/* Libvisual - The audio visualisation framework. * * Copyright (C) 2004, 2005, 2006 Dennis Smit * * Authors: Dennis Smit * * $Id: lv_transform.h,v 1.6 2006/01/27 20:18:26 synap Exp $ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _LV_TRANSFORM_H #define _LV_TRANSFORM_H #include #include #include #include #include #include VISUAL_BEGIN_DECLS #define VISUAL_TRANSFORM(obj) (VISUAL_CHECK_CAST ((obj), VisTransform)) #define VISUAL_TRANSFORM_PLUGIN(obj) (VISUAL_CHECK_CAST ((obj), VisTransformPlugin)) /** * Type defination that should be used in plugins to set the plugin type for a transform plugin. */ #define VISUAL_PLUGIN_TYPE_TRANSFORM "Libvisual:core:transform" typedef struct _VisTransform VisTransform; typedef struct _VisTransformPlugin VisTransformPlugin; /* Transform plugin methodes */ /** * A transform plugin needs this signature to transform VisPalettes. * * @arg plugin Pointer to the VisPluginData instance structure. * @arg pal Pointer to the VisPalette that is to be morphed. * Only 256 entry VisPalettes have to be supported. * @arg audio Optionally a pointer to the VisAudio, when requested. * * @return 0 on succes -1 on error. */ typedef int (*VisPluginTransformPaletteFunc)(VisPluginData *plugin, VisPalette *pal, VisAudio *audio); /** * A transform plugin needs this signature to transform VisVideos. * * @arg plugin Pointer to the VisPluginData instance structure. * @arg video Pointer to the VisVideo that needs to be transformed. * @arg audio Optionally a pointer to the VisAudio, when requested. * * @return 0 on succes -1 on error. */ typedef int (*VisPluginTransformVideoFunc)(VisPluginData *plugin, VisVideo *video, VisAudio *audio); /** * The VisTransform structure encapsulates the transform plugin and provides * abstract interfaces to the transform. * * Members in the structure shouldn't be accessed directly but instead * it's adviced to use the methods provided. * * @see visual_transform_new */ struct _VisTransform { VisObject object; /**< The VisObject data. */ VisPluginData *plugin; /**< Pointer to the plugin itself. */ /* Video management and fake environments when needed */ VisVideo *video; /**< Pointer to the target display video. * @see visual_transform_set_video */ VisPalette *pal; /**< Pointer to the VisPalette that is to be transformed. * @see visual_transform_set_palette */ }; /** * The VisTransformPlugin structure is the main data structure * for the transform plugin. * * The transform plugin is used to transform videos and palettes * and can be used in visualisation pipelines. */ struct _VisTransformPlugin { VisObject object; /**< The VisObject data. */ VisPluginTransformPaletteFunc palette; /**< Used to transform a VisPalette. Writes directly into the source. */ VisPluginTransformVideoFunc video; /**< Used to transform a VisVideo. Writes directly into the source. */ int requests_audio;/**< When set on TRUE this will indicate that the Morph plugin * requires an VisAudio context in order to render properly. */ VisVideoAttributeOptions vidoptions; }; /* prototypes */ VisPluginData *visual_transform_get_plugin (VisTransform *transform); VisList *visual_transform_get_list (void); const char *visual_transform_get_next_by_name (const char *name); const char *visual_transform_get_prev_by_name (const char *name); int visual_transform_valid_by_name (const char *name); VisTransform *visual_transform_new (const char *transformname); int visual_transform_realize (VisTransform *transform); int visual_transform_video_negotiate (VisTransform *transform); int visual_transform_get_supported_depth (VisTransform *transform); VisVideoAttributeOptions *visual_transform_get_video_attribute_options (VisTransform *transform); int visual_transform_set_video (VisTransform *transform, VisVideo *video); int visual_transform_set_palette (VisTransform *transform, VisPalette *palette); int visual_transform_run (VisTransform *transform, VisAudio *audio); int visual_transform_run_video (VisTransform *transform, VisAudio *audio); int visual_transform_run_palette (VisTransform *transform, VisAudio *audio); VISUAL_END_DECLS #endif /* _LV_TRANSFORM_H */