#include "GL_SimpleAnimatorStateVariables.h" namespace X3DTK { namespace GL { SimpleAnimatorStateVariables::SimpleAnimatorStateVariables() : StateVariables(), _time(0.0f) { } void SimpleAnimatorStateVariables::setBBoxSize(const SFVec3f &size) { _bboxSize = size; } void SimpleAnimatorStateVariables::setTime(float time) { _time = time; } } }