/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_X3D_IMAGETEXTURE_H #define X3DTK_X3D_IMAGETEXTURE_H #include "X3D_X3DTexture2DNode.h" namespace X3DTK { namespace X3D { /*! \brief Class declared in , part of the * Texturing component defining an ImageTexture * ( * documentation). * * \ingroup X3DSceneGraph */ class ImageTexture : public X3DTexture2DNode { public: /// Constructor. ImageTexture(); /// Destructor. virtual ~ImageTexture(); /// Sets the url attribute. void setUrl(const MFString &url); /// Gets the url attribute. inline const MFString &getUrl() const {return _url;}; private: /// url. MFString _url; }; } } #endif