#ifndef MYSTRUCTURECOMPUTER_H #define MYSTRUCTURECOMPUTER_H #include "MESH_MyStructureComputerStateVariables.h" #include "MySimpleMesh.h" #include #include namespace X3DTK { namespace MESH { // MyStructureComputer processor. class MyStructureComputer : public X3DOnePassProcessor { public: MyStructureComputer(); virtual ~MyStructureComputer(); virtual MySimpleMesh *compute(SFNode N); }; } } #endif