLOR_TABLE_FORMAT_SGI 0x80d8 #define GL_COLOR_TABLE_WIDTH_SGI 0x80d9 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80da #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80db #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80dc #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80dd #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80de #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80df #endif /* GL_COLOR_TABLE_SGI */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColorTableParameterfvSGI OGLEXT_MAKEGLNAME(ColorTableParameterfvSGI) #define glColorTableParameterivSGI OGLEXT_MAKEGLNAME(ColorTableParameterivSGI) #define glColorTableSGI OGLEXT_MAKEGLNAME(ColorTableSGI) #define glCopyColorTableSGI OGLEXT_MAKEGLNAME(CopyColorTableSGI) #define glGetColorTableParameterfvSGI OGLEXT_MAKEGLNAME(GetColorTableParameterfvSGI) #define glGetColorTableParameterivSGI OGLEXT_MAKEGLNAME(GetColorTableParameterivSGI) #define glGetColorTableSGI OGLEXT_MAKEGLNAME(GetColorTableSGI) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColorTableParameterfvSGI(GLenum, GLenum, GLfloat const *); GLAPI GLvoid glColorTableParameterivSGI(GLenum, GLenum, GLint const *); GLAPI GLvoid glColorTableSGI(GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid const *); GLAPI GLvoid glCopyColorTableSGI(GLenum, GLenum, GLint, GLint, GLsizei); GLAPI GLvoid glGetColorTableParameterfvSGI(GLenum, GLenum, GLfloat *); GLAPI GLvoid glGetColorTableParameterivSGI(GLenum, GLenum, GLint *); GLAPI GLvoid glGetColorTableSGI(GLenum, GLenum, GLenum, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SGI_color_table */ /* ---[ GL_SGI_texture_color_table ]------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SGI/texture_color_table.txt */ #ifndef GL_SGI_texture_color_table #define GL_SGI_texture_color_table 1 #define GL_SGI_texture_color_table_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_TEXTURE_COLOR_TABLE_SGI #define GL_TEXTURE_COLOR_TABLE_SGI 0x80bc #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80bd #endif /* GL_TEXTURE_COLOR_TABLE_SGI */ #endif /* GL_SGI_texture_color_table */ /* ---[ GL_SUNX_constant_data ]------------------------------------------------------------------------------ */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUNX/constant_data.txt */ #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #define GL_SUNX_constant_data_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_UNPACK_CONSTANT_DATA_SUNX #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81d5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81d6 #endif /* GL_UNPACK_CONSTANT_DATA_SUNX */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glFinishTextureSUNX OGLEXT_MAKEGLNAME(FinishTextureSUNX) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glFinishTextureSUNX(); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SUNX_constant_data */ /* ---[ GL_SUN_convolution_border_modes ]-------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/convolution_border_modes.txt */ #ifndef GL_SUN_convolution_border_modes #define GL_SUN_convolution_border_modes 1 #define GL_SUN_convolution_border_modes_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_WRAP_BORDER_SUN #define GL_WRAP_BORDER_SUN 0x81d4 #endif /* GL_WRAP_BORDER_SUN */ #endif /* GL_SUN_convolution_border_modes */ /* ---[ GL_SUN_global_alpha ]-------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/global_alpha.txt */ #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #define GL_SUN_global_alpha_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_GLOBAL_ALPHA_SUN #define GL_GLOBAL_ALPHA_SUN 0x81d9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81da #endif /* GL_GLOBAL_ALPHA_SUN */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glGlobalAlphaFactorbSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactorbSUN) #define glGlobalAlphaFactordSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactordSUN) #define glGlobalAlphaFactorfSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactorfSUN) #define glGlobalAlphaFactoriSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactoriSUN) #define glGlobalAlphaFactorsSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactorsSUN) #define glGlobalAlphaFactorubSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactorubSUN) #define glGlobalAlphaFactoruiSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactoruiSUN) #define glGlobalAlphaFactorusSUN OGLEXT_MAKEGLNAME(GlobalAlphaFactorusSUN) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glGlobalAlphaFactorbSUN(GLbyte); GLAPI GLvoid glGlobalAlphaFactordSUN(GLdouble); GLAPI GLvoid glGlobalAlphaFactorfSUN(GLfloat); GLAPI GLvoid glGlobalAlphaFactoriSUN(GLint); GLAPI