#QTDIR=/usr/lib/qt4 INCPATH = -I. -Imesh -Imathvector INCPATH += ${QTCPPFLAGS} #LIBPATH = -L/usr/local/lib -L/usr/X11R6/lib LIBPATH += ${QTCFGLIBS} CC=${CXX} #MOC=$(QTDIR)/bin/moc EXE=mview CPPFLAGS = $(INCPATH) ${CXXFLAGS} # supposedly compiler options for faster code #CPPFLAGS = $(INCPATH) -O3 -fexceptions --fast-math -felide-constructors -fexpensive-optimizations -fdelayed-branch -fschedule-insns LIBS_QT3 = -lGL -lGLU -lqt-mt LIBS_QT4 = -lGL -lGLU -lQtCore -lQtGui -lQtOpenGL LIBS_GLUT = -lGL -lGLU -lglut -ljpeg LIBS_TEXT = -lgandalf QT3 = qt3/main.o \ qt3/mview.o \ qt3/viewpointdialog.o \ qt3/coordinates.o \ qt3/glmesh.o \ qt3/glmesh_common.o \ qt3/texture.o \ qt3/image.o QT3_MOC = qt3/mview.moc.o \ qt3/viewpointdialog.moc.o \ qt3/coordinates.moc.o \ qt3/glmesh.moc.o QT3_TEXT = qt3/texture_image.o \ qt3/texture_image_window.o QT3_TEXT_MOC = qt3/texture_image.moc.o QT4 = qt4/main.o \ qt4/mview.o \ qt4/coordinates.o \ qt4/viewpointdialog.o \ qt4/glmesh.o \ qt4/glmesh_common.o \ qt4/texture.o \ qt4/image.o QT4_MOC = qt4/mview.moc.o \ qt4/viewpointdialog.moc.o \ qt4/coordinates.moc.o \ qt4/glmesh.moc.o QT4_TEXT = qt4/texture_image.o \ qt4/texture_image_window.o QT4_TEXT_MOC = qt4/texture_image.moc.o GLUT = glut/main.o \ glut/glmesh.o \ glut/glmesh_common.o \ glut/texture.o \ glut/image.o MESH = mesh/mesh.o \ mesh/shape.o \ mesh/triangle.o \ mesh/vertex.o \ mesh/edge.o \ mesh/p_mesh.o \ mesh/gts_mesh.o\ mesh/geomview_mesh.o\ mesh/vrml1_mesh.o \ mesh/vrml2_mesh.o \ mesh/list_mesh.o \ mesh/feature_mesh.o \ mesh/ply_mesh.o \ mesh/obj_mesh.o \ mesh/vtk_mesh.o \ mesh/x3d_mesh.o VEC = mathvector/mathvector.o all: QT3 QT3: rm -f qt3/mview.o $(MAKE) QT3_2 QT3_TEXT: rm -f qt3/mview.o $(MAKE) QT3_TEXT_2 "FLAGS=-DTEXT_MAP" QT4: rm -f qt4/mview.o $(MAKE) QT4_2 QT4_TEXT: rm -f qt4/mview.o $(MAKE) QT4_TEXT_2 "FLAGS=-DTEXT_MAP" GLUT: $(GLUT) $(MESH) $(VEC) $(CC) $? $(LIBPATH) $(LIBS_GLUT) -o $(EXE) QT3_2: $(QT3) $(QT3_MOC) $(MESH) $(VEC) $(CC) $? $(LIBPATH) $(LIBS_QT3) -o $(EXE) QT3_TEXT_2: $(QT3) $(QT3_MOC) $(QT3_TEXT) $(QT3_TEXT_MOC) $(MESH) $(VEC) $(CC) $? $(LIBPATH) $(LIBS_QT3) $(LIBS_TEXT) -o $(EXE) QT4_2: $(QT4) $(QT4_MOC) $(MESH) $(VEC) $(CC) $? $(LIBPATH) $(LIBS_QT4) -o $(EXE) QT4_TEXT_2: $(QT4) $(QT4_MOC) $(QT4_TEXT) $(QT4_TEXT_MOC) $(MESH) $(VEC) $(CC) $? $(LIBPATH) $(LIBS_QT4) $(LIBS_TEXT) -o $(EXE) %.o : %.cpp $(CC) $(CPPFLAGS) $(FLAGS) -c -o $@ $< %.moc.cpp : %.h $(MOC) $< > $@ tidy: find . -name "*cpp" -exec touch -c {} \; clean: rm -f $(EXE) $(QT3) $(QT3_MOC) $(QT3_TEXT) $(QT3_TEXT_MOC) $(QT4) $(QT4_MOC) $(QT4_TEXT) $(QT4_TEXT_MOC) $(GLUT) $(MESH) $(VEC)