package CAD::Drawing::Calculate::Finite; our $VERSION = '0.06'; # use CAD::Drawing; use CAD::Drawing::Defined; use warnings; use strict; use Carp; ######################################################################## =pod =head1 NAME CAD::Drawing::Calculate::Finite - Vector graphics and limited space. =head1 Description This module is intended as a back-end to CAD::Drawing for methods specific to finite formats (and entities) like images and postscript. =head1 AUTHOR Eric L. Wilhelm http://scratchcomputing.com =head1 COPYRIGHT This module is copyright (C) 2004-2006 by Eric L. Wilhelm. Portions copyright (C) 2003 by Eric L. Wilhelm and A. Zahner Co. =head1 LICENSE This module is distributed under the same terms as Perl. See the Perl source package for details. You may use this software under one of the following licenses: (1) GNU General Public License (found at http://www.gnu.org/copyleft/gpl.html) (2) Artistic License (found at http://www.perl.com/pub/language/misc/Artistic.html) =head1 NO WARRANTY This software is distributed with ABSOLUTELY NO WARRANTY. The author, his former employer, and any other contributors will in no way be held liable for any loss or damages resulting from its use. =head1 Modifications The source code of this module is made freely available and distributable under the GPL or Artistic License. Modifications to and use of this software must adhere to one of these licenses. Changes to the code should be noted as such and this notification (as well as the above copyright information) must remain intact on all copies of the code. Additionally, while the author is actively developing this code, notification of any intended changes or extensions would be most helpful in avoiding repeated work for all parties involved. Please contact the author with any such development plans. =head1 SEE ALSO CAD::Drawing =cut ######################################################################## =head1 Methods =head2 fit_to_bound Performs extents and scaling to fit entire drawing within a bound. Returns the scale which is required to create the fit. $scale = $drw->fit_to_bound(\@bound, \@border, \%opts); NOTE: @bound arg is a rectangle ([0,0],[11,8.5]) @border is ([$left_sp, $bottom_sp], [$right_sp, $top_sp]) %opts are weird =cut sub fit_to_bound { my $self = shift; my ($bound, $border, $opt) = @_; my @bound = @$bound; # required argument my @border; if(ref($border) eq "ARRAY") { @border = @$border; # print "calculating adjustment for border @border\n"; # print "working with bound of @bound\n"; # print "border consists of $border[0][0], $border[0][1],", # "as well as $border[1][0] and $border[1][1]\n";exit; for(my $pt =0; $pt OrthExtents()); # print "got boundary of @realbound\n"; # print "this translates to @{$realbound[0]} and @{$realbound[1]}\n"; # Calculate height and width of real-world bounding box my $width_world = $realbound[0][1] - $realbound[0][0]; $world_ptx = $realbound[0][0] + $width_world / 2; my $height_world = $realbound[1][1] - $realbound[1][0]; $world_pty = $realbound[1][0] + $height_world / 2; # print "calculated world size of $width_world,$height_world\n"; # print "calculated world center of $world_ptx,$world_pty\n"; unless($scale) { # Calculate height and width of finite-space (given) bounding box my $width_finite = $bound[1][0] - $bound[0][0]; my $height_finite = $bound[1][1] - $bound[0][1]; # Calculate scale factor (least of the two quotients) $scale = (sort({$a<=>$b} ($width_finite / $width_world), ($height_finite / $height_world) ) )[0]; } } else { ($world_ptx, $world_pty) = @from_pt; } # Apply scaling # print "scaling by factor of $scale using point $world_ptx, $world_pty\n"; $self->GroupScale($scale, [$world_ptx, $world_pty]); # Apply movement: unless(@center) { @center = map({($bound[0][$_] + $bound[1][$_]) / 2} 0,1); } my $movex = $center[0] - $world_ptx; my $movey = $center[1] - $world_pty; # print "moving by $movex, $movey\n"; # print "trying to reach center @center\n"; if(@just_pt) { # paper covers rock $movex = $just_pt[0] - $world_ptx; $movey = $just_pt[1] - $world_pty; } $self->GroupMove([$movex, $movey]); return($scale); } # end subroutine fit_to_bound definition ######################################################################## =head2 get_clip_points Returns a polyline in terms of image pixels. If a rectangle was stored in the image, translates this to a polyline that will be clockwise from lower-left after being switched to world coordinates. If there are no clip points, the image boundary will be returned. $drw->get_clip_points($addr); =cut sub get_clip_points { my $self = shift; my ($addr) = @_; ($addr->{type} eq "images") or croak("not an image\n"); my $obj = $self->getobj($addr); if($obj->{clipping}) { my @imgpoints = @{$obj->{clipping}}; my @points; my $num = scalar(@imgpoints); if($num == 2) { my @x = sort({$a<=>$b} $imgpoints[0][0], $imgpoints[1][0]); my @y = sort({$a<=>$b} $imgpoints[0][1], $imgpoints[1][1]); @points = ( # make a polyline that is ccw from lower left [ $x[0], $y[1] ], [ $x[1], $y[1] ], [ $x[1], $y[0] ], [ $x[0], $y[0] ] ); } elsif($num > 2) { for(my $pt = 0; $pt < $num; $pt++) { $points[$pt] = [@{$imgpoints[$pt]}]; } } else { return(); } # $image_debug && print "yes have points @points\n"; return(@points); } else { # just give the extents pixels my @points = $self->get_image_rectangle($addr); return(@points); } } # end subroutine get_clip_points definition ######################################################################## =head2 get_world_clip_points $drw->get_world_clip_points($addr); =cut sub get_world_clip_points { my $self = shift; my ($addr) = @_; my @points = $self->get_clip_points($addr); if(@points) { @points = map({[$self->img_to_drw($_, $addr)]} @points); return(@points); } return(); } # end subroutine get_world_clip_points definition ######################################################################## =head2 get_image_rectangle $drw->get_image_rectangle($addr); =cut sub get_image_rectangle { my $self = shift; my $addr = shift; ($addr->{type} eq "images") or croak("not an image\n"); my $obj = $self->getobj($addr); my @points = ( [0, $obj->{size}[1]], [@{$obj->{size}}], [$obj->{size}[0], 0], [0,0] ); return(@points); } # end subroutine get_image_rectangle definition ######################################################################## =head2 get_world_image_rectangle $drw->get_world_image_rectangle(); =cut sub get_world_image_rectangle { my $self = shift; my $addr = shift; ($addr->{type} eq "images") or croak("not an image\n"); my @points = map({[$self->img_to_drw($_, $addr)]} $self->get_image_rectangle($addr) ); return(@points); } # end subroutine get_world_image_rectangle definition ######################################################################## =head1 Image Pixel Calculations These allow you to translate between drawing space and image space. =head2 drw_to_img Returns the ($i,$j) pixel in (left-handed (typical)) image coordinates corresponding to the [$x,$y] value of @point. Floating point values will be returned. Do your own rounding! $drw->drw_to_img(\@point, $addr); =cut sub drw_to_img { my $self = shift; my ($pt, $addr) = @_; my $obj = $self->getobj($addr); $obj or croak ("no image at $addr->{layer}, $addr->{id}"); my @point = @$pt; my $nx = ($point[0] - $obj->{pt}[0] ) / $obj->{vector}[0][0]; my $ny = $obj->{size}[1] - ($point[1] - $obj->{pt}[1] ) / $obj->{vector}[1][1]; return($nx, $ny); } # end subroutine drw_to_img definition ######################################################################## =head2 img_to_drw Returns the world ($x, $y) location corresponding to the image pixels in @pixel. $drw->img_to_drw(\@pixel, $addr); =cut sub img_to_drw { my $self = shift; my ($pixel, $addr) = @_; my $obj = $self->getobj($addr); $obj or croak ("no image at $addr->{layer}, $addr->{id}"); my @point = @$pixel; my $px = ($point[0] - 0.5) * $obj->{vector}[0][0] + $obj->{pt}[0]; my $py = $obj->{pt}[1] + ($obj->{size}[1] - $point[1]+0.5) * $obj->{vector}[1][1]; return($px,$py); } # end subroutine img_to_drw definition ######################################################################## 1;