/* * Copyright (C) 2002 Tugrul Galatali * * rsMath is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * rsMath is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef LOADTEXTURE_H #define LOADTEXTURE_H #include "config.h" #ifndef HAVE_BZLIB_H #undef HAVE_LIBBZ2 #endif #ifdef HAVE_LIBBZ2 #include #define LOAD_TEXTURE(dest, src, compressedSize, size) dest = (unsigned char *)malloc(size); BZ2_bzBuffToBuffDecompress((char *)dest, &size, (char *)src, compressedSize, 0, 0); #define FREE_TEXTURE(tex) free(tex); #else #define LOAD_TEXTURE(dest, src, compressedSize, size) dest = src; #define FREE_TEXTURE(tex) tex = 0; #endif #endif