Example of labels in Raster3D/ghostscript 64 70 tiles in x,y 8 8 pixels (x,y) per tile 4 anti-aliasing 0 0.05 0 background colour T no shadows cast 25 Phong power 0.15 secondary light contribution 0.05 ambient light contribution 0.25 specular reflection component 4.0 eye position 1 1 1 main light source position 1 0 0 0 input coordinate, radius transformation 0 1 0 0 0 0 1 0 0 0 0 1.5 3 mixed objects * * *