GLvoid glGlobalAlphaFactorsSUN(GLshort); GLAPI GLvoid glGlobalAlphaFactorubSUN(GLubyte); GLAPI GLvoid glGlobalAlphaFactoruiSUN(GLuint); GLAPI GLvoid glGlobalAlphaFactorusSUN(GLushort); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SUN_global_alpha */ /* ---[ GL_SUN_mesh_array ]---------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/mesh_array.txt */ #ifndef GL_SUN_mesh_array #define GL_SUN_mesh_array 1 #define GL_SUN_mesh_array_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_QUAD_MESH_SUN #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 #endif /* GL_QUAD_MESH_SUN */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glDrawMeshArraysSUN OGLEXT_MAKEGLNAME(DrawMeshArraysSUN) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glDrawMeshArraysSUN(GLenum, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SUN_mesh_array */ /* ---[ GL_SUN_slice_accum ]--------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/slice_accum.txt */ #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #define GL_SUN_slice_accum_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_SLICE_ACCUM_SUN #define GL_SLICE_ACCUM_SUN 0x85cc #endif /* GL_SLICE_ACCUM_SUN */ #endif /* GL_SUN_slice_accum */ /* ---[ GL_SUN_triangle_list ]------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/triangle_list.txt */ #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #define GL_SUN_triangle_list_OGLEXT 1 /* - -[ constants ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef GL_RESTART_SUN #define GL_RESTART_SUN 0x1 #define GL_REPLACE_MIDDLE_SUN 0x2 #define GL_REPLACE_OLDEST_SUN 0x3 #define GL_TRIANGLE_LIST_SUN 0x81d7 #define GL_REPLACEMENT_CODE_SUN 0x81d8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85c0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85c1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85c2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85c3 #define GL_R1UI_V3F_SUN 0x85c4 #define GL_R1UI_C4UB_V3F_SUN 0x85c5 #define GL_R1UI_C3F_V3F_SUN 0x85c6 #define GL_R1UI_N3F_V3F_SUN 0x85c7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85c8 #define GL_R1UI_T2F_V3F_SUN 0x85c9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85ca #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85cb #endif /* GL_RESTART_SUN */ /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glReplacementCodePointerSUN OGLEXT_MAKEGLNAME(ReplacementCodePointerSUN) #define glReplacementCodeubSUN OGLEXT_MAKEGLNAME(ReplacementCodeubSUN) #define glReplacementCodeubvSUN OGLEXT_MAKEGLNAME(ReplacementCodeubvSUN) #define glReplacementCodeuiSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiSUN) #define glReplacementCodeuivSUN OGLEXT_MAKEGLNAME(ReplacementCodeuivSUN) #define glReplacementCodeusSUN OGLEXT_MAKEGLNAME(ReplacementCodeusSUN) #define glReplacementCodeusvSUN OGLEXT_MAKEGLNAME(ReplacementCodeusvSUN) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glReplacementCodePointerSUN(GLenum, GLsizei, GLvoid const * *); GLAPI GLvoid glReplacementCodeubSUN(GLubyte); GLAPI GLvoid glReplacementCodeubvSUN(GLubyte const *); GLAPI GLvoid glReplacementCodeuiSUN(GLuint); GLAPI GLvoid glReplacementCodeuivSUN(GLuint const *); GLAPI GLvoid glReplacementCodeusSUN(GLushort); GLAPI GLvoid glReplacementCodeusvSUN(GLushort const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SUN_triangle_list */ /* ---[ GL_SUN_vertex ]-------------------------------------------------------------------------------------- */ /*! link : http://oss.sgi.com/projects/ogl-sample/registry/SUN/vertex.txt */ #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 #define GL_SUN_vertex_OGLEXT 1 /* - -[ function name definitions ]- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef OGLGLEXT_NOALIAS #define glColor3fVertex3fSUN OGLEXT_MAKEGLNAME(Color3fVertex3fSUN) #define glColor3fVertex3fvSUN OGLEXT_MAKEGLNAME(Color3fVertex3fvSUN) #define glColor4fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(Color4fNormal3fVertex3fSUN) #define glColor4fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(Color4fNormal3fVertex3fvSUN) #define glColor4ubVertex2fSUN OGLEXT_MAKEGLNAME(Color4ubVertex2fSUN) #define glColor4ubVertex2fvSUN OGLEXT_MAKEGLNAME(Color4ubVertex2fvSUN) #define glColor4ubVertex3fSUN OGLEXT_MAKEGLNAME(Color4ubVertex3fSUN) #define glColor4ubVertex3fvSUN OGLEXT_MAKEGLNAME(Color4ubVertex3fvSUN) #define glNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(Normal3fVertex3fSUN) #define glNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(Normal3fVertex3fvSUN) #define glReplacementCodeuiColor3fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor3fVertex3fSUN) #define