| getColorArray() const | X3DTK::MESH::VertexColorData | [inline] |
| getColorOfFace(BaseSFFace *face) const | X3DTK::MESH::VertexColorData | |
| getMap() const | X3DTK::MESH::VertexColorData | [inline] |
| setColorOfFace(const SFColorRGBA &color, BaseSFFace *face) | X3DTK::MESH::VertexColorData |
1.3.6