| allocate(unsigned short width, unsigned short height, GLenum GLFormat, GLenum GLType) | X3DTK::Image | |
| computePixelSize(GLenum GLFormat, GLenum GLType) | X3DTK::Image | [static] |
| getData() const | X3DTK::Image | [inline] |
| getGLFormat() const | X3DTK::Image | [inline] |
| getGLType() const | X3DTK::Image | [inline] |
| getHeight() const | X3DTK::Image | [inline] |
| getPixelSize() const | X3DTK::Image | [inline] |
| getWidth() const | X3DTK::Image | [inline] |
| Image() | X3DTK::Image | |
| Image(const char *fileName) | X3DTK::Image | |
| isLoaded() const | X3DTK::Image | [inline] |
| release() | X3DTK::Image | |
| resize(unsigned short width, unsigned short height, GLenum GLType=GL_NONE) | X3DTK::Image | |
| resizeData(unsigned short width, unsigned short height, GLenum GLType=GL_NONE) | X3DTK::Image | |
| resizeGL(float(&textureTransform)[16]) | X3DTK::Image | |
| saveAs(const char *fileName, float quality=1.0f) | X3DTK::Image | |
| ~Image() | X3DTK::Image |
1.3.6