/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_X3DLOADER_H #define X3DTK_X3DLOADER_H #include "X3DTypes.h" #include "Walker.h" #include namespace X3DTK { class X3DComponentWalker; class X3DComponentVisitor; namespace X3D { class Creator; class X3DComponentCreator; class Scene; class FileValidator; class X3DXmlLoader; } /*! \brief Class declared in defining a facade to * the X3D loader of which version depends on your system. * * The loader creates an X3D scene graph, and is the entry point of any X3DToolKit * application. It is encapsulated into X3DTK::SimpleX3DGLScene and X3DTK::SimplifiedMeshScene. * * \ingroup X3DLoader */ class X3DLoader { public: /// Constructor. X3DLoader(); /// Destructor. virtual ~X3DLoader() = 0; /// Loads an X3D scene graph from the file. If fileValidation is true, then the file will be /// verified and messages will be written if the file is invalid. Nevertheless the /// content of the scene is not deleted. The new scene graph is allocated, and has to /// be released later. X3D::Scene *load(const char *file, bool fileValidation = true) const; /// Sets the componentCreator. If there is already a creator recorded for this /// component recorded, then it is deleted and replaced by the new one. void setComponentCreator(X3D::X3DComponentCreator *component); /// Sets the Walker for the FileValidator. If there is already a creator recorded /// for this component, then it is deleted and replaced by the new one. void setWalkerForFileValidator(Walker *walker); /// Sets the componentVisitor for the FileValidator. If there is already a creator recorded /// for this component, then it is deleted and replaced by the new one. void setComponentVisitorForFileValidator(X3DComponentVisitor *component); /// Sets the FileValidator. If there is already a creator recorded for this component, /// then it is deleted and replaced by the new one. void setFileValidator(X3D::FileValidator *fileValidator); protected: /// Creator. X3D::Creator *creator; /// FileValidator. X3D::FileValidator *fileValidator; /// XmlLoader. X3D::X3DXmlLoader *xmlLoader; }; } #endif