/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_GL_APPEARANCE_H #define X3DTK_GL_APPEARANCE_H #include "GL_X3DAppearanceNode.h" namespace X3DTK { namespace GL { class X3DMaterialNode; class X3DTextureNode; class X3DTextureTransformNode; class LineProperties; class FillProperties; /*! \brief Class declared in providing the GL implementation * of X3D::Appearance. * * \ingroup GLSceneGraph */ class Appearance : public X3DAppearanceNode { public: /// Constructor. Appearance(); /// Destructor. virtual ~Appearance(); /// Gets the Material attribute. inline X3DMaterialNode *getMaterial() {return _material;}; /// Gets the Texture attribute. inline X3DTextureNode *getTexture() {return _texture;}; /// Gets the TextureTransform attribute. inline X3DTextureTransformNode *getTextureTransform() {return _textureTransform;}; /// Gets the LineProperties attribute. inline LineProperties *getLineProperties() {return _lineProperties;}; /// Gets the FillProperties attribute. inline FillProperties *getFillProperties() {return _fillProperties;}; private: /// Material node. X3DMaterialNode *_material; /// Texture node. X3DTextureNode *_texture; /// Texture transform node. X3DTextureTransformNode *_textureTransform; /// Line properties node. LineProperties *_lineProperties; /// FIll properties node. FillProperties *_fillProperties; }; } } #endif