/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_GL_CYLINDERARRAY_H #define X3DTK_GL_CYLINDERARRAY_H #include "GL_SceneGraphTypes.h" #include #include #include namespace X3DTK { namespace GL { /*! \brief Class declared in a singleton manager * of the vertex arrays necessary to draw a triangulated cylinder. * * This class is used by Cylinder to avoid memory duplication and provides the arrays required by the OpenGL command * drawElements(). * * \ingroup GLSceneGraph */ class CylinderDrawArray { public: /// Gets the CylinderDrawArray of section section. static CylinderDrawArray *getInstanceOfSection(unsigned int section); /// Removes the CylinderDrawArray of section section. void removeInstance(); /// Gets the size of the bottom. unsigned int getCylinderBottomSize() const; /// Gets the size of the side. unsigned int getCylinderSideSize() const; /// Gets the size of the top. unsigned int getCylinderTopSize() const; /// Gets the address of the bottom vertex array. const void *getCylinderBottomVertexArrayAddress() const; /// Gets the address of the side vertex array. const void *getCylinderSideVertexArrayAddress() const; /// Gets the address of the top vertex array. const void *getCylinderTopVertexArrayAddress() const; /// Gets the address of the bottom index array. const unsigned int *getCylinderBottomIndexArrayAddress() const; /// Gets the address of the side index array. const unsigned int *getCylinderSideIndexArrayAddress() const; /// Gets the address of the top index array. const unsigned int *getCylinderTopIndexArrayAddress() const; private: unsigned int _section; CylinderDrawArray(unsigned int section); typedef struct { unsigned int count; CylinderDrawArray *ref; } data; typedef std::list > refList; static refList _refList; std::vector _cylinderBottomVertexArray; std::vector _cylinderSideVertexArray; std::vector_cylinderTopVertexArray; std::vector _cylinderBottomIndexArray; std::vector _cylinderSideIndexArray; std::vector _cylinderTopIndexArray; }; } } #endif