#ifndef MODELER_H #define MODELER_H #include namespace X3DTK { namespace X3D { // Modeler child node of Info. class Modeler : public X3DChildNode { public: Modeler(); virtual ~Modeler(); void setMName(const SFString &name); inline const SFString &getMName() const {return _mname;}; private: SFString _mname; }; } } #endif