/* NAME: GLDrawContext.h DESCRIPTION: Header file for GLDrawContext.c. COPYRIGHT: Copyright (c) 1999-2004, Quesa Developers. All rights reserved. For the current release of Quesa, please see: Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: o Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. o Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. o Neither the name of Quesa nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ___________________________________________________________________________ */ #ifndef GLDRAWCONTEXT_HDR #define GLDRAWCONTEXT_HDR //============================================================================= // Include files //----------------------------------------------------------------------------- // Include files go here //============================================================================= // C++ preamble //----------------------------------------------------------------------------- #ifdef __cplusplus extern "C" { #endif //============================================================================= // Function prototypes //----------------------------------------------------------------------------- void *GLDrawContext_New( TQ3ViewObject theView, TQ3DrawContextObject theDrawContext, GLbitfield *clearFlags); void GLDrawContext_Destroy( void **glContext); void GLDrawContext_SwapBuffers( void *glContext); void GLDrawContext_SetCurrent( void *glContext, TQ3Boolean forceSet); void GLDrawContext_SetClearFlags( TQ3DrawContextObject theDrawContext, GLbitfield *clearFlags); void GLDrawContext_SetBackgroundColour( TQ3DrawContextObject theDrawContext); void GLDrawContext_SetDepthState( TQ3DrawContextObject theDrawContext); TQ3Boolean GLDrawContext_UpdateWindowClip( void *glContext); TQ3Boolean GLDrawContext_UpdateWindowPosition( void *glContext); GLfloat GLDrawContext_GetMinLineWidth( void *glContext); TQ3Status GLDrawContext_UpdateSize( TQ3DrawContextObject theDrawContext, void *glContext ); //============================================================================= // C++ postamble //----------------------------------------------------------------------------- #ifdef __cplusplus } #endif #endif