glReplacementCodeuiColor3fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor3fVertex3fvSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor4fNormal3fVertex3fvSUN) #define glReplacementCodeuiColor4ubVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor4ubVertex3fSUN) #define glReplacementCodeuiColor4ubVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiColor4ubVertex3fvSUN) #define glReplacementCodeuiNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiNormal3fVertex3fSUN) #define glReplacementCodeuiNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fVertex3fSUN) #define glReplacementCodeuiTexCoord2fVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiTexCoord2fVertex3fvSUN) #define glReplacementCodeuiVertex3fSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiVertex3fSUN) #define glReplacementCodeuiVertex3fvSUN OGLEXT_MAKEGLNAME(ReplacementCodeuiVertex3fvSUN) #define glTexCoord2fColor3fVertex3fSUN OGLEXT_MAKEGLNAME(TexCoord2fColor3fVertex3fSUN) #define glTexCoord2fColor3fVertex3fvSUN OGLEXT_MAKEGLNAME(TexCoord2fColor3fVertex3fvSUN) #define glTexCoord2fColor4fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(TexCoord2fColor4fNormal3fVertex3fSUN) #define glTexCoord2fColor4fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(TexCoord2fColor4fNormal3fVertex3fvSUN) #define glTexCoord2fColor4ubVertex3fSUN OGLEXT_MAKEGLNAME(TexCoord2fColor4ubVertex3fSUN) #define glTexCoord2fColor4ubVertex3fvSUN OGLEXT_MAKEGLNAME(TexCoord2fColor4ubVertex3fvSUN) #define glTexCoord2fNormal3fVertex3fSUN OGLEXT_MAKEGLNAME(TexCoord2fNormal3fVertex3fSUN) #define glTexCoord2fNormal3fVertex3fvSUN OGLEXT_MAKEGLNAME(TexCoord2fNormal3fVertex3fvSUN) #define glTexCoord2fVertex3fSUN OGLEXT_MAKEGLNAME(TexCoord2fVertex3fSUN) #define glTexCoord2fVertex3fvSUN OGLEXT_MAKEGLNAME(TexCoord2fVertex3fvSUN) #define glTexCoord4fColor4fNormal3fVertex4fSUN OGLEXT_MAKEGLNAME(TexCoord4fColor4fNormal3fVertex4fSUN) #define glTexCoord4fColor4fNormal3fVertex4fvSUN OGLEXT_MAKEGLNAME(TexCoord4fColor4fNormal3fVertex4fvSUN) #define glTexCoord4fVertex4fSUN OGLEXT_MAKEGLNAME(TexCoord4fVertex4fSUN) #define glTexCoord4fVertex4fvSUN OGLEXT_MAKEGLNAME(TexCoord4fVertex4fvSUN) #endif /* OGLGLEXT_NOALIAS */ /* - -[ function types ] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid glColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glColor3fVertex3fvSUN(GLfloat const *, GLfloat const *); GLAPI GLvoid glColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glColor4fNormal3fVertex3fvSUN(GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glColor4ubVertex2fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); GLAPI GLvoid glColor4ubVertex2fvSUN(GLubyte const *, GLfloat const *); GLAPI GLvoid glColor4ubVertex3fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glColor4ubVertex3fvSUN(GLubyte const *, GLfloat const *); GLAPI GLvoid glNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glNormal3fVertex3fvSUN(GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiColor3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiColor3fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiColor4fNormal3fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiColor4ubVertex3fSUN(GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiColor4ubVertex3fvSUN(GLuint const *, GLubyte const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiNormal3fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiTexCoord2fVertex3fvSUN(GLuint const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glReplacementCodeuiVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glReplacementCodeuiVertex3fvSUN(GLuint const *, GLfloat const *); GLAPI GLvoid glTexCoord2fColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord2fColor3fVertex3fvSUN(GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord2fColor4fNormal3fVertex3fvSUN(GLfloat const *, GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glTexCoord2fColor4ubVertex3fSUN(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord2fColor4ubVertex3fvSUN(GLfloat const *, GLubyte const *, GLfloat const *); GLAPI GLvoid glTexCoord2fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord2fNormal3fVertex3fvSUN(GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glTexCoord2fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord2fVertex3fvSUN(GLfloat const *, GLfloat const *); GLAPI GLvoid glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord4fColor4fNormal3fVertex4fvSUN(GLfloat const *, GLfloat const *, GLfloat const *, GLfloat const *); GLAPI GLvoid glTexCoord4fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI GLvoid glTexCoord4fVertex4fvSUN(GLfloat const *, GLfloat const *); #endif /* GL_GLEXT_PROTOTYPES */ #endif /* GL_SUN_vertex */ #ifdef __cplusplus } #endif #endif /* _GLEXT_H_ */