/* * Copyright (C) 1997-2005, R3vis Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA, or visit http://www.gnu.org/copyleft/lgpl.html. * * Original Contributor: * Wes Bethel, R3vis Corporation, Marin County, California * Additional Contributor(s): * * The OpenRM project is located at http://openrm.sourceforge.net/. */ /* * $Id: rmdeflts.h,v 1.5 2005/02/19 16:47:24 wes Exp $ * Version: $Name: OpenRM-1-6-0-RC5 $ * $Revision: 1.5 $ * $Name: OpenRM-1-6-0-RC5 $ * $Log: rmdeflts.h,v $ * Revision 1.5 2005/02/19 16:47:24 wes * Distro sync and consolidation. * * Revision 1.4 2005/01/23 17:17:02 wes * Copyright update to 2005. * * Revision 1.3 2004/01/17 04:05:41 wes * Updated copyright line for 2004. * * Revision 1.2 2003/02/02 02:07:14 wes * Updated copyright to 2003. * * Revision 1.1.1.1 2003/01/28 02:15:23 wes * Manual rebuild of rm150 repository. * * Revision 1.7 2003/01/16 22:21:15 wes * Updated all source files to reflect new organization of header files: * all header files formerly located in include/rmaux, include/rmi, include/rmv * are now located in include/rm. * * Revision 1.6 2002/08/29 22:21:13 wes * Massive upgrade to accommodate dynamic object reallocation within * the component manager, and within the context cache. Use the * debug #define DEBUG_LEVEL DEBUG_REALLOC_TRACE to get a printf * whenever a realloc occurs. With this upgrade, there are no * OpenRM limits on the size of the scene graph. There will be external * limits, such as the amount of RAM and the amount of space available * to your OpenGL implementation. * * Revision 1.5 2002/08/17 15:17:54 wes * Removed #define RM_COMPONENT_POOL_SIZE. This is now a global variable * defined in rm/rmglobal.c. The new #define is called DEFAULT_COMPONENT_POOL_SIZE. * * Revision 1.4 2002/04/30 19:42:33 wes * Updated copyright dates. * * Revision 1.3 2000/04/20 17:41:46 wes * Minor CVS tag changes. * * Revision 1.2 2000/04/20 16:30:23 wes * Added copyright info. * * Revision 1.1.1.1 2000/02/28 21:29:40 wes * OpenRM 1.2 Checkin * * Revision 1.1.1.1 2000/02/28 17:18:48 wes * Initial entry - pre-RM120 release, source base for OpenRM 1.2. * */ #ifndef _rmdeflts_h #define _rmdeflts_h #include /* * the size of the component pool affects the maximum possible scene * graph size before all resources are exhausted. that limit is defined * by the value of DEFAULT_COMPONENT_POOL_SIZE. * * for the time being, this is a hard limit on the maximum amount of * scene graph nodes, images, textures, etc. that are available to any * application. in the future, we will reimplement a realloc scheme so * the hard limit goes away. * * This #define removed in 1.4.3. Look in rmcmpmgr.h for new infrastructure. * */ /*#define DEFAULT_COMPONENT_POOL_SIZE 4096 */ /* defaults for postscript printing - 8.5 x 11, portrait orientation, 1/2 inch min margin */ #define RM_PS_DEFAULT_PAGE_WIDTH_POINTS 612 #define RM_PS_DEFAULT_PAGE_HEIGHT_POINTS 792 #define RM_PS_DEFAULT_ORIENTATION RM_PS_PORTRAIT #define RM_PS_DEFAULT_MIN_MARGIN 36 #define RM_DEFAULT_RENDERMODE RM_SHADER_SMOOTH #define RM_DEFAULT_VIEWPORT_XMIN 0.0 #define RM_DEFAULT_VIEWPORT_YMIN 0.0 #define RM_DEFAULT_VIEWPORT_XMAX 1.0 #define RM_DEFAULT_VIEWPORT_YMAX 1.0 #endif /* _rmdeflts_h */ /* EOF */