/* Libvisual - The audio visualisation framework. * * Copyright (C) 2004, 2005, 2006 Dennis Smit * * Authors: Dennis Smit * * $Id: lv_morph.h,v 1.17 2006/01/27 20:18:26 synap Exp $ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _LV_MORPH_H #define _LV_MORPH_H #include #include #include #include #include VISUAL_BEGIN_DECLS #define VISUAL_MORPH(obj) (VISUAL_CHECK_CAST ((obj), VisMorph)) #define VISUAL_MORPH_PLUGIN(obj) (VISUAL_CHECK_CAST ((obj), VisMorphPlugin)) /** * Type defination that should be used in plugins to set the plugin type for a morph plugin. */ #define VISUAL_PLUGIN_TYPE_MORPH "Libvisual:core:morph" /** * Morph morphing methods. */ typedef enum { VISUAL_MORPH_MODE_SET, /**< Morphing is done by a rate set, * nothing is automated here. */ VISUAL_MORPH_MODE_STEPS, /**< Morphing is done by setting a number of steps, * the morph will be automated. */ VISUAL_MORPH_MODE_TIME /**< Morphing is done by setting a target time when the morph should be done, * This is as well automated. */ } VisMorphMode; typedef struct _VisMorph VisMorph; typedef struct _VisMorphPlugin VisMorphPlugin; /* Morph plugin methods */ /** * A morph plugin needs this signature for the palette function. The palette function * is used to give a palette for the morph. The palette function isn't mandatory and the * VisMorph system will interpolate between the two palettes in VISUAL_VIDEO_DEPTH_8BIT when * a palette function isn't set. * * @arg plugin Pointer to the VisPluginData instance structure. * @arg rate A float between 0.0 and 1.0 that tells how far the morph has proceeded. * @arg audio Pointer to the VisAudio containing all the data regarding the current audio sample. * @arg pal A pointer to the target VisPalette in which the morph between the two palettes is saved. Should have * 256 VisColor entries. * @arg src1 A pointer to the first VisVideo source. * @arg src2 A pointer to the second VisVideo source. * * @return 0 on succes -1 on error. */ typedef int (*VisPluginMorphPaletteFunc)(VisPluginData *plugin, float rate, VisAudio *audio, VisPalette *pal, VisVideo *src1, VisVideo *src2); /** * A morph plugin needs this signature for the apply function. The apply function * is used to execute a morph between two VisVideo sources. It's the 'render' function of * the morph plugin and here is the morphing done. * * @arg plugin Pointer to the VisPluginData instance structure. * @arg rate A float between 0.0 and 1.0 that tells how far the morph has proceeded. * @arg audio Pointer to the VisAudio containing all the data regarding the current audio sample. * @arg src1 A pointer to the first VisVideo source. * @arg src2 A pointer to the second VisVideo source. * * @return 0 on succes -1 on error. */ typedef int (*VisPluginMorphApplyFunc)(VisPluginData *plugin, float rate, VisAudio *audio, VisVideo *dest, VisVideo *src1, VisVideo *src2); /** * The VisMorph structure encapsulates the morph plugin and provides * abstract interfaces for morphing between actors, or rather between * two video sources. * * Members in the structure shouldn't be accessed directly but instead * it's adviced to use the methods provided. * * @see visual_morph_new */ struct _VisMorph { VisObject object; /**< The VisObject data. */ VisPluginData *plugin; /**< Pointer to the plugin itself. */ VisVideo *dest; /**< Destination video, this is where * the result of the morph gets drawn. */ float rate; /**< The rate of morph, 0 draws the first video source * 1 the second video source, 0.5 is a 50/50, final * content depends on the plugin being used. */ VisPalette morphpal; /**< Morph plugins can also set a palette for indexed * color depths. */ VisTime morphtime; /**< Amount of time which the morphing should take. */ VisTimer timer; /**< Private entry that holds the time elapsed from * the beginning of the switch. */ int steps; /**< Private entry that contains the number of steps * a morph suppose to take. */ int stepsdone; /**< Private entry that contains the number of steps done. */ VisMorphMode mode; /**< Private entry that holds the mode of morphing. */ }; /** * The VisMorphPlugin structure is the main data structure * for the morph plugin. * * The morph plugin is capable of morphing between two VisVideo * sources, and thus is capable of morphing between two * VisActors. */ struct _VisMorphPlugin { VisObject object; /**< The VisObject data. */ VisPluginMorphPaletteFunc palette; /**< The plugin's palette function. This can be used * to obtain a palette for VISUAL_VIDEO_DEPTH_8BIT surfaces. * However the function may be set to NULL. In this case the * VisMorph system morphs between palettes itself. */ VisPluginMorphApplyFunc apply; /**< The plugin it's main function. This is used to morph * between two VisVideo sources. */ int requests_audio;/**< When set on TRUE this will indicate that the Morph plugin * requires an VisAudio context in order to render properly. */ VisVideoAttributeOptions vidoptions; }; /* prototypes */ VisPluginData *visual_morph_get_plugin (VisMorph *morph); VisList *visual_morph_get_list (void); const char *visual_morph_get_next_by_name (const char *name); const char *visual_morph_get_prev_by_name (const char *name); int visual_morph_valid_by_name (const char *name); VisMorph *visual_morph_new (const char *morphname); int visual_morph_init (VisMorph *morph, const char *morphname); int visual_morph_realize (VisMorph *morph); int visual_morph_get_supported_depth (VisMorph *morph); VisVideoAttributeOptions *visual_morph_get_video_attribute_options (VisMorph *morph); int visual_morph_set_video (VisMorph *morph, VisVideo *video); int visual_morph_set_time (VisMorph *morph, VisTime *time); int visual_morph_set_rate (VisMorph *morph, float rate); int visual_morph_set_steps (VisMorph *morph, int steps); int visual_morph_set_mode (VisMorph *morph, VisMorphMode mode); VisPalette *visual_morph_get_palette (VisMorph *morph); int visual_morph_is_done (VisMorph *morph); int visual_morph_requests_audio (VisMorph *morph); int visual_morph_run (VisMorph *morph, VisAudio *audio, VisVideo *src1, VisVideo *src2); VISUAL_END_DECLS #endif /* _LV_MORPH_H */