# Microsoft Developer Studio Project File - Name="librm" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=librm - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "librm.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "librm.mak" CFG="librm - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "librm - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "librm - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "librm - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /GX /O2 /I "..\..\include" /D "NDEBUG" /D "RM_WIN" /D "_NO_PTHREADS" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\lib\librm.lib" !ELSEIF "$(CFG)" == "librm - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "RM_WIN" /D "_NO_PTHREADS" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\lib\librmd.lib" !ENDIF # Begin Target # Name "librm - Win32 Release" # Name "librm - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\rm\barrier.c # End Source File # Begin Source File SOURCE=..\..\rm\rmarray.c # End Source File # Begin Source File SOURCE=..\..\rm\rmbitmap.c # End Source File # Begin Source File SOURCE=..\..\rm\rmcamera.c # End Source File # Begin Source File SOURCE=..\..\rm\rmclip.c # End Source File # Begin Source File SOURCE=..\..\rm\rmcmpmgr.c # End Source File # Begin Source File SOURCE=..\..\rm\rmcr.c # End Source File # Begin Source File SOURCE=..\..\rm\rmdefaults.c # End Source File # Begin Source File SOURCE=..\..\rm\rmdraw1.c # End Source File # Begin Source File SOURCE=..\..\rm\rmdraw2.c # End Source File # Begin Source File SOURCE=..\..\rm\rmerror.c # End Source File # Begin Source File SOURCE=..\..\rm\rmfog.c # End Source File # Begin Source File SOURCE=..\..\rm\rmframe.c # End Source File # Begin Source File SOURCE=..\..\rm\rmglobal.c # End Source File # Begin Source File SOURCE=..\..\rm\rmglu.c # End Source File # Begin Source File SOURCE=..\..\rm\rmimage.c # End Source File # Begin Source File SOURCE=..\..\rm\rminit.c # End Source File # Begin Source File SOURCE=..\..\rm\rmlinpk.c # End Source File # Begin Source File SOURCE=..\..\rm\rmlites.c # End Source File # Begin Source File SOURCE=..\..\rm\rmmalloc.c # End Source File # Begin Source File SOURCE=..\..\rm\rmmatrix.c # End Source File # Begin Source File SOURCE=..\..\rm\rmmtdraw.c # End Source File # Begin Source File SOURCE=..\..\rm\rmmtview.c # End Source File # Begin Source File SOURCE=..\..\rm\rmnode.c # End Source File # Begin Source File SOURCE=..\..\rm\rmogl.c # End Source File # Begin Source File SOURCE=..\..\rm\rmomesh.c # End Source File # Begin Source File SOURCE=..\..\rm\rmpick.c # End Source File # Begin Source File SOURCE=..\..\rm\rmpipe.c # End Source File # Begin Source File SOURCE=..\..\rm\rmprim.c # End Source File # Begin Source File SOURCE=..\..\rm\rmps.c # End Source File # Begin Source File SOURCE=..\..\rm\rmpssort.c # End Source File # Begin Source File SOURCE=..\..\rm\rmqdrix.c # End Source File # Begin Source File SOURCE=..\..\rm\rmrstate.c # End Source File # Begin Source File SOURCE=..\..\rm\rmscene.c # End Source File # Begin Source File SOURCE=..\..\rm\rmserial.c # End Source File # Begin Source File SOURCE=..\..\rm\rmstats.c # End Source File # Begin Source File SOURCE=..\..\rm\rmtext.c # End Source File # Begin Source File SOURCE=..\..\rm\rmthread.c # End Source File # Begin Source File SOURCE=..\..\rm\rmtime.c # End Source File # Begin Source File SOURCE=..\..\rm\rmtxture.c # End Source File # Begin Source File SOURCE=..\..\rm\rmutil.c # End Source File # Begin Source File SOURCE=..\..\rm\rmversion.c # End Source File # Begin Source File SOURCE=..\..\rm\rmvmap.c # End Source File # Begin Source File SOURCE=..\..\rm\rmwin.c # End Source File # Begin Source File SOURCE=..\..\rm\rmwtext.c # End Source File # Begin Source File SOURCE=..\..\rm\rmx.c # End Source File # Begin Source File SOURCE=..\..\rm\rmxtext.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\rm\barrier.h # End Source File # Begin Source File SOURCE=..\..\rm\rmmultis.h # End Source File # Begin Source File SOURCE=..\..\rm\rmprivat.h # End Source File # Begin Source File SOURCE=..\..\rm\rmprivatps.h # End Source File # Begin Source File SOURCE=..\..\rm\rmpthrd.h # End Source File # Begin Source File SOURCE=..\..\rm\rmstats.h # End Source File # End Group # End Target # End Project