Readme PTStereo 2.1 Changes to version 2.0b3: o first Linux and Win32 version. Changes to version 2.0b1: o Arbitrary many input images can be used o Map-to-map option: A map or ground plan of an object can be used as one of the input images. o World coordinates of camera positions are individually settable or can be calculated. o 3DMF output option added. Changes to version 0.1: o Textures for texture mapping can be selected from different images. o Front end 'PTPicker' added for simple triangulation. o Versioning has been adjusted to the library file 'pano12.lib'. General: ======= PTStereo creates 3D-worlds from sets of photographs. Applications range from object movies to terrain visualization. Any set of images can be used without alignment requirements. 3D-data can be extracted for any feature visible in both images, as long as the images have different viewpoint (non-zero stereo base). User input involves the triangulation of all images: Corresponding feature points have to be identified, and connected to a mesh consisting of triangles. The output of PTStereo is a 3D-world ready to be viewed with any VRML or 3DMF-browser. This world consists of a texture mapped indexed face set. In addition, world coordinates of all feature points and camera positions are calculated and can be used for measurements. Installation: ============= Same as PTStitcher. Using PTStereo: =============== PTStereo should be used as helper for the frontend 'PTPicker'. Using PTPicker, a textfile is generated consisting of feature point coordinates and triangles. Download the file . for an example. More Uses: ========== (1) The final Project file contains vertex coordinates in Meshwork syntax. These can be cut and pasted into mesh file to generate a 3D-mesh for editing in Meshwork. (2) The final Project file contains commands ('o'-lines) for Panorama Tools: Execute these lines in the adjust-submenu (mode 'insert', 'use script') and the images texture0.jpg and texture1.jpg are transformed to have parallel film planes. They can then be used for view interpolation with any Morphing software, or for stereo viewing. Accuracy depends on the distance of an object relative to the stereo base. Distances much larger (eg > 20 times) or features much smaller than the stereo base are not well resolved. Enjoy. Helmut Dersch der@fh-furtwangen.de ------------------------------------- Spherical Panoramas, Macro Panoramas, Free Panorama Software: