#ifndef NORMALX3DGLSCENE_H #define NORMALX3DGLSCENE_H #include "GL_NormalRenderer.h" #include namespace X3DTK { // Class extending SimpleX3DGLscene for drawing the normals. class NormalX3DGLScene : public SimpleX3DGLScene { public: NormalX3DGLScene(); void setNormal(bool value); void setNormalLength(float value); virtual void draw(); private: GL::NormalRenderer *_normalRenderer; bool _normal; }; } #endif