/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_X3D_BBOXUPDATER_H #define X3DTK_X3D_BBOXUPDATER_H #include "X3D_BBoxUpdaterStateVariables.h" #include "X3DOnePassProcessor.h" namespace X3DTK { namespace X3D { /*! \brief Class declared in providing a processor * that computes the bounding boxes of the X3D scene graph. * * The bounding boxes are mainly stored in the X3DTK::X3D::Shape, X3DTK::X3D::Group, * X3DTK::X3D::Transform, X3DTK::X3D::Scene which inherit X3DTK::X3D::X3DBoundedObject. * To get the bounding box attribute, you can write: * * \code * X3DTK::X3D::Shape *S; * // Getting the center of the bounding box. * const SFVec3f ¢er = S->getCenter(); * // Getting the diagonal vector of the bounding box. * const SFVec3f &size = S->getSize(); * \endcode * * \ingroup X3D */ class BBoxUpdater : public X3DOnePassProcessor { public: /// Constructor. BBoxUpdater(); /// Destructor. virtual ~BBoxUpdater(); /// Updates the Bounding Boxes of the scene. virtual void update(SFNode N, bool staticProcessing = false); }; } } #endif