#ifndef GLSIMPLEANIMATORGLOBALVARIABLES_H #define GLSIMPLEANIMATORGLOBALVARIABLES_H #include namespace X3DTK { namespace GL { // StateVariables for the SimpleAnimator processor. class SimpleAnimatorStateVariables : public StateVariables { public: SimpleAnimatorStateVariables(); void setBBoxSize(const SFVec3f &size); void setTime(float time); float getTime() const {return _time;}; inline SFVec3f getBBoxSize() const {return _bboxSize;}; private: float _time; SFVec3f _bboxSize; }; } } #endif