/// This file is part of the X3DToolKit library
/// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr)
/// http://artis.imag.fr/Members/Yannick.Legoc/X3D/
/// This library is free software; you can redistribute it and/or
/// modify it under the terms of the GNU Lesser General Public
/// License as published by the Free Software Foundation; either
/// version 2.1 of the License, or (at your option) any later version.
/// This library is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
/// Lesser General Public License for more details.
/// You should have received a copy of the GNU Lesser General Public
/// License along with this library; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef X3DTK_X3D_NURBSTEXTURESURFACE
#define X3DTK_X3D_NURBSTEXTURESURFACE
#include "X3DTypes.h"
#include "X3D_X3DTextureCoordinateNode.h"
namespace X3DTK {
namespace X3D {
/*! \brief Base class declared in , part of the
* NURBS component defining a NurbsTextureSurface
* (
* documentation).
*
* \ingroup X3DSceneGraph
*/
class NurbsTextureSurface : public X3DTextureCoordinateNode
{
public:
/// Constructor.
NurbsTextureSurface();
/// Destructor.
virtual ~NurbsTextureSurface();
/// Sets the controlPoint attribute.
void setControlPoint(const MFVec2f &controlPoint);
/// Sets the weight attribute.
void setWeight(const MFFloat &weight);
/// Sets the uDimension attribute.
void setUDimension(const SFInt32 &uDimension);
/// Sets the vDimension attribute.
void setVDimension(const SFInt32 &vDimension);
/// Sets the uKnot attribute.
void setUKnot(const MFDouble &uKnot);
/// Sets the vKnot attribute.
void setVKnot(const MFDouble &vKnot);
/// Sets the uOrder attribute.
void setUOrder(const SFInt32 &uOrder);
/// Sets the vOrder attribute.
void setVOrder(const SFInt32 &vOrder);
/// Gets the controlPoint attribute.
inline const MFVec2f &getControlPoint() const {return _controlPoint;};
/// Gets the weight attribute.
inline const MFFloat &getWeight() const {return _weight;};
/// Gets the uDimension attribute.
inline const SFInt32 &getUDimension() const {return _uDimension;};
/// Gets the vDimension attribute.
inline const SFInt32 &getVDimension() const {return _vDimension;};
/// Gets the uKnot attribute.
inline const MFDouble &getUKnot() const {return _uKnot;};
/// Gets the vKnot attribute.
inline const MFDouble &getVKnot() const {return _vKnot;};
/// Gets the uOrder attribute.
inline const SFInt32 &getUOrder() const {return _uOrder;};
/// Gets the vOrder attribute.
inline const SFInt32 &getVOrder() const {return _vOrder;};
private:
/// Set of control points of dimension _uDimension * _vDimension.
MFVec2f _controlPoint;
/// Weight values assigned to each control point.
MFFloat _weight;
/// Number of control points in the u direction.
SFInt32 _uDimension;
/// Number of control points in the v direction.
SFInt32 _vDimension;
/// Knot vector in the u direction.
MFDouble _uKnot;
/// Knot vector in the v direction.
MFDouble _vKnot;
/// Order in the u direction.
SFInt32 _uOrder;
/// Order in the v direction.
SFInt32 _vOrder;
};
}
}
#endif